3. What if there were a tool that guided you
through challenges and quests at your own
pace?
Photo by Ross LaRocco
4. What if the tool assessed
how you were doing and
didn’t let you progress
until you have sufficient
tools, skills, and
preparation to go on?
Photo by @_levelcomplete
13. What if the tool allowed
learners with disabilities to
run, jump and be whatever
they want to be?
“I believe that there is nothing more
powerful for people with disabilities that the
freedom that only videogames can provide.
It is an art form that allows us to all run,
jump, and be whatever we want to be.”
-Mark Barlet, AbleGamers Foundation
14.
15.
16. What if you were
rewarded
automatically for
progress and
success?
blogs.dailymail.com
17. Games Based Learning vs.
Gamification
Images from
http://www.dashe.com
and yoshiart.com
18. What if the tool could simulate things
that weren’t possible?
http://dome.fi
19.
20. What if there was rich, descriptive text, with
more words than most novels, which you were
eager to read to keep progressing?
25. What if the tool were available in many
platforms, portable, accessible, affordable,
already in many homes, and had more choices
of content than you could ever imagine?
http://www.gamehavenclassic.com/
30. What if you could create new levels, characters,
worlds, and write all about your experiences,
create stories about these new worlds, and
write how to guides to help others?
31. What if the tool taught
social issues?
http://www.gamesforchange.org/
https://www.tigweb.org/games/
32. What if you could share and create in
online worlds connecting with others?