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Interactions 2011 FIxD
A Feast of Interaction Design




Jason Mesut - Head of User Experience
Interactions 2011
  A gathering of the brightest and the best
interaction designers from around the world
Caveats of this document


This has been pulled together on the ight back to London (so go easy on me)



Sketchnotes were done live in sessions and were photographed on the ight



Any evil thoughts are the thoughts of Jason Mesut, and not of RMA Consulting
1 page summary
Film-making tools & techniques for interaction design
How the trip broke down
Film-making tools & techniques for interaction design
Day 0 Workshops
Film-making tools & techniques for interaction design
Self ethnography
        with Sarah Summers
Re ecting on your own personal practice and
              learning to play
Film-making tools & techniques for interaction design
Film-making tools & techniques for interaction design
Film-making tools & techniques for interaction design
Film-making tools & techniques for interaction design
Film-making tools & techniques for interaction design
Film-making tools & techniques for interaction design
Film-making tools & techniques for interaction design
Film-making tools & techniques for interaction design
Film-making tools & techniques for interaction design
Better ideas faster
        with David Sherwin
An incredibly high energy creative workout
  session with some invaluable learnings
Film-making tools & techniques for interaction design
Film-making tools & techniques for interaction design
Film-making tools & techniques for interaction design
Film-making tools & techniques for interaction design
Film-making tools & techniques for interaction design
Day 1 Conference
Film-making tools & techniques for interaction design
Bill Verplank’s Opening keynote
  An exquisite revisit to the fundamentals of
interaction design from the uncle himself. Bill
  sketched and talked through much of the
 presentation. I could have listened to him all
                       day.
Film-making tools & techniques for interaction design
Film-making tools & techniques for interaction design
Film-making tools & techniques for interaction design
Film-making tools & techniques for interaction design
Lightening talks
A series of 20 minute talks
Film-making tools & techniques for interaction design
Film-making tools & techniques for interaction design
Film-making tools & techniques for interaction design
Film-making tools & techniques for interaction design
Film-making tools & techniques for interaction design
Lisa Straus eld
A humble stumble through some of the most
 incredible information art over the past 20
                   years
Film-making tools & techniques for interaction design
Lightening talks
A series of 20 minute talks
Film-making tools & techniques for interaction design
Film-making tools & techniques for interaction design
Film-making tools & techniques for interaction design
Film-making tools & techniques for interaction design
Day 2 Conference
Film-making tools & techniques for interaction design
Richard Buchanon keynote
    Dick took us through a beautiful and
inspirational natural narrative about design’s
              place in the world
Film-making tools & techniques for interaction design
Film-making tools & techniques for interaction design
“Designers are
here to support
human dignity in
people”




Film-making tools & techniques for interaction design
Lightening talks
A series of 20 minute talks
Film-making tools & techniques for interaction design
Film-making tools & techniques for interaction design
Film-making tools & techniques for interaction design
Film-making tools & techniques for interaction design
Film-making tools & techniques for interaction design
Day 2 Studio tour
Studio tour
An afternoon visiting the design studios of
Disney, Wall Street On Demand, and Crispin
              Porter + Bogusky
Disney
We were given a presentation of the work at
        Disney (formerly Kapoof )
Film-making tools & techniques for interaction design
Film-making tools & techniques for interaction design
Crispin Porter + Bogusky
We were taken to the city in a warehouse that is
 Crispin Porter + Bogusky. An amazing space
and fun vibe. Big thanks to Matt Walsh and the
  CPB guys for sorting out the coach to Vail.
       N.B. The images that follow do not do their space justice as
                   we couldn’t photograph all areas
Film-making tools & techniques for interaction design
Film-making tools & techniques for interaction design
Wall Street On Demand
The highlight of the tour for me was seeing the
  work of these guys. Excellent work delivering
rich data visualisation and complex apps across
         nancial and healthcare sectors.
Film-making tools & techniques for interaction design
Film-making tools & techniques for interaction design
Day 3 Conference
Film-making tools & techniques for interaction design
Lightening talks
A series of 20 minute talks
The Neuroscience of usability
Film-making tools & techniques for interaction design
Film-making tools & techniques for interaction design
Film-making tools & techniques for interaction design
Brenda Laurel keynote
The queen of interactive gaming gave us a tour
  of the key ‘hinges’ in interactive media that
            have shaped our world.
 A truly mesmerising trip through cyberspace.
Film-making tools & techniques for interaction design
“   Games design is still
                                  on the cutting edge
                                  of interaction design
                                                          ”




Film-making tools & techniques for interaction design
Lightening talks
A series of 20 minute talks
Film-making tools & techniques for interaction design
Film-making tools & techniques for interaction design
Bruce Sterling wraps up
   An incisive end to the conference. Bruce
summarised the discussions and poked at our
            delusions of grandeur.
 “If you say something and people don’t get
          upset, you’ve said nothing.”
Film-making tools & techniques for interaction design
“ Design’s not
 good at morality   ”




Film-making tools & techniques for interaction design
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