8. Group communication modes Type of communication Participants one-to-one tutor-student student-student student-content one-to-many student-students many-to-many students-students Mode Face-to-face Online: synchronous Online: asynchronous one-to-one conversation online chat e-mail one-to-many lecture Streaming audio or video bulletin board mailing list many-to-many debate audio-conference video-conference chat room MOO forum blog wiki
12. Interactive methods in computer lab Method Technology Benefit Pyramid Internet research (students) information gathering, opinion exchange Flash Internet research (competition) waking up, activation of cognitive structures Brainstorming VLE Forum generation of ideas Divided poster VLE Glossary conceptualization of science notions Picturing of idea Paint, PowerPoint, Photo editor imagination development
13. Interactive methods in computer lab Method Technology Benefit Mind mapping PowerPoint (Smart Art, Shapes) Defining notions and logical connections between them Panel discussion Internet research, Wiki collaborative writing Three or more important things Voting system summary, revision Role-playing game Internet research for selected roles, PowerPoint (scenario, instructions, tips) safe training, skills development, team building
14. Interactive methods in online space Method Technology Benefit Pyramid Internet research (students), VLE Wiki information gathering, opinion exchange Brainstorming VLE Forum, Voting system generation and selection of ideas Picturing of idea Paint, PowerPoint, Photo editor, Digital gallery imagination development, peer-to-peer assessment Student-content-student interaction List of web sites, digital hypertext lectures , podcasts, digital images and movies collaborative work, communal constructivism
15. Interactive methods in online space Method Technology Benefit Mind mapping and sub mind mapping PowerPoint (Smart Art, Shapes) working in separate groups, collaborative work Panel discussion Forum, Wiki collaborative writing Three or more important things Assignment summary, revision Role-playing game Internet research for selected roles, Group forum, Second life, virtual/real identity safe training, skills development, team building
17. For further questions and comments: assistant professor Stoyan Saev Sofia Univeristy, bul. Tzar Osvoboditel № 15 Faculty of education e-mail: ssuev@yahoo.com