what do you do when you’re abroad and find it hard to explain something?\n
funny and cliché\ncliché: designers and developers don’t speak the same language\nclichés often hold a bit of truth\n\n
the language problem goes beyond designer-developer relationship\nthere’s always the client of course\nbut in big projects there are more people involved\n
what do you do when you’re abroad and find it hard to explain something?\n
my dad recently\n
in most design industries, lo-tech models are used as a design and communication tool\nthese are also called “prototypes”.\narchitects use them.\n
and the car industry\n
fashion designers\n
even dentists and surgeons use prototypes\n
anyway,\ni haven’t welcomed you yet really\n
\n
ghent is in lonely planet’s top 10 list of cities to see!\n
the city has an interesting history and nice architecture\n
but it’s also know for it’s liveliness, especially gentse feesten in summer\n
there’s something to do everyday. check gratisingent.be for free stuff to do!\n
and now that you’re here in belgium you should at least try the famous belgian waffles\n
and french fries of course, which aren’t french but belgian!\n
\n
my personal favorites\n
my personal favorites\n
my personal favorites\n
anyway, we’re here together for “mind the gap”\na project which brings together designers and developers\nand uses the prototype as design and communication tool\n
the first week is at this campus, sint-lucas visual arts\nart university college\n
the second week is at kaho sint-lieven, a technical university college\n
davy organises teaches rich internet applications and flash development\n
i co-organize \ni teach web & mobile design and motion graphics\n
anyway, we need to get back on track!\n
we allready discussed that a prototype is the ideal communication tool because it shows\nno more danger for misinterpretation\n
if you just tell what you want people can misundertand or misinterprete easily!\nno more danger for misinterpretation\n
it also saves time and money\nerrors get detected early in the process\n
a prototyping approach also generates much more ideas\nthis more often leads to better, innovative ideas\n
so, what could a web app prototype be like?\n
the easiest way to prototype is doing it on paper\n+ no technical difficulties\n+ inclusive: anyone can join the process\n+ opens up ideas\n
\n
\n
\n
\n
\n
\n
+easy\n-sometimes client doesn’t get it’s a prototype\n
+easy\n-sometimes client doesn’t get it’s a prototype\n
+easy\n-sometimes client doesn’t get it’s a prototype\n
+easy\n-sometimes client doesn’t get it’s a prototype\n
+easy\n-sometimes client doesn’t get it’s a prototype\n
+easy\n-sometimes client doesn’t get it’s a prototype\n
+ can be basis of final production stage\n+ ideal to check app flow\n- a little techie\n- usually ugly\n