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20 Video Games That Changed Gaming 
Forever 
http://www.gamebasin.com/news/20-video-games-that-changed-gaming-forever 
As gamers continue to take their first steps into the exciting new worlds that the PS4, Wii U and 
Xbox One are delivering, we’re still waiting on the first landmark title of this generation. The one 
that takes the entire industry into an entirely new direction, changing the very way games are made 
and played. Often, those are the games that lead the industry into a cultural design shift that affects 
not only developers, but players. Sometimes it’s as simple as a feature being replicated or 
enhanced in other games, maybe even a line of clones that try to cash in on its success, but more 
often than not, it’s the start of a revolution that sees the industry take that momentum and turn it 
into very real growth. It may not be the start of a new boom period, but it’s certainly something 
that gamers always look forward to. In the past, there have been games that came out that acted 
as the catalyst for something new: they may have been small ripples or huge shock waves, but 
whatever the end result was, you could tell that the industry had just been altered in one way or 
another. Here’s hoping that there’s a game in the works that will do the same thing and send the 
industry into a new direction, as we’ll all be there to see it. To celebrate those game changers, 
we’ve put together a list of the 20 games that changed gaming forever. 
20. Minecraft
Notch’s extraordinary building blocks game where the only limit is your imagination changed 
everything, beginning with the concept of open‐world exploration and building things. The users 
of Minecraft are some of the most incredibly talented gamers, having built versions of famous pop 
culture items within their world. You haven’t quite lived until you’ve seen someone build the 
S.H.I.E.L.D. Helicarrier in Minecraft. The “no rules, no limitations” concept began to lift off into 
other games as soon as Minecraft hit it big, and it has inspired a slew of imitators. It brought back 
that sense of playfulness, with just enough tiny hints of danger to keep you honest. Minecraft’s 
free‐form, let’s just play a game mentality has changed the way developers look at games and how 
to present them, where the player is in control. 
19. Mortal Kombat 
It’s 
difficult to not call Mortal Kombat a rite of passage: it was a daring and vicious display of violence, 
combined with all the trademarks of kung‐fu films. It had a deep love for its central bloodshed; an
unapologetic force of nature that spoke to the counter‐culture crowd of the early 1990′s. It might 
be easier to list things that didn’t change with the release of Mortal Kombat, as the repercussions 
it had on the industry are still being felt today. Parents were mortified by the horrific violence and 
worse yet the arcade machine was available in the open to anyone with a quarter. The game was 
stupendously violent, with the spurts of blood that came out after each hit being amplified by the 
use of fatalities as brutal finishing moves: But perhaps Mortal Kombat’s biggest claim to fame is 
that it was one of the sparks that lead to the formation of the ESRB, the Entertainment Software 
Rating Board. It was among a sea of games during the 90′s, including Night Trap and Doom, that 
were so controversial that the industry decided that it needed a system not unlike the MPAA for 
film. 
18. Call Of Duty 4: Modern Warfare 
Although the Call Of Duty series seems to rub a lot of gamers the wrong way, there can be no doubt 
that the series is one of the most commercially successful franchises of all time from humble 
beginnings. In 2008, Infinity Ward took Call of Duty out of the WW2 trenches and into modern day 
battlefields, which was both a haunting revelation and a huge key to success. Modern Warfare 
began an FPS revolution,creating entirely new breeds of players, all of whom were connected into 
a vast world of online competition. Granted, COD did not start the online multiplayer craze but the 
context of these players was perhaps most interesting. There were players who had never even 
played games before coming into Modern Warfare, people who may have purchased an XBox 360 
or PlayStation 3 just to get into the fight. It moved systems and created new players, some of them 
not even touching the single‐player campaign in favor of shooting up their buddies. The shift from 
hardcore gamers only to mainstream, mass‐marketed appeal was enormous, creating a whole new 
genre that still persists today. 
17. Donkey Kong
Donkey Kong is an iconic experience, responsible for introducing the most well‐known character in 
all of gaming; Mario. Though he was unnamed in Donkey Kong (which started off as a Popeye 
game), the character who would go on to head a franchise responsible for moving over 400 million 
units got his start here. Donkey Kong was largely responsible for creating the entire Mario universe 
that was to come, as the future games in the franchise all link back to this one arcade cabinet. 
Donkey Kong was also one of the forerunners to the platform genre, as its addicting run‐and‐jump 
mechanics found their way into later titles, including Super Mario Bros. The entire platform genre 
that dominated the 80′s and 90′s was a springboard off the ape’s back, launching an entire 
community of gamers who live for the classic style of game play. Without Donkey Kong, it’s difficult 
to imagine Mario being created, and even more terrifying to think about where the industry might 
be today. 
16. GoldenEye 007
As far as first‐person shooters go, GoldenEye for the Nintendo 64 is easily one of the best ever 
made and a stunningly addictive game. Before GoldenEye, the concept of an FPS on a console was 
an incredibly foreign thing, testing the logic that most gamers had about the genre being 
impossible without a PC. It was a gentle nudge for the genre, which would eventually find even 
greater success with Halo and Call of Duty. It was the start of a console shooter revolution, which 
saw another innovation from Rare three years later in Perfect Dark. It also fostered a community 
feeling, as its 4‐player split‐screen was the culprit that cost numerous gamers entire nights worth 
of sleep. Its addictive “one more game” vibe took a stranglehold on gamers, beginning the first 
baby steps into the larger world of online console gaming. The online shooter craze that is still 
going strong today owes a lot to the success of GoldenEye, a game that is still a tremendous joy to 
play. 
15. E.T. the Extra-Terrestrial 
Commonly thrown onto the list of games that are considered the worst ever, E.T. was developed in 
only five and a half weeks, and boy does it show. But it remains important, all the same. Though it 
can’t be blamed entirely, E.T. was one of the many contributing factors that lead to the North 
American video game crash of 1983. The saturation of the market was something that E.T. was at 
fault for, as Atari manufactured way more cartridges than they could ever sell. The 2‐3 million 
unsold cartridges became the subject of an urban legend regarding a landfill, which was eventually 
unearthed earlier this year. E.T. was partly responsible for what many believed was the early grave 
of the industry in North America, as Japan quickly took the lead and became even more successful 
than ever before. The failure of the game didn’t outright stop the production of terrible licensed 
games, but it did begin a calculated movement in later years to not repeat the same mistakes. 
14. World Of Warcraft
It may not be everyone’s cup of tea, but the massive success of World Of Warcraft remains amazing. 
WoW’s extensive online presence has been felt ever since it released in 2004, as nearly every 
MMORPG since then has attempted to cash in on the craze. It has spawned just as many imitators 
as any other successful franchise, leading to gamers all over the world voicing their preference 
proudly. It even inspired an entire episode of South Park, known as “Make Love, Not Warcraft”, 
which was one of the highest‐rated episodes of all time. WoW had gone mainstream. WoW 
brought in old‐school veterans of the genre who were itching to explore the vast wilderness ahead 
of them, along with a whole new community of players that were unfamiliar with it. This mass 
appeal changed nearly everything about how developers go about bringing in new customers, as 
it seemed like a high probability of roping in new players if the game struck the right chord. Though 
it isn’t as untouchable as it once was in terms of subscriber base, it’s still one of the most incredible 
success stories in the entire industry. 
13. BioShock
BioShock was a fresh and innovative take on the first‐person‐shooter genre, combining a gripping 
narrative with some unique game play elements. This was bolstered by the moral choices 
presented through the game, as you were forced to decide between harvesting the Little Sisters or 
rescuing them. The genre of the FPS had been getting stale before BioShock came around, having 
been flooded with WW2‐themed shooters and space marines trying to defend the galaxy, but 
BioShock was an introduction to the world of shooters that we didn’t even know existed, placing 
the player into a dark, twisted narrative that had a world that felt frighteningly real. The art‐deco, 
Ayn Rand‐inspired world created by Ken Levine was so very real, despite the fantastic things going 
on right in front of you. BioShock’s use of strong, focused narrative inspired so many games that 
came later. The organic flow of the story and how its characters were effortlessly weaved into the 
story was nothing short of brilliant, due in large part to Levine’s excellent writing. BioShock also 
began a new trend of gritty, contemporary thrillers that did a lot more than ask the player to 
participate in a shooting gallery. Its largely cerebral story, filled with plot twists and shocking 
revelations, has been an obvious influence on the games that followed it even to this day. 
12. The Elder Scrolls IV: Oblivion
As the fourth game in Bethesda’s Elder Scrolls series Oblivion had a lot to live up to, as it looked to 
capture the mainstream audience that the series hadn’t quite enjoyed yet. Though gamers 
perpetually argue over which Elder Scrolls game is superior, it’s difficult not to recognize Oblivion 
as the one that changed everything. Morrowind had released four years earlier, becoming one of 
the most critically‐acclaimed games of all time, but it hadn’t quite catapulted the series into the 
spotlight it would eventually have. Oblivion changed a lot of Morrowind’s systems, allowing for a 
much more direct line of player control. It was a sensation, selling over 4 million units, instantly 
making the series a household name, and changed the way both gamers and developers look at 
open‐world adventure games, where the expansive landscape was traversed by gamers of all types. 
So many games have borrowed distinct elements from Oblivion, and it fundamentally altered the 
direction of open‐world games forever. 
11. Final Fantasy VII
Widely claimed, though often disputed, to be the greatest Final Fantasy game of all time, FF7 sits 
as a mighty king among the franchise, speaking to an entire generation during its release in 1997, 
a group of gamers who may have been unfamiliar with the J‐RPG. Before FF7, all the Final Fantasy 
games had been on Nintendo consoles, using 2D sprite animations. For the longest time, Final 
Fantasy was a Nintendo franchise, through and through. But the release of FF7 on the PlayStation 
was a calculated move, as it was easily the most incredible coup that Sony could have acquired for 
their console. The PSX library at that time was rather thin on great games, save for titles such as 
Resident Evil, Crash Bandicoot and Tomb Raider, so FF7 was a hell of a start to the Sony revolution. 
FF7 made the series a household name, becoming one of the most successful games of the decade. 
It has a global sales record of over 9 million units, and is often remarked for being the game that 
moved more PlayStation consoles than any other. FF7 changed the tide of the console wars, 
allowing Sony to become the dominant force in the industry that it is today and paving the way for 
modern plays like the PlayStation. The game is also one of the most constantly referenced and 
alluded to entries in the entire franchise history, seeing the multiple releases of “Compilation of 
Final Fantasy VII” that began in 2004. 
10. The Last Of Us 
Though it’s the most recent game on the list, The Last of Us is very clearly changing the landscape 
of gaming right before our eyes. It’s the beginning of a seemingly industry‐wide shift into games 
that contain exceptionally well‐written characters and stories, where the situations are presented 
with incredible artistry. The Last Of Us is surely only the first in a long line of games that will focus 
on realistic, believable characters in stunning worlds. This doesn’t necessarily mean that every 
game will put you into the shoes of a post‐apocalyptic survivor, just that they’ll be more defined 
because of it. It’s not to say that story lines in video games were bad before The Last Of Us, but 
you’re certainly starting to see a dramatic change in how games are presented because of the 
success of the game. While a few games may have been in development before The Last Of Us 
came out, the unparalleled fan furor over it has almost justified developers in their desire to make 
artistic expressions, not just games. It’s changed the way we as players look at the story and
characters in a game world for the better, while giving developers the go‐ahead to give us more. 
9. Metal Gear Solid 
The PlayStation had been taking off thanks to games like Final Fantasy VII and Resident Evil, but 
Metal Gear Solid is easily the crown jewel of the PSX library. Its gripping story, remarkable voice 
cast and sharp writing, equipped with an inspiring anti‐nuke message, was all a lovely supporting 
cast to the excellent game play. The concept of stealth in video games wasn’t entirely new, as it 
had been marvelously done in games like Castle Wolfenstein and even Kojima’s original Metal Gear 
games on the MSX‐2. Indeed, the late 90′s saw a surge of new stealth properties, including Thief: 
The Dark Project and Tenchu, but there was no challenger that could touch Metal Gear Solid. It’s 
simple, yet effective use of stealth was groundbreaking. The player was given just enough 
information to survive, yet it was never bad design if you were caught, as that was all on your skills. 
Kojima’s love of film was very clear in the game, as it felt like you were in control of a huge summer 
blockbuster. The intricate plot and huge set pieces were a big part of what made the game so 
appealing, a concrete indicator of what games were going to be. Metal Gear Solid made it possible 
for games like Uncharted and Max Payne to exist, as the third‐person action genre was truly defined 
with the first 3D adventure of Snake. It was the first step in showing that games and film were not 
so unlike, providing us with the continuing onslaught of epic cinematic experiences. 
8. The Sims
By nature, humans are voyeuristic people who enjoy watching other people, perhaps more than 
themselves. Human beings are very interesting creatures, often driven by their own complex set 
of goals and aspirations, which is where The Sims thrives. You are the master and 
commander, and the little game inhabitants are all at your mercy, and you have control over the 
little people in your world, which speaks to a very primal part of the human brain. The Sims 
changed expectations for games, where there was no way to “win”: it was just you, your Sims and 
the amount of time you had to spend with them. It created an entirely new breed of players, all of 
them fascinated by the life of their little Sim. Other games had blurred the line between simulation 
and game in the past, but The Sims was a whole different animal. There was real devotion, real 
feelings that players had for their avatars, as they often felt like an extension of yourself. You could 
get married, build an amazing bachelor pad or just live a quiet, secluded life without any hassles. 
7. Resident Evil
Although the Resident Evil series was very clearly inspired by the likes of Alone In The Dark and 
Sweet Home, it wasn’t until the release of the first entry in the franchise in 1996 that horror in 
gaming became legitimate. Capcom trapped you inside a creepy mansion, filled to the brim with 
zombies and limited ammunition, creating fear that gamers had never felt before. Though later 
games like Metal Gear Solid were able to show that the PlayStation was a contender, Resident Evil 
was the first game that showed us the implications of what the machine could do. Resident Evil 
began a very noticeable trend in games after its 96 release; survival horror started dominating the 
industry. Though Sweet Home is often thought of as the first true survival horror game, Resident 
Evil brought it into the mainstream and made it marketable. Sweet Home was a relatively unknown 
game at the time, but was a favorite of Resident Evil creator Shinji Mikami, who originally conceived 
it as a remake of the 1989 game. In the years following the release of the game, more games 
branding the survival horror sticker started to scare players. Silent Hill, Parasite Eve, Dino Crisis, all 
of them borrowed heavily from the 96 original, starting a golden age of survival horror. The late 
90′s was a playground of terror, as the genre exploded thanks to Resident Evil. Though the series 
has been criticized for its reliance on modern day, wall‐to‐wall action, the original game stands tall 
as having made a tremendous impact on the industry. 
6. Doom 
Everybody has probably played Doom at least once in their life, even if they haven’t completed it. 
You were thrown into your own personal hell, complete with a horde of hungry monsters and a 
few BFG’s for good measure. The unrelenting, savage pace at which the game is presented will bite 
at your very soul, as it is always looking to throw a horrific monster your way. Its constant sense of 
motion, satisfying game play and unrivalled fear make it one of the greatest games of all time. 
Developed by Id Software, Doom was such a cultural and technological revolution, as it shattered 
all the per‐conceived notions of games that we ever had, or ever will have. It created an entire sub‐genre 
of games known as Doom Clones, all of which were doing their best to capitalize on the 
enormous success of the game. A few did happen to succeed, including Quake, yet Doom remains 
at the top as the grandaddy of them all. It was also one of the games that began the mainstream
press’ love affair with video game violence, and how best to blame it on the software. The 
controversy extended to the community, as well, with the release of tasteless mods that sparked 
outrage. The video game violence issue started with Doom, including claims that the Columbine 
high school shooters were inspired by the images they saw in the game. It’s a silly thing, but Doom 
sparked a ton of mainstream media coverage that still continues to this day. 
5. Halo: Combat Evolved 
It’s impossible to imagine the gaming world without Halo, as it’s become one of the most successful 
and beloved franchises in history, having sold over 50 million units. When the original Halo came 
out in 2001 for the XBox, it was only four years removed from GoldenEye, the game that had 
revolutionized console first‐person‐shooters on the Nintendo 64. It speaks to the remarkable effort 
by Bungie that they could improve on what Rare did in such a short span of time, crafting a game 
that sparked Microsoft’s first outing into the home console game. If it weren’t for the success of 
Halo, it’s difficult to imagine where the XBox might be these days. While Doom had its “Doom 
Clones”, Halo had what gamers affectionately refer to as “Halo Killers”, which would borrow so 
many of the numerous things that make the game as great as it is. As the shooter continued to 
evolve past Halo, elements pioneered by Halo became commonplace in the industry today. 
Recharging shields, multiplayer and Master Chief replicas were all the norm after Halo. It’s true 
what they say; often imitated, never duplicated. 
4. Super Mario 64
After Mario’s auspicious debut in Donkey Kong as Jump Man, he eventually became the mascot 
that all of gaming needed. Super Mario Bros. sold the Nintendo Entertainment System over here 
in North America, making Mario a superstar. He went on to star in three incredible NES games, a 
Super Nintendo masterpiece and finally, in Super Mario 64 for the Nintendo 64. It was a marvelous 
combination of game play, music, classic Mario goodness and that elegant Shigeru Miyamoto touch, 
creating one of the greatest games of all time. Super Mario 64 was much more than a simple video 
game, anticipated by millions upon millions; rather, it was the beginning of an entirely new genre 
known as the 3D platformer. Though it wasn’t technically the “first” 3D platformer, it was the game 
that started the gaming world’s love affair with the genre. Super Mario 64 took the plumber out of 
his 2D confinements, a place where gamers had known him for years, and put him into a beautiful 
3D world that was yours to explore. It has influenced an entire generation of developers who grew 
up playing the game, who are now making games of their own. Nearly every developer known to 
man has at one point implicated Super Mario 64 as a reason for them wanting to develop games, 
citing the incredible revolution that it started for not just platformers, but all of gaming. 
3. Grand Theft Auto III
Set among the subversive, crime‐ridden streets of Liberty City, Grand Theft Auto III put you into 
the role of a silent thug that used the city as his own playground of violence. It was a huge open‐world 
experience, where the player was left to their own devices, free to cause as much mayhem 
and disaster as they desired. It had a central storyline, but that was only the beginning when players 
began to discover its treasure trove of secrets and hidden missions. Though GTA had been around 
since the release of the first game in 1997, it had never quite been the mainstream monster hit 
that it would become thanks to this particular game. Much like Super Mario 64 before it, GTA III 
took a game that had traditionally been in one perspective and turned that on its head. The top‐down 
perspective was replaced with a gigantic 3D world which was yours to explore, and started 
the open‐world revolution that was about to descend on gaming. Before GTA III, open‐world games 
were hit or miss, with a few rare exceptions that made the genre worth checking out. Ironically, 
one of the best pre‐GTA III 3D open world titles was Body Harvest, developed by Rockstar North, 
known as DMA Design at the time. But where Body Harvest may have been the opening act, GTA 
III was the main event. It spawned an endless line of imitators, all of them trying to capture their 
own glory. GTA III also made the anti‐hero popular again, as the hero from GTA III was a rather dark 
character, something games have been employing a lot of lately. 
2. Half-Life
Half‐Life is truly one of the most iconic games ever made: its chilling atmosphere, polished game 
play and gripping narrative have allowed it to remain on numerous lists counting down the greatest 
games ever made. It was a breath of fresh air, and a shot in the arm to an industry that desperately 
needed one. The game begins in such an unassuming manner, on an average day at work, where 
the player feels an interesting sense of comfort. For the first time, a game didn’t drop you right into 
the middle of a full‐scale World War II battle or some huge space battle. It was just another day, 
like any other, or so you thought. This sense of organic storytelling, as well as the fact that Half‐Life 
never leaves Gordon’s perspective, created a very intimate connection with the character from the 
start. There had never been a game like Half‐Life before, which meant that the years to come would 
see more games like it. The unnerving horror that it created has inspired so many games to come, 
all of them borrowing the concepts that Half‐Life invented. Gordon Freeman was an everyman, a 
normal guy who was pulled into something far bigger than himself, which was also a huge influence 
on game heroes later on. The industry owes a great debt to Half‐Life, as many landmark franchises 
may not have existed without that first resonance cascade. 
1. The Legend Of Zelda: Ocarina Of Time
The Legend of Zelda is one of the most popular and beloved franchises in the history of gaming, so 
to call Ocarina of Time a masterpiece would be an understatement. It was a refined, perfectly 
executed force of story, gameplay and design, which all worked together in brilliantly precise 
harmony. It’s often cited as the best Zelda title ever, along with the greatest game of all time, and 
with all that it has going for it, it’s difficult to argue. Before Ocarina of Time, third‐person action‐adventure 
titles were not quite the polished genre they would become in later years. Ocarina of 
Time formed the basis of an ongoing revolution in 3D adventure games, influenced by OOT’s clever 
use of items, huge world to explore and the sense of pure adventure. Games that have come out 
since Ocarina of Time owe it a lot, as the concepts that are so commonplace today began in Ocarina 
of Time. It is one of the most influential games of all time, as its oodles of side‐quests, mini‐games 
and epic main quest are all part of the single greatest experience Nintendo has ever produced. The 
3D adventure game may not have been technically born with Ocarina of Time, but there can be no 
doubt that it perfected it, crafting the game that changed the industry more than any other. 
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  • 1. 20 Video Games That Changed Gaming Forever http://www.gamebasin.com/news/20-video-games-that-changed-gaming-forever As gamers continue to take their first steps into the exciting new worlds that the PS4, Wii U and Xbox One are delivering, we’re still waiting on the first landmark title of this generation. The one that takes the entire industry into an entirely new direction, changing the very way games are made and played. Often, those are the games that lead the industry into a cultural design shift that affects not only developers, but players. Sometimes it’s as simple as a feature being replicated or enhanced in other games, maybe even a line of clones that try to cash in on its success, but more often than not, it’s the start of a revolution that sees the industry take that momentum and turn it into very real growth. It may not be the start of a new boom period, but it’s certainly something that gamers always look forward to. In the past, there have been games that came out that acted as the catalyst for something new: they may have been small ripples or huge shock waves, but whatever the end result was, you could tell that the industry had just been altered in one way or another. Here’s hoping that there’s a game in the works that will do the same thing and send the industry into a new direction, as we’ll all be there to see it. To celebrate those game changers, we’ve put together a list of the 20 games that changed gaming forever. 20. Minecraft
  • 2. Notch’s extraordinary building blocks game where the only limit is your imagination changed everything, beginning with the concept of open‐world exploration and building things. The users of Minecraft are some of the most incredibly talented gamers, having built versions of famous pop culture items within their world. You haven’t quite lived until you’ve seen someone build the S.H.I.E.L.D. Helicarrier in Minecraft. The “no rules, no limitations” concept began to lift off into other games as soon as Minecraft hit it big, and it has inspired a slew of imitators. It brought back that sense of playfulness, with just enough tiny hints of danger to keep you honest. Minecraft’s free‐form, let’s just play a game mentality has changed the way developers look at games and how to present them, where the player is in control. 19. Mortal Kombat It’s difficult to not call Mortal Kombat a rite of passage: it was a daring and vicious display of violence, combined with all the trademarks of kung‐fu films. It had a deep love for its central bloodshed; an
  • 3. unapologetic force of nature that spoke to the counter‐culture crowd of the early 1990′s. It might be easier to list things that didn’t change with the release of Mortal Kombat, as the repercussions it had on the industry are still being felt today. Parents were mortified by the horrific violence and worse yet the arcade machine was available in the open to anyone with a quarter. The game was stupendously violent, with the spurts of blood that came out after each hit being amplified by the use of fatalities as brutal finishing moves: But perhaps Mortal Kombat’s biggest claim to fame is that it was one of the sparks that lead to the formation of the ESRB, the Entertainment Software Rating Board. It was among a sea of games during the 90′s, including Night Trap and Doom, that were so controversial that the industry decided that it needed a system not unlike the MPAA for film. 18. Call Of Duty 4: Modern Warfare Although the Call Of Duty series seems to rub a lot of gamers the wrong way, there can be no doubt that the series is one of the most commercially successful franchises of all time from humble beginnings. In 2008, Infinity Ward took Call of Duty out of the WW2 trenches and into modern day battlefields, which was both a haunting revelation and a huge key to success. Modern Warfare began an FPS revolution,creating entirely new breeds of players, all of whom were connected into a vast world of online competition. Granted, COD did not start the online multiplayer craze but the context of these players was perhaps most interesting. There were players who had never even played games before coming into Modern Warfare, people who may have purchased an XBox 360 or PlayStation 3 just to get into the fight. It moved systems and created new players, some of them not even touching the single‐player campaign in favor of shooting up their buddies. The shift from hardcore gamers only to mainstream, mass‐marketed appeal was enormous, creating a whole new genre that still persists today. 17. Donkey Kong
  • 4. Donkey Kong is an iconic experience, responsible for introducing the most well‐known character in all of gaming; Mario. Though he was unnamed in Donkey Kong (which started off as a Popeye game), the character who would go on to head a franchise responsible for moving over 400 million units got his start here. Donkey Kong was largely responsible for creating the entire Mario universe that was to come, as the future games in the franchise all link back to this one arcade cabinet. Donkey Kong was also one of the forerunners to the platform genre, as its addicting run‐and‐jump mechanics found their way into later titles, including Super Mario Bros. The entire platform genre that dominated the 80′s and 90′s was a springboard off the ape’s back, launching an entire community of gamers who live for the classic style of game play. Without Donkey Kong, it’s difficult to imagine Mario being created, and even more terrifying to think about where the industry might be today. 16. GoldenEye 007
  • 5. As far as first‐person shooters go, GoldenEye for the Nintendo 64 is easily one of the best ever made and a stunningly addictive game. Before GoldenEye, the concept of an FPS on a console was an incredibly foreign thing, testing the logic that most gamers had about the genre being impossible without a PC. It was a gentle nudge for the genre, which would eventually find even greater success with Halo and Call of Duty. It was the start of a console shooter revolution, which saw another innovation from Rare three years later in Perfect Dark. It also fostered a community feeling, as its 4‐player split‐screen was the culprit that cost numerous gamers entire nights worth of sleep. Its addictive “one more game” vibe took a stranglehold on gamers, beginning the first baby steps into the larger world of online console gaming. The online shooter craze that is still going strong today owes a lot to the success of GoldenEye, a game that is still a tremendous joy to play. 15. E.T. the Extra-Terrestrial Commonly thrown onto the list of games that are considered the worst ever, E.T. was developed in only five and a half weeks, and boy does it show. But it remains important, all the same. Though it can’t be blamed entirely, E.T. was one of the many contributing factors that lead to the North American video game crash of 1983. The saturation of the market was something that E.T. was at fault for, as Atari manufactured way more cartridges than they could ever sell. The 2‐3 million unsold cartridges became the subject of an urban legend regarding a landfill, which was eventually unearthed earlier this year. E.T. was partly responsible for what many believed was the early grave of the industry in North America, as Japan quickly took the lead and became even more successful than ever before. The failure of the game didn’t outright stop the production of terrible licensed games, but it did begin a calculated movement in later years to not repeat the same mistakes. 14. World Of Warcraft
  • 6. It may not be everyone’s cup of tea, but the massive success of World Of Warcraft remains amazing. WoW’s extensive online presence has been felt ever since it released in 2004, as nearly every MMORPG since then has attempted to cash in on the craze. It has spawned just as many imitators as any other successful franchise, leading to gamers all over the world voicing their preference proudly. It even inspired an entire episode of South Park, known as “Make Love, Not Warcraft”, which was one of the highest‐rated episodes of all time. WoW had gone mainstream. WoW brought in old‐school veterans of the genre who were itching to explore the vast wilderness ahead of them, along with a whole new community of players that were unfamiliar with it. This mass appeal changed nearly everything about how developers go about bringing in new customers, as it seemed like a high probability of roping in new players if the game struck the right chord. Though it isn’t as untouchable as it once was in terms of subscriber base, it’s still one of the most incredible success stories in the entire industry. 13. BioShock
  • 7. BioShock was a fresh and innovative take on the first‐person‐shooter genre, combining a gripping narrative with some unique game play elements. This was bolstered by the moral choices presented through the game, as you were forced to decide between harvesting the Little Sisters or rescuing them. The genre of the FPS had been getting stale before BioShock came around, having been flooded with WW2‐themed shooters and space marines trying to defend the galaxy, but BioShock was an introduction to the world of shooters that we didn’t even know existed, placing the player into a dark, twisted narrative that had a world that felt frighteningly real. The art‐deco, Ayn Rand‐inspired world created by Ken Levine was so very real, despite the fantastic things going on right in front of you. BioShock’s use of strong, focused narrative inspired so many games that came later. The organic flow of the story and how its characters were effortlessly weaved into the story was nothing short of brilliant, due in large part to Levine’s excellent writing. BioShock also began a new trend of gritty, contemporary thrillers that did a lot more than ask the player to participate in a shooting gallery. Its largely cerebral story, filled with plot twists and shocking revelations, has been an obvious influence on the games that followed it even to this day. 12. The Elder Scrolls IV: Oblivion
  • 8. As the fourth game in Bethesda’s Elder Scrolls series Oblivion had a lot to live up to, as it looked to capture the mainstream audience that the series hadn’t quite enjoyed yet. Though gamers perpetually argue over which Elder Scrolls game is superior, it’s difficult not to recognize Oblivion as the one that changed everything. Morrowind had released four years earlier, becoming one of the most critically‐acclaimed games of all time, but it hadn’t quite catapulted the series into the spotlight it would eventually have. Oblivion changed a lot of Morrowind’s systems, allowing for a much more direct line of player control. It was a sensation, selling over 4 million units, instantly making the series a household name, and changed the way both gamers and developers look at open‐world adventure games, where the expansive landscape was traversed by gamers of all types. So many games have borrowed distinct elements from Oblivion, and it fundamentally altered the direction of open‐world games forever. 11. Final Fantasy VII
  • 9. Widely claimed, though often disputed, to be the greatest Final Fantasy game of all time, FF7 sits as a mighty king among the franchise, speaking to an entire generation during its release in 1997, a group of gamers who may have been unfamiliar with the J‐RPG. Before FF7, all the Final Fantasy games had been on Nintendo consoles, using 2D sprite animations. For the longest time, Final Fantasy was a Nintendo franchise, through and through. But the release of FF7 on the PlayStation was a calculated move, as it was easily the most incredible coup that Sony could have acquired for their console. The PSX library at that time was rather thin on great games, save for titles such as Resident Evil, Crash Bandicoot and Tomb Raider, so FF7 was a hell of a start to the Sony revolution. FF7 made the series a household name, becoming one of the most successful games of the decade. It has a global sales record of over 9 million units, and is often remarked for being the game that moved more PlayStation consoles than any other. FF7 changed the tide of the console wars, allowing Sony to become the dominant force in the industry that it is today and paving the way for modern plays like the PlayStation. The game is also one of the most constantly referenced and alluded to entries in the entire franchise history, seeing the multiple releases of “Compilation of Final Fantasy VII” that began in 2004. 10. The Last Of Us Though it’s the most recent game on the list, The Last of Us is very clearly changing the landscape of gaming right before our eyes. It’s the beginning of a seemingly industry‐wide shift into games that contain exceptionally well‐written characters and stories, where the situations are presented with incredible artistry. The Last Of Us is surely only the first in a long line of games that will focus on realistic, believable characters in stunning worlds. This doesn’t necessarily mean that every game will put you into the shoes of a post‐apocalyptic survivor, just that they’ll be more defined because of it. It’s not to say that story lines in video games were bad before The Last Of Us, but you’re certainly starting to see a dramatic change in how games are presented because of the success of the game. While a few games may have been in development before The Last Of Us came out, the unparalleled fan furor over it has almost justified developers in their desire to make artistic expressions, not just games. It’s changed the way we as players look at the story and
  • 10. characters in a game world for the better, while giving developers the go‐ahead to give us more. 9. Metal Gear Solid The PlayStation had been taking off thanks to games like Final Fantasy VII and Resident Evil, but Metal Gear Solid is easily the crown jewel of the PSX library. Its gripping story, remarkable voice cast and sharp writing, equipped with an inspiring anti‐nuke message, was all a lovely supporting cast to the excellent game play. The concept of stealth in video games wasn’t entirely new, as it had been marvelously done in games like Castle Wolfenstein and even Kojima’s original Metal Gear games on the MSX‐2. Indeed, the late 90′s saw a surge of new stealth properties, including Thief: The Dark Project and Tenchu, but there was no challenger that could touch Metal Gear Solid. It’s simple, yet effective use of stealth was groundbreaking. The player was given just enough information to survive, yet it was never bad design if you were caught, as that was all on your skills. Kojima’s love of film was very clear in the game, as it felt like you were in control of a huge summer blockbuster. The intricate plot and huge set pieces were a big part of what made the game so appealing, a concrete indicator of what games were going to be. Metal Gear Solid made it possible for games like Uncharted and Max Payne to exist, as the third‐person action genre was truly defined with the first 3D adventure of Snake. It was the first step in showing that games and film were not so unlike, providing us with the continuing onslaught of epic cinematic experiences. 8. The Sims
  • 11. By nature, humans are voyeuristic people who enjoy watching other people, perhaps more than themselves. Human beings are very interesting creatures, often driven by their own complex set of goals and aspirations, which is where The Sims thrives. You are the master and commander, and the little game inhabitants are all at your mercy, and you have control over the little people in your world, which speaks to a very primal part of the human brain. The Sims changed expectations for games, where there was no way to “win”: it was just you, your Sims and the amount of time you had to spend with them. It created an entirely new breed of players, all of them fascinated by the life of their little Sim. Other games had blurred the line between simulation and game in the past, but The Sims was a whole different animal. There was real devotion, real feelings that players had for their avatars, as they often felt like an extension of yourself. You could get married, build an amazing bachelor pad or just live a quiet, secluded life without any hassles. 7. Resident Evil
  • 12. Although the Resident Evil series was very clearly inspired by the likes of Alone In The Dark and Sweet Home, it wasn’t until the release of the first entry in the franchise in 1996 that horror in gaming became legitimate. Capcom trapped you inside a creepy mansion, filled to the brim with zombies and limited ammunition, creating fear that gamers had never felt before. Though later games like Metal Gear Solid were able to show that the PlayStation was a contender, Resident Evil was the first game that showed us the implications of what the machine could do. Resident Evil began a very noticeable trend in games after its 96 release; survival horror started dominating the industry. Though Sweet Home is often thought of as the first true survival horror game, Resident Evil brought it into the mainstream and made it marketable. Sweet Home was a relatively unknown game at the time, but was a favorite of Resident Evil creator Shinji Mikami, who originally conceived it as a remake of the 1989 game. In the years following the release of the game, more games branding the survival horror sticker started to scare players. Silent Hill, Parasite Eve, Dino Crisis, all of them borrowed heavily from the 96 original, starting a golden age of survival horror. The late 90′s was a playground of terror, as the genre exploded thanks to Resident Evil. Though the series has been criticized for its reliance on modern day, wall‐to‐wall action, the original game stands tall as having made a tremendous impact on the industry. 6. Doom Everybody has probably played Doom at least once in their life, even if they haven’t completed it. You were thrown into your own personal hell, complete with a horde of hungry monsters and a few BFG’s for good measure. The unrelenting, savage pace at which the game is presented will bite at your very soul, as it is always looking to throw a horrific monster your way. Its constant sense of motion, satisfying game play and unrivalled fear make it one of the greatest games of all time. Developed by Id Software, Doom was such a cultural and technological revolution, as it shattered all the per‐conceived notions of games that we ever had, or ever will have. It created an entire sub‐genre of games known as Doom Clones, all of which were doing their best to capitalize on the enormous success of the game. A few did happen to succeed, including Quake, yet Doom remains at the top as the grandaddy of them all. It was also one of the games that began the mainstream
  • 13. press’ love affair with video game violence, and how best to blame it on the software. The controversy extended to the community, as well, with the release of tasteless mods that sparked outrage. The video game violence issue started with Doom, including claims that the Columbine high school shooters were inspired by the images they saw in the game. It’s a silly thing, but Doom sparked a ton of mainstream media coverage that still continues to this day. 5. Halo: Combat Evolved It’s impossible to imagine the gaming world without Halo, as it’s become one of the most successful and beloved franchises in history, having sold over 50 million units. When the original Halo came out in 2001 for the XBox, it was only four years removed from GoldenEye, the game that had revolutionized console first‐person‐shooters on the Nintendo 64. It speaks to the remarkable effort by Bungie that they could improve on what Rare did in such a short span of time, crafting a game that sparked Microsoft’s first outing into the home console game. If it weren’t for the success of Halo, it’s difficult to imagine where the XBox might be these days. While Doom had its “Doom Clones”, Halo had what gamers affectionately refer to as “Halo Killers”, which would borrow so many of the numerous things that make the game as great as it is. As the shooter continued to evolve past Halo, elements pioneered by Halo became commonplace in the industry today. Recharging shields, multiplayer and Master Chief replicas were all the norm after Halo. It’s true what they say; often imitated, never duplicated. 4. Super Mario 64
  • 14. After Mario’s auspicious debut in Donkey Kong as Jump Man, he eventually became the mascot that all of gaming needed. Super Mario Bros. sold the Nintendo Entertainment System over here in North America, making Mario a superstar. He went on to star in three incredible NES games, a Super Nintendo masterpiece and finally, in Super Mario 64 for the Nintendo 64. It was a marvelous combination of game play, music, classic Mario goodness and that elegant Shigeru Miyamoto touch, creating one of the greatest games of all time. Super Mario 64 was much more than a simple video game, anticipated by millions upon millions; rather, it was the beginning of an entirely new genre known as the 3D platformer. Though it wasn’t technically the “first” 3D platformer, it was the game that started the gaming world’s love affair with the genre. Super Mario 64 took the plumber out of his 2D confinements, a place where gamers had known him for years, and put him into a beautiful 3D world that was yours to explore. It has influenced an entire generation of developers who grew up playing the game, who are now making games of their own. Nearly every developer known to man has at one point implicated Super Mario 64 as a reason for them wanting to develop games, citing the incredible revolution that it started for not just platformers, but all of gaming. 3. Grand Theft Auto III
  • 15. Set among the subversive, crime‐ridden streets of Liberty City, Grand Theft Auto III put you into the role of a silent thug that used the city as his own playground of violence. It was a huge open‐world experience, where the player was left to their own devices, free to cause as much mayhem and disaster as they desired. It had a central storyline, but that was only the beginning when players began to discover its treasure trove of secrets and hidden missions. Though GTA had been around since the release of the first game in 1997, it had never quite been the mainstream monster hit that it would become thanks to this particular game. Much like Super Mario 64 before it, GTA III took a game that had traditionally been in one perspective and turned that on its head. The top‐down perspective was replaced with a gigantic 3D world which was yours to explore, and started the open‐world revolution that was about to descend on gaming. Before GTA III, open‐world games were hit or miss, with a few rare exceptions that made the genre worth checking out. Ironically, one of the best pre‐GTA III 3D open world titles was Body Harvest, developed by Rockstar North, known as DMA Design at the time. But where Body Harvest may have been the opening act, GTA III was the main event. It spawned an endless line of imitators, all of them trying to capture their own glory. GTA III also made the anti‐hero popular again, as the hero from GTA III was a rather dark character, something games have been employing a lot of lately. 2. Half-Life
  • 16. Half‐Life is truly one of the most iconic games ever made: its chilling atmosphere, polished game play and gripping narrative have allowed it to remain on numerous lists counting down the greatest games ever made. It was a breath of fresh air, and a shot in the arm to an industry that desperately needed one. The game begins in such an unassuming manner, on an average day at work, where the player feels an interesting sense of comfort. For the first time, a game didn’t drop you right into the middle of a full‐scale World War II battle or some huge space battle. It was just another day, like any other, or so you thought. This sense of organic storytelling, as well as the fact that Half‐Life never leaves Gordon’s perspective, created a very intimate connection with the character from the start. There had never been a game like Half‐Life before, which meant that the years to come would see more games like it. The unnerving horror that it created has inspired so many games to come, all of them borrowing the concepts that Half‐Life invented. Gordon Freeman was an everyman, a normal guy who was pulled into something far bigger than himself, which was also a huge influence on game heroes later on. The industry owes a great debt to Half‐Life, as many landmark franchises may not have existed without that first resonance cascade. 1. The Legend Of Zelda: Ocarina Of Time
  • 17. The Legend of Zelda is one of the most popular and beloved franchises in the history of gaming, so to call Ocarina of Time a masterpiece would be an understatement. It was a refined, perfectly executed force of story, gameplay and design, which all worked together in brilliantly precise harmony. It’s often cited as the best Zelda title ever, along with the greatest game of all time, and with all that it has going for it, it’s difficult to argue. Before Ocarina of Time, third‐person action‐adventure titles were not quite the polished genre they would become in later years. Ocarina of Time formed the basis of an ongoing revolution in 3D adventure games, influenced by OOT’s clever use of items, huge world to explore and the sense of pure adventure. Games that have come out since Ocarina of Time owe it a lot, as the concepts that are so commonplace today began in Ocarina of Time. It is one of the most influential games of all time, as its oodles of side‐quests, mini‐games and epic main quest are all part of the single greatest experience Nintendo has ever produced. The 3D adventure game may not have been technically born with Ocarina of Time, but there can be no doubt that it perfected it, crafting the game that changed the industry more than any other. PC Game CD Keys:  EA Games CD Key http://www.gamebasin.com/publisher/ea.html  RPG Games CD Key http://www.gamebasin.com/pc‐games/rpg‐game.html  ACT Games CD Key http://www.gamebasin.com/pc‐games/act‐game.html  FPS Games CD Key http://www.gamebasin.com/pc‐games/fps‐game.html  Adventure Games CD Key http://www.gamebasin.com/pc‐games/avg‐game.html  Racing Games CD Key http://www.gamebasin.com/pc‐games/rac‐game.html  Sport Games CD Key http://www.gamebasin.com/pc‐games/spt‐game.html  FTG Games CD Key http://www.gamebasin.com/pc‐games/ftg‐game.html  RTS Games CD Key http://www.gamebasin.com/pc‐games/rts‐game.html  SLG Games CD Key http://www.gamebasin.com/pc‐games/slg‐game.html