1. ANIMATION BOOTCAMP
Proudly sponsored by the Victorian Arabic Social Services
(VASS)
Teacher: George Samuels
Facilitator: Shari Thring
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6. animo + atio = animation
“the act of bringing life” + “give life to” = the illusion of life
Technical definition:
The rapid display of a sequence of images of 2D
or 3D artwork or model positions to create an
illusion of movement
22. 7 Secrets
1) Have 1 cute character with
1 simple goal
2) Make it funny
3) Keep it short
4) Have one prop or less
5) Keep backgrounds to a
minimum
6) Make it silent
7) Have an ironic ending
This is claimed to be one of the earliest examples of animation but, since no equipment existed to show the images in motion, it cannot be called animation in a true sense of the word.
This is claimed to be one of the earliest examples of animation but, since no equipment existed to show the images in motion, it cannot be called animation in a true sense of the word.
Prince of Egypt.
Phenakistoscope. Concept was originally developed by the Chinese in 180AD.
Why should I bother? Benefits include: teamwork, patience, self-discipline, attention-to-detail, observation, and communication skills
Some Questions To Consider: Were the characters in the films cute? Could you relate to them? Were the characters too simple or too complex? What did the films do right regarding the characters? What could have been done better?
Some Questions To Consider: Were the films funny? Do you remember the funnier parts of the films better than the rest? Which parts worked the best and why? Which parts didn’t work? What could have made them better?
Some Questions To Consider: Were any of the films too long or too short? Did the films immediately grab your interest? What elements worked in grabbing your interest? How would an employer react to the films? Could the films be improved to grab your interest sooner?
Some Questions To Consider: What were the props in the film? What purpose did the props serve? Were the props used effectively? What could’ve been done differently with the props?
Keep backgrounds simple. Suggest a few small things. People like puzzles. Sound design can also be great in giving clues. Some Questions To Consider: How did the films make use of their backgrounds? Were they too elaborate? How could they have been simplified? Did you immediately know the setting of the story when the film started? What clues led to your understanding of the setting? How was sound used to enhance the setting of the films?
Doesn’t mean no sound, but certainly little to no dialogue Exposition – vital information audience needs to process the setup in your story Best exposition is expressed through visual methods; only exception is if you are using a few simple sound FX to clue in the setting Some Questions To Consider: What types of exposition did the films use? Did the dialogue help your understanding of the film? Would the film work without the dialogue? How would the film change to eliminate any verbal exposition?