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How people really use the iPhone
October, 2008
Bill Westerman, Principal
Who is Create with Context?

We are a strategic design and research firm focused on web, mobile, desktop,
and consumer electronics applications

We help companies with complex, strategic innovation projects: reinventing
existing digital products, inventing entirely new digital products, and bridging the
gap between physical products and the digital world

        Consumer and business-to-business behaviors
        Ecommerce and social commerce
        Social media and communities
        Internationalization and multi-cultural experiences
        Multiplatform products (such as consumer electronics+web+ecommerce)

Clients range from the Fortune 500 to technology startups
Founded 2005, with headquarters in Santa Clara, California




Copyright © 2008 Create with Context, Inc. All rights reserved.
What we’ll talk about today:

                                             Our research
                                    How people really use the iPhone
                                        Purchasing applications
                                         Eight rules of thumb




Copyright © 2008 Create with Context, Inc. All rights reserved.
Our research




Copyright © 2008 Create with Context, Inc. All rights reserved.
Research goals

Understand how people interact with the iPhone platform

What works, what doesn’t work, and why?

Are there mismatches between expectations and platform?

Where are there usability and/or usefulness issues?

Where does the iPhone UI excel, and where doesn’t it?

Observe how the mass market - not the experts - uses the iPhone




Copyright © 2008 Create with Context, Inc. All rights reserved.
Research approach and structure

Combination of in-lab and expert heuristic evaluation

Interviewed blend participants at our Santa Clara research lab
    People who currently own iPhones
    People who have hands-on knoweldge of
     the iPhone, but do not own one
    People who had never touched an iPhone


Research focus on older, non-trendy demographic
   Ages ranging from 30-55
   Based on previous research, this target
    market has disposable income and
    purchases technology for self-consumption

Participant session structure
   Funnel approach, beginning with broad interview
   Followed by specific tasks and workflows

Copyright © 2008 Create with Context, Inc. All rights reserved.
How people really
                                              use the iPhone




Copyright © 2008 Create with Context, Inc. All rights reserved.
How people really use the iPhone

As iPhone developers, it’s tempting to believe that everyone knows how to use
all of the iPhone applications and interactions

In our research, however, we found that take-up of interactions - even when
these were consistent across applications - was often quite slow

And even ‘expert’ users were not aware of the ins-and-outs of every interaction -
for example, our ‘expert’ participants didn’t know the two-finger single tap to
zoom out on Google Maps




Copyright © 2008 Create with Context, Inc. All rights reserved.
Browsing the New York Times website




                                       Placement of text box
                                        mirrors the desktop
                                        browser, suggesting
                                         that URLs go here




Copyright © 2008 Create with Context, Inc. All rights reserved.
Browsing the New York Times website




                                                                   None of the novice
                                                                  users understood the
                                                                  use of the (X) button




Copyright © 2008 Create with Context, Inc. All rights reserved.
Browsing the New York Times website




                                                                    And some novices
                                                                  thought it was the Go
                                                                  button like in early IE




Copyright © 2008 Create with Context, Inc. All rights reserved.
Browsing the New York Times website




                                           Users quickly figured
                                            out that they could
                                           swipe to scroll, in part
                                            due to clipped lines




Copyright © 2008 Create with Context, Inc. All rights reserved.
Browsing the New York Times website




    “The magnifying glass
      took me out of the
    (New York Times) and
         into Google.”                                         However, when they
                                                              needed to zoom, users
                                                                became confused


                                                                                      “There’s a book here.
                                                                                       Does that mean you
                                                                                           can read?”




Copyright © 2008 Create with Context, Inc. All rights reserved.
Browsing the New York Times website




                                                                  Definitely not what
                                                                    was expected




             “I keep thinking the
             plus sign is to make
                   it larger”




Copyright © 2008 Create with Context, Inc. All rights reserved.
Browsing the New York Times website




                                                                   But this wasn’t what
                                                                  they expected to see




                                Some felt this icon
                               would zoom them out
                                to the entire page




Copyright © 2008 Create with Context, Inc. All rights reserved.
Setting an alarm




                                           All users quickly
                                           found the Alarm
                                                button




Copyright © 2008 Create with Context, Inc. All rights reserved.
Setting an alarm




                              In this instance, the
                              (+) was easy to find




                                                    The spinning dials
                                                  were relatively intuitive
                                                       for all users
                                                                                However, some
                                                                                 novices began
                                                                              their swipes outside
                                                                                  of the widget




Copyright © 2008 Create with Context, Inc. All rights reserved.
Setting an alarm

                                                                  And then deleting is
                                                                  visually highlighted,
                                                                     but not editing




     When asked to change
     an alarm, many users
      tapped on the time,
         instead of Edit




Copyright © 2008 Create with Context, Inc. All rights reserved.
Creating a calendar entry


                                                                  Most users first hit the
                                                                   right arrow to get to
                                                                        November




       Although several tried
        to swipe horizontally




Copyright © 2008 Create with Context, Inc. All rights reserved.
Creating a calendar entry



                                                                         When they could have
                                                                         pressed the (+) right at
                                                                             the beginning

                                                     And then they
                                                    selected the first
                                                      of the month




Copyright © 2008 Create with Context, Inc. All rights reserved.
Finding the current location on the map




              100% of participants
              found the crosshairs




Copyright © 2008 Create with Context, Inc. All rights reserved.
Searching for a Starbucks

                                                                  Users guessed that the
                                                                   highlighted shop was
                                                                   the closest, but were
                                                                          not sure




       When Address Book                                                                    “I guess it's this one,
      entries appeared, some                                                               but I’m not sure if that's
       felt they had ‘entered                                                              why one of them has a
          the wrong mode’                                                                      pop-up balloon“




Copyright © 2008 Create with Context, Inc. All rights reserved.
Searching for a Starbucks




                                                           One participant felt that
                                                            the blue arrow itself
                                                           pointed to the location
                                                              of the Starbucks




Copyright © 2008 Create with Context, Inc. All rights reserved.
Seeing a satellite image




                                                                  Novices zoomed in by
                                                                   tapping; experts by
                                                                      ‘unpinching’




                                                                                          One user exited Maps
                               Users chose this button                                   twice trying to get back
                                out of trial and error,                                   to Map view, because
                                not visual affordance                                      forgot about this icon




Copyright © 2008 Create with Context, Inc. All rights reserved.
Finding a video on YouTube




                                                                  However, many hit the
                                                                  blue arrow, rather than
                                                                      the video itself



                         All participants quickly
                          gravitated to Search




Copyright © 2008 Create with Context, Inc. All rights reserved.
Finding a video on YouTube




   When landing on this
    page, participants
    tapped the video
       thumbnail




                                                                  All participants were
                                                                  comfortable with the
                                                                  display auto-rotating



Copyright © 2008 Create with Context, Inc. All rights reserved.
Playing Air Hockey



                                                                  Real-world affordances
                                                                  make it possible to play
                                                                   immediately, with no
                                                                    instructions needed




                      Direct, 1:1 manipulation
                         brought a smile to
                      every participants’ face




Copyright © 2008 Create with Context, Inc. All rights reserved.
Koi Pond



                           Direct, immediate
                        feedback to exploratory
                          manipulation worked
                          well to engage users




                                                                    However, (i) button
                                                                    disappears, leaving
                                                                  users to wonder how to
                                                                   configure application




Copyright © 2008 Create with Context, Inc. All rights reserved.
Koi Pond

                    Most users picked
                  up on direct, real-time
                  display of changes to                                   Most tapped the water
                         settings                                        to close the drawer, but
                                                                           one ‘pushed’ it to the
                                                                              bottom to close
                   However, one said
                 “I was expecting more
                    instant feedback”




                                                                      Lack of strong
                                                                   highlighting caused
                                                                  confusion as to which
                                                                  options were selected




Copyright © 2008 Create with Context, Inc. All rights reserved.
Playing Labyrinth
                                                           Level selection was
                                                         difficult as users had to
                                                         click on this icon rather
                                                                than the text
  “There’s no real way to
  see how to choose the
       level pack.”




                                                                                       Real-world, direct
                                                                                     manipulation was easy
                                                                                     for all users to pick up



Copyright © 2008 Create with Context, Inc. All rights reserved.
Purchasing applications




Copyright © 2008 Create with Context, Inc. All rights reserved.
Purchasing applications

We also investigated participant attitudes and behaviors surrounding the
purchase of applications through the on-phone iPhone App Store

Attitudes towards ratings and reviews closely mirrored those seen in research we
have performed for desktop browser-based ecommerce

Participants provided insights into what’s considered - at first glance - a ‘good’ or
‘trustworthy’ application




Copyright © 2008 Create with Context, Inc. All rights reserved.
Find and purchase a To Do application




       Clipped icon and stars
       helped users see that
       the list was scrollable                            All participants quickly
                                                           gravitated to Search




Copyright © 2008 Create with Context, Inc. All rights reserved.
Icon design


        Initial perception of
       application quality is
       largely influenced by                                                  “Nice and crisp [icon]…
             icon design                                                      does have a big impact
                                                                              on my actually going to
                                                                                look at what that is.”

                                          “If it was a poorly-
                                         designed icon, I'd go
                                                right past.”




       “Bright red feels like
         it's saying ‘error,
       don't take this one’.”

                                                                    “I also like vibrant
                                                                  colors … a hi-res icon”



Copyright © 2008 Create with Context, Inc. All rights reserved.
Application names




For some users, catchy                                               But when looking to
    names get their                                                launch an app, simple
       attention                                                     names were found
                                                                        more quickly




 Copyright © 2008 Create with Context, Inc. All rights reserved.
Star ratings



         Star ratings can
      influence purchases,
       but are ‘taken with a
           grain of salt’                                        “I’ll still give it the
                                                              benefit of the doubt [if it
                                                                has a bad review].”


                                                                    “If a friend of mine
                                                                  liked it, I would try it
                                                                   [even though it had
                                                                   negative reviews.]”




                                                                                             The reviews … I will go
                                                                                             in and check them out,
                                                                                              I won’t get swayed by
                                                                                                   the stars …

Copyright © 2008 Create with Context, Inc. All rights reserved.
Star ratings




   The reviews … I will go
   in and check them out,
    I won’t get swayed by
         the stars …




Copyright © 2008 Create with Context, Inc. All rights reserved.
Application pricing


                                            “$4.99 is reasonable”

                                            “Seems reasonable”

                                            “Would be a good price, although I’d be more
                                            willing to pay that for something like Quicken
                                            than for a memo pad.”
            $4.99
                                            “It’s not bad … I'll do research to see if I should
                                            buy it.“

                                            “That seems pretty inexpensive. If it was
                                            something I wanted badly enough to go looking
                                            for it, I wouldn't be hesitant to [buy it].”



Copyright © 2008 Create with Context, Inc. All rights reserved.
Application pricing


                                            “I'd wonder what it was, does it really have that
                                            much value to me? … Anything sub-$5 may not
                                            be a money-making enterprise, or has malware.”

                                            “I usually look at the apps that are Free or cost
                                            around $0.99 because I've gotten to used to the
            $0.99                           iTunes store (for music).”

                                            “Very good, very easy to buy. $0.99 means it’s
                                            been around a long time, there’s a promotion
                                            going on, or it’s not a complex app.”

                                            “Not a huge difference (from $4.99)”



Copyright © 2008 Create with Context, Inc. All rights reserved.
Application pricing

                                            “Seems reasonable to me … for a World Clock
                                            widget with timezones, I'd pay that.”

                                            “Not a lot of money … would not be expensive,
                                            considering I’m doing it from an iPhone that
                                            costs hundreds of dollars.”

                                            “There's so much that's free … $14.99 seems
          $14.99                            like an awful lot to pay. That's how much we
                                            used to pay for kids' software on the PC.”

                                            “I'd do extensive research, but I'd buy it. If [turn-
                                            by-turn GPS] was $50, I'd buy it right away.”

                                            “If you can get a PS3 XBOX game for $30-40,
                                            then $15-20 seems expensive for this platform.”

Copyright © 2008 Create with Context, Inc. All rights reserved.
Application pricing

                                            quot;Free trials, I love those.quot;

                                            “If it's $4.99 and they don't have a trial version,
                                            I'd say ‘forget it.’ I would not blindly pay for it,
                                            even if it did get a good review.”

                                            “I want a demo. I liked [Blue Skies Light] enough
            Free                            to buy the full version.”
            demo
                                            “I'd like to get the real app with a timeout. Light
                                            versus full creates confusion - are you getting all
                                            the features in the light version?”

                                            “If it worked out for me, I'd purchase whatever it
                                            was once the free one expired.”


Copyright © 2008 Create with Context, Inc. All rights reserved.
Application safety

In many research studies we have done, users are especially wary of installing
applications from third parties
    Concerned about viruses
    Worried about recurring surcharges and SMS spam
    Don’t entirely trust the application provider (download website)


These concerns were repeated among novice users
   “[Worried about] breaking it temporarily, because I depend so much on my
    phone … I would think twice about apps I’m downloading.”
   “If apps are not well-known to me, I wouldn’t do it. I've done things in the
    past years that have spammed my whole list of friends, things like that.”
   “There’s a security concern when you download anything.”




Copyright © 2008 Create with Context, Inc. All rights reserved.
Application safety

Although advanced users largely trusted
that Apple had vetted things in the App
Store, they still felt that a bad app could
access or damage iPhone data

“Apple has made [installing applications]
so painfully straightforward, [that] I'm not
actually quite sure what's going on. I'd
like warning to know when the app is
touching phone data.”

“If there's just one review and it's a
location-based thing, I'll wait. But if it
has 300 reviews then I'll pretty much                              “if it has 300 reviews
take their word for it.”                                            then I'll pretty much
                                                                  take their word for it.”




Copyright © 2008 Create with Context, Inc. All rights reserved.
Eight rules of thumb




Copyright © 2008 Create with Context, Inc. All rights reserved.
1. Take advantage of learned behaviors

Users (especially novices) were most successful when they could transfer a
specific behavior from one application to the next

Make sure to follow both the recommended UI guidelines as well as any
undocumented (but de-facto) cues in the built-in applications




Copyright © 2008 Create with Context, Inc. All rights reserved.
1. Take advantage of learned behaviors




      Search boxes at the                                                               Search boxes at the
       top of the screen                                                                 top of the screen
                                                                  Search boxes at the
                                                                   top of the screen




Copyright © 2008 Create with Context, Inc. All rights reserved.
1. Take advantage of learned behaviors




         Major areas of                                             Major areas of         Major areas of
       functionality across                                       functionality across   functionality across
           the bottom                                                 the bottom             the bottom




Copyright © 2008 Create with Context, Inc. All rights reserved.
2. Avoid interaction inconsistencies

While the UI guidelines are fairly consistent regarding how the various
interactions work, there areas of conceptual inconsistencies

For instance, most things in the interface can be directly manipulated by tapping;
however, for others users need to first tap the Edit button




Copyright © 2008 Create with Context, Inc. All rights reserved.
2. Avoid interaction inconsistencies




         Blue arrow to                                            Blue arrow to
          see details                                              see details


                                                                                  Gray arrow to
                                                                                  see details?




Copyright © 2008 Create with Context, Inc. All rights reserved.
2. Avoid interaction inconsistencies




        (+) to create a new                                       (+) to create a new
          calendar entry                                               world clock




                                                                                             Create a new
                                                                                         bookmark … different
                                                                                        icon, different location?




Copyright © 2008 Create with Context, Inc. All rights reserved.
2. Avoid interaction inconsistencies

                                                                                               Upper-left:
                                                                                          Continue this activity,
                                                                                            go down a level



       Upper-left:
   Go back from here,                                                Upper-left:
     pop up a level                                               Cancel this activity,
                                                                    pop up a level




Copyright © 2008 Create with Context, Inc. All rights reserved.
2. Avoid interaction inconsistencies




                                                                                              Tap Edit first, then
                                                                                            interact with the item?
   Directly tap to take                                            Directly tap to take
     action (editing)                                             action (get directions)




Copyright © 2008 Create with Context, Inc. All rights reserved.
3. Provide clear conceptual link across widgets




         Some did not readily
            understand link                                       URL manipulation is in   And page manipulation
         between buttons and                                         two locations           is in two locations
             search field




Copyright © 2008 Create with Context, Inc. All rights reserved.
4. Put space between action widgets




                                                                    And became very
            One novice hit (+)
                                                                  confused when they
             instead of (>)
                                                                  landed in Add Event


                                                                                                      Danger!
        “I want it to take me [to                                                                  Delete and Go
           December] when I                                                                         side-by-side
          press on [the arrow]”



                                                                          Put action buttons far
                                                                           way from data entry
                                                                          buttons, especially if
                                                                           action is substantial


Copyright © 2008 Create with Context, Inc. All rights reserved.
5. Plan for accidental overswiping




                                                   Several users
                                                accidentally hit “Top
                                                 25” when trying to
                                                  scroll vertically




Copyright © 2008 Create with Context, Inc. All rights reserved.
6. Don’t rely exclusively on multi-touch




          Some users found                                         “I assume whatever I
             pinching and                                           touch … is going to
           unpinching to be                                       take me to somewhere
            cumbersome                                              else on the phone.”



                                                                   “I get the model, but
                                                                   my manual dexterity
                                                                  (won’t let me do it)…”    Provide multiple
                                                                                           methods to achieve
                                                                                            the same action




Copyright © 2008 Create with Context, Inc. All rights reserved.
7. Provide visual feedback for taps




                  “I want it to go there
                     when I press it”




Copyright © 2008 Create with Context, Inc. All rights reserved.
7. Provide visual feedback for taps


                                                                                        Grow “Add Event”
                                                                                         pane from the
                                                                                           upper-right


                                                              Wrap entire pane off of
          Sweeping motion to the
                                                              the left, bringing new
          left to indicate erasure
                                                              one on from the right




Copyright © 2008 Create with Context, Inc. All rights reserved.
8. Provide interaction affordances

                                                                  All novice participants
                                                                  figured out they could
                                                                       drag to scroll
                                                                        horizontally

                      Images ‘show through’
                        header to indicate
                        vertical scrolling is
                              possible




                                                                                  (Interestingly, one
                                                                                said “I buy music now
                                                                                without knowing what
                                                                                   the cover art is”)

Copyright © 2008 Create with Context, Inc. All rights reserved.
Eight rules of thumb for iPhone app development

1 Take advantage of learned behaviors
         “Oh, this works just like the calendar”
2 Avoid interaction inconsistencies
         “This is weird, cancel is usually over there”
3 Provide clear conceptual link across widgets
         “This button must be related to that box, they’re next to each other”
4 Put space between action widgets
         “Oh man, I didn’t mean to send that SMS!”
5 Plan for accidental overswiping
         “I keep accidentally changing to a different screen”
6 Don't rely exclusively on multi-touch
         “It’s hard to do this while I’m holding something in the other hand”
7 Provide visual feedback for taps
         “Did I hit that button? I’m not sure.”
8 Provide interaction affordances
         “It’s obvious that you’re supposed to swipe left-and-right.”

Copyright © 2008 Create with Context, Inc. All rights reserved.
Thank you!
Bill Westerman
bill@createwithcontext.com

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How People Use Iphone

  • 1. How people really use the iPhone October, 2008 Bill Westerman, Principal
  • 2. Who is Create with Context? We are a strategic design and research firm focused on web, mobile, desktop, and consumer electronics applications We help companies with complex, strategic innovation projects: reinventing existing digital products, inventing entirely new digital products, and bridging the gap between physical products and the digital world  Consumer and business-to-business behaviors  Ecommerce and social commerce  Social media and communities  Internationalization and multi-cultural experiences  Multiplatform products (such as consumer electronics+web+ecommerce) Clients range from the Fortune 500 to technology startups Founded 2005, with headquarters in Santa Clara, California Copyright © 2008 Create with Context, Inc. All rights reserved.
  • 3. What we’ll talk about today: Our research How people really use the iPhone Purchasing applications Eight rules of thumb Copyright © 2008 Create with Context, Inc. All rights reserved.
  • 4. Our research Copyright © 2008 Create with Context, Inc. All rights reserved.
  • 5. Research goals Understand how people interact with the iPhone platform What works, what doesn’t work, and why? Are there mismatches between expectations and platform? Where are there usability and/or usefulness issues? Where does the iPhone UI excel, and where doesn’t it? Observe how the mass market - not the experts - uses the iPhone Copyright © 2008 Create with Context, Inc. All rights reserved.
  • 6. Research approach and structure Combination of in-lab and expert heuristic evaluation Interviewed blend participants at our Santa Clara research lab  People who currently own iPhones  People who have hands-on knoweldge of the iPhone, but do not own one  People who had never touched an iPhone Research focus on older, non-trendy demographic  Ages ranging from 30-55  Based on previous research, this target market has disposable income and purchases technology for self-consumption Participant session structure  Funnel approach, beginning with broad interview  Followed by specific tasks and workflows Copyright © 2008 Create with Context, Inc. All rights reserved.
  • 7. How people really use the iPhone Copyright © 2008 Create with Context, Inc. All rights reserved.
  • 8. How people really use the iPhone As iPhone developers, it’s tempting to believe that everyone knows how to use all of the iPhone applications and interactions In our research, however, we found that take-up of interactions - even when these were consistent across applications - was often quite slow And even ‘expert’ users were not aware of the ins-and-outs of every interaction - for example, our ‘expert’ participants didn’t know the two-finger single tap to zoom out on Google Maps Copyright © 2008 Create with Context, Inc. All rights reserved.
  • 9. Browsing the New York Times website Placement of text box mirrors the desktop browser, suggesting that URLs go here Copyright © 2008 Create with Context, Inc. All rights reserved.
  • 10. Browsing the New York Times website None of the novice users understood the use of the (X) button Copyright © 2008 Create with Context, Inc. All rights reserved.
  • 11. Browsing the New York Times website And some novices thought it was the Go button like in early IE Copyright © 2008 Create with Context, Inc. All rights reserved.
  • 12. Browsing the New York Times website Users quickly figured out that they could swipe to scroll, in part due to clipped lines Copyright © 2008 Create with Context, Inc. All rights reserved.
  • 13. Browsing the New York Times website “The magnifying glass took me out of the (New York Times) and into Google.” However, when they needed to zoom, users became confused “There’s a book here. Does that mean you can read?” Copyright © 2008 Create with Context, Inc. All rights reserved.
  • 14. Browsing the New York Times website Definitely not what was expected “I keep thinking the plus sign is to make it larger” Copyright © 2008 Create with Context, Inc. All rights reserved.
  • 15. Browsing the New York Times website But this wasn’t what they expected to see Some felt this icon would zoom them out to the entire page Copyright © 2008 Create with Context, Inc. All rights reserved.
  • 16. Setting an alarm All users quickly found the Alarm button Copyright © 2008 Create with Context, Inc. All rights reserved.
  • 17. Setting an alarm In this instance, the (+) was easy to find The spinning dials were relatively intuitive for all users However, some novices began their swipes outside of the widget Copyright © 2008 Create with Context, Inc. All rights reserved.
  • 18. Setting an alarm And then deleting is visually highlighted, but not editing When asked to change an alarm, many users tapped on the time, instead of Edit Copyright © 2008 Create with Context, Inc. All rights reserved.
  • 19. Creating a calendar entry Most users first hit the right arrow to get to November Although several tried to swipe horizontally Copyright © 2008 Create with Context, Inc. All rights reserved.
  • 20. Creating a calendar entry When they could have pressed the (+) right at the beginning And then they selected the first of the month Copyright © 2008 Create with Context, Inc. All rights reserved.
  • 21. Finding the current location on the map 100% of participants found the crosshairs Copyright © 2008 Create with Context, Inc. All rights reserved.
  • 22. Searching for a Starbucks Users guessed that the highlighted shop was the closest, but were not sure When Address Book “I guess it's this one, entries appeared, some but I’m not sure if that's felt they had ‘entered why one of them has a the wrong mode’ pop-up balloon“ Copyright © 2008 Create with Context, Inc. All rights reserved.
  • 23. Searching for a Starbucks One participant felt that the blue arrow itself pointed to the location of the Starbucks Copyright © 2008 Create with Context, Inc. All rights reserved.
  • 24. Seeing a satellite image Novices zoomed in by tapping; experts by ‘unpinching’ One user exited Maps Users chose this button twice trying to get back out of trial and error, to Map view, because not visual affordance forgot about this icon Copyright © 2008 Create with Context, Inc. All rights reserved.
  • 25. Finding a video on YouTube However, many hit the blue arrow, rather than the video itself All participants quickly gravitated to Search Copyright © 2008 Create with Context, Inc. All rights reserved.
  • 26. Finding a video on YouTube When landing on this page, participants tapped the video thumbnail All participants were comfortable with the display auto-rotating Copyright © 2008 Create with Context, Inc. All rights reserved.
  • 27. Playing Air Hockey Real-world affordances make it possible to play immediately, with no instructions needed Direct, 1:1 manipulation brought a smile to every participants’ face Copyright © 2008 Create with Context, Inc. All rights reserved.
  • 28. Koi Pond Direct, immediate feedback to exploratory manipulation worked well to engage users However, (i) button disappears, leaving users to wonder how to configure application Copyright © 2008 Create with Context, Inc. All rights reserved.
  • 29. Koi Pond Most users picked up on direct, real-time display of changes to Most tapped the water settings to close the drawer, but one ‘pushed’ it to the bottom to close However, one said “I was expecting more instant feedback” Lack of strong highlighting caused confusion as to which options were selected Copyright © 2008 Create with Context, Inc. All rights reserved.
  • 30. Playing Labyrinth Level selection was difficult as users had to click on this icon rather than the text “There’s no real way to see how to choose the level pack.” Real-world, direct manipulation was easy for all users to pick up Copyright © 2008 Create with Context, Inc. All rights reserved.
  • 31. Purchasing applications Copyright © 2008 Create with Context, Inc. All rights reserved.
  • 32. Purchasing applications We also investigated participant attitudes and behaviors surrounding the purchase of applications through the on-phone iPhone App Store Attitudes towards ratings and reviews closely mirrored those seen in research we have performed for desktop browser-based ecommerce Participants provided insights into what’s considered - at first glance - a ‘good’ or ‘trustworthy’ application Copyright © 2008 Create with Context, Inc. All rights reserved.
  • 33. Find and purchase a To Do application Clipped icon and stars helped users see that the list was scrollable All participants quickly gravitated to Search Copyright © 2008 Create with Context, Inc. All rights reserved.
  • 34. Icon design Initial perception of application quality is largely influenced by “Nice and crisp [icon]… icon design does have a big impact on my actually going to look at what that is.” “If it was a poorly- designed icon, I'd go right past.” “Bright red feels like it's saying ‘error, don't take this one’.” “I also like vibrant colors … a hi-res icon” Copyright © 2008 Create with Context, Inc. All rights reserved.
  • 35. Application names For some users, catchy But when looking to names get their launch an app, simple attention names were found more quickly Copyright © 2008 Create with Context, Inc. All rights reserved.
  • 36. Star ratings Star ratings can influence purchases, but are ‘taken with a grain of salt’ “I’ll still give it the benefit of the doubt [if it has a bad review].” “If a friend of mine liked it, I would try it [even though it had negative reviews.]” The reviews … I will go in and check them out, I won’t get swayed by the stars … Copyright © 2008 Create with Context, Inc. All rights reserved.
  • 37. Star ratings The reviews … I will go in and check them out, I won’t get swayed by the stars … Copyright © 2008 Create with Context, Inc. All rights reserved.
  • 38. Application pricing “$4.99 is reasonable” “Seems reasonable” “Would be a good price, although I’d be more willing to pay that for something like Quicken than for a memo pad.” $4.99 “It’s not bad … I'll do research to see if I should buy it.“ “That seems pretty inexpensive. If it was something I wanted badly enough to go looking for it, I wouldn't be hesitant to [buy it].” Copyright © 2008 Create with Context, Inc. All rights reserved.
  • 39. Application pricing “I'd wonder what it was, does it really have that much value to me? … Anything sub-$5 may not be a money-making enterprise, or has malware.” “I usually look at the apps that are Free or cost around $0.99 because I've gotten to used to the $0.99 iTunes store (for music).” “Very good, very easy to buy. $0.99 means it’s been around a long time, there’s a promotion going on, or it’s not a complex app.” “Not a huge difference (from $4.99)” Copyright © 2008 Create with Context, Inc. All rights reserved.
  • 40. Application pricing “Seems reasonable to me … for a World Clock widget with timezones, I'd pay that.” “Not a lot of money … would not be expensive, considering I’m doing it from an iPhone that costs hundreds of dollars.” “There's so much that's free … $14.99 seems $14.99 like an awful lot to pay. That's how much we used to pay for kids' software on the PC.” “I'd do extensive research, but I'd buy it. If [turn- by-turn GPS] was $50, I'd buy it right away.” “If you can get a PS3 XBOX game for $30-40, then $15-20 seems expensive for this platform.” Copyright © 2008 Create with Context, Inc. All rights reserved.
  • 41. Application pricing quot;Free trials, I love those.quot; “If it's $4.99 and they don't have a trial version, I'd say ‘forget it.’ I would not blindly pay for it, even if it did get a good review.” “I want a demo. I liked [Blue Skies Light] enough Free to buy the full version.” demo “I'd like to get the real app with a timeout. Light versus full creates confusion - are you getting all the features in the light version?” “If it worked out for me, I'd purchase whatever it was once the free one expired.” Copyright © 2008 Create with Context, Inc. All rights reserved.
  • 42. Application safety In many research studies we have done, users are especially wary of installing applications from third parties  Concerned about viruses  Worried about recurring surcharges and SMS spam  Don’t entirely trust the application provider (download website) These concerns were repeated among novice users  “[Worried about] breaking it temporarily, because I depend so much on my phone … I would think twice about apps I’m downloading.”  “If apps are not well-known to me, I wouldn’t do it. I've done things in the past years that have spammed my whole list of friends, things like that.”  “There’s a security concern when you download anything.” Copyright © 2008 Create with Context, Inc. All rights reserved.
  • 43. Application safety Although advanced users largely trusted that Apple had vetted things in the App Store, they still felt that a bad app could access or damage iPhone data “Apple has made [installing applications] so painfully straightforward, [that] I'm not actually quite sure what's going on. I'd like warning to know when the app is touching phone data.” “If there's just one review and it's a location-based thing, I'll wait. But if it has 300 reviews then I'll pretty much “if it has 300 reviews take their word for it.” then I'll pretty much take their word for it.” Copyright © 2008 Create with Context, Inc. All rights reserved.
  • 44. Eight rules of thumb Copyright © 2008 Create with Context, Inc. All rights reserved.
  • 45. 1. Take advantage of learned behaviors Users (especially novices) were most successful when they could transfer a specific behavior from one application to the next Make sure to follow both the recommended UI guidelines as well as any undocumented (but de-facto) cues in the built-in applications Copyright © 2008 Create with Context, Inc. All rights reserved.
  • 46. 1. Take advantage of learned behaviors Search boxes at the Search boxes at the top of the screen top of the screen Search boxes at the top of the screen Copyright © 2008 Create with Context, Inc. All rights reserved.
  • 47. 1. Take advantage of learned behaviors Major areas of Major areas of Major areas of functionality across functionality across functionality across the bottom the bottom the bottom Copyright © 2008 Create with Context, Inc. All rights reserved.
  • 48. 2. Avoid interaction inconsistencies While the UI guidelines are fairly consistent regarding how the various interactions work, there areas of conceptual inconsistencies For instance, most things in the interface can be directly manipulated by tapping; however, for others users need to first tap the Edit button Copyright © 2008 Create with Context, Inc. All rights reserved.
  • 49. 2. Avoid interaction inconsistencies Blue arrow to Blue arrow to see details see details Gray arrow to see details? Copyright © 2008 Create with Context, Inc. All rights reserved.
  • 50. 2. Avoid interaction inconsistencies (+) to create a new (+) to create a new calendar entry world clock Create a new bookmark … different icon, different location? Copyright © 2008 Create with Context, Inc. All rights reserved.
  • 51. 2. Avoid interaction inconsistencies Upper-left: Continue this activity, go down a level Upper-left: Go back from here, Upper-left: pop up a level Cancel this activity, pop up a level Copyright © 2008 Create with Context, Inc. All rights reserved.
  • 52. 2. Avoid interaction inconsistencies Tap Edit first, then interact with the item? Directly tap to take Directly tap to take action (editing) action (get directions) Copyright © 2008 Create with Context, Inc. All rights reserved.
  • 53. 3. Provide clear conceptual link across widgets Some did not readily understand link URL manipulation is in And page manipulation between buttons and two locations is in two locations search field Copyright © 2008 Create with Context, Inc. All rights reserved.
  • 54. 4. Put space between action widgets And became very One novice hit (+) confused when they instead of (>) landed in Add Event Danger! “I want it to take me [to Delete and Go December] when I side-by-side press on [the arrow]” Put action buttons far way from data entry buttons, especially if action is substantial Copyright © 2008 Create with Context, Inc. All rights reserved.
  • 55. 5. Plan for accidental overswiping Several users accidentally hit “Top 25” when trying to scroll vertically Copyright © 2008 Create with Context, Inc. All rights reserved.
  • 56. 6. Don’t rely exclusively on multi-touch Some users found “I assume whatever I pinching and touch … is going to unpinching to be take me to somewhere cumbersome else on the phone.” “I get the model, but my manual dexterity (won’t let me do it)…” Provide multiple methods to achieve the same action Copyright © 2008 Create with Context, Inc. All rights reserved.
  • 57. 7. Provide visual feedback for taps “I want it to go there when I press it” Copyright © 2008 Create with Context, Inc. All rights reserved.
  • 58. 7. Provide visual feedback for taps Grow “Add Event” pane from the upper-right Wrap entire pane off of Sweeping motion to the the left, bringing new left to indicate erasure one on from the right Copyright © 2008 Create with Context, Inc. All rights reserved.
  • 59. 8. Provide interaction affordances All novice participants figured out they could drag to scroll horizontally Images ‘show through’ header to indicate vertical scrolling is possible (Interestingly, one said “I buy music now without knowing what the cover art is”) Copyright © 2008 Create with Context, Inc. All rights reserved.
  • 60. Eight rules of thumb for iPhone app development 1 Take advantage of learned behaviors “Oh, this works just like the calendar” 2 Avoid interaction inconsistencies “This is weird, cancel is usually over there” 3 Provide clear conceptual link across widgets “This button must be related to that box, they’re next to each other” 4 Put space between action widgets “Oh man, I didn’t mean to send that SMS!” 5 Plan for accidental overswiping “I keep accidentally changing to a different screen” 6 Don't rely exclusively on multi-touch “It’s hard to do this while I’m holding something in the other hand” 7 Provide visual feedback for taps “Did I hit that button? I’m not sure.” 8 Provide interaction affordances “It’s obvious that you’re supposed to swipe left-and-right.” Copyright © 2008 Create with Context, Inc. All rights reserved.