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iPRANK
                Course 739 - Service Marketing & New Technologies


                           19310 - Jacob Leander-Olsson
                             19781 - Martin Sandberg
                              21440 - Niklas Olsson




Thursday, March 19, 2009
Voice changer
     Pre-recorded messages




                                        Hide your number
   Voice collections that
   allow user to ”dictate”
        conversation


                                        Recording & sharing
             Downloadable
                                            capabilities
               content




Thursday, March 19, 2009
IPHONE
          • Originally        launched in June 2007

          • 17.4m          units sold

          • Available        in eighty-four countries




Thursday, March 19, 2009
Original iPhone   iPhone 3G   Coming soon




Thursday, March 19, 2009
USER DEMOGRAPHICS
                                                                       -18 år
                                                       51+ år
                                                                       0.5 %
                                                       11.5 %                                18-25 år
                                                                                              20.0 %

                               41-50 år
                                13.0 %




                                                                                                   26-30 år
                                                                                                    29.0 %
                                        31-40 år
                                         26.0 %

                             Source: Spoiledmilk, Quick guide to iPhone apps, http://www.spoiledmilk.ch/blog/?p=551




Thursday, March 19, 2009
Thursday, March 19, 2009
APP STORE
     • 500,000,000              downloads

     • 25,000              applications

     • 70%           / 30% split

     • 250m                USD turnover in seven months

     • Competition               from other application
         stores



Thursday, March 19, 2009
BUSINESS MODELS
     • Paid

     • Advertisment-supported

     • Branded              applications

     • Freemium




Thursday, March 19, 2009
PRICING


                                                    Free
                                                   23.0 %



                                                                      Paid
                                                                     77.0 %




        Source: Edible Apple, The iTunes App Store is thriving, http://www.edibleapple.com/the-itunes-app-store-is-thriving/
Thursday, March 19, 2009
PRICING DISTRIBUTION




        Source: Edible Apple, The iTunes App Store is thriving, http://www.edibleapple.com/the-itunes-app-store-is-thriving/
Thursday, March 19, 2009
ILLUSION LABS




Thursday, March 19, 2009
ILLUSION LABS




Thursday, March 19, 2009
ILLUSION LABS




Thursday, March 19, 2009
ILLUSION LABS




Thursday, March 19, 2009
ILLUSION LABS




Thursday, March 19, 2009
IFART




Thursday, March 19, 2009
IFART
                              Date         Downloads   Overall rank
                           Dec 14, 2008       841         # 76
                           Dec 15, 2008      1,510        # 39
                           Dec 16, 2008      1,797        # 22
                           Dec 17, 2008      2,836        # 15
                           Dec 18, 2008      3,086        # 10
                           Dec 19, 2008      3,117        #9
                           Dec 20, 2008      5,497        #4
                           Dec 21, 2008      9,760        #2
                           Dec 22, 2008     13,274        #1
                           Dec 23, 2008     13,349        #1
                           Dec 24, 2008     19,520        #1
                           Dec 25, 2008     38,927        #1



Thursday, March 19, 2009
OUR BUSINESS MODEL
     • Free           or $0.99

     • Paid          application reach only 18%

     • After-sale           revenue equilibrium of $0.217
                                                          30000
                                                                                                            $0.4

                                                          22500                                             $0.3
                                         Revenues (USD)




                                                                                                            $0.2
                                                          15000

                                                                                                            Project cost
                                                                                                            $0.1
                                                           7500


                                                              0
                                                                  5k   10k   20k   30k   50k   75k   100k


Thursday, March 19, 2009
MARKETING STRATEGY




Thursday, March 19, 2009
OUTSIDE OF APP STORE

     • Viral          ingredients of application

     • Sharing             functionality

     • Website

     • Get          a decent initial user base




Thursday, March 19, 2009
DIFFERENT SCENARIOS




                                                       $
     • Scenario            1 - 50k free or 10k paid

     • Scenario            2 - 200k free or 40k paid

     • Scenario            3 - 7.2m or 360k paid




Thursday, March 19, 2009
”There's no chance that the iPhone is going to get
                                     any significant market share”




                            ”I don't think anybody is going to be looking at
                                 these phones in the same way again”




Thursday, March 19, 2009
”There's no chance that the iPhone is going to get
                                     any significant market share”




                            ”I don't think anybody is going to be looking at
                                 these phones in the same way again”




Thursday, March 19, 2009
?
                           QUESTIONS




Thursday, March 19, 2009

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iPrank

  • 1. iPRANK Course 739 - Service Marketing & New Technologies 19310 - Jacob Leander-Olsson 19781 - Martin Sandberg 21440 - Niklas Olsson Thursday, March 19, 2009
  • 2. Voice changer Pre-recorded messages Hide your number Voice collections that allow user to ”dictate” conversation Recording & sharing Downloadable capabilities content Thursday, March 19, 2009
  • 3. IPHONE • Originally launched in June 2007 • 17.4m units sold • Available in eighty-four countries Thursday, March 19, 2009
  • 4. Original iPhone iPhone 3G Coming soon Thursday, March 19, 2009
  • 5. USER DEMOGRAPHICS -18 år 51+ år 0.5 % 11.5 % 18-25 år 20.0 % 41-50 år 13.0 % 26-30 år 29.0 % 31-40 år 26.0 % Source: Spoiledmilk, Quick guide to iPhone apps, http://www.spoiledmilk.ch/blog/?p=551 Thursday, March 19, 2009
  • 7. APP STORE • 500,000,000 downloads • 25,000 applications • 70% / 30% split • 250m USD turnover in seven months • Competition from other application stores Thursday, March 19, 2009
  • 8. BUSINESS MODELS • Paid • Advertisment-supported • Branded applications • Freemium Thursday, March 19, 2009
  • 9. PRICING Free 23.0 % Paid 77.0 % Source: Edible Apple, The iTunes App Store is thriving, http://www.edibleapple.com/the-itunes-app-store-is-thriving/ Thursday, March 19, 2009
  • 10. PRICING DISTRIBUTION Source: Edible Apple, The iTunes App Store is thriving, http://www.edibleapple.com/the-itunes-app-store-is-thriving/ Thursday, March 19, 2009
  • 17. IFART Date Downloads Overall rank Dec 14, 2008 841 # 76 Dec 15, 2008 1,510 # 39 Dec 16, 2008 1,797 # 22 Dec 17, 2008 2,836 # 15 Dec 18, 2008 3,086 # 10 Dec 19, 2008 3,117 #9 Dec 20, 2008 5,497 #4 Dec 21, 2008 9,760 #2 Dec 22, 2008 13,274 #1 Dec 23, 2008 13,349 #1 Dec 24, 2008 19,520 #1 Dec 25, 2008 38,927 #1 Thursday, March 19, 2009
  • 18. OUR BUSINESS MODEL • Free or $0.99 • Paid application reach only 18% • After-sale revenue equilibrium of $0.217 30000 $0.4 22500 $0.3 Revenues (USD) $0.2 15000 Project cost $0.1 7500 0 5k 10k 20k 30k 50k 75k 100k Thursday, March 19, 2009
  • 20. OUTSIDE OF APP STORE • Viral ingredients of application • Sharing functionality • Website • Get a decent initial user base Thursday, March 19, 2009
  • 21. DIFFERENT SCENARIOS $ • Scenario 1 - 50k free or 10k paid • Scenario 2 - 200k free or 40k paid • Scenario 3 - 7.2m or 360k paid Thursday, March 19, 2009
  • 22. ”There's no chance that the iPhone is going to get any significant market share” ”I don't think anybody is going to be looking at these phones in the same way again” Thursday, March 19, 2009
  • 23. ”There's no chance that the iPhone is going to get any significant market share” ”I don't think anybody is going to be looking at these phones in the same way again” Thursday, March 19, 2009
  • 24. ? QUESTIONS Thursday, March 19, 2009

Notas del editor

  1. Mention iPod Touch
  2. Mention iPod Touch
  3. Mention iPod Touch
  4. Launched in July 2008 Accessed through iTunes and on the iPhone
  5. We also examined two cases to get....
  6. Digital fart machine Launched late 2008, Priced at $0.99 Christmas eve - $27,000 in net revenue after Apple’s cut Importance of top list & get momentum
  7. Digital fart machine Launched late 2008, Priced at $0.99 Christmas eve - $27,000 in net revenue after Apple’s cut Importance of top list & get momentum
  8. Two-week test period
  9. Limited to pricing and category selection Games as primary and Entertainment as secondary category Importance of getting on top list
  10. Limited development costs - $10k 1. 50k free apps, 10k paid. Cover our initial costs 2.
  11. This combination - the success of the App Store, the limited development costs, lessons learnt from the two success stories that we looked into and our own knowledge of the iPhone and similar services - make us believe that iPrank has a great potential to become the next hit application for the iPhone.