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Karen N. Johnson - Thinking Skills
1.
A P
ORTFOLIO O F THINKING S KILLS Karen N. Johnson 2013 A Por1olio of Thinking Skills © Karen N. Johnson, 2013 v3
2.
For a long
while, I’ve been interested In how we think, how we analyze. When I “discovered” the book Sparks of Genius, I found chapter aUer chapter resonated with me. It seemed each chapter made sense from a tester’s skill set, each chapter seemed to offer insight into what skills a tester might do well to have and develop. Thinking skills. In the year plus since reading this book, I’ve acXvely pursued more informaXon on many of the thinking skills. This is my own current state of that research, reading and interest. I invite you to consider each thinking tool and how you might improve your own thinking skills. A Por1olio of Thinking Skills © Karen N. Johnson, 2013 v3 INSPIRATION & PURPOSE OF THE TALK The inspira4on for this talk
3.
The book idenXfies
the following thinking tools: 1. Observing 2. Imaging 3. AbstracXng 4. Recognizing Paerns 5. Forming Paerns 6. Analogizing 7. Body Thinking 8. Empathizing 9. Dimensional Thinking 10. Modeling 11. Playing 12. Transforming 13. Synthesizing This presenta4on’s thinking tools This presentaXon addresses, the following tools: 1. 2. 3. 4. 5. 6. 7. 8. 9. 10. 11. 12. 13. Observing Imaging AbstracXng Recognizing Paerns Forming Paerns Analogizing Body Thinking Empathizing Dimensional Thinking Modeling Playing Transforming Synthesizing Four thinking skills I have not addressed (yet.) I also added the skill: focusing (14) as I believe the ability to focus is another essenXal thinking skill. A Por1olio of Thinking Skills © Karen N. Johnson, 2013 v3 INSPIRATION & PURPOSE OF THE TALK Sparks of Genius: Thinking Tools
4.
@karennjohnson YouTube
hp://www.youtube.com/user/karennjohnson/ videos Website website: www.karennjohnson.com or website: www.karennicolejohnson.com • Software Test Consultant Publica4ons and Presenta4ons • Published Author Please see my website. • Teach Software Testing • Speak at conferences • Co-founder of WREST, the Workshop on Regulated Software Testing A Por1olio of Thinking Skills © Karen N. Johnson, 2013 v3 KAREN N. JOHNSON TwiDer About me ~
5.
OBSERVING
A Por1olio of Thinking Skills © Karen N. Johnson, 2013 v3
6.
A mind map
on the word observe ob·∙serve Verb • NoXce or perceive (something) and register it as being significant. • Watch (someone or something) carefully and aenXvely. Synonyms watch -‐ noXce -‐ remark -‐ note -‐ keep -‐ perceive Quotes • “We only see what we know.” Goethe • “Look at things for the very first Xme.” Perez de Ayala from Advice for a Young InvesXgator • “These things were not observed because they were not expected or specifically looked for.” Perez de Ayala from Advice for a Young InvesXgator Image from VisualThesaurus.com • “The medical ear must be properly trained to hear stories – a medical history, aUer all, is a short story.” from John Stone in Sparks of Genius A Por1olio of Thinking Skills © Karen N. Johnson, 2013 v3 OBSERVING Defini4on
7.
We observe soUware
to discover defects. We observe the programs we test. NoXce the word observe is a verb; tesXng and observing are acXve processes. When we observe beyond confirming expected results of a test case, we begin to observe whatever it is there is to see. If we test with an eye only on confirming what a test case instructs us to test or to check for, that is all we may noXce. Example Exercises Whether logging in or using a feature of an applicaXon, an applicaXon may produce unexpected results. Are you ready to noXce? 1.) Log into an applicaXon. What if an error message appears? Are you ready to noXce? 2.) If you pracXce Exploratory TesXng and you use the concept of "tour" tesXng -‐ how would you (or why would you?) tour an applicaXon without being observant? 3.) We focus on improving tesXng skills when what we might need most is to focus on improving our thinking skills. Have you thought about your skills of observaXon. The Twier fail whale screen shows when you might not expect it. A Por1olio of Thinking Skills © Karen N. Johnson, 2013 v3 OBSERVING How this skill applies to tes4ng
8.
Interes4ng reading on
"observing" Having an invesXgatory approach to tesXng means we have to be ready to observe, otherwise the “experiments” we conduct with soUware may fall flat. The longer we work with an applicaXon or product the more challenging it can be to be observant of a product. Next Xme you test soUware you have worked with for awhile, try to look at the product again as though for the first Xme. Do you observe anything different? Games to increase observa4on skills Spot It An inexpensive game designed to improve observaXon skills. Many testers play a game called "Set." Also look at the last reference on reading about a game called, Kim's game. We can learn from other disciplines. Look to these sources for other professions where skills of observaXon are valued. Yale University's School of Medicine uses fine art to improve observaXon and diagnosXc skills hp://www.dermatology.yale.edu/educaXon/braverman/ descripXon.aspx New York cops use a class at the Metropolitan Museum of Art to teach cops how to improve their observaXon skills. hp://www.smithsonianmag.com/arts-‐culture/Teaching-‐ Cops-‐to-‐See.html The Science EducaXon Resource Center promotes an online acXvity for improving observaXon skills for geophotography students hp://serc.carleton.edu/NAGTWorkshops/geophoto/ acXviXes/71114.html The Boy Scouts have a game called, Kim’s game that promotes skills of observaXon and memory. hp://www.macscouter.com/Games/ bp_chapter2.asp#heading57 A Por1olio of Thinking Skills © Karen N. Johnson, 2013 v3 OBSERVING Why does this skill maDer?
9.
IMAGING
A Por1olio of Thinking Skills © Karen N. Johnson, 2013 v3
10.
IMAGING Defini4on imaging
• The ability to form mental images of things or events • To imagine the look of things without a reliance on being able to see things physically before your eyes Quotes A presenta4on on imaging “Some people need to close their eyes, apparently because seeing interferes with their visual imaginaXon.” Sparks of Genius “I think that not all scienXsts have to have a visual image, but I do. I can’t do a problem unless I have a visual image. That’s how I solve problems.” Margaret Geller in Sparks of Genius “There are three classes of people: those who see. Those who see when they are shown. Those who do not see. ” -‐ Leonardo da Vinci David Bolinsky: Visualizing the wonder of a living cell hp://www.ted.com/talks/ david_bolinsky_animates_a_cell.html Medical animator David Bolinsky presents 3 minutes of stunning animaXon that show the bustling life inside a cell. A Por1olio of Thinking Skills © Karen N. Johnson, 2013 v3
11.
Having the ability
to imagine an applicaXon and/or a feature without having the soUware "to touch." To understand, to be able to imagine and in turn be able to find the flaws in the design and development -‐ someXmes before the soUware is even built. Example Resources for More When a design specificaXon is explained on a white board or napkin, we may begin to imagine the flow and implementaXon of a feature. The next Xme you are learning about a new feature or something you need to test, try imagining the system through your own mental images instead of relaying on words or a linear approach. Look to the following resources for more on imaging and being able to draw. Gamestorming: A Playbook for Innovators, Rulebreakers, and Changemakers by Dave Gray, Sunni Brown and James Macanufo Books By David Sibbet: Visual Teams, Visual Leaders and Visual MeeXngs A Por1olio of Thinking Skills © Karen N. Johnson, 2013 v3 IMAGING How this skill applies to tes4ng
12.
What to record
Testers I meet are oUen not sure what notes to record. Notes can help you: • Keep track of the process and/or steps you have taken Keep note of what data was used while tesXng NoXce paerns • • And one of the most important reasons to take notes is to record your test ideas! Remember that notes don't have to be words, they can be doodles that might help you envision a data workflow or feature to feature interacXon. A blog post of mine which was originally posted on tesXngReflecXons.com that describes in detail how and what I record in notes. See: hp://tesXngreflecXons.com/node/6536 Own your notes! Don't worry about other people reading your notes. Own your notes. More of my thoughts on note-‐taking A podcast where I talk about note-‐taking: hp://blog.soUwaretestpodcast.com/2012/08/12/ episode-‐36.aspx Conference paper on reporXng skills which also refers to note-‐taking hp://karennicolejohnson.com/wp-‐content/uploads/ 2010/08/KNJohnson-‐CAST-‐2010-‐reporXng-‐skills-‐and-‐ soUware-‐tesXng-‐paper.pdf A Por1olio of Thinking Skills © Karen N. Johnson, 2013 v3 IMAGING The Tester's Notebook
13.
Learn about mind-‐mapping
Many of our fellow testers use mind maps to explore test ideas, track status and to record notes. Learn more about mind mapping from the originator Tony Buzan or search for books and resources on mind mapping. How to Prac4ce Ask to review the error messages for an applicaXon and imagine the steps and/or condiXon needed to make each error message appear. Can you imagine? Polya: Understanding the problem. Draw a figure. A Por1olio of Thinking Skills © Karen N. Johnson, 2013 v3 IMAGING Mind Mapping
14.
ABSTRACTING
A Por1olio of Thinking Skills © Karen N. Johnson, 2013 v3
15.
ab·∙stract·∙ed, ab·∙stract·∙ing, ab·∙stracts
1. To take away; remove. 2. To remove without permission; filch. 3. To consider (a quality, for example) without reference to a parXcular example or object. 4. (bstrkt) To summarize; epitomize. 5. To create arXsXc abstracXons of (something else, such as a concrete object or another style) Quotes A closer look at the word abstract “See with your mind not your eyes.” Sparks of Genius “The paper of yours is so lightly wrien that you must have sweated terribly.” from George Wald in Sparks of Genius “These things were not observed because they were not expected or specifically looked for.” From The Art of ScienXfic InvesXgaXon Simplicity is the ulXmate sophisXcaXon. ” -‐ Leonardo da Vinci This image is from VisualThesaurus.com A Por1olio of Thinking Skills © Karen N. Johnson, 2013 v3 ABSTRACTING Defini4on
16.
• Being able to
see past the features of an applicaXon and focus on what the core purpose of the program does. • Being able to recognize the essenXals of a program; being able to pick out a programs essenXals helps to keep tesXng risk-‐based and “in sync” with the business needs. Example Mental decluering • Find the simple concepts hiding among complex expressions. • When a complex program is explained to you, can you see past all the “bells and whistles” and remain focused on the primary soluXon the product hopes to provide? A Por1olio of Thinking Skills © Karen N. Johnson, 2013 v3 ABSTRACTING How this skill applies to tes4ng
17.
RECOGNIZING PATTERNS A
Por1olio of Thinking Skills © Karen N. Johnson, 2013 v3
18.
paDern 1. A
perceptual structure 2. Plan or create according to a model or models 3. Form a paern 4. Be compaXble, similar or consistent; coincide in their characterisXcs Quotes UX + Gestalt PaDerns “See with your mind not your eyes.” Sparks of Genius “The paper of yours is so lightly wrien that you must have sweated terribly.” from George Wald in Sparks of Genius “These things were not observed because they were not expected or specifically looked for.” From The Art of ScienXfic InvesXgaXon The gestalt effect is the form-‐generaXng capability of our senses, parXcularly with respect to the visual recogniXon of figures and whole forms instead of just a collecXon of simple lines and curves. There are several visual Gestalt principles including paerns of grouping, closure and proximity. Edward TuUe and Stephen Few are two authors who review the concepts of Gestalt effects in their work. A Por1olio of Thinking Skills © Karen N. Johnson, 2013 v3 RECOGNIZING PATTERNS Defini4ons
19.
• • • Cluer can prevent
us from noXcing paerns. The expression: can’t see the wood through the trees. Being preoccupied can block us from recognizing paerns and from observing. PaDern Recogni4on and Culture Paern recogniXon is influenced by our society and Example: hopscotch around the world culture. In the book, Sparks of Genius, the author explored the children’s game of hopscotch around the world and found that while the game exists in many countries, the form varies. A Por1olio of Thinking Skills © Karen N. Johnson, 2013 v3 RECOGNIZING PATTERNS Roadblocks
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When we test
soUware, we may find some error condiXons only occur aUer a series of steps or only under specific condiXons, being able to discern this informaXon can be essenXal in finding and being able to replicate a soUware defect. Exercises • Playing chess Jigsaw puzzles Rubik's cube • When we look for paerns in clouds, we are aempXng to recognize items we may find familiar and look for similariXes in the clouds. • • A Por1olio of Thinking Skills © Karen N. Johnson, 2013 v3 RECOGNIZING PATTERNS How recognizing paDerns applies to sogware tes4ng
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ANALOGIZING
A Por1olio of Thinking Skills © Karen N. Johnson, 2013 v3
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Edward deBono, Lateral
Thinking Analogy (from Greek ἀναλογία, analogia, "proporXon” is a cogniXve process of transferring informaXon or meaning from a parXcular subject (the analogue or source) to another parXcular subject (the target), or a linguisXc expression corresponding to such a process. -‐ Wikipedia Quotes “..the power to recognize analogies is an excellent test of intelligence.” Helen Keller “The paper of yours is so lightly wrien that you must have sweated terribly.” from George Wald in Sparks of Genius “Metaphors does more than adorn our thinking. It structures our thinking.” Sources of Power, Gary Klein In deBono’s book Lateral Thinking, he highlights a value of analogies is if the comparison to something else has a soluXon, than perhaps a similar “soluXon” can be applied and thereby solve the current issue at hand. This type of strategy is similar to Polya’s when Polya offers the quesXon: has a similar problem been solved? “The criXcal part of interesXng analogies is that they reveal not mere resemblances but inapparent relaXonships between abstract funcXons, one if which is understood, the other not.” from Sparks of Genius A Por1olio of Thinking Skills © Karen N. Johnson, 2013 v3 ANALOGIZING Defini4on
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Having the ability
to learn and apply knowledge from one discipline or one experience or one context to another, gives us more opXons, more insight. Analogies allow us to use our interdisciplinary learning to our work. Prac4ce Resources for more Look for the similariXes in objects, in situaXons and see if you can draw relaXonships where you thought there was no correlaXon. Sparks of Genius By Robert & Michele Root-‐Bernstein Lateral Thinking By Edward deBono Mind Performance Hacks By Ron Hale-‐Evans How to Solve It By George Polya A Por1olio of Thinking Skills © Karen N. Johnson, 2013 v3 ANALOGIZING How this skill applies to sogware tes4ng
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Having the ability
to learn and apply knowledge from one discipline or one experience or one context to another, gives us more opXons, more insight. Analogies allow us to use our interdisciplinary learning to our work. Prac4ce Resources for more Look for the similariXes in objects, in situaXons and see if you can draw relaXonships where you thought there was no correlaXon. Sparks of Genius By Robert & Michele Root-‐Bernstein Lateral Thinking By Edward deBono Mind Performance Hacks By Ron Hale-‐Evans How to Solve It By George Polya A Por1olio of Thinking Skills © Karen N. Johnson, 2013 v3 ANALOGIZING How this skill applies to sogware tes4ng
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BODY THINKING
A Por1olio of Thinking Skills © Karen N. Johnson, 2013 v3
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Kinesthe4c learning (also
known as tac4le learning) is a learning style in which learning takes place by the student carrying out a physical acXvity, rather than listening to a lecture or watching a demonstraXon. People with a preference for kinestheXc learning are also commonly known as "do-‐ers". TacXle-‐kinestheXc learners make up about five percent of the populaXon. Propriocep4on (/ˌproʊpri.ɵˈsɛpʃən/ PRO-‐pree-‐o-‐SEP-‐shən), from LaXn proprius, meaning "one's own", "individual" and percepXon, is the sense of the relaXve posiXon of neighbouring parts of the body and strength of effort being employed in movement Quote Mind/Body Connec4on I hear and I forgot. I see and I remember. I do and I understand. Chinese Proverb A Por1olio of Thinking Skills © Karen N. Johnson, 2013 v3 BODY THINKING Defini4ons
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As we test,
w recall our se build mind/body connecXons. Even our ability While to teps, the details, the variables improves over Xme. we look to other fields – most readily sports – we believe their deliberate pracXce helps their mind/body connecXons – are we sure the same is not happening to us? Examples • Muscle memory • Gaining a feel for something • Learning through experience Ted Talk Wayne McGregor A choreographer talks about moving ideas from our mind to our body. hp://blog.ted.com/2012/09/14/Xps-‐for-‐thinking-‐ like-‐a-‐dancer-‐from-‐acclaimed-‐choreographer-‐ wayne-‐mcgregor/ A Por1olio of Thinking Skills © Karen N. Johnson, 2013 v3 BODY THINKING How this skill applies to sogware tes4ng
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EMPATHIZING
A Por1olio of Thinking Skills © Karen N. Johnson, 2013 v3
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Empathy •
Understanding and entering into another’s feelings • Sharing the feelings of others (especially feelings of sorrow or anguish) Quotes • “A musician cannot move others unless he too is moved.” Bach How this skill applies to tes4ng When we work with soUware developers, user interface designers or business owners and ask quesXons, some of the quesXons we ask help us to understand someone else’s point of view; we are empathizing with developers who are interpreXng requirements, user interface designers who are trying to design with the user in mind and business owners who are championing product development to suit either their needs or needs of other people. • “Look at things for the very first Xme.” Perez de Ayala from Advice for a Young InvesXgator • “These things were not observed because they were not expected or specifically looked for.” • From The Art of ScienXfic InvesXgaXon • “The medical ear must be properly trained to hear stories – a medical history, aUer all, is a short story.” from John Stone in Sparks of Genius A Por1olio of Thinking Skills © Karen N. Johnson, 2013 v3 EMPATHIZING Defini4on
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Photography Building user
personas is about empathizing with out users. We build personas to understand the context, the mindset and the needs of a user. We design, develop and test from a user perspecXve. The fish eye lens was built by Robert Wood, a physicist who wanted to know how the world looked through the lens of a fish. Stanislavsky method Two of the suggesXons for improving an actor’s ability to empathize and to be able to draw emoXonal reacXons from memory: PracXce “inner aenXon.” Observe your responses to the world and remember your physical and emoXonal memories of your responses. Being able to call upon these reacXons and being able to reenact feelings is what actors do. PracXce “external aenXon” to people and things. Study other people and things closely. Ac4ng According to the book Sparks of Genius, Tom Hanks wanted to know how it felt to be an astronaut so he would walk on the boom of his pool breathing through a hose, pretending to train for weightlessness. A Por1olio of Thinking Skills © Karen N. Johnson, 2013 v3 EMPATHIZING Applying this skill to tes4ng
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MODELING
A Por1olio of Thinking Skills © Karen N. Johnson, 2013 v3
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Quotes Examples
• “To model an object is to possess it.” Picasso • “Knowing the limitaXons of a model is as important as knowing its valid uses.” Sparks of Genius • "All our ideas and concepts are only internal pictures". -‐-‐ Ludwig Boltzmann (1899) • • • • • • • The tailor’s dummy Crash test dummies Dolls, airplane models, train models, ship models The alpha helix Architecture models Civil engineering: bridges Personas in design and development A Por1olio of Thinking Skills © Karen N. Johnson, 2013 v3 MODELING Defini4on modeling The act of represenXng something, usually on a smaller scale. Comments & Snip-‐its: • Physical representaXon – renders immediate percepXon and view • Gaming oUen relies on the use of modeling. • “…a condensaXon of Xme and place.” • “…to test decision making and strategy. … to make mistakes, find weaknesses and explore possibiliXes”
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Similar to abstracXng
or imaging, our ability to “wrap our heads” around designs, products and concepts that are not fully realized helps us perform as part of the team that builds and provides a soluXon for customers, not just test according to the requirements. The ability to devise a mental model or a physical representaXon or funcXonal model in order to: • Understand • Make something accessible • Test decision-‐making or hypothesis • To make mistakes • Or as Picasso said, to possess something. Story Some years ago when I was learning or trying to learn a data replicaXon schema, my boss Bob draw War Games a wheel with spokes and a hub and explained the concept with a simple drawing. He went onto detail the concepts of: • Master/slave • Timestamps • Frequency intervals • Dirty reads And perhaps some addiXonal concepts were clarified, all with a simple drawing of a wheel. One of the most known uses of modeling is “war games.” Modeling provides an opportunity for simulaXon. This is especially valuable when the actual scale of what is being modeled is so large that a full representaXon may not be feasible. “Knowing the limitaXons of a model is as important as knowing its valid uses.” from Sparks of Genius Search on the “von Reiswitz” game for more informaXon on war games. A Por1olio of Thinking Skills © Karen N. Johnson, 2013 v3 MODELING Why this skill maDers to tes4ng
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Resources for More
The following informaXon, taken from Understanding Learning: the How, the Why, the What by Dr. Ruby K. Payne, explains the characterisXcs and purposes of mental models. Mental models are how the mind holds abstract informaXon, i.e., informaXon that has no sensory representaXon. All subject areas or disciplines have their own blueprint or mental models. • Mental models tell us what is and is not important in a discipline. They help the mind to sort. • Mental models oUen explain the “why” of things working the way they do. • Mental models tell the purposes, structures, and paerns of a discipline. • Mental models are held in the mind as two-‐dimensional pictures, movements, • stories, or analogies. • Mental models “collapse” the amount • of Xme it takes to teach/learn • something. • Mental models of a discipline are contained within the curriculum. Book: "The Design of Everyday Things” Donald Norman 1988) Movie: Lorenzo’s Oil YouTube: Rebecca’s example of Payne’s Model hp://www.youtube.com/watch?v=X0sRH1GG2GE Ted Talk Sendhil Mullainathan: Solving social problems with a nudge. When a mental model does not work: hp://www.ted.com/talks/sendhil_mullainathan.html Research Paper hp://mentalmodels.princeton.edu/papers/ 2005HistoryMentalModels.pdf See the following for class exercises: hp://www.geociXes.ws/dusXnbaier805/assignment3.htm hp://www8.cs.umu.se/kurser/5DV048/VT09/utdelat/ F8.pdf A Por1olio of Thinking Skills © Karen N. Johnson, 2013 v3 MODELING Payne’s Mental Model
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PLAYING
A Por1olio of Thinking Skills © Karen N. Johnson, 2013 v3
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PLAYING Interes4ng associated
words & phrases • • • • • • • • • • • Exploit Role play Wreak Encounter Compete Use Exercise Take On Contend Apply Exercise Are these not the acXviXes we do as testers? A Por1olio of Thinking Skills © Karen N. Johnson, 2013 v3
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PLAYING Proof on
the value of play “Einstein described his scienXfic method as combinatory play. He famously used thought experiments, which are essenXally elaborate analogies, to come up with some of his greatest discoveries. By bringing together what we know and what we don't know through analogy, metaphorical thinking strikes the spark that ignites discovery. " Quoted from Ted talk -‐-‐ Metaphorically speaking, by James Geary. Quotes Resources “A lile nonsense now and then, is cherished by the wisest men.” ― Roald Dahl, Charlie and the Great Glass Elevator “You can discover more about a person in an hour of play than in a year of conversaXon.” ― Plato “This is the real secret of life -‐-‐ to be completely engaged with what you are doing in the here and now. And instead of calling it work, realize it is play.” ― Alan Wilson Was YouTube, video called Sunday hp://www.youtube.com/watch?v=dUxMm8aj3gs Facebook See the NaXonal InsXtute for Play WordPress site hp://stevemccurry.wordpress.com/2013/01/29/power-‐of-‐ play/ A Por1olio of Thinking Skills © Karen N. Johnson, 2013 v3
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PLAYING Why does
this skill maDer? Without a sense of invesXgaXon, experimentaXon and play, tesXng could be quite dull. Alexander Fleming discovered penicillin by experimenXng and playing. The issue is not with having a sense of play towards our work but our a•tude about play and the word play. Bug Bashes Ted Talks Tim Brown: Tales of creaXvity and play hp://www.ted.com/talks/ Xm_brown_on_creaXvity_and_play.html Tim Brown: Tales of creaXvity and play hp://www.ted.com/talks/ Xm_brown_on_creaXvity_and_play.html James Geary: Metaphorically Speaking hp://www.ted.com/talks/ james_geary_metaphorically_speaking.html Have you noXced that during bug bashes and Exploratory TesXng we allow ourselves to play? A Por1olio of Thinking Skills © Karen N. Johnson, 2013 v3
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FOCUSING
A Por1olio of Thinking Skills © Karen N. Johnson, 2013 v3
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Some insights into
procras4na4on These are issues we all bale: procrasXnaXon, distracXons and stress. The skills that help overcome these obstacles are: discipline, mental toughness and deliberate PracXce. I don’t understand what I am supposed to do. I don’t want to do what I’m supposed to do. I resent having to do the task. I don’t know where to begin. I’m afraid. I want the work to be perfect and with that criteria in mind, • I can’t start or I can’t finish the task. • I have other tasks I’d prefer to do. • I don’t want to work at all (right now). • • • • • • Procras4na4on Try a Prac4cal Maneuver Give yourself a small reward for each task completed. Use an alarm clock and limit the Xme for the task. Try some of the Xme boxing ideas I’ll share. Reduce the task size. Look for simple tasks that can draw you back to the work. Realize a single task accomplished is beer than no tasks touched. • Give yourself a small reward for each task completed. • Use an alarm clock and limit the Xme for the task. • Try some of the Xme boxing ideas I’ll share. • Reduce the task size. • Look for simple tasks that can draw you back to the work. • Realize a single task accomplished is beer than no tasks touched. A Por1olio of Thinking Skills © Karen N. Johnson, 2013 v3 FOCUSING Procras4na4on, Distrac4ons & Stress
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Solu4on Combina4on • • • • • • Self-‐control
Self-‐mastery Deliberate pracXce Mental toughness Willpower Focus Quote “Self control is more indispensable than gunpowder.” ~ Henry Morton Stanley For more informa4on In the Fall of 2012, I gave a keynote on the topic of discipline, you can find more on my website and on Slideshare. A Por1olio of Thinking Skills © Karen N. Johnson, 2013 v3 FOCUSING
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In
tesXng we need to intensely focus in order to not only confirm soUware works as expected but to watch for other someXmes unpredictable ways that soUware does work. 11 Steps to Becoming an Expert 1. Slow down 2. Start with a goal 3. Chunking 4. PracXce at the edge of your ability 5. Get feedback 6. Repeat 7. Vary your approach 8. Count good repeXXons 9. Record the data and review 10. Make it harder 11. Find someone who is beer From: hp://expertenough.com/2327/deliberate-‐pracXce-‐ steps FOCUSING How this skill applies to tes4ng Quote “We can’t get good at something solely by reading about it. And we’ll never make giant leaps in any endeavor by treaXng it like a snack food that we munch on whenever we’re ge•ng bored. You get good at something by doing it repeatedly. And by listening to specific criXcism from people who are already good at what you do. And by a dedicaXon to ge•ng beer, even when it’s inconvenient and may not involve a handy bulleted list." ~ Merlin Mann Quote We are what we repeatedly do. Excellence, then, is not an act, but a habit.” ~ Aristotle A Por1olio of Thinking Skills © Karen N. Johnson, 2013 v3
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• • • • • • • • • • • • • • • Memory Transfer of
skills Decision making Note-‐taking Clarity Asking quesXons Brainstorming Problem solving Mental Toughness Discipline Synthesizing – Making Sense, Sense Making Storytelling ScienXfic method CriXcal thinking Synthesizing A Por1olio of Thinking Skills © Karen N. Johnson, 2013 v3 THERE’S MORE Addi4onal Skills to Inves4gate
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THANK YOU! A
Por1olio of Thinking Skills © Karen N. Johnson, 2013 v3
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