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Hasnain Zafar
       hasnainzafar@ieee.org
           Supervisions :
AP Dr. Azizah and Dr. Noorminshah
Content
 Introduction
 Research Background
 Problem Statement, Research Questions, & Objectives
 Scope & Significance of Study
 Literature Review
 Conceptual Framework
 Research Design
 Preliminary Study
 Conclusion
Mobile Learning

Mobile                       Mobile
Learner                      Device
          A      B       C

              Learning
Learning Object (LO)
 Introduced Gerard (1967); Electronically applied
  Wayne Hogins (1994)
 A learning object is "a collection of content
  items, practice items, and assessment items that are
  combined based on a single learning objective".
  Beck, Robert J. (2009)
 "any digital resource that can be reused to support
  learning" David A. Wiley (2000)
 "any entity, digital or non-digital, that may be used for
  learning, education or training". (IEEE)
                            Learning
                            Activities
                  content                context

                                 LO
Example of LO
              Content
          Chicken Curry Recipe
Ingredients
                                                              LA
½ kg chicken
                                      Instructions
100 ml onion paste
                                      Fry onion paste in oil to light brown. Add
50 ml. yogurt
                                      Ginger (Adrak), Garlic (Lehsan)
1 tsp. coriander (Dhaniya) powder
                                      paste, yogurt, Coriander Seeds (Dhaniya)
3 to 4 tsp salt (to taste)
¼ tsp. turmeric (Haldi) powder      Context
                                      powder, chili powder, Turmeric (Haldi)
                                     English class
                                      powder, tomato, and salt.
1 tsp chili (Lal Mirch) powder         Physic class
                                       Cooking class
                                      Mix and fry briefly and then add the chicken.
1 tsp. garlic (Lehsan) paste
                                      Mix it and let it cook for 10-15 minutes till the
1 tsp. ginger (Adrak) paste
                                      chicken becomes tender and the desired
100 ml. oil
                                      consistency of curry is achieved. (add water
1 to 1½ tsp. salt (as per taste)
                                      only to have the required consistency)
100 ml. tomato - ground
1-2 green chilies -chopped
Zonal Proximal Development (ZPD)
                                        Things
                                        I can’t
                                          do




                      Things I Can do
                                                   Things I can do
                                                  with little support




           (Vygotsky 1920)
Problem statement back ground
 Real    challenge for the educators, instructional
  designers, and technology developers of the future is to
  ensure that new learning should be highly situated,
  personal, collaborative, and long term; in other words,
  truly learner-centred learning.
 A substantial issue, including conflicts between
  informal learning with personal mobile devices and
  traditional classroom education.
 Emerging learning landscape.
Naismith(2004), Lonsdale(2004), Vavoula & Sharples (2007, 2010), Skipol (2010)
Components of Learning Landscape
Learning            Landscape             Context             Technical tools
Features
Acting              Thrown in             task                Devices
Conceptualizing &   Coping with           Social              Mobile phones
adapting
Reflecting          Projecting            Class room          Wiki , Google doc.
Sharing and         Spaces for            outdoor             etc
Producing           communication
etc                 etc                   etc



                                 Adapted from Spikol (2010)
“How to design informal mobile learning object
using mobile smart devices in HE institutions?”
       Research Question                           Objective
1. How informal MCL is being          1.To investigate the current status of
   practiced?                           Informal MCL.


2. What are the appropriate           2. To identify appropriate learning
   learning activities/objects for     activities/objects for informal
   informal MCL?                       MCL.

3. What is the role of smart mobile   3. To design new learning activities
   device in informal CL?              supported by mobile smart
                                       devices for Informal CL.

4. How informal MCL will be           4. Develop framework for
   conducted in context of HE?         conducting Informal MCL in HE.
Significance of Research
                                 Extend the theories of learning and
          Utilization of            model for implementation of
         MSD for mobile            Informal mobile collaborative
        informal learning                     learning.



                    Handle the conflicts between informal learning
will reduce the      with personal mobile devices and traditional
pedagogical gap                 classroom education.


  Conceptualization of context, LO, LA and MSD to informal
                 learning and formal learning
Scope of the study
•Development of MCL Object
 to support Informal learning     •Informal learning service provider and support
        activities focus              to current mode of learning to university
    pedagogy, Context and            students. Which Complements the formal
       learning theory.                              learning.

  •To address new learning
Landscape suitable for Mobile
       smart devices.


                                         •To deliver informal and life-long
                                   learning, alongside conventional structured
                                                  formal learning.

                                •Not looking into technical performance of mobile
                                                  smart devices.
Literature Review
                                                                 Mobile
                                                                 Collaborative
Mobile Smart       Collaborative      Mobile      Mobile         learning object
devices            learning           learning    learner
                                                                 (MCLO)



                                                    Collaborative
  Hand held                                         learning
/Mobile Devices                    Learning                  Vygotsky (1978) ZPD
                               Distance                     Mobile devices
    Memex (1945 Bush)          education 1700               Communication
    Computer vanish into           Open                     , collaboration (Klopfer
    background (weiser             universities             2002)
    1991)                          1969                     MLO (Quinn 2002)
    Tablets, Smart devices         Formal                   CSCL (Zurita 2007; 2010)
                                   Informal                 Mobile Society (Sharple
                                    Mobile                  2010)
                                                            Mobility as new landscape
                                                            (Skipol 2010)
Author ; Year                Instrument /Method            Brief explanation

Engestrom                    AT                            Study AT organizational
(1996,1987,2007,2010)                                      activities

Edwards, A. (2011)           AT                            Work related learning,
                                                           Expensive learning , learning
                                                           Context
Kurti, Spikol (2010)         Learning Activities           Indoor and outdoor LA,
                                                           Serendipity , Learning
                                                           landscape in School
Sharple (2007,2010)          AT , LO                       Language learning , HCI
Zurita (2010)                MCSCL , AT                    Conceptual framework , Maths


Park (2011)                  transactional distance (TD)   Mobile learning link to
                             theory                        distance learning

Sharples, Taylor, & Vavoula,   AT,CT                       Mobile learning , CSCL
(2005); Uden, (2007); Zurita &
Nussbaum, (2007),
Kukulska-Hulme & Traxler,    Review of Mobile learning     Mobile devices in Distance
(2005)                                                     learning
Mobile Learning Objects success factors
Diana                             René Cruz (2008)                     (Jones, Issroff
Laurillard            CSCL                LO              Mobile         et al., 2007;
(2008)                                                                 Sharples, 2007)
Exploration      Support activity Interoperability   Personalization   Collaboration
                 group
Investigation    Face-to-face      Reusability       Adaptation        Continuity
                 communication                                         between context
Sharing          Collaboration     Accessibility     Mobility          control        (over
                 awareness                                             goals)
Recording,       Mutual support    Durability        Portability       learning-in-
capturing data
                                                                       context

Building, making, Remote           Granularity       Wireless
modeling
                  communication                      connection
Discussion                         Adaptability
Adaptation of Engestrom’s (1987-2002) model
Multi activity ,Multi role , Multi
Context

                    O1        O2

       Activity          O3              Activity
          1                                 II




                              Activity
                                III
Research Design
  Research Paradiagm
  Desgin Paradiagm – Post Positivists

  Research Approach
  Quntitative and Qualitative Research

 Research Strategy
 Desing Sceince

   Research Method
   Survey, Interview

Theoritical Framework
• Rresearch Method including :
    • Activity Theory accomplish Objective 2 ,3& 4



   Research Design
   Details Next slide
Objective1

 Objective2

   Objective 3

  Objective4


  Objective5
(Tools)Instruction,
                           training ,community
                         knowledge & experience,
                            other technologies




                                                                          To integrate
         New User
                                                     New tool              new tool to
        (Subjects)
                                                   (objectives)          other activities
                                                                           (outcome)




 Governing how new                 (Community)
                                                                       Provision of
tool will be used; why      Facilitator, other technology
                                                                  training; technology
  it was introduced               users; technology
                                                                       support etc.
       (Rules)               designers& implementers-
                                                                  (Division of labor)
                             contribute to “narratives of
                                          use’
                                                              Waycott, 2004
(Tools)Technological,
                        Mobile phone/Pocket
                        PC/Notebook/PDAs




                                                                         Changed
     Technologica
                                                    New LO            object(Revised
       l Subjects
                                                (Technological         knowledge &
          (User)
                                                    object)               skills)
                                                                        (outcome)




Technological Control            (Community)
                                                                  Technological
(Usability of device;       Search , Navigate , variety
                                                                 Communication
access to materials)                of devices
                                                                 (Wifi, Chat etc)


                                   Technological LO Appropriation
Framework
                      Interaction


                    Facilitator
Learner                                      Mobile Smart Device




                                                Mediates

          Learning Object                        Learning
                                  Mediates
MCILO Framework
Preliminary Study
 Objective 1:To explore the
                               Activity Theory Framework
 current status of Informal    Published three papers and
 CL
                              book chapter on perception of
                                    E/Mobile learning
 Objective2:. To identify       Conceptual Framework
  appropriate learning
  activities/learning            Key Factors for MCILO
  objects for informal
  MCL
                                       Next Tasks:
 Objective3:. To design
                               MCILO factors validity check
  new learning                      Design pilot study
  experiences supported
  by mobile smart               Conducting the pilot study
  devices for Informal
  CL.
                               Published article for sharing
                                         results.
Conclusion
 Current status of MCIL is less collaborative
  , interactive and situated.
 Design the MCIL from the first objective of
  research.
 Test MCILO in real situations.
Thank you

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Assessment final hasnain slid

  • 1. Hasnain Zafar hasnainzafar@ieee.org Supervisions : AP Dr. Azizah and Dr. Noorminshah
  • 2. Content  Introduction  Research Background  Problem Statement, Research Questions, & Objectives  Scope & Significance of Study  Literature Review  Conceptual Framework  Research Design  Preliminary Study  Conclusion
  • 3. Mobile Learning Mobile Mobile Learner Device A B C Learning
  • 4. Learning Object (LO)  Introduced Gerard (1967); Electronically applied Wayne Hogins (1994)  A learning object is "a collection of content items, practice items, and assessment items that are combined based on a single learning objective". Beck, Robert J. (2009)  "any digital resource that can be reused to support learning" David A. Wiley (2000)  "any entity, digital or non-digital, that may be used for learning, education or training". (IEEE) Learning Activities content context LO
  • 5. Example of LO Content Chicken Curry Recipe Ingredients LA ½ kg chicken Instructions 100 ml onion paste Fry onion paste in oil to light brown. Add 50 ml. yogurt Ginger (Adrak), Garlic (Lehsan) 1 tsp. coriander (Dhaniya) powder paste, yogurt, Coriander Seeds (Dhaniya) 3 to 4 tsp salt (to taste) ¼ tsp. turmeric (Haldi) powder Context powder, chili powder, Turmeric (Haldi) English class powder, tomato, and salt. 1 tsp chili (Lal Mirch) powder Physic class Cooking class Mix and fry briefly and then add the chicken. 1 tsp. garlic (Lehsan) paste Mix it and let it cook for 10-15 minutes till the 1 tsp. ginger (Adrak) paste chicken becomes tender and the desired 100 ml. oil consistency of curry is achieved. (add water 1 to 1½ tsp. salt (as per taste) only to have the required consistency) 100 ml. tomato - ground 1-2 green chilies -chopped
  • 6. Zonal Proximal Development (ZPD) Things I can’t do Things I Can do Things I can do with little support (Vygotsky 1920)
  • 7.
  • 8. Problem statement back ground  Real challenge for the educators, instructional designers, and technology developers of the future is to ensure that new learning should be highly situated, personal, collaborative, and long term; in other words, truly learner-centred learning.  A substantial issue, including conflicts between informal learning with personal mobile devices and traditional classroom education.  Emerging learning landscape. Naismith(2004), Lonsdale(2004), Vavoula & Sharples (2007, 2010), Skipol (2010)
  • 9. Components of Learning Landscape Learning Landscape Context Technical tools Features Acting Thrown in task Devices Conceptualizing & Coping with Social Mobile phones adapting Reflecting Projecting Class room Wiki , Google doc. Sharing and Spaces for outdoor etc Producing communication etc etc etc Adapted from Spikol (2010)
  • 10. “How to design informal mobile learning object using mobile smart devices in HE institutions?” Research Question Objective 1. How informal MCL is being 1.To investigate the current status of practiced? Informal MCL. 2. What are the appropriate 2. To identify appropriate learning learning activities/objects for activities/objects for informal informal MCL? MCL. 3. What is the role of smart mobile 3. To design new learning activities device in informal CL? supported by mobile smart devices for Informal CL. 4. How informal MCL will be 4. Develop framework for conducted in context of HE? conducting Informal MCL in HE.
  • 11. Significance of Research Extend the theories of learning and Utilization of model for implementation of MSD for mobile Informal mobile collaborative informal learning learning. Handle the conflicts between informal learning will reduce the with personal mobile devices and traditional pedagogical gap classroom education. Conceptualization of context, LO, LA and MSD to informal learning and formal learning
  • 12. Scope of the study •Development of MCL Object to support Informal learning •Informal learning service provider and support activities focus to current mode of learning to university pedagogy, Context and students. Which Complements the formal learning theory. learning. •To address new learning Landscape suitable for Mobile smart devices. •To deliver informal and life-long learning, alongside conventional structured formal learning. •Not looking into technical performance of mobile smart devices.
  • 13. Literature Review Mobile Collaborative Mobile Smart Collaborative Mobile Mobile learning object devices learning learning learner (MCLO) Collaborative Hand held learning /Mobile Devices Learning Vygotsky (1978) ZPD Distance Mobile devices Memex (1945 Bush) education 1700 Communication Computer vanish into Open , collaboration (Klopfer background (weiser universities 2002) 1991) 1969 MLO (Quinn 2002) Tablets, Smart devices Formal CSCL (Zurita 2007; 2010) Informal Mobile Society (Sharple Mobile 2010) Mobility as new landscape (Skipol 2010)
  • 14. Author ; Year Instrument /Method Brief explanation Engestrom AT Study AT organizational (1996,1987,2007,2010) activities Edwards, A. (2011) AT Work related learning, Expensive learning , learning Context Kurti, Spikol (2010) Learning Activities Indoor and outdoor LA, Serendipity , Learning landscape in School Sharple (2007,2010) AT , LO Language learning , HCI Zurita (2010) MCSCL , AT Conceptual framework , Maths Park (2011) transactional distance (TD) Mobile learning link to theory distance learning Sharples, Taylor, & Vavoula, AT,CT Mobile learning , CSCL (2005); Uden, (2007); Zurita & Nussbaum, (2007), Kukulska-Hulme & Traxler, Review of Mobile learning Mobile devices in Distance (2005) learning
  • 15. Mobile Learning Objects success factors Diana René Cruz (2008) (Jones, Issroff Laurillard CSCL LO Mobile et al., 2007; (2008) Sharples, 2007) Exploration Support activity Interoperability Personalization Collaboration group Investigation Face-to-face Reusability Adaptation Continuity communication between context Sharing Collaboration Accessibility Mobility control (over awareness goals) Recording, Mutual support Durability Portability learning-in- capturing data context Building, making, Remote Granularity Wireless modeling communication connection Discussion Adaptability
  • 16.
  • 17. Adaptation of Engestrom’s (1987-2002) model
  • 18. Multi activity ,Multi role , Multi Context O1 O2 Activity O3 Activity 1 II Activity III
  • 19. Research Design Research Paradiagm Desgin Paradiagm – Post Positivists Research Approach Quntitative and Qualitative Research Research Strategy Desing Sceince Research Method Survey, Interview Theoritical Framework • Rresearch Method including : • Activity Theory accomplish Objective 2 ,3& 4 Research Design Details Next slide
  • 20. Objective1 Objective2 Objective 3 Objective4 Objective5
  • 21.
  • 22.
  • 23. (Tools)Instruction, training ,community knowledge & experience, other technologies To integrate New User New tool new tool to (Subjects) (objectives) other activities (outcome) Governing how new (Community) Provision of tool will be used; why Facilitator, other technology training; technology it was introduced users; technology support etc. (Rules) designers& implementers- (Division of labor) contribute to “narratives of use’ Waycott, 2004
  • 24. (Tools)Technological, Mobile phone/Pocket PC/Notebook/PDAs Changed Technologica New LO object(Revised l Subjects (Technological knowledge & (User) object) skills) (outcome) Technological Control (Community) Technological (Usability of device; Search , Navigate , variety Communication access to materials) of devices (Wifi, Chat etc) Technological LO Appropriation
  • 25. Framework Interaction Facilitator Learner Mobile Smart Device Mediates Learning Object Learning Mediates
  • 27. Preliminary Study Objective 1:To explore the Activity Theory Framework current status of Informal Published three papers and CL book chapter on perception of E/Mobile learning  Objective2:. To identify Conceptual Framework appropriate learning activities/learning Key Factors for MCILO objects for informal MCL Next Tasks:  Objective3:. To design MCILO factors validity check new learning Design pilot study experiences supported by mobile smart Conducting the pilot study devices for Informal CL. Published article for sharing results.
  • 28. Conclusion  Current status of MCIL is less collaborative , interactive and situated.  Design the MCIL from the first objective of research.  Test MCILO in real situations.

Notas del editor

  1. Mlearning: Mobile learning, as defined by the researcher, involves the use of wireless enabled mobile digital devices (Wireless Mobile Devices or WMD’s) within and between pedagogically designed learning environments or contexts. MLearning: Why? What? Where? How?A: Lerner Centric ….AthelicThere are more than 100 million active users currently accessing Facebook through their mobile devices.People that use Facebook on their mobile devices are twice more active on Facebook than non-mobile users.There are more than 200 mobile operators in 60 countries working to deploy and promote Facebook mobile productsSource: Tech CrunchDetails: http://thetechjournal.com/internet/social-community/people-use-facebook-44-and-twitter-29-for-social-sharing.xhtml#ixzz1eS6ax2aGC: Device centric …….class room learning B: Blended.
  2. Recipe garlic, spinach, and chickpea soup…………..if just the list of components even with quantity still its not learning object once we add the directions it becomes learning object…..can be used for cooking class , Can use as measurement exercise, Nutrition and language teacher can use it as reading lesson. Multimedia learning objectChunk of educational content
  3. Make it statement not questions Daniel research question” How can we design new learning experiences supported by mobile and ubiquitous technologies?Need to design learning experiences…Using the theory and how to design the learning activities. Mlearning to go …..first project. Master and slaves ……….group collabotiveLocal communities treasure hunt games using mastery multi skillsQualitative data. Interaction of physical activity and education/learning activity.Reflection and running game project is great. Player and teacher able to review and track the tree. Library of scenarios. Enable teacher and student to pick some task on map. Post game visualization.Third project lets go….how this project is difference……Set of design and technical requirement to support emerge ring learning landscapes. Core activities/features are acting , reflecting and producing and sharing. How student learn once they throw into scenarios and how they cope once they are in the
  4. Learning landscape how learners interact with technologies and artefacts they create offers a new perspective on how to better desing learning activities/objects ( Çakir, M. P., & Stahl, G. (2008)) Skipol2010Research will explore and identify current status of mobile informal learning using smart device in higher institution. Allow researchers to understand the key factors for Informal mobile collaborative learning objects.Research will reduce the pedagogical gap between learner, content and instructors by producing innovative and effective MCLO. Extend the theories of learning and model for implementation of Informal mobile collaborative learning.Introduce Quantitative instruments to identify the level of mobile learning in higher education institution.Research will provide new ways to integrate mobile smart devices to education and learning which will create more opportunities for mobile device manufacturers to invent new innovative devices.In addition this research contributes to literature exploring learners utilization of mobile smart devices to complete their learning activities in various context which is limited in the literature.