1. Office of Admissions
August 29, 2012
203 Laws Hall | Miami University
linking minds Oxford | Ohio
aims.muohio.edu
2. AIMS empowers
people to innovate
through digital
disruption & emerging
mission technology.
3. Using new media and digital
technologies,
To bridge academia, industry,
community organizations &
society
To provide hands-on experience
in real-world contexts
To enable team-based, process-
driven work from diverse
perspectives
To develop practical applications
with theoretical expertise
To explore and repurpose
existing and emerging media
principles
4. Directors
Glenn Platt, Marketing/AIMS
Peg Faimon, Graphic Design/AIMS
Joint and Assigned Faculty
Jim Coyle, Marketing/AIMS
Sean Duncan, Education/AIMS
Lindsay Grace, Fine Arts/AIMS
Eric Hodgson, Psychology/AIMS
Artie Kuhn, AIMS
Jim Porter, English/AIMS
Braxton Soderman, Communication/AIMS
Jacob Tonski, Art/AIMS
Michael Bailey-Van Kuren,
Engineering/AIMS
FSB Chair (Fall 2012)
faculty
5. Afflilate Faculty
Helen Armstrong, Graphic Design
William Brinkman, Computer
Science
Shira Chess, Communication
Per Bloland, Music
Todd Edwards, Education
Jerry Gannod, Computer Science
John Humphries, Architecture
Heidi McKee, English
Jason Palmeri, English
Samantha Perkins, Graphic Design
Lisa Santucci, Libraries
Bob Setlock, Engineering
John Weigand, Architecture
University Library Faculty
faculty
6. IMS Minor (19 hrs.)
IMS Game Studies Minor (18 hrs.)
IMS Co-Major (37 hrs.)
IMS Major (54 hrs.)
IMS Graduate Certificate (16 hrs.)
International Programs (6–8 hrs.)
IMS MS (joint with Tech Com)
IMS MFA (joint with Graphic
Design)
IMS MS (joint with Marketing)
AIMS Curriculum
curriculum
7. Strategic Centers
Center for Research in User
Experience
Games & Learning Center
Smale Interactive Visualization
Center
Miami Design Collaborative (with
SCA)
Augmented Reality Center (with
EAS)
Mobile Learning Center (with EAS)
centers
8. AIMS and Partner Facilities
3D Visualization Lab (FSB)
Usability and Eye-Tracking Lab (FSB)
Rapid Prototyping Lab (SEAS)
Game Lab (ULB)
Interactive Development Labs
(SFA/ULB)
Videoconferencing Classroom (SEAS)
Huge Immersive Virtual Environ. (CAS)
Motion Capture Lab (EHS)
Suite of Mobile 3D Technology
Immersive CAVE
Life-Size Hologram Screen
resources