35. “. . . exceptionally tasty
patterns of reality.”
36. Everything Bad is Good for You
Steven Johnson
How Computer Games Help
Children Learn
David Williamson Shaffer
Don’t Bother Me, Mom --
I’m Learning!
Marc Prensky
43. What can you adapt?
What do you like?
What are some possible challenges?
44. “All child drug addicts . . . are
comic-book readers. This kind of thing is
not good mental nourishment for
children!”
Fredric Wertham, Seduction of the Innocent, 1954
47. Scientific evidence links violence and video
games
www.pbs.org/kcts/videogamerevolution/impact/myths.html
48. Scientific evidence links violence and video
games
It’s mostly kids / mostly boys
www.pbs.org/kcts/videogamerevolution/impact/myths.html
49. Scientific evidence links violence and video
games
It’s mostly kids / mostly boys
Gaming creates isolated loners
www.pbs.org/kcts/videogamerevolution/impact/myths.html
60. One new thing you learned?
One question that you need
answered?
61. quot;People do not quit playing
because they grow old; they
grow old because they quit
playing.quot;
Oliver Wendell Holmes
62. Tech integration questions?
Social studies issues? I would
love to hear from you!
Glenn Wiebe
glennw@essdack.org
socialstudiescentral.com
historytech.wordpress.com
View presentations at:
slideshare.net/glennw98