17. - learning together in a playful and interactive way
- an exiting experience of the museum story
- social interaction stimulated by team play and competition
- museum objects as a key to play the game
gaming in the Gallo - Roman Museum
42. - “art radar” based on GPS
- iPhone app for youngsters
- an incentive to explore the park more profoundly
- interpretations of the sculptures made by youngsters
discover art in the Middelheim Museum
in the Sculpturized!-project led by Piazza dell’Arte
60. - do-it-yourself approach to cultural heritage education
- youngsters invent and create their own mobile games
- classmates can play the games in the museum
- Odiel Defraeye as central figure (1st Belgian Tour winner in 1912)
make your own game in ‘in het wiel van Odiel’
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73. - timeline with media, minigames, object information, …
- content depends on personal preferences
- bookmark fascinating information
- show location of co-visitors
adults in the Gallo - Roman museum
PROTOTYPE
77. - for Royal Belgian Institute of Natural Sciences
- take picture of QR codes
- a series of photographs guides you to the chosen room
- provides an extra information layer to the collection
navigation through a complex museum building
PROTOTYPE