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Assalamualaikum
Musical Doorbell PENYAMPAI :- NURUL HIDAYAH BINTI ABDUL HALIM NUR ATHIRAH BINTI RAMLI NAMA PENYELIA :- EN  MOHD JAIS B. CHE SOH
LatarBelakang Loceng pintu atau lebih dikenali sebagai ”doorbell” semakin  banyak digunakan disetiap  rumah di  Malaysia.  ”Musical Doorbell” adalah sejenis  loceng pintu  yang menghasilkan nota muzik. Penggunaan litar bekalan kuasa dan litar PIC.
PenyataMasalah Loceng pintu atau lebih dikenali sebagai doorbell semakin  banyak digunakan disetiap  rumah di  Malaysia. Loceng pintu  yang mempunyai lagu atau lebih dikenali sebagai  Musical Doorbell. Musical Doorbell ini ialah, ianya menghasilkan melodi  yang enak didengari.
Objektif   Untukmembinasebuahlocengpintu yang mengeluarkanbunyimelodi.  Untukmerekabentuktetanggaaturcara program mikro c.
SkopProjek  Locengrumahditekandanlocengberbunyi. Litarlocengmenggunakan PIC16F84A yang berfungsiuntukmenyimpan nota-nota muzik yang menggunakanbahasaasas (BASIC).
LitarBekalanKuasa
Litarpada PIC
Aturcara #define LED1 PORTB.F4 #define LED2 PORTB.F5 #define BUTTON1 PORTA.F0 #define BUTTON2 PORTA.F1  unsigned inti;   void Tone1()  { Sound_Play(659, 250);   // Frequency = 659Hz, duration = 250ms Delay_ms(30); }   void Tone2()  { Sound_Play(698, 250);   // Frequency = 698Hz, duration = 250ms Delay_ms(50);    
Sambungan… }   void Tone3()  { Sound_Play(784, 250);   // Frequency = 784Hz, duration = 250ms Delay_ms(50); }    void Tone4() { Sound_Play(659, 250);   // Frequency = 659Hz, duration = 250ms Delay_ms(30); } void Tone5()  { Sound_Play(784, 250);   // Frequency = 784Hz, duration = 250ms Delay_ms(50); }
Sambungan void sound1(){ LED1 = 1;   Tone1(); Tone2(); Tone3(); Tone3();   Tone1(); Tone2(); Tone3(); Tone3();   Tone1(); Tone2(); Tone3();   Tone1(); Tone2(); Tone3(); Tone3();   Tone1(); Tone2(); Tone3();   Tone3(); Tone3(); Tone2(); Tone2(); Tone1();   Tone3(); Tone1(); Tone3(); Tone3();   Tone1(); Tone2(); Tone3(); Tone3();   Tone2(); Tone3(); Tone3();   Tone1(); Tone2(); Tone3(); Tone3();   Tone1(); Tone2(); Tone3(); Tone2(); Tone3();   Tone1(); Tone2(); Tone3(); Tone2(); Tone3();   LED1 =A 0; }
Sambungan… void sound2(){   LED2 = 1;   Tone4(; Tone2(); Tone3();   Tone5(); Tone2(); Tone3();   Tone1(); Tone4(); Tone3(); Tone3();   Tone3(); Tone1(); Tone3(); Tone3();   Tone1(); Tone2(); Tone3(); Tone3();   Tone1(); Tone4(); Tone3();   Tone3(); Tone3(); Tone2(); Tone2(); Tone1();   Tone1(); Tone2(); Tone3();   Tone1(); Tone2(); Tone3();   Tone1(); Tone2(); Tone3(); Tone3();   Tone1(); Tone2(); Tone5(); Tone5();   Tone1(); Tone2(); Tone3();   Tone1(); Tone2(); Tone3(); Tone5();   Tone1(); Tone2(); Tone3();   Tone3(); Tone3(); Tone2(); Tone2(); Tone1(); LED2 = 0; }    
sambungan  void main(void) {    TRISB = 0x00;     PORTB = 0x00;     TRISA = 0xFF; Sound_Init (&PORTB, 0);      while(1)  {  if (BUTTON1 == 0)         {            while(BUTTON1==0)continue;            sound1();         }         if (BUTTON2 == 0)         {            while(BUTTON2==0)continue;            sound2();         }   }  }    
Cadanganmasahadapan Menambahsistempengesanuntukmenggantikansuis. Menambahkankekuatanbunyi. Menggunakansistem wireless tanpamenggunakansambunganwayarkelitar PIC
Simulasi Menggunakanperisian Proteus, dimanalitarperludilukisuntukmengetahuikeluaranbagiaturcara yang telahdibuat.
Flowchart                           
Simulasisambungan
Kesimpulan Secarakeseluruhannya, kamitelahberjayamenghasilkansebuahprojekbertajuk “Musical Doorbell”.
Sekian , terimakasih

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Presentation1

  • 2. Musical Doorbell PENYAMPAI :- NURUL HIDAYAH BINTI ABDUL HALIM NUR ATHIRAH BINTI RAMLI NAMA PENYELIA :- EN MOHD JAIS B. CHE SOH
  • 3. LatarBelakang Loceng pintu atau lebih dikenali sebagai ”doorbell” semakin banyak digunakan disetiap rumah di Malaysia. ”Musical Doorbell” adalah sejenis loceng pintu yang menghasilkan nota muzik. Penggunaan litar bekalan kuasa dan litar PIC.
  • 4. PenyataMasalah Loceng pintu atau lebih dikenali sebagai doorbell semakin banyak digunakan disetiap rumah di Malaysia. Loceng pintu yang mempunyai lagu atau lebih dikenali sebagai Musical Doorbell. Musical Doorbell ini ialah, ianya menghasilkan melodi yang enak didengari.
  • 5. Objektif   Untukmembinasebuahlocengpintu yang mengeluarkanbunyimelodi. Untukmerekabentuktetanggaaturcara program mikro c.
  • 6. SkopProjek  Locengrumahditekandanlocengberbunyi. Litarlocengmenggunakan PIC16F84A yang berfungsiuntukmenyimpan nota-nota muzik yang menggunakanbahasaasas (BASIC).
  • 9.
  • 10. Aturcara #define LED1 PORTB.F4 #define LED2 PORTB.F5 #define BUTTON1 PORTA.F0 #define BUTTON2 PORTA.F1  unsigned inti;   void Tone1() { Sound_Play(659, 250); // Frequency = 659Hz, duration = 250ms Delay_ms(30); }   void Tone2() { Sound_Play(698, 250); // Frequency = 698Hz, duration = 250ms Delay_ms(50);    
  • 11. Sambungan… }   void Tone3() { Sound_Play(784, 250); // Frequency = 784Hz, duration = 250ms Delay_ms(50); }   void Tone4() { Sound_Play(659, 250); // Frequency = 659Hz, duration = 250ms Delay_ms(30); } void Tone5() { Sound_Play(784, 250); // Frequency = 784Hz, duration = 250ms Delay_ms(50); }
  • 12. Sambungan void sound1(){ LED1 = 1; Tone1(); Tone2(); Tone3(); Tone3(); Tone1(); Tone2(); Tone3(); Tone3(); Tone1(); Tone2(); Tone3(); Tone1(); Tone2(); Tone3(); Tone3(); Tone1(); Tone2(); Tone3(); Tone3(); Tone3(); Tone2(); Tone2(); Tone1(); Tone3(); Tone1(); Tone3(); Tone3(); Tone1(); Tone2(); Tone3(); Tone3(); Tone2(); Tone3(); Tone3(); Tone1(); Tone2(); Tone3(); Tone3(); Tone1(); Tone2(); Tone3(); Tone2(); Tone3(); Tone1(); Tone2(); Tone3(); Tone2(); Tone3(); LED1 =A 0; }
  • 13. Sambungan… void sound2(){ LED2 = 1; Tone4(; Tone2(); Tone3(); Tone5(); Tone2(); Tone3(); Tone1(); Tone4(); Tone3(); Tone3(); Tone3(); Tone1(); Tone3(); Tone3(); Tone1(); Tone2(); Tone3(); Tone3(); Tone1(); Tone4(); Tone3(); Tone3(); Tone3(); Tone2(); Tone2(); Tone1(); Tone1(); Tone2(); Tone3(); Tone1(); Tone2(); Tone3(); Tone1(); Tone2(); Tone3(); Tone3(); Tone1(); Tone2(); Tone5(); Tone5(); Tone1(); Tone2(); Tone3();   Tone1(); Tone2(); Tone3(); Tone5(); Tone1(); Tone2(); Tone3(); Tone3(); Tone3(); Tone2(); Tone2(); Tone1(); LED2 = 0; }    
  • 14. sambungan  void main(void) { TRISB = 0x00; PORTB = 0x00; TRISA = 0xFF; Sound_Init (&PORTB, 0);  while(1) { if (BUTTON1 == 0) { while(BUTTON1==0)continue; sound1(); } if (BUTTON2 == 0) { while(BUTTON2==0)continue; sound2(); } }  }    
  • 15. Cadanganmasahadapan Menambahsistempengesanuntukmenggantikansuis. Menambahkankekuatanbunyi. Menggunakansistem wireless tanpamenggunakansambunganwayarkelitar PIC
  • 16. Simulasi Menggunakanperisian Proteus, dimanalitarperludilukisuntukmengetahuikeluaranbagiaturcara yang telahdibuat.
  • 17. Flowchart                           
  • 19.