2. Learning Metadata
Game Title:
I. The Learning II. The Instruction III. The Assessment
What is important for students to learn? How will the instruction be delivered? What are the instruments and procedures
that provide accurate information about
how well students are learning?
Identify the Construct Define the Claims Connect the Game Dynamics Evidence Tasks
concept, theme, or (Standard) Connect these with these claims Define the evidence TBD
scientific practice that is produced in the
game for each claim
Jennifer Groff 2012
3. Learning Metadata
Game Title:
I. The Learning II. The Instruction III. The Assessment
What is important for students to learn? How will the instruction be delivered? What are the instruments and procedures
that provide accurate information about
how well students are learning?
Identify the Construct Define the Claims Connect the Game Dynamics Evidence Tasks
concept, theme, or (Standard) Connect these with these claims Define the evidence TBD
scientific practice that is produced in the
game for each claim
Jennifer Groff 2012
5. Designing for Learning
I. II. III. IV. V. VI. VII. VIII. IX.
12 LG LG LG LG LG LG LG LG LG
11 LG LG LG LG LG LG LG LG LG
10 LG LG LG LG LG LG LG LG LG
9 LG LG LG LG LG LG LG LG LG
8 LG LG LG LG LG LG LG LG LG
7 LG LG LG LG LG LG LG LG LG
6 LG LG LG LG LG LG LG LG LG
5 LG LG LG LG LG LG LG LG LG
4 LG LG LG LG LG LG LG LG LG
3 LG LG LG LG LG LG LG LG LG
2 LG LG LG LG LG LG LG LG LG
1 LG LG LG LG LG LG LG LG LG
Jennifer Groff 2012