The document discusses the development of concepts for a game, including choosing a sword, environment, and characters. The student selected a sword for its relevance to their space-themed game. Classmates recommended the sword. They drew sketches of the sword and environment, using cell shading to match the adventure genre. The environment depicts space and planets. The main character is a female scientist in space-appropriate clothing, and an alien character with one eye is meant to look cartoonish. The images helped inform the game's setting, colors, art style, and tone.
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My 6 Weapons & Sword Choice for a Space Adventure Game
1.
2. My six weapons
• My six weapons that I drew so I could pick out
one to use for my game, I got some of the
weapons from Google then I add my own
design to it and I after I finished the 6 designs
I picked out the three that I thought would be
most useful to my game and then I added
some sketches to it to see how well it goes
then I finally picked out my last decision and
that was my sword that is in the next slide.
3.
4. Why I picked this sword
• This is the sword that I picked out at the end , I choose
this because its relevant to my game and the setting for
my game is space so that’s why I thought it would be
great if I choose this sword also asked my classmates
which one I should pick and most people said this one
because it really fits in with my game, I done my
sketches first then I coloured it with the sketchpad and
used the art style cell shading to fit with my game
because the genre of my game is adventure so I
thought it only be right to use cell shading, sword is not
what you would usually take to space but my character
is from our planet so she carries sword.
5.
6. My environment
• I picked this setting because I wanted my game
theme to be about aliens and the genre was
adventure so the first thing that came into my
mind was space and would be more realistic to
have aliens there so that’s why my sketches are
showing space and our planets the stars and
rocks fall off another planet and you have the
dark shading at the top which represents the dark
sky above the world, I done to pages of different
sides one more close to our planet and the other
one is of different planets and rocks fall out of it
that is on fire.
7.
8. My characters
• my main character is a women and she is
scientist it shows in the picture that she is
dressed appropriate to space and has the
mask on, also I have another picture of the
alien that I have picked for my game he has
one eye and looks weird I wanted my game to
have that kind of theme for it because of what
kind of art style I was using and that is cell
shading so I wanted it to look more cartoony
and not so realistic.
9. • These images have influenced my game and gave me
more ideas what to do in the game the setting and the
colours to do also what art style to use my characters
has also helped me make the game more fun, because
one of my characters are alien and not normal alien a
funny looking one and that’s what my game is going for I
don’t want it to look serious I am going for that cartoony
look also the picture of the environment has helped me
to pick what art style because it had lost of shading in it
and I done some secondary research and found out that
most adventures games use cell shading art style and
that is what I finally decided to use for my game.