This presentation will highlight some of the experiences encountered when working with young people suffering from Cerebral Palsy. It will cover which attitudes these young people have towards video games and what they want from game technology. The conclusion will present the research project that involved the development of a driving simulator to enable a young woman with Cerebral Palsy to study for her driving licence exam.
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Gamesfor Health 2009 - Paul Pivec
1. Teaching Accessibility
Paul Pivec
paul.pivec@mac.com
Games for Health 2009 www.piveclabs.com
2. Paul Pivec
Masters in Game Computing
Grad Diploma in Education
PhD in Educational Game Frameworks (completion 2009)
30 years plus in the Industry
Currently playing...
Dance Dance Revolution Eve Online
Guitar Hero
Myst
Legends of Rock
Games for Health 2009 www.piveclabs.com
3. “Technology is just a tool. In terms of getting the kids
working together and motivating them, the teacher is
the most important.”
- Bill Gates
Games for Health 2009 www.piveclabs.com
4. Web Design
Cascading Style Sheets
Games for Health 2009 www.piveclabs.com
5. Web Design
Cascading Style Sheets
Games for Health 2009 www.piveclabs.com
6. Web Design
Cascading Style Sheets
Games for Health 2009 www.piveclabs.com
7. Web Design
Flash Zoom
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8. Web Design
Flash Zoom
Games for Health 2009 www.piveclabs.com
9. Program Design
Mouse Clicks
Games for Health 2009 www.piveclabs.com
10. Program Design
Screen Reader
Tablet PCs
Keyboard Slowdown/Tones
Narrator
Speech Recognition
Games for Health 2009 www.piveclabs.com
11. Program Design
Screen Reader
Tablet PCs
Keyboard Slowdown/Tones
Narrator
Speech Recognition
Games for Health 2009 www.piveclabs.com
12. Program Design
Screen Reader
Tablet PCs
Keyboard Slowdown/Tones
Narrator
Speech Recognition
Games for Health 2009 www.piveclabs.com
13. “The computer was born to solve problems that did
not exist before.”
- Bill Gates
Games for Health 2009 www.piveclabs.com
14. Accessibility in Game Consoles
Microsoft xBox
Sony Playstation
Nintendo Wii
Playstation Portable
Nintendo DS
Apple iPhone
Games for Health 2009 www.piveclabs.com
15. Accessibility in Game Consoles
Microsoft xBox
Sony Playstation
Nintendo Wii
Playstation Poratable
Nintendo DS
Apple iPhone
“Tactile Buttons”
Games for Health 2009 www.piveclabs.com
16. Games designed for Cerebral Palsy students
Games for Health 2009 www.piveclabs.com
17. Games designed for Cerebral Palsy students
Christopher
Athentosis Quadriplegia
Uses Powerchair
Communicates using Pathfinder
Uses Head wand
Games for Health 2009 www.piveclabs.com
18. Games designed for Cerebral Palsy students
Christopher
Athentosis Quadriplegia
Uses Powerchair
Communicates using Pathfinder
Uses Head wand
Mid-Town Madness
“it feels like I am learning to drive.”
“drive my wheel chair better.”
Games for Health 2009 www.piveclabs.com
19. Games designed for Cerebral Palsy students
Shaun
Athentosis Triplegia
Uses Powerchair
Does not communicate well
Has limited use of one hand
Games for Health 2009 www.piveclabs.com
20. Games designed for Cerebral Palsy students
Shaun
Athentosis Triplegia
Uses Powerchair
Does not communicate well
Has limited use of one hand
Mortal Kombat
“fighter games teach me self defense”
Games for Health 2009 www.piveclabs.com
21. Games designed for Cerebral Palsy students
Allan
Spasticity Triplegia
Uses Powerchair
Communicates well
Has limited use of one hand
Games for Health 2009 www.piveclabs.com
22. Games designed for Cerebral Palsy students
Allan
Spasticity Triplegia
Uses Powerchair
Communicates well
Has some use of one hand
Counterstrike
“multiplayer games provide fellowship”
Games for Health 2009 www.piveclabs.com
23. Games designed for Cerebral Palsy students
Joseph
Rigidity Diplegia
Uses Wheelchair
Communicates well
Has use of both hands
Games for Health 2009 www.piveclabs.com
24. Games designed for Cerebral Palsy students
Joseph
Rigidity Diplegia
Uses Wheelchair
Communicates well
Has use of both hands
Microsoft Flight Simulator
“makes me feel like a real person”
Games for Health 2009 www.piveclabs.com
25. Games designed for Cerebral Palsy students
Sarah
Ataxia
Walks
Communicates well
Has normal use of both hands
Games for Health 2009 www.piveclabs.com
26. Games designed for Cerebral Palsy students
Sarah
Ataxia
Walks
Communicates well
Has normal use of both hands
EA Sports
“I can sometimes beat my brother”
Games for Health 2009 www.piveclabs.com
27. “They cannot kick a ball around outside with their
siblings, but they can in a computer game. It levels
the playing field.”
- Teacher
Games for Health 2009 www.piveclabs.com
28. Disabilities and Driving
Advances in vehicle technology, such as power steering and
automatic cars, have helped make driving possible for people
with physical disabilities. In addition, almost any standard
production vehicle can be modified.
Games for Health 2009 www.piveclabs.com
29. Disabilities and Driving
If you have a physical disability, you should get professional
assistance from a driving assessment service.
The service can:
test your driving ability on the road
give advice on the controls and adaptations you need
evaluate your muscle strength and range of movement
Games for Health 2009 www.piveclabs.com
30. Disabilities and Driving
If you have a physical disability, you should get professional
assistance from a driving assessment service.
The service can:
test your driving ability on the road
give advice on the controls and adaptations you need
evaluate your muscle strength and range of movement
Gran Turismo
Games for Health 2009 www.piveclabs.com
32. Disabilities and Driving
Gran Turismo
V8 Supercar
Mid-Town Madness
F1 Racing
Games for Health 2009 www.piveclabs.com
33. Teaching Accessibility
a change in attitude
a wider target audience
more accessible funding
innovative use of game technology
Based on Accepted Research
Games for Health 2009 www.piveclabs.com
34. Teaching Accessibility
Paul Pivec
www.engagelearning.eu
www.gamedesigncampus.com
www.piveclabs.com
Games for Health 2009 paul.pivec@mac.com www.piveclabs.com