10. disclaimer
I AM GOING TO BE
NORMATIVE
Meaning that I’m
putting my personal
values into the definition
of sustainability.
I include soft values as
happiness, stress free,
social contacts..
17. And this waste ends
many times in not so
optimal conditions,
having negative impacts
in the environment and
on people’s health.
18. Internet has impacts
through different phases
(hardware production,
electricity consumption,
waste...) and much of it is
hidden from the users.
HTTP://GREENALYTICS.ORG
19. We forget that this kind
of rooms are powering
the websites we are
looking at.
20. MAKE IT GREEN
HAVE A LIFE CYCLE PERSPECTIVE
REDUCE THE NEED FOR USER
RESOURCES: THE CLOUD
DON’T DESIGN FOR THE EDGE USERS
THINK ABOUT WHERE AND WHICH TYPE
OF SERVERS DO YOU USE
GO MOBILE
27. USE IT FOR GOOD
MAKE APPLICATIONS THAT ARE POSITIVE
FOR SUSTAINABLE DEVELOPMENT
THAT REDUCE ENERGY CONSUMPTION:
OPTIMIZATION, DEMATERIALIZATION
THAT INCREASE SOCIAL CAPITAL
THAT EDUCATE
THAT COMMUNICATE SUSTAINABILITY
45. COMPUTER SHOULD SAVE OUR TIME
THEY MAKE THINGS EASIER
REBOUND EFFECT: WE DO MORE
WE WORK MORE, WE CONSUME MORE, WE
PRODUCE MORE
WE HAVE MORE CHOICES
WE STRESS MORE
WE HAVE LESS TIME
FAIL.
46. DON’T WASTE TIME
DO NOT FORGET THAT USERS TIME IS
VALUABLE
REDUCE STRESS, DO NOT GENERATE
MORE
DESIGN FOR USABILITY, MINIMIZE
TECHNOSTRESS
53. SHARE
RELEASE TECHNICAL INNOVATIONS AS
OPEN SOURCE
PUBLISH DATA AND MEDIA IN CREATIVE
COMMONS
DEVELOP USING OPEN SOURCE
STANDARDS
EXPORT THOSE IDEAS TO OTHER
CONTEXTS
61. 1. MAKE IT GREEN
2. USE IT FOR GOOD
3. THINK GLOBAL
4. ACT LOCAL
5. REAL ECONOMY
6. DON’T WASTE TIME
7. SLOW DOWN
8. DON’T USE IT FOR EVIL
9. SHARE
10. PARTICIPATE
ALL OF THEM
62. TECHNOLOGIES ARE
TOOLS
WE AS DESIGNERS /
DEVELOPERS / MEDIA
GURUS HAVE THE POWER
OF AFFECTING WHAT TO
MAKE WITH THEM
LET’S MAKE SOMETHING
POSITIVE