This talk describes how personal health sensors can be added to games in order to engage and sustain motivation of users. A developer tool called CommonSenses by Elbrys Networks is described in the last few slides to enable applications to use any sensor and not tie themselves to only one.
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Games for health 2012: My Sensor Said So: What Personal Biometric Sensors Can Do Now for Games & What They'll Do Next...
1. My Sensor Said So: What Personal
Biometric Sensors Can Do Now for
Games & What They'll Do Next...
Jim Burns
Elbrys Networks
jeb@elbrys.com
@jebpublic
June 2012 Games for Health Conference www.gamesforhealth.org
3. Active Enough
Inactive
Extremely Active
Very Active
June 2012 www.gamesforhealth.org
4. “Unrealistic Optimists “
By DenisGiles. flickr.com. Creative Commons License.
A cross-sectional study of awareness of physical activity: associations with personal, behavioral and psychosocial factors
Esther MF van Sluijs, 1 Simon J Griffin,1 and Mireille NM van Poppel2,3
June 2012 www.gamesforhealth.org
26. Initializing CommonSenses…
commonSensesEnemyTeam = CommonSenses("1002945181186797796493",
"Xa1xziV5EQOPjkNK2bDhxUo41MlYB9ZKkeg4zrcSGjGaSvIcynV5nr6rYmWd5l/GADQFsCtfuDX6wj2TXHBShQ==”,
"1081650638722930493760”,
http://api-test.commonsenses.com:8080,
"enemy");
commonSensesEnemyTeam.setCycleTime(3600);
commonSensesEnemyTeam.setup(function(flag)
{
if (flag)
{
// ready to get metric data
}
else
{
console.log("Failed to setup commonSensesEnemyTeam");
}
});
June 2012 Games for Health Conference www.gamesforhealth.org
29. Questions?
• Me
– jeb@elbrys.com
– @jebpublic
• CommonSenses Developer Documentation (Alpha)
– http://bit.ly/Mo4wBA
• CommonSenses Main Site
– http://www.CommonSenses.com
June 2012 www.gamesforhealth.org
30. Thank You!
Jim Burns
Elbrys Networks
jeb@elbrys.com
@jebpublic
June 12-1, 2013 November 5-6, 2012
Boston, MA www.gamesforhealtheurope.org
June 2012 Games for Health Conference www.gamesforhealth.org
Notas del editor
What is your activity level? I am inactive (but used to think I was active enough).
Of those who indicated ‘active enough’ and higher, half are lying to themselves… A cross-sectional study of awareness of physical activity: associations with personal, behavioral and psychosocial factors http://www.ncbi.nlm.nih.gov/pmc/articles/PMC2186356/ A cross-sectional study of awareness of physical activity: associations with personal, behavioral and psychosocial factors Esther MF van Sluijs , 1 Simon J Griffin ,1 and Mireille NM van Poppel 2,3
All of have some things in common: Track one or more biometric or physical behaivor Deliver their data to the internet wirelessly
Steps, calories Mobile Use cases: wellness, all All have a gateway Most use bluetooth, some use ANT+ Small battery (coin cell) means no Wi-Fi
Tracks tool use Provides activity type Use cases: wellness mobile 900 Mhz
Some are WiFi (3-4 AA batteries) Weight Use cases: weight loss, hypertension, diabetes, all Body Composition (fat and water content) stationary Multi-user device – some clever and some not so clever solutions bioelectrical impedance analysis (BIA),
Heartrate Gateway Bt, ANT+ mobile Chest strap A bit intrusive
Blood Pressure: systolic/distolic and pulse (heart rate) Consumer and medical grade Use cases: Hypertension
Blood glucose
Spirometry and oximetry COPD – Chronic Obstructive Pulminary Disease Medical grade
Minutes in each type of sleep: light, deep, awake FItBit uses motion Zeo uses EEG Electroencephalography
Tracks stress levels Uses skin concudtiveness Use cases: autism, other scientific studies Valve Left4Dead
Typically have: light, accelerometer, sound, magnetrometer (compass), location Also used as gateway for other devices: bluetooth, ANT+ (if dongle)
I did all of this, got my numbers and…
Story captures and maintains interest for a longer period. Story = context, not just traditional movie story-telling.
Don’t let my lack of creativity limit you, talk to a real game designer like Bill Sabraham from MeYou Health… Audio only Single player Could be played while walking outdoors – make a walk on same path ‘new’ each time Walking causes walking Compasss turns you Multiple players, walking around Puzzles that require cooperation (throw levers in different parts of room in a particular order) Example of: Sensors as input
Board games – SOME = asymmetric, casual Played with other people – more engaging Turn based – can be played throughout the day – Think Words With Friends Example of: Sensors as rule breakers, economy
Cooperative games with friends “ Building” game Minecraft is another example
I AM NOT A LAWYER! Grey area. FDA still creating updated recommendations It depends. If your game tells a player to take a certain level of insulin…then it had better be regulated for safety and efficacy. If your game gives my Skyrim character more stamina because I walked enough today…probably not.
Kiss Racer
CommonSenses encapsulates sensors complexity away from application. Application focuses on its own goal and uses data about a user.
Offers between users motivate social interaction and one user knows what will motivate another more than any institution.
Integration of CommonSenses is truly simple. This is actual integration code for a WebApp that uses OfferManager to connect multiple players within the game.