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An overview of the improved Guerrilla Games release process and the tools to support it.
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Tools for a Smooth Release Cycle
1.
Release This! Tools
for a smooth release cycle Frank Compagner. Lead Tools Programmer. Guerrilla Games – Sony Computer Entertainment.
2.
3.
Problem background Stumbling
though a release cycle
4.
Project overview Duration
2.5 years Developers: 120 local 80 remote QA staff 10 local 60 remote Head revision 350 GB 700.000 files Change / week 15 GB Depot size 2 TB
5.
6.
7.
An improved process
A steady crawl with the occasional scramble
8.
9.
Better, but... Only
sustainable for a couple of weeks
10.
Release Tools Tools
for the marathon of a full release cycle
11.
12.
Release Manager –
User Changes
13.
Release Manager –
Change Details
14.
Release Manager –
Pending Changes main release
15.
Release Manager –
Released Changes
16.
17.
Release Tool –
Does the real work Description : Integrate //depot/KZ3/...@1237004 to //depot/KZ3-Release/... Original message: Change 1237004 by alex@busby7 On Sun 19-Dec-2010 13:30 Fix for bug 21962. Reset the fade out delay on clean up.
18.
Conclusion Limitations and
extensions
19.
20.
How I learned
to stop worrying and embrace the merge-up
21.
Questions?
Descargar ahora