4. We understand that people want to
be informed and entertained in their
online lives.
5. OUR CAPABILITIES
• Flash 10 / Flex 3
• Cocoa / Objective-C
• Game Writing
• Massive Multi-Player Gaming
USER • Interaction Design
EXPERIENCE • Information Design TECHNOLOGY • Enterprise Architecture
• Java / Spring / Hibernate
• Prototype Design
• Papervision3D
• Rich Internet Application
• Art Direction
• Brand + Identity • ElectroServer
• Visual Design • iPhone
CREATIVE • Motion Graphics + Animation PLATFORMS • SmartFoxServer
• 3D Graphics + Effects • Thrust MME
• Web Design • Unity
• Video Production
6. OUR APPROACH
The Define phase is characterized by questions. Lots of questions. We want to
DEFINE know as much as possible about your business, your customers and your industry.
During the Design phase, we focus on overall design and address all elements
DESIGN of the user experience. Our goal is to make it all look clean and simple.
BUILD This is where we pull it all together and bring your project to life.
11. SUCCESS STORIES
“ The Thrust team was there every
step of the way; from technical
design to game design to go-live.
They brought much more to the
table than expected. ”
Craig Kronenberger - CEO
Massive Multi-Player Gaming, Enterprise Architecture, Java/Spring/Hibernate, Flash 10/Flex 3, Game Design
19. SUCCESS STORIES
We created the first online multiplayer
game for Turner Broadcasting.
Thrust Interactive
Game Design, Art Direction, Visual Design, Flash, Multiplayer Engine
31. SUCCESS STORIES
“ Can you guys send us your
internal documentation? We want
to use this as the basis for all
future projects. ”
Parker T. - Project Lead
Game Design, Art Direction + Visual Design, 3D Animation and Flash 10
33. SUCCESS STORIES
We provided strategic direction and
an enterprise architecture solution for
Fuego Nation. Proving we have the
capabilities of a full-service firm.
Thrust Interactive
Enterprise Architecture, Flash, Flex + Papervision3D
36. SUCCESS STORIES
“ I love how setting up a big
tournament for 50 people
is so easy. ”
Simon W. - Player
Game Design, Branding, Art Direction + Visual Design, Flash, Enterprise Architecture
37. VITAENE C PENALTY KICK
A fun soccer-based game to promote the energy drink Vitaene C.
38. SUCCESS STORIES
“ I think the game is great and the
feedback has been positive at
management-level. ”
Sherif G. - Managing Partner
Game Design + Flash Development
50. SUCCESS STORIES
“ The kids were cheering really loudly
when one of the kids made a shot, and
let out an AHHHH when they missed. ”
Billy H. - Director Product Management
Game Design, Art Direction + Visual Design and Flash
54. SUCCESS STORIES
“ Thank you for your diligence and
attention to details. ”
Sean M. - Project Manager
Game Design, Art Direction, Visual Design, Objective-C, Flash + Multiplayer Engine