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                           Personal Learning Environments:
                           interface between physical & virtual
                           spaces
    Blog:
    www.e4innovation.com   Gráinne Conole, The Open University, UK
                           SKG First Forum
                           La Trobe University, 28/05/09
Grimscote, Northamptonshire
UK, February 2009
+ Overarching questions


    What is personalisation?

    What is the relationship between Government rhetoric and
     actual practice?

    How can technologies support personalisation?

    What is the relationship between technologies, physical and
     virtual spaces and pedagogy?
+
    Personalisation: Definition

       To endow with personal or individual qualities of characteristics

       To design or produce (something) to meet someone’s individual
        requirements
+ Origins and quotes
    Hopkins
        Reaction against traditional education: limitations of space, constraints
         of the curriculum, lack of innovation
        Challenge “To connect the possibility of truly personalised pedagogy
         with the promise of more flexible, responsive, and transparent systems
         of organisation”

    Miliband
        Excellence and equity; flexibility with accountability and a personal
         focus

    Leadbeater
        Learners actively engaged in setting their own targets, devising their
         own learning plans and choosing from a range of ways to learn

    Järvelä
        “How could the collaborative process in personalised learning be
         regulated in order to favour the emergence of these types of
         interactions? How can technology be designed to enhance personalised
         learning environments in ways that increase the possibilities that such
         rich interactions occur?”


                                                                                  OECD, 2006
+
    From PLE to PDE…



         What does your Personal Digital Environment consist of?



               What do you do (types of activity)?
               How do you do it (what tools do you use)?
               Where do you do it (locations and contexts)?



                       What does it say about you?
+ My Personal Digital Learning Environment
                          Learning, research, work



                                                     Information
                                                     Writing (Word)
                                                     Finding (Google)
                                                     Blogging (Wordpress)
                                                     Presenting (Powerpoint)
                                                     Recording (Audacity)

                                                     Communication
                                                     Writing (Email)
                                                     Talking (Mobile &skype)
                                                     Texting (SMS &twitter)
                                                     Learning (Audio conferencing)
                                                     Presenting (Video conferencing)

   Hardware: Laptop, iphone, ipod, portable hard disk, camera, flip video camera

   Where: Dining room table, hot desking space, hotel rooms, airport lounges
Function             Pre 2005                 Now..
Text/Data            Word, Excel              Google docs
Presentation         Powerpoint         Slideshare,
   Shift from information to            podcasts, YouTube
                                    communication
Finding info         Google                   Google+, RSS
                                              feeds
Managing info        Bibliographic tools,     Social
                     repositories, e-         bookmarking,
                     journals                 blogs, wikis
Personal Co-evolution of tools and
         management Microsoft exchange      practice
                                              Shared calenders
                                              & to do lists
Communication        Email, forums, chat      Skype, elluminate,
                                              social networking
Visualisation        Mindmaps                 Compendium,
                                              mind42, cohere


                              Conole, forthcoming in Lee and McLoughan
+ Convergence



        What are the characteristics of new technologies?




        What are the characteristics of good pedagogy?




                 Can you map one to the other?
+ Converging practices

           Modern technologies                  Modern pedagogy
    Web 2.0 practices                 From individual to social
    Location aware technologies       Contextualised and situated
    Adaptation &customisation
                                       Personalisedlearning
    Second life/immersive worlds
                                       Experiential learning
    Google it!
                                       Inquiry learning
    Badges, World of warcraft
                                       Peer learning
    User generated content
                                       Open Educational Resources
    Blogging, peer critique
                                       Reflection
    Cloud computing
                                       Distributed cognition
+ Intersections
                                                       Furniture
                                                       Equipment
                                                       Light
                                                       Layout
                                Properties of          Noise
                              learning spaces




             Affordances of new          Characteristics of
                technologies              good pedagogy


Adaptive                                                       Personalised
Contextual                                                     Situative
Networked                                                      Social
Immersive                                                      Experiential
Collective                                                     Reflective
+ Buzz words




    What words do you associated with the concept of personalisation?
+ Policy rhetoric buzz words

    Niche               Individual

    Ownership           Learner centered

    Creative            Adaptive

    Community           Flexible

    Evolving            Self improving

    Empowerment         Empowering

    Individualism       Equitable

                         Inclusive
    Adaptable
+ Questions


    How is personalisation instantiated in Australian policy
     rhetoric?

    How does this translate into funding support and educational
     initiatives?

    Is there evidence of a change in practice (general and/or
     specifically because of educational interventions?)
+ Learner entitlement framework




Personalised learning which reflects learners’ interests, preferred approaches,
abilities and choices, and tailored access to materials and content         BECTA, UK
+ Actual practice: Learning 2.0




                                  IPTS, 2008
+ Value
+ 7 dimensions of Personal Learning
 1.   Development of key skills

 2.   Improvement of student
      learner skills

 3.   Encourage learning through
      motivation

 4.   Learning environments for
      collaborative learning

 5.   New models of assessment

 6.   Technology as personal,
      cognitive and social tools

 7.   Teachers are key

                                   Järvelä (2006)
+ 1. Key skills


                Focus                        Examples
    Students taught to use       WISE project – (SecondReiff
     conceptual and factual        Aachen School of Architecture)
     knowledge in purposeful       Authentic real-time modeling
     activities in authentic       environment in Second Life for
     environments                  Architecture students

                                  Ancient Spaces – (British
                                   Columbia) students move in a
                                   virtual world, to get new insight
                                   into the subject matter (Ancient
                                   Spaces)
+ 2. Learner skills


                Focus                                Projects
    Improvement of student learner      Personal Inquiry Project –
     skills                               development of inquiry-based
                                          learning skills for students to
                                          enhanced their understanding
                                          of Science

                                         Mundo des estrellas – young
                                          people in hospitals, interactive
                                          gaming, life swapping and
                                          sharing of experience
+ 3. Motivation


                Focus                           Examples
    Encourage learning through      Multiple delivery channels and
     building motivation              media: Content on iTunes,
                                      podcasts and YouTube videos
                                      as alternatives to text, student
                                      generated content

                                     Notschool – virtual home
                                      schooling for disaffected
                                      children
+ 4.Collaboration


                Focus                               Examples
    Designing new learning              CSCL pedagogical patterns –
     environments for collaborative       Jigsaw, ArgueGraph, Concept
     learning                             Grid script

                                         LeMill – teacher sharing and
                                          collaboration, social tagging of
                                          resources

                                         Wlker’sWikinomics –
                                          collaborative co-construction of
                                          understanding of Economics
+ 5. Assessment


               Focus                         Example
    Devising new models of      REAP project – distillation of
     assessment                   good practice in assessment
                                  into a set of guiding principles

                                 Utilization of technologies to
                                  support diagnostic, formative
                                  and summative assessment, as
                                  well as peer assessment
+ 6. Appropriation


                Focus                              Examples
    The use of technology as a          SCHOME – a rich multimedia
     personal, cognitive and social       environment, focus is gifted
     tool                                 students, an open pedagogy
                                          approach

                                         Pebblepad: e-Portfolio, a
                                          “Personal Learning System”
+ 7. Support


               Focus                               Example
    Remembering that teachers are      OU Learning Design Initiative –
     key                                 range of tools, methods and
                                         approaches to support the
                                         learning design process

                                        Olnet – global network to
                                         support researchers and users
                                         of Open Educational Resources
+ The VLE/LMS is dead!
Loosely coupled


           Student
           controlled




Personalised                                                 Institutional
tools                                                        tools




                                             Institutional
                                             controlled




                        Integrated systems
+ Designing for personalisation
    Need for new approaches to design for learning

    Foregrounding characteristics of personalisation

    Utilising the affordances of new technologies

                  Open                               Personalised
    Transferable concept and              Transfer between Government
     meaning                                rhetoric and practice
        Open source, open services,           Two-way dialogue, two-way
         open educational resources             learning

    Explicit                              Tailored, contextualized

    Shareable                             Building cumulatively

    Adaptable                             Individualized

    Repurposed                            Reused for different purposes
Internet
                                    Radio

      1
     2 3




TV           MA                MA

                      MA




               +                    b c
                                     a

                                      Smart

                      Mobile
+ A mediating layer          Mediating artifacts
                             Lesson plans
              Mediating      Step by step guides
              artifacts      Online tools
                             Pedagogical patterns
                             “Expert other”



                          Learning Activity
   Designer   Creates                          Has an     Design
                          or an OER
                                               inherent




                                              User

  Can we develop new innovative mediating artifacts?
  How can we make the design more explicit and sharable?
                                                            Vygotsky
+Personlised design
+ Design, use, reuse

                                  Deposits
                      OER

            Creates
 Designer
                      Design       Deposits



                                                Quiz + beginners route
                                    Uses
                      Learner A


   OER                                          Quiz + advanced route
            Chooses   Learner B      Uses
  Design

                                  Repurposes
                        Tutor      & deposits
Prior designs
                         Process design   New designs
 & resources


           Clouds in
           Cloudworks




OER repositories
                                             New OER
                                             & designs
           Pedagogical
           Patterns
+ Final thoughts
    What does personalisation mean in a technology-enhanced
     environment?

    How do we take account of a digital divide that is ever narrower
     but deeper?

    What new digital literacy skills will learners and teachers need ?

    True personalisation will require a radical rethinking of the
     curriculum,

    Personalisation challenges existing norms about assessment

    Key challenge is to produce new pedagogical models which marry
     the affordances of personalisation with the best affordances of
     technologies

    There is a blurring of the boundaries of formal and informal
     education; what is the role of personalised learning across these
     contexts?

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Conole Skg Forum

  • 1. + Personal Learning Environments: interface between physical & virtual spaces Blog: www.e4innovation.com Gráinne Conole, The Open University, UK SKG First Forum La Trobe University, 28/05/09
  • 3. + Overarching questions  What is personalisation?  What is the relationship between Government rhetoric and actual practice?  How can technologies support personalisation?  What is the relationship between technologies, physical and virtual spaces and pedagogy?
  • 4. + Personalisation: Definition  To endow with personal or individual qualities of characteristics  To design or produce (something) to meet someone’s individual requirements
  • 5. + Origins and quotes  Hopkins  Reaction against traditional education: limitations of space, constraints of the curriculum, lack of innovation  Challenge “To connect the possibility of truly personalised pedagogy with the promise of more flexible, responsive, and transparent systems of organisation”  Miliband  Excellence and equity; flexibility with accountability and a personal focus  Leadbeater  Learners actively engaged in setting their own targets, devising their own learning plans and choosing from a range of ways to learn  Järvelä  “How could the collaborative process in personalised learning be regulated in order to favour the emergence of these types of interactions? How can technology be designed to enhance personalised learning environments in ways that increase the possibilities that such rich interactions occur?” OECD, 2006
  • 6. + From PLE to PDE… What does your Personal Digital Environment consist of? What do you do (types of activity)? How do you do it (what tools do you use)? Where do you do it (locations and contexts)? What does it say about you?
  • 7. + My Personal Digital Learning Environment Learning, research, work Information Writing (Word) Finding (Google) Blogging (Wordpress) Presenting (Powerpoint) Recording (Audacity) Communication Writing (Email) Talking (Mobile &skype) Texting (SMS &twitter) Learning (Audio conferencing) Presenting (Video conferencing) Hardware: Laptop, iphone, ipod, portable hard disk, camera, flip video camera Where: Dining room table, hot desking space, hotel rooms, airport lounges
  • 8. Function Pre 2005 Now.. Text/Data Word, Excel Google docs Presentation Powerpoint Slideshare, Shift from information to podcasts, YouTube communication Finding info Google Google+, RSS feeds Managing info Bibliographic tools, Social repositories, e- bookmarking, journals blogs, wikis Personal Co-evolution of tools and management Microsoft exchange practice Shared calenders & to do lists Communication Email, forums, chat Skype, elluminate, social networking Visualisation Mindmaps Compendium, mind42, cohere Conole, forthcoming in Lee and McLoughan
  • 9. + Convergence What are the characteristics of new technologies? What are the characteristics of good pedagogy? Can you map one to the other?
  • 10. + Converging practices Modern technologies Modern pedagogy  Web 2.0 practices  From individual to social  Location aware technologies  Contextualised and situated  Adaptation &customisation  Personalisedlearning  Second life/immersive worlds  Experiential learning  Google it!  Inquiry learning  Badges, World of warcraft  Peer learning  User generated content  Open Educational Resources  Blogging, peer critique  Reflection  Cloud computing  Distributed cognition
  • 11. + Intersections Furniture Equipment Light Layout Properties of Noise learning spaces Affordances of new Characteristics of technologies good pedagogy Adaptive Personalised Contextual Situative Networked Social Immersive Experiential Collective Reflective
  • 12. + Buzz words What words do you associated with the concept of personalisation?
  • 13. + Policy rhetoric buzz words  Niche  Individual  Ownership  Learner centered  Creative  Adaptive  Community  Flexible  Evolving  Self improving  Empowerment  Empowering  Individualism  Equitable  Inclusive  Adaptable
  • 14. + Questions  How is personalisation instantiated in Australian policy rhetoric?  How does this translate into funding support and educational initiatives?  Is there evidence of a change in practice (general and/or specifically because of educational interventions?)
  • 15. + Learner entitlement framework Personalised learning which reflects learners’ interests, preferred approaches, abilities and choices, and tailored access to materials and content BECTA, UK
  • 16. + Actual practice: Learning 2.0 IPTS, 2008
  • 18. + 7 dimensions of Personal Learning 1. Development of key skills 2. Improvement of student learner skills 3. Encourage learning through motivation 4. Learning environments for collaborative learning 5. New models of assessment 6. Technology as personal, cognitive and social tools 7. Teachers are key Järvelä (2006)
  • 19. + 1. Key skills Focus Examples  Students taught to use  WISE project – (SecondReiff conceptual and factual Aachen School of Architecture) knowledge in purposeful Authentic real-time modeling activities in authentic environment in Second Life for environments Architecture students  Ancient Spaces – (British Columbia) students move in a virtual world, to get new insight into the subject matter (Ancient Spaces)
  • 20. + 2. Learner skills Focus Projects  Improvement of student learner  Personal Inquiry Project – skills development of inquiry-based learning skills for students to enhanced their understanding of Science  Mundo des estrellas – young people in hospitals, interactive gaming, life swapping and sharing of experience
  • 21. + 3. Motivation Focus Examples  Encourage learning through  Multiple delivery channels and building motivation media: Content on iTunes, podcasts and YouTube videos as alternatives to text, student generated content  Notschool – virtual home schooling for disaffected children
  • 22. + 4.Collaboration Focus Examples  Designing new learning  CSCL pedagogical patterns – environments for collaborative Jigsaw, ArgueGraph, Concept learning Grid script  LeMill – teacher sharing and collaboration, social tagging of resources  Wlker’sWikinomics – collaborative co-construction of understanding of Economics
  • 23. + 5. Assessment Focus Example  Devising new models of  REAP project – distillation of assessment good practice in assessment into a set of guiding principles  Utilization of technologies to support diagnostic, formative and summative assessment, as well as peer assessment
  • 24. + 6. Appropriation Focus Examples  The use of technology as a  SCHOME – a rich multimedia personal, cognitive and social environment, focus is gifted tool students, an open pedagogy approach  Pebblepad: e-Portfolio, a “Personal Learning System”
  • 25. + 7. Support Focus Example  Remembering that teachers are  OU Learning Design Initiative – key range of tools, methods and approaches to support the learning design process  Olnet – global network to support researchers and users of Open Educational Resources
  • 26. + The VLE/LMS is dead!
  • 27.
  • 28. Loosely coupled Student controlled Personalised Institutional tools tools Institutional controlled Integrated systems
  • 29. + Designing for personalisation  Need for new approaches to design for learning  Foregrounding characteristics of personalisation  Utilising the affordances of new technologies Open Personalised  Transferable concept and  Transfer between Government meaning rhetoric and practice  Open source, open services,  Two-way dialogue, two-way open educational resources learning  Explicit  Tailored, contextualized  Shareable  Building cumulatively  Adaptable  Individualized  Repurposed  Reused for different purposes
  • 30. Internet Radio 1 2 3 TV MA MA MA + b c a Smart Mobile
  • 31. + A mediating layer Mediating artifacts Lesson plans Mediating Step by step guides artifacts Online tools Pedagogical patterns “Expert other” Learning Activity Designer Creates Has an Design or an OER inherent User Can we develop new innovative mediating artifacts? How can we make the design more explicit and sharable? Vygotsky
  • 33. + Design, use, reuse Deposits OER Creates Designer Design Deposits Quiz + beginners route Uses Learner A OER Quiz + advanced route Chooses Learner B Uses Design Repurposes Tutor & deposits
  • 34. Prior designs Process design New designs & resources Clouds in Cloudworks OER repositories New OER & designs Pedagogical Patterns
  • 35. + Final thoughts  What does personalisation mean in a technology-enhanced environment?  How do we take account of a digital divide that is ever narrower but deeper?  What new digital literacy skills will learners and teachers need ?  True personalisation will require a radical rethinking of the curriculum,  Personalisation challenges existing norms about assessment  Key challenge is to produce new pedagogical models which marry the affordances of personalisation with the best affordances of technologies  There is a blurring of the boundaries of formal and informal education; what is the role of personalised learning across these contexts?