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Instructional Design Project Management 2.0: A Model of Development and Practice 

                                            Jennifer Staley, M.Ed. 
                                Director, Instructional Development & Design 
                                     American Public University System 

                                               Phil Ice, Ed.D. 
                             Director, Course Design, Research & Development 
                                    American Public University System 

Do academics at your institution cringe when they hear "project management", "timelines" or 
"deadlines"? As a project manager, do you struggle with balancing your project management principles 
and practices with the university’s academic course development and design philosophies? These are 
typical challenges and you are not alone! Through the blending of collective efforts, both business and 
academic goals can be respected, realized and transformed into a new, agile, scalable model by leveraging 
Web 2.0 project management and collaboration tools to support a collaborative course development 
process package that even the most reluctant and skeptical academic and project manager can work with. 

                                                  Background 

Theory became practice when American Public University’s (APUS), a 100% online university, was 
tasked with facilitating the development, design and deployment of 47 new graduate level master 
classrooms in 2008. The Instructional Development and Design (IDD) team, part of the Academic 
Services Department, worked closely with the Academics Department by recognizing the contributions of 
both departments and blending their models together in order to achieve their desired outcome. 

Prior to this project, this type of process, including the level of facilitation, interaction and 
implementation of a support system was not in use at the University and both departments were 
determined to pilot this new process successfully. The APUS IDD team had been formed six months prior 
to this project and had three full­time employees. The Instructional Design Coordinator’s role was to 
manage and lead the project and all persons involved with the development, design and integration of the 
courses. The Instructional Designer worked not only on the development on some of the courseware, but 
facilitated communication between the contracted Instructional Designers and the Course Developers. 
Finally, the Web Integrator integrated the courses, and all of the learning objects associated with the 
course, into the learning management system. The school had a Dean, Administrative Assistant and some 
faculty members. So, it was clear that APUS would need to contract not only with their faculty, but with 
subject matter experts, instructional designers, and other outside consultants in order to develop these 
courses in the desired timeframe. 

We applied project management principles and tools to direct the process, track and report the project its 
team members, monitor the budget, and resolve issues. Next, we implemented an Online Learning Model, 
the Community of Inquiry (CoI) framework (Garrison, Anderson & Archer, 2000, 87), through which this 
courseware was to be developed and designed. Then, we created a course design template which not only 
facilitated the application of the CoI, but assisted the integration team with the conversion and integration 
of the content and learning objects into our learning management system. Next, we identified, evaluated 
then hired nearly 60 subject matter experts, instructional designers, and content approvers. Regardless of 
their prior development status, the School desired that the content and materials be developed by and for 
the University as well as align with all required educational and national standards and program 
requirements. Content and materials, once developed, had to be efficiently and effectively integrated into

25  Annual Conference on Distance Teaching & Learning 2009, Madison, WI August 4‐7, 2009 
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our learning management system by IDD staff with integration proficiency, but without a background in 
the subject area or instructional design. To balance these seemingly competing requirements and achieve 
the desired results, the IDD team created a Course Design Template. Finally, we felt it important to use 
tools that would facilitate collaboration, establish community, and encourage communication among the 
team members to support their process. The Instructional Design Coordinator and members of the 
Academics department performed a resource and staffing assessment to determine staffing needs for this 
project. It was immediately clear our current staffing was not sufficient to fulfill the needs of the project. 
Our solution was to seek, contract, and train outside consultants: course developers, content approvers, 
instructional designers, and a quality assurer/editor. The selection of course developer and content 
approvers was performed by the School who would assess their subject matter expertise. This was 
followed by an IDD team review in which their ability to implement best online practices was assessed. 
Instructional Designers were assessed to determine their experience in the area of online learning, their 
ability to communicate best online learning practices and their understanding of the CoI. Finally, an editor 
with learning management specific experience was hired to assist in the testing and evaluation of the 
courses before they were delivered to the School. As a result of this, we created a pool of consultants 
whose abilities and style complimented our process as well as their adherence to our project expectations 
and deadlines. 

                                     Process Development and Planning 

The APUS Instructional Design and Development Process model is based on various instructional design 
and instructional systems design models as well as course creation processes. Having familiarity and 
experience with the ADDIE (Analyze, Develop, Design, Implement, Evaluate) Instructional Systems 
Design Model I realized that this would not fulfill our project’s design needs, so I researched other 
Instructional Design models. I reviewed Dick & Carey’s Systematic Design of Instruction (Dick & Carey, 
1978) and Reigeluth’s Elaboration Theory (Reigeluth & Stein, 1983). While I found elements that would 
be helpful, these still addressed the instructional design of a course linearly, and I desired a process that 
would better fulfill our need for a collaborative and iterative process. Not only did I need a model that 
took into account an additional step between Analysis and Design in the ADDIE Model, but I wanted to 
be able to have a collaborative development feedback loop during the development and design phases and 
felt that I needed to change the “Implement” step to “Integrate”. Further investigations lead me to 
McGriff’s Doctoral Dissertation (2000), “Project Management for Instructional Design in Higher 
Education” and combined with Pickett, Shea & Fredericksen’s (2001) “SLN Course Design Process”, 
provided me with a frame of reference for creating and managing a course development and design 
process. Ultimately, I took pieces from the various models and created the APUS Instructional 
Development & Design Process Model. 

Project management tools were a necessity to effectively guide a project of this size and scope, track and 
report the project’s progress, monitor the budget, and perform risk assessment and resolve issues. Because 
of this project’s importance, we leveraged project management principles heavily in our planning stage to 
determine the needs, requirements, scope and budget. We were then able to prepare, the first of many, 
timelines and an overall project plan. This enabled us to gather our team members. During the planning 
stages, perceptions and differences in language were the early obstacles; however our project benefitted 
from our pre­planning which established a flexible workflow process that allowed for the rapid and 
simultaneous development of courseware. One individual coordinated the project to ensure project 
coordination and information consistency. 

Our goal was to keep things simple for all team members, while still providing a project framework that 
ensured the success of the team members and the project. Many team members expressed they were not

25  Annual Conference on Distance Teaching & Learning 2009, Madison, WI August 4‐7, 2009 
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familiar with this type of course development process so we presented the project to the team in a 
collaborative course development process package during our weekly project team meeting calls. During 
the team meeting calls we further reinforced to the team members their roles and responsibilities; 
relationships to other team members; project process expectations and support; resource availability; and 
course development and design tools and supports. The team meetings were held throughout the entire 
development cycle and individual sessions were held as needed or required to keep the project 
expectations on track. During the team meeting calls, requests for feedback were expected and 
encouraged in order to make needed adjustments to the process, deadlines, needs, etc. Team members 
remarked how they appreciated being able to provide feedback to the new process as they felt that they 
were contributing to future iterations of the process. 

                                   Development and Design Framework 

At American Public University (APUS), the Instructional Development and Design team created a model 
to facilitate the course development and design process, develop an effective and meaningful student 
learning experience and ensure course rigor. We merged the school’s academic curriculum development 
philosophies, standards and requirements with instructional design project management best practices for 
course development. Additionally, we adopted one of the most recognized online learning frameworks, 
the Community of Inquiry Framework (CoI) which is utilized by various institutions of higher education, 
educational leaders, and other organizations, provides explanation for best practices in online learning 
(Garrison, et al., 2000). All APUS Course Developers and Instructional Designers are encouraged to 
review the Garrison et al. (2000) study to further their understanding. 

Tested, validated, and used for development, instruction, assessment, and evaluation, the CoI guides 
practitioners in their creation and application of methods and tools that can support student learning and 
add to the opportunities students have for deeper engagement in the course, increased academic success, 
and continued persistence in their education. Community is the foremost component of the CoI. Students 
who view themselves as part of a community of learners within the course, and throughout the program, 
are more engaged and “researchers in higher education have consistently viewed community as an 
essential element in achieving the higher levels of learning associate with discourse and collaborative 
learning” (Ice & Kupczynski, 2009, par. 2). 

Three main components, or presences, provide the structure of the CoI Framework; teaching presence; 
social presence; and cognitive presence (Garrison, Anderson, & Archer, 2000; Swan, Richardson, Ice, 
Garrison, Cleveland­Innes, & Arbaugh, 2008. Below is the model of the Community of Inquiry from the 
article Critical Inquiry in a Text­Based Environment: Computer Conferencing in Higher Education 
(Garrison et al., 2000). 




                                           (Garrison et al., 2000, p.2)

25  Annual Conference on Distance Teaching & Learning 2009, Madison, WI August 4‐7, 2009 
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Communication, Collaboration, and Community 

We wanted to create a community that encouraged our geographically­dispersed team members to be 
open and communicative with one another, allow us to make adjustments with agility, and support the 
development process with collaboration tools throughout the entire project. At the foundation of our 
philosophy is our project leader who provides clear, consistent, proactive and open communication at all 
times to all team members. Working in this manner allowed us to gather feedback then successfully make 
adjustments as needed, to provide the most appropriate supports for the team at that time. 

To supplement email and the conference call in number we are using the web conferencing software, 
Adobe Connect Professional (http://www.adobe.com/products/acrobatconnectpro/). This allows us to host 
meetings during which team members can share information and ideas, provide and receive feedback, 
share files, chat with each other, conduct polling, and hold breakout meetings all from an internet browser 
and the Adobe Flash player (http://get.adobe.com/flashplayer/). To further supplement the communication 
among team members we ask that they download Skype (http://www.skype.com/useskype/) which is a 
free software download that allows users to hold free phone conversations, over the Internet, with other 
Skype users. In addition to the phone feature, we use the instant message and video chat features with 
other Skype users as well. 

Initially, our project management tool of choice was Microsoft Excel. On a daily basis the project leader 
would manually updated the project’s status on the Excel spreadsheet and then email it to team members. 
While Excel has many good features, it did not allow us to dynamically update project process nor did it 
promote a sense of collaboration. We sought a better way to keep everyone up to date with project status, 
team milestones and expectations, etc. What we now use is the web­based project collaboration 
application, Basecamp from 3Signals (http://basecamphq.com/). Our projects in Basecamp are set up with 
the project’s milestones and deadlines and the team member responsible. In addition, team member can 
post messages and upload files to the whole team or a selected group. When messages posted or an update 
has been made to a milestone or if a file has been uploaded everyone that is part of the project receives an 
automated email. This application allows us to shift the entire project burden from one individual to the 
group or team. 

At first our content development, instructional design and peer review process occurred when the course 
design template, a Microsoft Word document, was shared via email among the three team members. As 
the course is developed more content is added. The document can grow to as many as 100 pages which 
can eventually overload everyone’s mailbox capacity; including the project leader and possibly others 
who have been “copied” on those emails. Also, keeping track of the latest version in the email inbox can 
become overwhelming as the document makes its way through the numerous project checkpoints. Our 
solution to implement the use of the free, online word processor, Adobe Buzzword 
(https://buzzword.acrobat.com) allowed the team to create and collaborate online without having to email 
large documents or worry about version control of the document. The development team can read, review, 
comment on or co­author the document while in Buzzword and send a notification email that the 
document is ready for review rather than sending the entire file. It should be noted that another option for 
the sharing of files and version control can also be Basecamp, however we find Adobe’s Buzzword to be 
the best tool for the development of the course. Lastly, internally, we are using Dropbox 
(www.getdropbox.com) to store and synchronize the source files (Syllabi and final forms of the Course 
Design Template) from all projects and it allows us the ability to access the files from either our desktop 
or the web as well as share the files with the appropriate persons.



25  Annual Conference on Distance Teaching & Learning 2009, Madison, WI August 4‐7, 2009 
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Final Thoughts 

Planning and communication are essential to a successful project. Although our initial planning was done 
rapidly, we created a stable project framework which allowed us to still be successful. We maintained a 
commitment to consistently communicate with all the team members while we maintained the initial 
project framework. Our continuous self­evaluation and the frequent feedback from team members not 
only led to the realignment and adjustment of our methods with this course development and design 
process; but it laid the groundwork for future scalable project processes scenarios. It should be noted that 
although this agility was beneficial for future iterations of the process implementation, it did impact the 
team members having to make the adjustment sometimes significantly. However, because of the supports 
we had in place and the ability of everyone to be as flexible as they were, the transition was generally 
successful, with very little negative impact to the deadlines as a whole. Looking forward we would like to 
explore two specific areas in our development process so that we can begin to lay the groundwork on 
which we can build future development and design processes. First, we would like to explore how the 
three CoI presences are impacted by our use of peer reviewers in the Development step. Second we would 
like to continue to monitor the significance of the impact to the CoI data when faculty members develop 
the courses they will teach as a member of our collaborative development course design process, when 
faculty teach a course they developed on their own, and when faculty are provided a course which was 
developed by another subject matter expert within the APUS Instructional Development and Design 
Process.




25  Annual Conference on Distance Teaching & Learning 2009, Madison, WI August 4‐7, 2009 
  th                                                                                                 Page 5 
References 

Abdous, M. & He, W. (2008). Streamlining the online course development process by using project 
       management tools. The Quarterly Review of Distance Education, 9(2), 181­188. 

Arbaugh, J.B., Cleveland­Innes, M., Diaz, S.R., Garrison, D.R., Ice, P., Richardson, J.C., and Swan, K.P. 
       (2008). Developing a community of inquiry instrument: Testing a measure of the community of 
       inquiry framework using a multi­institutional sample. Internet and Higher Education, 11 (3/4), 
       133­136. 

Dick, W., & Carey, L.(1978). The Systematic Design of Instruction. Glenview, IL.: Scott, Foresman. 

Florida Gulf Coast University. (2006). Principles of online design: Instructional design. Retrieved April 
        22, 2008, from http://www.fgcu.edu/onlinedesign/designDev.html. 

Garrison, D. R., Anderson, T., & Archer, W. (2000). Critical inquiry in a text­based environment: 
        Computer conferencing in higher education. The Internet and Higher Education, 2(2­3), 87­105. 

Ice, P. & Kupczynski, L. (2009). Student perceptions of group and individualized feedback in online 
         courses. Conference Proposal to be presented at the SERA 2009 Conference in San Antonio. 

McGriff, S. (2001). Project management for instructional design in higher education (Doctoral 
       dissertation, Pennsylvania State University, 2000). 

Pickett, A., Shea, P., & Fredericksen, E. (2001). The SLN course design process. The SUNY Learning 
         Network: Advanced Learning and Information Services. The State University of New York. 

Reigeluth, C. M. & Stein, F. S. (1983). The elaboration theory of instruction. C. M. Reigeluth (Ed.), 
        Instructional design theories and models: An overview of their current states. Hillsdale, NJ: 
        Lawrence Erlbaum. Retrieved April 21, 2008, from 
        http://www.nwlink.com/~Donclark/hrd/learning/development.html#Reigeluth. 

Swan, K., Richardson, J. C., Ice, P., Garrison, D. R., Cleveland­Innes, M., & Arbaugh, J. B. (2008). 
       Validating a measurement tool of presence in online communities of inquiry. eMentor, 24I(2). 
       Retrieved August 8, 2008, from http://www.e­mentor.edu.pl/artykul_v2.php?numer=24&id=543.




25  Annual Conference on Distance Teaching & Learning 2009, Madison, WI August 4‐7, 2009 
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AUTHOR SUMMARY 

Jennifer Staley is Director of Instructional Development & Design at APUS. She has a Masters of 
Education and B.S. in Management. Her nearly 20 years experience in education and corporate 
environments has enabled her to not only successfully envision, build then lead the Instructional Design 
team at the University, but to successfully create and maintain cooperative inter­departmental 
relationships while consistently meeting deadlines in an agile manner. She manages the process through 
which new programs are developed, designed and launched; facilitates the continuous improvement and 
enhancement of courseware; establishes and maintains working relationships with resource providers to 
determine cost efficient methods of introducing new technologies and course materials into the online 
classroom. 

Phil Ice, Ed.D. is Director of Course Design, Research and Development at APUS. His research is 
focused on the impact of new and emerging technologies on cognition in online learning environments. 
Work in this area has brought Dr. Ice international recognition in the form of two Sloan­C effective 
practices, a Sloan­C Effective Practice of the Year Award – 2007, application of his work at over 50 
institutions of higher education in 5 countries, membership in Adobe's Higher Education Leader's 
Advisory Committee and multiple invited presentations, workshops and book chapters related to the 
integration of emerging technologies in online courses. Examples of his research include the use of 
embedded asynchronous audio feedback mechanisms, using web 2.0 tools for collaborative construction 
of knowledge through integration of RIA’s and remote observation of student teaching experiences using 
asynchronous, flash­based environments. Phil is also involved with seven other researchers in the United 
States and Canada in numerous other research initiatives related to the Community of Inquiry Framework. 
This research has resulted in the development of a validated instrument that captures the intersection of 
Teaching, Social and Cognitive presence in online environments.




25  Annual Conference on Distance Teaching & Learning 2009, Madison, WI August 4‐7, 2009 
  th                                                                                               Page 7 

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Instructional Design Project Management: A Model of Development & Practice (Paper) Madison 2009

  • 1. Instructional Design Project Management 2.0: A Model of Development and Practice  Jennifer Staley, M.Ed.  Director, Instructional Development & Design  American Public University System  Phil Ice, Ed.D.  Director, Course Design, Research & Development  American Public University System  Do academics at your institution cringe when they hear "project management", "timelines" or  "deadlines"? As a project manager, do you struggle with balancing your project management principles  and practices with the university’s academic course development and design philosophies? These are  typical challenges and you are not alone! Through the blending of collective efforts, both business and  academic goals can be respected, realized and transformed into a new, agile, scalable model by leveraging  Web 2.0 project management and collaboration tools to support a collaborative course development  process package that even the most reluctant and skeptical academic and project manager can work with.  Background  Theory became practice when American Public University’s (APUS), a 100% online university, was  tasked with facilitating the development, design and deployment of 47 new graduate level master  classrooms in 2008. The Instructional Development and Design (IDD) team, part of the Academic  Services Department, worked closely with the Academics Department by recognizing the contributions of  both departments and blending their models together in order to achieve their desired outcome.  Prior to this project, this type of process, including the level of facilitation, interaction and  implementation of a support system was not in use at the University and both departments were  determined to pilot this new process successfully. The APUS IDD team had been formed six months prior  to this project and had three full­time employees. The Instructional Design Coordinator’s role was to  manage and lead the project and all persons involved with the development, design and integration of the  courses. The Instructional Designer worked not only on the development on some of the courseware, but  facilitated communication between the contracted Instructional Designers and the Course Developers.  Finally, the Web Integrator integrated the courses, and all of the learning objects associated with the  course, into the learning management system. The school had a Dean, Administrative Assistant and some  faculty members. So, it was clear that APUS would need to contract not only with their faculty, but with  subject matter experts, instructional designers, and other outside consultants in order to develop these  courses in the desired timeframe.  We applied project management principles and tools to direct the process, track and report the project its  team members, monitor the budget, and resolve issues. Next, we implemented an Online Learning Model,  the Community of Inquiry (CoI) framework (Garrison, Anderson & Archer, 2000, 87), through which this  courseware was to be developed and designed. Then, we created a course design template which not only  facilitated the application of the CoI, but assisted the integration team with the conversion and integration  of the content and learning objects into our learning management system. Next, we identified, evaluated  then hired nearly 60 subject matter experts, instructional designers, and content approvers. Regardless of  their prior development status, the School desired that the content and materials be developed by and for  the University as well as align with all required educational and national standards and program  requirements. Content and materials, once developed, had to be efficiently and effectively integrated into 25  Annual Conference on Distance Teaching & Learning 2009, Madison, WI August 4‐7, 2009  th  Page 1 
  • 2. our learning management system by IDD staff with integration proficiency, but without a background in  the subject area or instructional design. To balance these seemingly competing requirements and achieve  the desired results, the IDD team created a Course Design Template. Finally, we felt it important to use  tools that would facilitate collaboration, establish community, and encourage communication among the  team members to support their process. The Instructional Design Coordinator and members of the  Academics department performed a resource and staffing assessment to determine staffing needs for this  project. It was immediately clear our current staffing was not sufficient to fulfill the needs of the project.  Our solution was to seek, contract, and train outside consultants: course developers, content approvers,  instructional designers, and a quality assurer/editor. The selection of course developer and content  approvers was performed by the School who would assess their subject matter expertise. This was  followed by an IDD team review in which their ability to implement best online practices was assessed.  Instructional Designers were assessed to determine their experience in the area of online learning, their  ability to communicate best online learning practices and their understanding of the CoI. Finally, an editor  with learning management specific experience was hired to assist in the testing and evaluation of the  courses before they were delivered to the School. As a result of this, we created a pool of consultants  whose abilities and style complimented our process as well as their adherence to our project expectations  and deadlines.  Process Development and Planning  The APUS Instructional Design and Development Process model is based on various instructional design  and instructional systems design models as well as course creation processes. Having familiarity and  experience with the ADDIE (Analyze, Develop, Design, Implement, Evaluate) Instructional Systems  Design Model I realized that this would not fulfill our project’s design needs, so I researched other  Instructional Design models. I reviewed Dick & Carey’s Systematic Design of Instruction (Dick & Carey,  1978) and Reigeluth’s Elaboration Theory (Reigeluth & Stein, 1983). While I found elements that would  be helpful, these still addressed the instructional design of a course linearly, and I desired a process that  would better fulfill our need for a collaborative and iterative process. Not only did I need a model that  took into account an additional step between Analysis and Design in the ADDIE Model, but I wanted to  be able to have a collaborative development feedback loop during the development and design phases and  felt that I needed to change the “Implement” step to “Integrate”. Further investigations lead me to  McGriff’s Doctoral Dissertation (2000), “Project Management for Instructional Design in Higher  Education” and combined with Pickett, Shea & Fredericksen’s (2001) “SLN Course Design Process”,  provided me with a frame of reference for creating and managing a course development and design  process. Ultimately, I took pieces from the various models and created the APUS Instructional  Development & Design Process Model.  Project management tools were a necessity to effectively guide a project of this size and scope, track and  report the project’s progress, monitor the budget, and perform risk assessment and resolve issues. Because  of this project’s importance, we leveraged project management principles heavily in our planning stage to  determine the needs, requirements, scope and budget. We were then able to prepare, the first of many,  timelines and an overall project plan. This enabled us to gather our team members. During the planning  stages, perceptions and differences in language were the early obstacles; however our project benefitted  from our pre­planning which established a flexible workflow process that allowed for the rapid and  simultaneous development of courseware. One individual coordinated the project to ensure project  coordination and information consistency.  Our goal was to keep things simple for all team members, while still providing a project framework that  ensured the success of the team members and the project. Many team members expressed they were not 25  Annual Conference on Distance Teaching & Learning 2009, Madison, WI August 4‐7, 2009  th  Page 2 
  • 3. familiar with this type of course development process so we presented the project to the team in a  collaborative course development process package during our weekly project team meeting calls. During  the team meeting calls we further reinforced to the team members their roles and responsibilities;  relationships to other team members; project process expectations and support; resource availability; and  course development and design tools and supports. The team meetings were held throughout the entire  development cycle and individual sessions were held as needed or required to keep the project  expectations on track. During the team meeting calls, requests for feedback were expected and  encouraged in order to make needed adjustments to the process, deadlines, needs, etc. Team members  remarked how they appreciated being able to provide feedback to the new process as they felt that they  were contributing to future iterations of the process.  Development and Design Framework  At American Public University (APUS), the Instructional Development and Design team created a model  to facilitate the course development and design process, develop an effective and meaningful student  learning experience and ensure course rigor. We merged the school’s academic curriculum development  philosophies, standards and requirements with instructional design project management best practices for  course development. Additionally, we adopted one of the most recognized online learning frameworks,  the Community of Inquiry Framework (CoI) which is utilized by various institutions of higher education,  educational leaders, and other organizations, provides explanation for best practices in online learning  (Garrison, et al., 2000). All APUS Course Developers and Instructional Designers are encouraged to  review the Garrison et al. (2000) study to further their understanding.  Tested, validated, and used for development, instruction, assessment, and evaluation, the CoI guides  practitioners in their creation and application of methods and tools that can support student learning and  add to the opportunities students have for deeper engagement in the course, increased academic success,  and continued persistence in their education. Community is the foremost component of the CoI. Students  who view themselves as part of a community of learners within the course, and throughout the program,  are more engaged and “researchers in higher education have consistently viewed community as an  essential element in achieving the higher levels of learning associate with discourse and collaborative  learning” (Ice & Kupczynski, 2009, par. 2).  Three main components, or presences, provide the structure of the CoI Framework; teaching presence;  social presence; and cognitive presence (Garrison, Anderson, & Archer, 2000; Swan, Richardson, Ice,  Garrison, Cleveland­Innes, & Arbaugh, 2008. Below is the model of the Community of Inquiry from the  article Critical Inquiry in a Text­Based Environment: Computer Conferencing in Higher Education  (Garrison et al., 2000).  (Garrison et al., 2000, p.2) 25  Annual Conference on Distance Teaching & Learning 2009, Madison, WI August 4‐7, 2009  th  Page 3 
  • 4. Communication, Collaboration, and Community  We wanted to create a community that encouraged our geographically­dispersed team members to be  open and communicative with one another, allow us to make adjustments with agility, and support the  development process with collaboration tools throughout the entire project. At the foundation of our  philosophy is our project leader who provides clear, consistent, proactive and open communication at all  times to all team members. Working in this manner allowed us to gather feedback then successfully make  adjustments as needed, to provide the most appropriate supports for the team at that time.  To supplement email and the conference call in number we are using the web conferencing software,  Adobe Connect Professional (http://www.adobe.com/products/acrobatconnectpro/). This allows us to host  meetings during which team members can share information and ideas, provide and receive feedback,  share files, chat with each other, conduct polling, and hold breakout meetings all from an internet browser  and the Adobe Flash player (http://get.adobe.com/flashplayer/). To further supplement the communication  among team members we ask that they download Skype (http://www.skype.com/useskype/) which is a  free software download that allows users to hold free phone conversations, over the Internet, with other  Skype users. In addition to the phone feature, we use the instant message and video chat features with  other Skype users as well.  Initially, our project management tool of choice was Microsoft Excel. On a daily basis the project leader  would manually updated the project’s status on the Excel spreadsheet and then email it to team members.  While Excel has many good features, it did not allow us to dynamically update project process nor did it  promote a sense of collaboration. We sought a better way to keep everyone up to date with project status,  team milestones and expectations, etc. What we now use is the web­based project collaboration  application, Basecamp from 3Signals (http://basecamphq.com/). Our projects in Basecamp are set up with  the project’s milestones and deadlines and the team member responsible. In addition, team member can  post messages and upload files to the whole team or a selected group. When messages posted or an update  has been made to a milestone or if a file has been uploaded everyone that is part of the project receives an  automated email. This application allows us to shift the entire project burden from one individual to the  group or team.  At first our content development, instructional design and peer review process occurred when the course  design template, a Microsoft Word document, was shared via email among the three team members. As  the course is developed more content is added. The document can grow to as many as 100 pages which  can eventually overload everyone’s mailbox capacity; including the project leader and possibly others  who have been “copied” on those emails. Also, keeping track of the latest version in the email inbox can  become overwhelming as the document makes its way through the numerous project checkpoints. Our  solution to implement the use of the free, online word processor, Adobe Buzzword  (https://buzzword.acrobat.com) allowed the team to create and collaborate online without having to email  large documents or worry about version control of the document. The development team can read, review,  comment on or co­author the document while in Buzzword and send a notification email that the  document is ready for review rather than sending the entire file. It should be noted that another option for  the sharing of files and version control can also be Basecamp, however we find Adobe’s Buzzword to be  the best tool for the development of the course. Lastly, internally, we are using Dropbox  (www.getdropbox.com) to store and synchronize the source files (Syllabi and final forms of the Course  Design Template) from all projects and it allows us the ability to access the files from either our desktop  or the web as well as share the files with the appropriate persons. 25  Annual Conference on Distance Teaching & Learning 2009, Madison, WI August 4‐7, 2009  th  Page 4 
  • 5. Final Thoughts  Planning and communication are essential to a successful project. Although our initial planning was done  rapidly, we created a stable project framework which allowed us to still be successful. We maintained a  commitment to consistently communicate with all the team members while we maintained the initial  project framework. Our continuous self­evaluation and the frequent feedback from team members not  only led to the realignment and adjustment of our methods with this course development and design  process; but it laid the groundwork for future scalable project processes scenarios. It should be noted that  although this agility was beneficial for future iterations of the process implementation, it did impact the  team members having to make the adjustment sometimes significantly. However, because of the supports  we had in place and the ability of everyone to be as flexible as they were, the transition was generally  successful, with very little negative impact to the deadlines as a whole. Looking forward we would like to  explore two specific areas in our development process so that we can begin to lay the groundwork on  which we can build future development and design processes. First, we would like to explore how the  three CoI presences are impacted by our use of peer reviewers in the Development step. Second we would  like to continue to monitor the significance of the impact to the CoI data when faculty members develop  the courses they will teach as a member of our collaborative development course design process, when  faculty teach a course they developed on their own, and when faculty are provided a course which was  developed by another subject matter expert within the APUS Instructional Development and Design  Process. 25  Annual Conference on Distance Teaching & Learning 2009, Madison, WI August 4‐7, 2009  th  Page 5 
  • 6. References  Abdous, M. & He, W. (2008). Streamlining the online course development process by using project  management tools. The Quarterly Review of Distance Education, 9(2), 181­188.  Arbaugh, J.B., Cleveland­Innes, M., Diaz, S.R., Garrison, D.R., Ice, P., Richardson, J.C., and Swan, K.P.  (2008). Developing a community of inquiry instrument: Testing a measure of the community of  inquiry framework using a multi­institutional sample. Internet and Higher Education, 11 (3/4),  133­136.  Dick, W., & Carey, L.(1978). The Systematic Design of Instruction. Glenview, IL.: Scott, Foresman.  Florida Gulf Coast University. (2006). Principles of online design: Instructional design. Retrieved April  22, 2008, from http://www.fgcu.edu/onlinedesign/designDev.html.  Garrison, D. R., Anderson, T., & Archer, W. (2000). Critical inquiry in a text­based environment:  Computer conferencing in higher education. The Internet and Higher Education, 2(2­3), 87­105.  Ice, P. & Kupczynski, L. (2009). Student perceptions of group and individualized feedback in online  courses. Conference Proposal to be presented at the SERA 2009 Conference in San Antonio.  McGriff, S. (2001). Project management for instructional design in higher education (Doctoral  dissertation, Pennsylvania State University, 2000).  Pickett, A., Shea, P., & Fredericksen, E. (2001). The SLN course design process. The SUNY Learning  Network: Advanced Learning and Information Services. The State University of New York.  Reigeluth, C. M. & Stein, F. S. (1983). The elaboration theory of instruction. C. M. Reigeluth (Ed.),  Instructional design theories and models: An overview of their current states. Hillsdale, NJ:  Lawrence Erlbaum. Retrieved April 21, 2008, from  http://www.nwlink.com/~Donclark/hrd/learning/development.html#Reigeluth.  Swan, K., Richardson, J. C., Ice, P., Garrison, D. R., Cleveland­Innes, M., & Arbaugh, J. B. (2008).  Validating a measurement tool of presence in online communities of inquiry. eMentor, 24I(2).  Retrieved August 8, 2008, from http://www.e­mentor.edu.pl/artykul_v2.php?numer=24&id=543. 25  Annual Conference on Distance Teaching & Learning 2009, Madison, WI August 4‐7, 2009  th  Page 6 
  • 7. AUTHOR SUMMARY  Jennifer Staley is Director of Instructional Development & Design at APUS. She has a Masters of  Education and B.S. in Management. Her nearly 20 years experience in education and corporate  environments has enabled her to not only successfully envision, build then lead the Instructional Design  team at the University, but to successfully create and maintain cooperative inter­departmental  relationships while consistently meeting deadlines in an agile manner. She manages the process through  which new programs are developed, designed and launched; facilitates the continuous improvement and  enhancement of courseware; establishes and maintains working relationships with resource providers to  determine cost efficient methods of introducing new technologies and course materials into the online  classroom.  Phil Ice, Ed.D. is Director of Course Design, Research and Development at APUS. His research is  focused on the impact of new and emerging technologies on cognition in online learning environments.  Work in this area has brought Dr. Ice international recognition in the form of two Sloan­C effective  practices, a Sloan­C Effective Practice of the Year Award – 2007, application of his work at over 50  institutions of higher education in 5 countries, membership in Adobe's Higher Education Leader's  Advisory Committee and multiple invited presentations, workshops and book chapters related to the  integration of emerging technologies in online courses. Examples of his research include the use of  embedded asynchronous audio feedback mechanisms, using web 2.0 tools for collaborative construction  of knowledge through integration of RIA’s and remote observation of student teaching experiences using  asynchronous, flash­based environments. Phil is also involved with seven other researchers in the United  States and Canada in numerous other research initiatives related to the Community of Inquiry Framework.  This research has resulted in the development of a validated instrument that captures the intersection of  Teaching, Social and Cognitive presence in online environments. 25  Annual Conference on Distance Teaching & Learning 2009, Madison, WI August 4‐7, 2009  th  Page 7