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: Stop Motion Animation

                           Assignment Title
My first 15 minute stop motion animation has a basic storyline about an
infant girl who plays her toys in a park. In order for my animation to bring
a more interesting feel to it, I decided to go beyond the norm of a simple
“day in the park” for example, I thought the only way I was going to
achieve an exciting storyline was if I came up with a setting which could
be filled-up with a heap of spontaneous events on a pre-dominant
background.

         Materials used
      Cotton shaped as a ball which had been coloured
      A String of fabric cotton
      Green fabric- used for leafs on the tree
      Coloured cardboard- for the background
      Barbie doll

         Characters


    The mini Barbie Doll I had brought in had been the centre
     attraction which brought the stop motion to live because it simply
     was able to rotate effectively once adjusting it to display a specific
     action, causing every single capture take on the (I CAN ANIMATE)
     programme to detail ably show each frame; thereby giving the
     quality of movement a remarkable effect. Through the inspiration
     of particular animation work such as Walt Disney pictures, and
     cartoon programmes shown on kids channels, I was mainly
     influenced by their attention to detail whether it was in 2D or 3D- I
     had always took clear to things like for example, the way animators
     bring elements to life (water, wind, fire, earth) watching video on
     YouTube, DVD’s or Blu-ray challenged me to understand the
     various styles of stop motion animation.I order for my 15 minute to
     be off good standard, I decided to use a traditional frame by frame
     method to animate my production, having used a 3D model
: Stop Motion Animation

        prevented me from encountering various inevitable restriction for
        example, if I decided make a 2D object that would need to move, I
        would need to take into consideration- how they object I going to
        move from one frame to the next,

     The strengths to using a 3D model were that I, in detail, illustrated
      my storyline easily to viewers.
     Stop motioning with HDV camcorder- adjusting the camera so as
      to create quality scenery and narrative.
          Storyboard


The initial idea that I came up with towards my first idea was aabout

Techniques

With animation, the concept of this artwork is to display sequences of
images (2D or 3D), either in forms of objects, models clay or puppetry.
The quality of work depends on the on the attention to detail added to
the sequences of images for example, If I were to create a scenery
whereby I want to show a ball bouncing, I would create the object (out of
card) place it under the HDV camcorder then, open up the programme “I
CAN ANIMATE” and start capturing detailed frame shots to the ball’s
gradual progression (rapid or slow) depending on the creativity of the
animator. This effect is called an “optical illusion of motion because it
deals with the persistence of vision, using this video program will allow
the animation to become whatever your imagination explores.

Development: pioneers
Joseph Plateau- 1832

The “phenakistoscope” uses the persistence of motion principle to create
an illusion of motion. Although this this establishment was recognised by
the Greek mathematician Euclid and later in experiments by Newton, it
was firmly recognised in 1829 by “Joseph Plateau”
How it works
: Stop Motion Animation

The phenakistoscope consists of two discs mounted in the same axis.

Disc one had slots around the edge, while disc two contained drawings of
successive action, drawn around the disc in concentric circles.




Thomas Edison

      Kinescope invented by Thomas Edison- projected a 50ft length of
      film in approximately 13 seconds.
      1928-STEAMBOAT WILLIE was the first successful sound
      animated film; it made Mickey an international star, and launched
      the Disney studio of today.

Born: 1786 in Bristol, England
Died: 22 Sept 1837 in Bath, England

The zoetrope was invented in 1834 by William Horner, who originally
called it a Daedalus ("wheel of the Devil"). It was based on Plateau's
phenakistoscope, but was more convenient since it did not require a
viewing mirror and allowed more than one person to use it at the same
time.
http://courses.ncssm.edu/gallery/collections/toys/html/exhibit10.htm
: Stop Motion Animation




Horner made other mathematical contributions, however,
publishing a series of papers on transforming and solving algebraic
equations, and he also applied similar techniques to functional
equations. It is also worth noting that he gave a solution to what
has come to be known as the "butterfly problem" which appeared
in The Gentleman's Diary for 1815 [4]. The problem is the
following:-
: Stop Motion Animation




http://www.animazing.com/gallery/pages/history.html#timeline

The individual frames of a traditionally animated film are photographs of
drawings, which are first drawn on paper. To create the illusion of movement,
each drawing differs slightly from the one before it. The animators' drawings
are traced or photocopied onto transparent acetate sheets called cells, which
are filled in with paints in assigned colors or tones on the side opposite the line
drawings. The completed character cells are photographed one-by-one onto
motion picture film against a painted background by a rostrum camera.

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Assignment title first animation

  • 1. : Stop Motion Animation Assignment Title My first 15 minute stop motion animation has a basic storyline about an infant girl who plays her toys in a park. In order for my animation to bring a more interesting feel to it, I decided to go beyond the norm of a simple “day in the park” for example, I thought the only way I was going to achieve an exciting storyline was if I came up with a setting which could be filled-up with a heap of spontaneous events on a pre-dominant background. Materials used  Cotton shaped as a ball which had been coloured  A String of fabric cotton  Green fabric- used for leafs on the tree  Coloured cardboard- for the background  Barbie doll Characters  The mini Barbie Doll I had brought in had been the centre attraction which brought the stop motion to live because it simply was able to rotate effectively once adjusting it to display a specific action, causing every single capture take on the (I CAN ANIMATE) programme to detail ably show each frame; thereby giving the quality of movement a remarkable effect. Through the inspiration of particular animation work such as Walt Disney pictures, and cartoon programmes shown on kids channels, I was mainly influenced by their attention to detail whether it was in 2D or 3D- I had always took clear to things like for example, the way animators bring elements to life (water, wind, fire, earth) watching video on YouTube, DVD’s or Blu-ray challenged me to understand the various styles of stop motion animation.I order for my 15 minute to be off good standard, I decided to use a traditional frame by frame method to animate my production, having used a 3D model
  • 2. : Stop Motion Animation prevented me from encountering various inevitable restriction for example, if I decided make a 2D object that would need to move, I would need to take into consideration- how they object I going to move from one frame to the next,  The strengths to using a 3D model were that I, in detail, illustrated my storyline easily to viewers.  Stop motioning with HDV camcorder- adjusting the camera so as to create quality scenery and narrative. Storyboard The initial idea that I came up with towards my first idea was aabout Techniques With animation, the concept of this artwork is to display sequences of images (2D or 3D), either in forms of objects, models clay or puppetry. The quality of work depends on the on the attention to detail added to the sequences of images for example, If I were to create a scenery whereby I want to show a ball bouncing, I would create the object (out of card) place it under the HDV camcorder then, open up the programme “I CAN ANIMATE” and start capturing detailed frame shots to the ball’s gradual progression (rapid or slow) depending on the creativity of the animator. This effect is called an “optical illusion of motion because it deals with the persistence of vision, using this video program will allow the animation to become whatever your imagination explores. Development: pioneers Joseph Plateau- 1832 The “phenakistoscope” uses the persistence of motion principle to create an illusion of motion. Although this this establishment was recognised by the Greek mathematician Euclid and later in experiments by Newton, it was firmly recognised in 1829 by “Joseph Plateau” How it works
  • 3. : Stop Motion Animation The phenakistoscope consists of two discs mounted in the same axis. Disc one had slots around the edge, while disc two contained drawings of successive action, drawn around the disc in concentric circles. Thomas Edison Kinescope invented by Thomas Edison- projected a 50ft length of film in approximately 13 seconds. 1928-STEAMBOAT WILLIE was the first successful sound animated film; it made Mickey an international star, and launched the Disney studio of today. Born: 1786 in Bristol, England Died: 22 Sept 1837 in Bath, England The zoetrope was invented in 1834 by William Horner, who originally called it a Daedalus ("wheel of the Devil"). It was based on Plateau's phenakistoscope, but was more convenient since it did not require a viewing mirror and allowed more than one person to use it at the same time. http://courses.ncssm.edu/gallery/collections/toys/html/exhibit10.htm
  • 4. : Stop Motion Animation Horner made other mathematical contributions, however, publishing a series of papers on transforming and solving algebraic equations, and he also applied similar techniques to functional equations. It is also worth noting that he gave a solution to what has come to be known as the "butterfly problem" which appeared in The Gentleman's Diary for 1815 [4]. The problem is the following:-
  • 5. : Stop Motion Animation http://www.animazing.com/gallery/pages/history.html#timeline The individual frames of a traditionally animated film are photographs of drawings, which are first drawn on paper. To create the illusion of movement, each drawing differs slightly from the one before it. The animators' drawings are traced or photocopied onto transparent acetate sheets called cells, which are filled in with paints in assigned colors or tones on the side opposite the line drawings. The completed character cells are photographed one-by-one onto motion picture film against a painted background by a rostrum camera.