The document discusses user experience (UX) and argues that UX designers should take a broader view of experience design beyond just digital interfaces. It notes that people have emotional responses and experiences through many aspects of their lives, not just digital ones. It encourages UX designers to learn about other fields like product design, architecture and branding to better connect all the touchpoints that shape customer experiences. The document provides examples of how companies like Ikea design experiences through both digital and real-world elements. It concludes by offering suggestions for UX designers to improve their practice through observation, collaboration, measurement and experimentation.
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Beyond "UX" – Creating Connected Experiences
1.
2. USER EXPERIENCE
A PERSON'S PERCEPTIONS AND RESPONSES
THAT RESULT FROM THE USE OR ANTICIPATED
USE OF A PRODUCT, SYSTEM OR SERVICE
THE INTERNATIONAL STANDARD ON ERGONOMICS OF HUMAN SYSTEM INTERACTION, ISO 9241-210
33. WHY IS IKEA SO SUCCESSFUL?
PRICE, GREAT PRODUCT DESIGN?
NOT JUST THAT
34. IKEA GIVES PEOPLE A SENSE OF
OWNERSHIP AND SUCCESS
BUILDING YOUR OWN HOME IS INCREDIBLY REWARDING
35. IKEA GIVES PEOPLE A SENSE OF
OWNERSHIP AND SUCCESS
BUILDING YOUR OWN HOME IS INCREDIBLY REWARDING
36. AND THEY REDUCE
THE RISK OF FRUSTRATION
PERFORATED BAGS, SIMPLE TOOLS, INSTRUCTIONS AND CONSTRUCTION HELP US EASILY FEEL LIKE
MASTERS OF OUR OWN CREATIVITY AND ENVIRONMENT
37.
38. INTERNALLY, THEY KEEP CREATIVITY HIGH BY
CREDITING THEIR DESIGNERS PERSONALLY
IF INDIVIDUALS ARE RESPECTED, THEY WILL LIFT THE ORGANISATION
41. EVERY TOUCH POINT IS CONSIDERED
AND REFINED WITH GREAT CARE
FROM THE WEBSITE/CATALOGUE THROUGH TO IN-STORE, AND EVEN WHEN YOU’RE ON YOUR OWN
BUILDING YOUR NEW FURNITURE – EVERYTHING HAS BEEN DESIGNED FOR THE BEST EXPERIENCE
42. EVERYONE IN AN ORGANISATION
IS RESPONSIBLE
FOR CUSTOMER EXPERIENCE
43. TEACH
AS UXERS, OUR JOB IS ALSO TO HELP OUR
COLLEAGUES TO CARE ABOUT THIS.
TO SEE THE BIGGER PICTURE.
44.
45. BE PROACTIVE
WE NEED TO UNDERSTAND ALL OUR TOUCH
POINTS, NOT JUST DIGITAL
46. THIS MEANS GETTING TO KNOW COLLEAGUES
FROM OTHER DISCIPLINES AND OFFICES
EVERYONE HAS A VALUABLE PERSPECTIVE, ESPECIALLY CUSTOMER FACING STAFF (CALL-CENTERS, IN-STORE, ETC)
47.
48. OR WALK INTO ONE OF OUR SHOPS TO BETTER
UNDERSTAND THE IN-STORE EXPERIENCE
MAYBE EVEN DO SOME SPONTANEOUS OBSERVATION TIME AND THEN DISCUSS WITH THE RETAIL STAFF
49. DISCUSS MORE
REDUCE DELIVERABLES/HAND-OVERS
AND SIT TOGETHER MORE
EMPATHY AND MEANING ARE LOST IN HAND-OVERS. HAVE THE DEVELOPERS SIT-IN ON THE OBSERVATION SESSION!
50. KEEP IT SIMPLE
ENSURE THAT DELIVERABLES ARE
SIMPLE ENOUGH TO ACTUALLY GET USED
UX YOUR DELIVERABLES! PERSONAS / RESEARCH SHOULD BE UNDERSTANDABLE IN A FEW SECONDS BY ANYONE
55. RECORD
WRITE OR SKETCH THOUGHTS, REACTIONS,
INSTINCTS, IDEAS BEFORE THEY ARE GONE
WE NEED TO GET BETTER AT OBSERVING OURSELVES IF WE REALLY EXPECT TO UNDERSTAND OUR CUSTOMERS
Yes, this actually happened to me at Pochta Rossii
Another Pochta Rossii moment. The Christmas Pudding turned up in the middle of summer.
The picture is much much bigger than digital
Check out this image by Stephen Anderson if you haven’t already seen it.
The obvious things like price and great design are only part of IKEA’s success
Being UX, I should have evidence for this claim.
Well, this is how Beyonce reacted after building her IKEA Billy Bookcase
We’ve all wanted to throw our computer through the window at some point
In-store – restaurant / kids play area / short-cuts to get back
Having said that, try going to ikea.com…, without the http://
What I am trying to say is that everyone is responsible.
Not just the UX team
There is so little “official” time to make better experiences – see every moment as an opportunity to learn
Talk to call-centre staff
Knock on someone’s door and speak to them
Go knock on someone’s door and get to know them
Even if that means when you’re at a mall on the weekend
When you’re talking to someone and you can see they don’t get it, simplify
Measure, measure, measure. This could be sentiment in an interview or poll as much as numbers clicking a particular button or entering a shop
What I am trying to say is that
Not just the UX team