Using Social Software for Teamwork and Collaborative Project Management in Higher Education_Na Li
1. Using Social Software for Teamwork and Collaborative
Project Management in Higher Education
Na Li, Carsten Ullrich, Sandy El Helou, Denis Gillet
Swiss Federal Institute of Technology in Lausanne (EPFL)
Shanghai Jiao Tong University
ICWL, 8th – 10th December, Shanghai, China
2. Outline
1 Introduction
2 Using Social Software for Collaborative Learning
3 Scenarios of Collaborative Learning
4 Bottom-up Learning Paradigm
5 Conclusion
9. Using social software for collaborative learning
Google Wave features
Collaboration:google groups
Structuring Waves: tag-based structuring
User generated content: text, pictures, videos, etc
Gadgets and robots
12. Bottom-up Learning Paradigm
Evaluation through user study
Interviewwith 10 students
User questionnaire
Evaluation results
9/10 students like bottom-up learning paradigm
Useful to organize group projects
Easy to share and collaborate
13. Bottom-up Learning Paradigm
Benefits Challenges
Encourage students to Information overflow
control learning process Recommendation of useful
Take advantage of learning resources
students’ Web 2.0 skills Trust & privacy in open
Facilitate sharing resources environment
14. Conclusion
Potential role of social software in supporting
collaborative learning
Graaasp and Google Wave scenarios
Preliminary evaluation through user study
Benefits and challenges of bottom-up learning
paradigm
More evaluation of usability and acceptability in
the future
15. Q&A
Thanks for your attention!
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