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The Mobile Traveler
    Experience

         Webinar
     November 8, 2012
K



Kevin May                Gene Quinn
Editor / Moderator       CEO / Producer
Panelists


Bill Loller                 Julie Ask
Tealeaf, an IBM Company     Forrester Research, Inc.
VP, Mobile Product          VP and Principal
Management                  Analyst, eBusiness and
                            Channel Strategy
                            Professionals
Poll no. 1
Poll no. 2
The Mobile Experience


             Bill Loller
             VP, Mobile
             Tealeaf, an IBM Company
Agenda

 Mobile Trends & The User Experience
 Consumer Expectations
 Winners & Losers
 Experience Management: CX Mobile
 Best Practices




                          © 2012 IBM Corporation
Mobile Driving Success/Failure




                                  “eBay sees mobile as a game changer”




         © 2012 IBM Corporation
The Mobility Spectrum
Past             Present                     Future?




Mobility is not about devices, it is about People
being increasingly Mobile, and paradigms that
enable them
                    © 2012 IBM Corporation
The iPhone is bigger than
  Microsoft




Source: APPL and MSFT SEC Filings

                           © 2012 IBM Corporation
Ubiquitous mobile penetration




         © 2012 IBM Corporation
Consumer behavior
increasingly mobile focused




        © 2012 IBM Corporation
We sold more smartphones
than PCs last year




Tablets alone will surpass PC sales in 2 to 3 years

                 © 2012 IBM Corporation
Travel and mobile
      Travel may just be the killer app for mobile devices. – Wall Street Journal, Aug 27, 2012




14                                           © 2012 IBM Corporation
Travel and mobile




15          © 2012 IBM Corporation
Travel and mobile




16           © 2012 IBM Corporation
Expectation vs. reality
85% of adults who have completed a mobile transaction in the past
year expect the experience to be better than using a laptop or
desktop computer




Yet 41% of comments about the top mobile companies expressed
frustration

                           © 2012 IBM Corporation
Consumer expectations for
mobile are high




        © 2012 IBM Corporation
Bad mobile experiences =
real consequences

                                @xxxx *sigh* So
                                 depressing. Why
                                 do this?

                  --------------------------

                      ―A bad review in the app
                      store scars your app for life”

                   – Mobile Orchard (leading iOS Blog)



       © 2012 IBM Corporation
Top consumer struggles

1. Inability to complete
   a transaction
2. Search functionality
3. User interface


63% of all online adults would be less likely to
buy from a company via other purchase
channels if they experienced a problem
conducting a mobile transaction.
                    © 2012 IBM Corporation
Mobile stars
Some companies are getting mobile right and
people are talking about it

1. Convenience

2. Ease of use
3. Time savings




                   © 2012 IBM Corporation
Lessons learned
 Mobile consumers are task-oriented
  – Give them the essentials
  – Give it to them consistently (match mobile and
   regular web site)
  – Make it readable
  – Serve it up quickly
 Even if you do all of this …




                        © 2012 IBM Corporation
Tealeaf CX Mobile




     © 2012 IBM Corporation
Unprecedented visibility into
               the mobile experience
See the complete mobile
experience through the
eyes of your customers
                                                   Native                Mobile
 Discover ―why‖ customers succeed or
                                                   Apps                   Site
  fail
 Automatically detect customer
                                                            CX Mobile
  struggles, obstacles or issues                            covers all
 Drill down into actual user behavior,                      mobile
                                                            channels
  complete with gestures
                                                   Hybrid
 Translate customer feedback into                 Apps                  HTML5
  actionable improvements
 Correlate customer behavior with
  network and application data

                                © 2012 IBM Corporation
Mobile web


                               New this year!
                                HTML5 support
                                Chrome renderer
                                 for BBR
                                High fidelity
                                 mobile replay




      © 2012 IBM Corporation
Native Apps
        New this year!
        - Android support
        - Screen capture
        - Stack traces




        © 2012 IBM Corporation
Coming soon: mobile usability –
heatmaps & link analytics




          © 2012 IBM Corporation
Mobile DOM rendering




       © 2012 IBM Corporation
Best Practices




   © 2012 IBM Corporation
Common mistakes

 Visual overload                             Not using CSS3/HTML5
                                               (reduces need for images)
 Making user fill out long
  forms                                       Opaque design – user can’t
                                               figure out what is happening
 Not accounting for
  size/width of the finger                    Not setting a home screen
                                               icon
 Not accounting for device
  width                                       Making pages non-zoomable
 Heavy or too many image
  files


                         © 2012 IBM Corporation
Best practice: Make it easy

As the research shows, only 17 percent
  of mobile users feel the ease of use is
  what they’d expect.

There’s a huge opportunity to make ease
  of use a competitive advantage, whether
  for mobile sites or apps.




                           © 2012 IBM Corporation
Make it easy: Design for
mobile




         © 2012 IBM Corporation
Best practice: Listen

✓Customers have lots of ways of telling you
  (and everyone else) what works and what
  doesn’t – app store reviews, Twitter,
  Facebook, etc. They are sharing critical
  information.

✓Be open to learning and optimizing from
  what they are saying.




                          © 2012 IBM Corporation
Listen: Reviews, tweets, FB = VOC




          © 2012 IBM Corporation
Best practice: Simplify

✓Move from doing things because they are cool
  to doing things that help customers buy on
  mobile devices.

✓Think twice before opting for complex
  processes and always consider your mobile
  service from the perspective of your
  customers.

✓For instance, consider implementing forms
  that shift orientation from vertical to horizontal
  in order to enable easier data entry.
                            © 2012 IBM Corporation
Simplify: KISS




        © 2012 IBM Corporation
Thank You




 © 2012 IBM Corporation
Poll no. 3
Making Leaders Successful
Every Day
Mobile Traveler Experience
Drive Your Competitive Advantage With A Mobile First Approach
Julie Ask
Vice President
November 8, 2012
Key Questions


• What does “mobile first” mean?
• How do consumers use mobile
  phones for travel today?
• How should the travel industry
  approach the design and
  development of mobile services?
Key Questions


• What does “mobile first”
  mean?
• How do consumers use mobile
  phones for travel today?
• How should the travel industry
  approach the design and
  development of mobile services?
The phone sees a phone.
Mobile phones will diverge from PCs in
terms of what they can do — so too must
your approach to developing and delivering
mobile services.
You need a ―mobile first‖ approach.
―Mobile first‖ doesn’t mean that mobile takes a
 higher priority than other devices/channels.
―Mobile first‖ means you design for mobile at
the start rather than using a retrofit approach.
Mobile will be unique. Mobile will be:


• Highly contextual
• Well-suited for tasks
• A new services layer
1. Mobile must be highly contextual.




© 2012 Forrester Research, Inc. Reproduction Prohibited                50
Phones will have a host of new technologies

                                  Technology                                                  Opportunity (examples)
                   • 3D cameras                                                            • Distance measured, gesture control
Controls




                   • Biometrics                                                            • Security, access cards, ID
                   • Conversational voice recognition                                      • Verbal command (e.g., Siri)
                   • Near field communications (NFC)                                       • Payments, ticketing, and information



                   • 3D displays                                                            • Augmented reality, video output
Displays




                   • High-resolution displays                                               • Media consumption, bar codes
                   • Micromirrors                                                           • Image projection, picoprojectors
                   • Touch inputs (fine-tuned)
Data collection




                   • Accelerometers (detects motion/tilt)                                  • Phone orientation as control, pedometer
                   • Chemical sensors                                                      • CO detection, food freshness
                   • Gyroscopes                                                            • Gesture control, navigation, games
                   • Magnetometers                                                         • Directions — ―Is it over there?‖
                   • Microbolometers (infrared)                                            • Night vision, heat, light/dark
                   • Pressure sensors                                                      • Height in buildings

                  Source: A.M. Fitzgerald & Associates, Yole Développement, and interviews with Atmel, InvenSense, and Sharp Electronics
Forrester defines context as
“the sum total of what your customer
 has told you and is experiencing at
   their moment of engagement.”
Context includes:


Situation: the current location, altitude, and
speed the customer is experiencing
Preferences: the history and personal decisions
the customer has shared with you
Attitudes: the feelings or emotions implied by
the customer’s actions and logistics
Think of this less as ―Big Brother‖ watching . . .




  http://www.flickr.com/photos
. . . and more like ―Big Mother‖ helping
The line between creepy and
helpful is thin, gray, and curvy.
Context is mostly about location
today, but it is getting a lot more
           interesting.
The potential of context will evolve with time

High                                                                                 • Biometrics
                                                                                     • Display technology
                                                                                     • Gesture-based control
 Level of contextual sophistication




                                                                 • Distance? Depth?
                                                                                                            Fundamentally
                                                                 • What floor in building? What aisle?
                                                                 • What direction is the consumer facing?      altered
                                                                 • Light? Dark?                               navigation
                                                                                             Add more
                                                  Add intelligence
                                             • Purchase intent?                             contextual
                                             • In my store? In a competitor’s store?
                                                                                            dimensions
                                             • Within 1 hour of flight? Two days?

                                      • Behavior/preferences
                                      • GPS
                                      • Time of day
                                                         Basic   context

Low

                                      2011          2012              2013          2014           2015        2016
Wayfinding is important in travel – especially
―what’s nearby … my location?‖
                                     Or, ―where
                                     is Mickey
                                      Mouse?‖



                      Is ―my ride
                      close by?‖




 Source: Apple Maps
Contextual use of time will help prioritize home page content

                        Airline example based on user time

         –2 days               –2 hr             Flight             +2 hr           + 2 days



                                      • Arrival time                         • Customer service
 • Change reservation
                                      • Food order                           • Mileage status
 • Reserve seat
                                      • Movies                               • Reward travel
 • View reservations
                                      • Wi-Fi                                • Upcoming reservations


                   • Check gate                           • Ground
                   • Departure time                         transportation
                   • Lounge access                        • Lost luggage
                   • Upgrade                              • Navigation
2. Mobile will be task-oriented.




© 2012 Forrester Research, Inc. Reproduction Prohibited                      61
Consumers surf on PCs . . .
. . . and explore.
When I am researching a big trip, I go online

                       Online
                  Research       Decide
                                          • Longer sessions
                       Location

                                          • Visit multiple sites
  Days to Weeks




                        Travel              (e.g., airline, hotel, Lo
                                            nely Planet)

                         Hotel            • Read
                                            reviews, ratings, reco
                       Activities
                                            mmendations, etc.
Consumers are task-oriented on phones.
© 2012 Forrester Research, Inc. Reproduction Prohibited     65
But when I’m on the go, I have different needs

                      Online                   Mobile phone
                 Research       Decide    Short, discrete tasks

                      Location                           Find way




                                                                           Quick Help/Reference
                                          Get Taxi
 Days to Weeks




                       Travel                             Find Thai Food

                                         Theater Times


                        Hotel
                                                           Change Flight

                                         Book Hotel
                      Activities
                                                               Find
                                                             Baggage

                                              Share Photos
3. Mobile will be a services layer and an
enhancement to real-world experiences.
Travel
Mobile tactics such as augmented reality can be used to help
travelers find restaurants that fit their tastes, budgets, attire,
etc. while on the go.
Mobile will add a digital services layer to
hotel rooms
                                   Rain
                                 Forecast
                      Peak is
                     12,000 ft




                                            TV Instructions
   Internet Access
                                            Movie Schedule
Key Questions


• What does “mobile first” mean?
• How do consumers use
  mobile phones for travel
  today?
• How should the travel industry
  approach the design and
  development of mobile services?
Consumers are mobile savvy
                                     Increasing
                                       mobile                          Mobile Technographics® Profiles
                                    sophistication
              (Metropolitan)                                    • Use mobile Internet at least weekly
43%    29%        52%            SuperConnecteds                • Conduct 2 or more mobile advanced
                                                                  activities at least monthly

32%    29%        51%               Entertainers
                                                                • Play games, listen to music or
                                                                  Watch TV/video at least weekly

                                                                • Use mobile phone for work purposes
14%      6%      41%                 Connectors
                                                                  more than 25 percent of their time

                                                                 • Use primarily communication
16%    34%        12%             Communicators
                                                                   services (e.g, SMS)

29%     19%         7%                                          • Primarily use voice
                                       Talkers


10%      7%         8%                Inactives                 • Do not own a mobile phone


      Sources: 2011 Q2 European Benchmark, North American Technographics Benchmark Survey Q2/Q3, 2011, Q2 2011
      Asia Pacific Benchmark
Frequent travelers are even more savvy
               Increasing
                                                                  US online         US online
                 mobile                         US online          Leisure          Business
              sophistication                     adults           travelers         travelers

           SuperConnecteds                          42%               49%              65%

              Entertainers                          32%               38%              47%


               Connectors                           14%               16%              45%


            Communicators                           16%               17%              13%

                                                    29%               27%               13%
                 Talkers



                Inactives                     4%    10% 3%
      Among frequent business travelers, 72% own smartphones.
Source: North American Technographics Travel And Auto Online Recontact Survey, Q3 2012 (US)
Note: Frequent Business and Leisure travelers are defined as taking 7+ trips annually
Consumers in emerging markets have higher
     adoption and usage of SMS
                    How frequently do you send or receive SMS/text messages on your primary mobile
                                                        phone?
                              95%            93%   93%          92%       90%
                                               85%                                  87%        85%
                                                                                                         82%
                                                                   77%
                                  74%
                                                          71%                                                      69%          At least
                                                                                       63%        61%                           monthly or
                                                                             59%
                                                                                                                                more often
                                                                                                                      51%
                                                                                                            48%

                                                                                                                                At least daily
                                                                                                                                or more often




                                         Base: Online adults 18+ (online monthly or more) with at least one active cell phone
  Source: North American Technographics Online Benchmark Survey (Part 1) Q2,2012
  European Technographics Online Benchmark Survey, Q3 2012
  Latin American Technographics Online Benchmark Survey, Q3 2012
  Asia Pacific Technographics Online Benchmark Survey, Q3 2012
© 2012 Forrester Research, Inc. Reproduction Prohibited                                                                                      73
Consumers are also using travel apps on
       their mobile phones…
                     Which of the following types of travel-related apps (free or paid) have you used on
                                      your MOBILE PHONE in the LAST 12 MONTHS?
                                                          US online adults      Smartphone owners

       Apps from airlines that allow you to book, check-                                            10%
                            in, and view flight schedules                                                                 19%



                                    Apps that track flight                                   7%
     status, delays, cancellations, and/or gate changes                                                          14%



    Apps that search for hotel rooms, flights, and travel                               6%
                                                   deals                                                  12%



                     Apps from hotels that allow you to find                      5%
               hotels, check-in, and choose bed/pillow type                                   8%

                   Bases: 3,325 US online adults with mobile phones or tablets, 1,587 US online adults with smartphones
    Source: North American Technographics Travel And Auto Online Recontact Survey, Q3 2012 (US)
    Note: Frequent Business and Leisure travelers are defined as taking 7+ trips annually
© 2012 Forrester Research, Inc. Reproduction Prohibited                                                                         74
… and on their tablets
                     Which of the following types of travel-related apps (free or paid) have you used on
                                          your TABLET in the LAST 12 MONTHS?
                                                    US online adults


        Apps from airlines that allow you to book, check-
                                                                                                                          13%
                             in, and view flight schedules




    Apps that search for hotel rooms, flights, and travel
                                                                                                                          13%
                                                   deals



                                    Apps that track flight
     status, delays, cancellations, and/or gate changes                                                        10%
                                      (e.g., FlightTrack)



                     Apps from hotels that allow you to find
                                                                                                       8%
               hotels, check-in, and choose bed/pillow type


                        Bases: 3,325 US online adults with mobile phones, 1,587 US online adults with smartphones or tablets
    Source: North American Technographics Travel And Auto Online Recontact Survey, Q3 2012 (US)
    Note: Frequent Business and Leisure travelers are defined as taking 7+ trips annually
© 2012 Forrester Research, Inc. Reproduction Prohibited                                                                         75
Tablets are primarily home-use devices, but
they do travel with them
                             Where do you use your tablet? (Select all that apply)
 91%
  84%                                                          Female   Male
     80%
      77%



              55%
               51%
                                                   48%
                      42%                              44%
                             37%                     39% 36%     39%
                              34%                                                 35% 35%
                                                                      30%
                                                                    29%
                                                                  26%              27% 27%
                        24% 26% 24%
                                                                        18% 19%           21%
                                                                                             15% 15%
                                                                         10% 9%               11%
                                                                                           7%      7% 7% 5%
                                                                                                       3% 4%




 Base: 510 US Online Adults 18+ (Online Monthly or More) who are tablet owners
 Source: Forrester’s Consumer Technographics Q3 2011 Devices and Telecom Recontact Survey (US)
 © 2011 Forrester Research, Inc. Reproduction Prohibited
Key Questions


• What does “mobile first” mean?
• How do consumers use mobile
  phones for travel today?
• How should the travel
  industry approach the design
  and development of mobile
  services?
Define use cases.
Websites are a static collection of information
 and services linked by process and logic
                                                                Airline example
                                   Reservations                                        Loyalty

               New                                        Existing       Past         Balance

    Choose date                                   Select res #        Select res #     Status

        Location?                                  Get receipt        Get receipt    Use rewards

             Time?                               Change seat         Check mileage

          People?                                 Change res         Give feedback

   Choose flight
                                                                                       Action/Service
              Book
                                                                                       Information
© 2012 Forrester Research, Inc. Reproduction Prohibited                                                 79
Mobile must map to use cases and passenger
 needs

                                                                               ―I need
                 ―I’m late!‖                              ―My flight was
                                                                           transportation.‖
                                                           canceled!‖



                    Gate #                                 Notification     Airport map

          Departure time                                     Options         Taxi rates

                 Check-in                                   Rebook air       Bus rates

        Boarding pass                                       Book hotel     Train schedule




                      Action/Service                      Information
© 2012 Forrester Research, Inc. Reproduction Prohibited                                       80
Leverage Mobile At Every Step Of The
         Customer Journey
Where can mobile enhance consumer touch
     points throughout their commerce journey?

                                                                      Plan
                                                                         Pick a
                                                               destination/flight/seat and
                                                                         book.




                                            Loyalty                                            Travel
                                                                                                Check in, arrive
                                     Build status, book rewards.                             airport, board, and fly.




© 2012 Forrester Research, Inc. Reproduction Prohibited                                                                 82
Focus on Convenience – especially
  where immediacy adds value.
Which is a more convenient means of travel?
Why?
Changing the channel on your TV?
Consumers will adopt and use convenient
services


      A product or service is
   considered to be convenient if:


    Σ Benefits > Σ Inhibitors
The Mandarin Oriental app offers convenience
        Immediacy                     Simplicity                      Context




Plan and book: Access hotel    Plan and book: Simply enter
  deals with the click of a   information by importing from   Stay: The app makes location
          button                       contact list             based recommendations
Develop a plan to evolve sophistication.
Focus on consistency — a pragmatic first step


High
 Level of mobile sophistication




                                            Consistency
                                            Multichannel
                                  Nothing
                                                                    • Migrate services that are
                                                                      frequently used online
                                                                      and are mobile.



Low
                                               Evolution of services over time
United’s mobile services have a similar look, feel,
and functionality as the main website online
     Web (computer)            iOS App                 Mobile Web




                                     iPad


                                    Source: www.united.com
Mobile can enhance other touchpoints


High
 Level of mobile sophistication




                                                   Enhancement
                                                        Cross-
                                                       channel
                                                                            • Mobile doesn’t have to
                                                                              be a holistic replacement
                                            Multichannel                      for other channels or
                                  Nothing                                     touchpoints.




Low
                                              Evolution of services over time
Where is there value in immediacy?
                                                                Airline: travel day

   Alter                                                                         Logistics                            Arrive /
                                     Check in              Arrive airport                         Board / Travel
reservation                                                                       change                             Disembark

                               • Reservation #                                • Gate change       • Upgrades       • Find baggage
                               • # of bags                                    • Rebook flight     • Wi-Fi          • Baggage lost
                               • Boarding pass             Check bags         • Missed flight     • Food           • Ground
Change seat                                                                   • Time change       • Baggage on       transportation
                                                                              • Plane change        board          • Navigation
assignment
                                                                              • Seat change       • Customs        • Hotel shuttles
                                                             Security                               forms
      • Assigned seat                                                         • Flight                             • Car rentals
      • Upgrade coupons                                                         canceled
      • Open seats                                          • Name / ID       • Etc.
                                                              card
                                                            • Boarding pass
Change time
                                                                                                Passengers will want to
                                                            Arrive gate
    • Alt flights                                                                               act immediately on this
    • Change fees                                                                               information. Send
                                                                                                notifications.
              High                    Medium
 © 2012 Forrester Research, Inc. Reproduction Prohibited
Mobile can offer new services

                                                              Breakthrough
High                                 • New                           Mobile-
                                       products, process             unique
                                       es, and services
 Level of mobile sophistication




                                                            Cross-
                                                           channel



                                               Multichannel
                                  Nothing




Low
                                                  Evolution of services over time
Mobile boarding passes
In-seat entertainment
Context must deliver simplicity
                                                   Simplicity               Advanced
                                                                            contextual

High                                                             Mobile-
                                                                 unique
 Level of mobile sophistication




                                                        Cross-
                                                       channel



                                            Multichannel
                                  Nothing




Low
                                              Evolution of services over time
Contextual use of time will help prioritize home page content

                        Airline example based on user time

         –2 days               –2 hr             Flight             +2 hr           + 2 days



                                      • Arrival time                         • Customer service
 • Change reservation
                                      • Food order                           • Mileage status
 • Reserve seat
                                      • Movies                               • Reward travel
 • View reservations
                                      • Wi-Fi                                • Upcoming reservations


                   • Check gate                           • Ground
                   • Departure time                         transportation
                   • Lounge access                        • Lost luggage
                   • Upgrade                              • Navigation
Get your technology team involved.
Let’s go back to the airline example
                       Airline example based on user time

        –2 days               –2 hr             Flight             +2 hr            +2 days



                                     • Arrival time                         • Customer service
• Change reservation
                                     • Food order                           • Mileage status
• Reserve seat
                                     • Movies                               • Reward travel
• View reservations
                                     • Wi-Fi                                • Upcoming reservations


                  • Check gate                           • Ground
                                                           transportation
                  • Departure time
                                                         • Lost luggage
                  • Lounge access
                                                         • Navigation
                  • Upgrade
Actualizing this scenario requires deep
       alignment with the technology team
  Flight
                      –2 days             –2 hr               Flight         +2 hr                 +2 days
timeline

                                                  • Arrival time                        • Customer service
            • Book reservation
 Traveler                                         • Food order                          • Mileage status
            • Change reservation
  mobile                                          • Movies                              • Reward travel
  tasks     • Request upgrade
                                                  • Wi-Fi                               • Upcoming reservations
            • Reserve seat
                                                  • Baggage carousel


                                   • Check gate                        • Ground transportation
                                   • Departure time                    • Lost luggage
                                   • Lounge access                     • Navigation
                                   • Upgrade



             Flight reservation processes

  Travel     Customer loyalty processes
business
processes    Flight processes

             Baggage handling processes
Are you ready for this new world?
                                          How do you stack up?




© 2012 Forrester Research, Inc. Reproduction Prohibited                  101
Some obvious signs you are behind include:


You don’t have a mobile strategy.

      You are still pursuing one-off projects.


      Your mobile services are a subset of your PC experience.


         Your mobile team consists of one person or less.


               You have not optimized your website for mobile.


      You are not working closely with your technology counterparts.
Summary: Mobile first
• Acknowledge mobile is different and understand how.
  -    Contextual
  -    Task-oriented
  -    Services layer

• Design based on mobile use cases.
• Leverage mobile throughout the consumer journey.
• Focus on convenience – especially immediacy
• Develop a strategic plan to evolve the sophistication of
  services and use of context.
• Involve your technology team early to plan and build
  the infrastructure.
Thank you.

Julie Ask
+1 415 355 6002
jask@forrester.com
www.forrester.com
Poll no. 4
Q&A
Thank You!
          Please send your questions and comments to Kevin
          Please
                       May, kevin@tnooz.com
Replay of today’s webinar and presentation will be available tomorrow at
                            www.tnooz.com

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The mobile traveler experience

  • 1. The Mobile Traveler Experience Webinar November 8, 2012
  • 2. K Kevin May Gene Quinn Editor / Moderator CEO / Producer
  • 3. Panelists Bill Loller Julie Ask Tealeaf, an IBM Company Forrester Research, Inc. VP, Mobile Product VP and Principal Management Analyst, eBusiness and Channel Strategy Professionals
  • 6. The Mobile Experience Bill Loller VP, Mobile Tealeaf, an IBM Company
  • 7. Agenda  Mobile Trends & The User Experience  Consumer Expectations  Winners & Losers  Experience Management: CX Mobile  Best Practices © 2012 IBM Corporation
  • 8. Mobile Driving Success/Failure “eBay sees mobile as a game changer” © 2012 IBM Corporation
  • 9. The Mobility Spectrum Past Present Future? Mobility is not about devices, it is about People being increasingly Mobile, and paradigms that enable them © 2012 IBM Corporation
  • 10. The iPhone is bigger than Microsoft Source: APPL and MSFT SEC Filings © 2012 IBM Corporation
  • 11. Ubiquitous mobile penetration © 2012 IBM Corporation
  • 12. Consumer behavior increasingly mobile focused © 2012 IBM Corporation
  • 13. We sold more smartphones than PCs last year Tablets alone will surpass PC sales in 2 to 3 years © 2012 IBM Corporation
  • 14. Travel and mobile  Travel may just be the killer app for mobile devices. – Wall Street Journal, Aug 27, 2012 14 © 2012 IBM Corporation
  • 15. Travel and mobile 15 © 2012 IBM Corporation
  • 16. Travel and mobile 16 © 2012 IBM Corporation
  • 17. Expectation vs. reality 85% of adults who have completed a mobile transaction in the past year expect the experience to be better than using a laptop or desktop computer Yet 41% of comments about the top mobile companies expressed frustration © 2012 IBM Corporation
  • 18. Consumer expectations for mobile are high © 2012 IBM Corporation
  • 19. Bad mobile experiences = real consequences @xxxx *sigh* So depressing. Why do this? -------------------------- ―A bad review in the app store scars your app for life” – Mobile Orchard (leading iOS Blog) © 2012 IBM Corporation
  • 20. Top consumer struggles 1. Inability to complete a transaction 2. Search functionality 3. User interface 63% of all online adults would be less likely to buy from a company via other purchase channels if they experienced a problem conducting a mobile transaction. © 2012 IBM Corporation
  • 21. Mobile stars Some companies are getting mobile right and people are talking about it 1. Convenience 2. Ease of use 3. Time savings © 2012 IBM Corporation
  • 22. Lessons learned  Mobile consumers are task-oriented – Give them the essentials – Give it to them consistently (match mobile and regular web site) – Make it readable – Serve it up quickly  Even if you do all of this … © 2012 IBM Corporation
  • 23. Tealeaf CX Mobile © 2012 IBM Corporation
  • 24. Unprecedented visibility into the mobile experience See the complete mobile experience through the eyes of your customers Native Mobile  Discover ―why‖ customers succeed or Apps Site fail  Automatically detect customer CX Mobile struggles, obstacles or issues covers all  Drill down into actual user behavior, mobile channels complete with gestures Hybrid  Translate customer feedback into Apps HTML5 actionable improvements  Correlate customer behavior with network and application data © 2012 IBM Corporation
  • 25. Mobile web New this year!  HTML5 support  Chrome renderer for BBR  High fidelity mobile replay © 2012 IBM Corporation
  • 26. Native Apps New this year! - Android support - Screen capture - Stack traces © 2012 IBM Corporation
  • 27. Coming soon: mobile usability – heatmaps & link analytics © 2012 IBM Corporation
  • 28. Mobile DOM rendering © 2012 IBM Corporation
  • 29. Best Practices © 2012 IBM Corporation
  • 30. Common mistakes  Visual overload  Not using CSS3/HTML5 (reduces need for images)  Making user fill out long forms  Opaque design – user can’t figure out what is happening  Not accounting for size/width of the finger  Not setting a home screen icon  Not accounting for device width  Making pages non-zoomable  Heavy or too many image files © 2012 IBM Corporation
  • 31. Best practice: Make it easy As the research shows, only 17 percent of mobile users feel the ease of use is what they’d expect. There’s a huge opportunity to make ease of use a competitive advantage, whether for mobile sites or apps. © 2012 IBM Corporation
  • 32. Make it easy: Design for mobile © 2012 IBM Corporation
  • 33. Best practice: Listen ✓Customers have lots of ways of telling you (and everyone else) what works and what doesn’t – app store reviews, Twitter, Facebook, etc. They are sharing critical information. ✓Be open to learning and optimizing from what they are saying. © 2012 IBM Corporation
  • 34. Listen: Reviews, tweets, FB = VOC © 2012 IBM Corporation
  • 35. Best practice: Simplify ✓Move from doing things because they are cool to doing things that help customers buy on mobile devices. ✓Think twice before opting for complex processes and always consider your mobile service from the perspective of your customers. ✓For instance, consider implementing forms that shift orientation from vertical to horizontal in order to enable easier data entry. © 2012 IBM Corporation
  • 36. Simplify: KISS © 2012 IBM Corporation
  • 37. Thank You © 2012 IBM Corporation
  • 40. Mobile Traveler Experience Drive Your Competitive Advantage With A Mobile First Approach Julie Ask Vice President November 8, 2012
  • 41. Key Questions • What does “mobile first” mean? • How do consumers use mobile phones for travel today? • How should the travel industry approach the design and development of mobile services?
  • 42. Key Questions • What does “mobile first” mean? • How do consumers use mobile phones for travel today? • How should the travel industry approach the design and development of mobile services?
  • 43.
  • 44. The phone sees a phone.
  • 45. Mobile phones will diverge from PCs in terms of what they can do — so too must your approach to developing and delivering mobile services.
  • 46. You need a ―mobile first‖ approach.
  • 47. ―Mobile first‖ doesn’t mean that mobile takes a higher priority than other devices/channels.
  • 48. ―Mobile first‖ means you design for mobile at the start rather than using a retrofit approach.
  • 49. Mobile will be unique. Mobile will be: • Highly contextual • Well-suited for tasks • A new services layer
  • 50. 1. Mobile must be highly contextual. © 2012 Forrester Research, Inc. Reproduction Prohibited 50
  • 51. Phones will have a host of new technologies Technology Opportunity (examples) • 3D cameras • Distance measured, gesture control Controls • Biometrics • Security, access cards, ID • Conversational voice recognition • Verbal command (e.g., Siri) • Near field communications (NFC) • Payments, ticketing, and information • 3D displays • Augmented reality, video output Displays • High-resolution displays • Media consumption, bar codes • Micromirrors • Image projection, picoprojectors • Touch inputs (fine-tuned) Data collection • Accelerometers (detects motion/tilt) • Phone orientation as control, pedometer • Chemical sensors • CO detection, food freshness • Gyroscopes • Gesture control, navigation, games • Magnetometers • Directions — ―Is it over there?‖ • Microbolometers (infrared) • Night vision, heat, light/dark • Pressure sensors • Height in buildings Source: A.M. Fitzgerald & Associates, Yole Développement, and interviews with Atmel, InvenSense, and Sharp Electronics
  • 52. Forrester defines context as “the sum total of what your customer has told you and is experiencing at their moment of engagement.”
  • 53. Context includes: Situation: the current location, altitude, and speed the customer is experiencing Preferences: the history and personal decisions the customer has shared with you Attitudes: the feelings or emotions implied by the customer’s actions and logistics
  • 54. Think of this less as ―Big Brother‖ watching . . . http://www.flickr.com/photos
  • 55. . . . and more like ―Big Mother‖ helping
  • 56. The line between creepy and helpful is thin, gray, and curvy.
  • 57. Context is mostly about location today, but it is getting a lot more interesting.
  • 58. The potential of context will evolve with time High • Biometrics • Display technology • Gesture-based control Level of contextual sophistication • Distance? Depth? Fundamentally • What floor in building? What aisle? • What direction is the consumer facing? altered • Light? Dark? navigation Add more Add intelligence • Purchase intent? contextual • In my store? In a competitor’s store? dimensions • Within 1 hour of flight? Two days? • Behavior/preferences • GPS • Time of day Basic context Low 2011 2012 2013 2014 2015 2016
  • 59. Wayfinding is important in travel – especially ―what’s nearby … my location?‖ Or, ―where is Mickey Mouse?‖ Is ―my ride close by?‖ Source: Apple Maps
  • 60. Contextual use of time will help prioritize home page content Airline example based on user time –2 days –2 hr Flight +2 hr + 2 days • Arrival time • Customer service • Change reservation • Food order • Mileage status • Reserve seat • Movies • Reward travel • View reservations • Wi-Fi • Upcoming reservations • Check gate • Ground • Departure time transportation • Lounge access • Lost luggage • Upgrade • Navigation
  • 61. 2. Mobile will be task-oriented. © 2012 Forrester Research, Inc. Reproduction Prohibited 61
  • 62. Consumers surf on PCs . . .
  • 63. . . . and explore.
  • 64. When I am researching a big trip, I go online Online Research Decide • Longer sessions Location • Visit multiple sites Days to Weeks Travel (e.g., airline, hotel, Lo nely Planet) Hotel • Read reviews, ratings, reco Activities mmendations, etc.
  • 65. Consumers are task-oriented on phones. © 2012 Forrester Research, Inc. Reproduction Prohibited 65
  • 66. But when I’m on the go, I have different needs Online Mobile phone Research Decide Short, discrete tasks Location Find way Quick Help/Reference Get Taxi Days to Weeks Travel Find Thai Food Theater Times Hotel Change Flight Book Hotel Activities Find Baggage Share Photos
  • 67. 3. Mobile will be a services layer and an enhancement to real-world experiences.
  • 68. Travel Mobile tactics such as augmented reality can be used to help travelers find restaurants that fit their tastes, budgets, attire, etc. while on the go.
  • 69. Mobile will add a digital services layer to hotel rooms Rain Forecast Peak is 12,000 ft TV Instructions Internet Access Movie Schedule
  • 70. Key Questions • What does “mobile first” mean? • How do consumers use mobile phones for travel today? • How should the travel industry approach the design and development of mobile services?
  • 71. Consumers are mobile savvy Increasing mobile Mobile Technographics® Profiles sophistication (Metropolitan) • Use mobile Internet at least weekly 43% 29% 52% SuperConnecteds • Conduct 2 or more mobile advanced activities at least monthly 32% 29% 51% Entertainers • Play games, listen to music or Watch TV/video at least weekly • Use mobile phone for work purposes 14% 6% 41% Connectors more than 25 percent of their time • Use primarily communication 16% 34% 12% Communicators services (e.g, SMS) 29% 19% 7% • Primarily use voice Talkers 10% 7% 8% Inactives • Do not own a mobile phone Sources: 2011 Q2 European Benchmark, North American Technographics Benchmark Survey Q2/Q3, 2011, Q2 2011 Asia Pacific Benchmark
  • 72. Frequent travelers are even more savvy Increasing US online US online mobile US online Leisure Business sophistication adults travelers travelers SuperConnecteds 42% 49% 65% Entertainers 32% 38% 47% Connectors 14% 16% 45% Communicators 16% 17% 13% 29% 27% 13% Talkers Inactives 4% 10% 3% Among frequent business travelers, 72% own smartphones. Source: North American Technographics Travel And Auto Online Recontact Survey, Q3 2012 (US) Note: Frequent Business and Leisure travelers are defined as taking 7+ trips annually
  • 73. Consumers in emerging markets have higher adoption and usage of SMS How frequently do you send or receive SMS/text messages on your primary mobile phone? 95% 93% 93% 92% 90% 85% 87% 85% 82% 77% 74% 71% 69% At least 63% 61% monthly or 59% more often 51% 48% At least daily or more often Base: Online adults 18+ (online monthly or more) with at least one active cell phone Source: North American Technographics Online Benchmark Survey (Part 1) Q2,2012 European Technographics Online Benchmark Survey, Q3 2012 Latin American Technographics Online Benchmark Survey, Q3 2012 Asia Pacific Technographics Online Benchmark Survey, Q3 2012 © 2012 Forrester Research, Inc. Reproduction Prohibited 73
  • 74. Consumers are also using travel apps on their mobile phones… Which of the following types of travel-related apps (free or paid) have you used on your MOBILE PHONE in the LAST 12 MONTHS? US online adults Smartphone owners Apps from airlines that allow you to book, check- 10% in, and view flight schedules 19% Apps that track flight 7% status, delays, cancellations, and/or gate changes 14% Apps that search for hotel rooms, flights, and travel 6% deals 12% Apps from hotels that allow you to find 5% hotels, check-in, and choose bed/pillow type 8% Bases: 3,325 US online adults with mobile phones or tablets, 1,587 US online adults with smartphones Source: North American Technographics Travel And Auto Online Recontact Survey, Q3 2012 (US) Note: Frequent Business and Leisure travelers are defined as taking 7+ trips annually © 2012 Forrester Research, Inc. Reproduction Prohibited 74
  • 75. … and on their tablets Which of the following types of travel-related apps (free or paid) have you used on your TABLET in the LAST 12 MONTHS? US online adults Apps from airlines that allow you to book, check- 13% in, and view flight schedules Apps that search for hotel rooms, flights, and travel 13% deals Apps that track flight status, delays, cancellations, and/or gate changes 10% (e.g., FlightTrack) Apps from hotels that allow you to find 8% hotels, check-in, and choose bed/pillow type Bases: 3,325 US online adults with mobile phones, 1,587 US online adults with smartphones or tablets Source: North American Technographics Travel And Auto Online Recontact Survey, Q3 2012 (US) Note: Frequent Business and Leisure travelers are defined as taking 7+ trips annually © 2012 Forrester Research, Inc. Reproduction Prohibited 75
  • 76. Tablets are primarily home-use devices, but they do travel with them Where do you use your tablet? (Select all that apply) 91% 84% Female Male 80% 77% 55% 51% 48% 42% 44% 37% 39% 36% 39% 34% 35% 35% 30% 29% 26% 27% 27% 24% 26% 24% 18% 19% 21% 15% 15% 10% 9% 11% 7% 7% 7% 5% 3% 4% Base: 510 US Online Adults 18+ (Online Monthly or More) who are tablet owners Source: Forrester’s Consumer Technographics Q3 2011 Devices and Telecom Recontact Survey (US) © 2011 Forrester Research, Inc. Reproduction Prohibited
  • 77. Key Questions • What does “mobile first” mean? • How do consumers use mobile phones for travel today? • How should the travel industry approach the design and development of mobile services?
  • 79. Websites are a static collection of information and services linked by process and logic Airline example Reservations Loyalty New Existing Past Balance Choose date Select res # Select res # Status Location? Get receipt Get receipt Use rewards Time? Change seat Check mileage People? Change res Give feedback Choose flight Action/Service Book Information © 2012 Forrester Research, Inc. Reproduction Prohibited 79
  • 80. Mobile must map to use cases and passenger needs ―I need ―I’m late!‖ ―My flight was transportation.‖ canceled!‖ Gate # Notification Airport map Departure time Options Taxi rates Check-in Rebook air Bus rates Boarding pass Book hotel Train schedule Action/Service Information © 2012 Forrester Research, Inc. Reproduction Prohibited 80
  • 81. Leverage Mobile At Every Step Of The Customer Journey
  • 82. Where can mobile enhance consumer touch points throughout their commerce journey? Plan Pick a destination/flight/seat and book. Loyalty Travel Check in, arrive Build status, book rewards. airport, board, and fly. © 2012 Forrester Research, Inc. Reproduction Prohibited 82
  • 83. Focus on Convenience – especially where immediacy adds value.
  • 84. Which is a more convenient means of travel? Why?
  • 85. Changing the channel on your TV?
  • 86. Consumers will adopt and use convenient services A product or service is considered to be convenient if: Σ Benefits > Σ Inhibitors
  • 87. The Mandarin Oriental app offers convenience Immediacy Simplicity Context Plan and book: Access hotel Plan and book: Simply enter deals with the click of a information by importing from Stay: The app makes location button contact list based recommendations
  • 88. Develop a plan to evolve sophistication.
  • 89. Focus on consistency — a pragmatic first step High Level of mobile sophistication Consistency Multichannel Nothing • Migrate services that are frequently used online and are mobile. Low Evolution of services over time
  • 90. United’s mobile services have a similar look, feel, and functionality as the main website online Web (computer) iOS App Mobile Web iPad Source: www.united.com
  • 91. Mobile can enhance other touchpoints High Level of mobile sophistication Enhancement Cross- channel • Mobile doesn’t have to be a holistic replacement Multichannel for other channels or Nothing touchpoints. Low Evolution of services over time
  • 92. Where is there value in immediacy? Airline: travel day Alter Logistics Arrive / Check in Arrive airport Board / Travel reservation change Disembark • Reservation # • Gate change • Upgrades • Find baggage • # of bags • Rebook flight • Wi-Fi • Baggage lost • Boarding pass Check bags • Missed flight • Food • Ground Change seat • Time change • Baggage on transportation • Plane change board • Navigation assignment • Seat change • Customs • Hotel shuttles Security forms • Assigned seat • Flight • Car rentals • Upgrade coupons canceled • Open seats • Name / ID • Etc. card • Boarding pass Change time Passengers will want to Arrive gate • Alt flights act immediately on this • Change fees information. Send notifications. High Medium © 2012 Forrester Research, Inc. Reproduction Prohibited
  • 93. Mobile can offer new services Breakthrough High • New Mobile- products, process unique es, and services Level of mobile sophistication Cross- channel Multichannel Nothing Low Evolution of services over time
  • 96. Context must deliver simplicity Simplicity Advanced contextual High Mobile- unique Level of mobile sophistication Cross- channel Multichannel Nothing Low Evolution of services over time
  • 97. Contextual use of time will help prioritize home page content Airline example based on user time –2 days –2 hr Flight +2 hr + 2 days • Arrival time • Customer service • Change reservation • Food order • Mileage status • Reserve seat • Movies • Reward travel • View reservations • Wi-Fi • Upcoming reservations • Check gate • Ground • Departure time transportation • Lounge access • Lost luggage • Upgrade • Navigation
  • 98. Get your technology team involved.
  • 99. Let’s go back to the airline example Airline example based on user time –2 days –2 hr Flight +2 hr +2 days • Arrival time • Customer service • Change reservation • Food order • Mileage status • Reserve seat • Movies • Reward travel • View reservations • Wi-Fi • Upcoming reservations • Check gate • Ground transportation • Departure time • Lost luggage • Lounge access • Navigation • Upgrade
  • 100. Actualizing this scenario requires deep alignment with the technology team Flight –2 days –2 hr Flight +2 hr +2 days timeline • Arrival time • Customer service • Book reservation Traveler • Food order • Mileage status • Change reservation mobile • Movies • Reward travel tasks • Request upgrade • Wi-Fi • Upcoming reservations • Reserve seat • Baggage carousel • Check gate • Ground transportation • Departure time • Lost luggage • Lounge access • Navigation • Upgrade Flight reservation processes Travel Customer loyalty processes business processes Flight processes Baggage handling processes
  • 101. Are you ready for this new world? How do you stack up? © 2012 Forrester Research, Inc. Reproduction Prohibited 101
  • 102. Some obvious signs you are behind include: You don’t have a mobile strategy. You are still pursuing one-off projects. Your mobile services are a subset of your PC experience. Your mobile team consists of one person or less. You have not optimized your website for mobile. You are not working closely with your technology counterparts.
  • 103. Summary: Mobile first • Acknowledge mobile is different and understand how. - Contextual - Task-oriented - Services layer • Design based on mobile use cases. • Leverage mobile throughout the consumer journey. • Focus on convenience – especially immediacy • Develop a strategic plan to evolve the sophistication of services and use of context. • Involve your technology team early to plan and build the infrastructure.
  • 104. Thank you. Julie Ask +1 415 355 6002 jask@forrester.com www.forrester.com
  • 106. Q&A
  • 107. Thank You! Please send your questions and comments to Kevin Please May, kevin@tnooz.com Replay of today’s webinar and presentation will be available tomorrow at www.tnooz.com

Notas del editor

  1. “We forecast worldwide HTML5 phone sales to surge …to 1.0 billion in 2013.” -- Strategy Analytics
  2. Phone does have a lot of resemblence to the PC today.The phone doesn’t see itself as a computer. Computers are portable – not mobile. We use them at home or at work or school, primarily. We do browse the web on them, but we also work. We create power points like this presentation. They can take a long time to boot up. They don’t have persistent connectivity. They are heavy. Their batteries drain after a few hours of use.
  3. The phone sees a phone when it sees its reflection. It is fun. It is more often than not new. We don’t complain that it is too slow or clunky. It goes everywhere with us. If we realize we have forgotten it, we go home to get it. If we lose it, we panic – it has ALL of our information on it. It is always connected. We use it to play games, to bank, to shop and to connect to our friends on Facebook.
  4. Phones may seem to be a lot like PC’s today. The same people who are making computers – Apple, Samsung – are making phones. Operating systems are similar to tablets – our new PC replacements. Phones will diverge quickly from PC’s over the next 3 to 5 years. First, how we control these devices will change dramatically. Phones will have two cameras on one side … just like we have two eyes. Two eyes help us assess depth or conceive of distances. Phones will do the same. More practically, they will facilitate gesture-based control like we see with the xBox Kinect. From the standpoint of voice, we’ll move from verbal commands such as Siri to more conversational voice. Near-field communications will allow our phones to exchange information with other machines or stickers. Next will be displays. Yes, the retina display on the iPhone is awesome. It’s nothing compared to what we’ll see soon. Better displays will allow for more fine-tuned control through touch. Micro-mirrors will enable project onto larger screens. Finally, sensor developments will facilitate better control of the devices through motion as well as the collection of a phenomenal amount of information. Most of our phones already have accelerometers, gyroscopes and magnetometers. These will become more sophisticated. They will also converge onto a single chip with development tools to give better/easier access. Some of these other sensors will be in the phones while others will be attached. Chemical sensors will detect food freshness while microbolometers will use their ability to sense darkness/lightness or heat/coolness to alert us to open parking spots or see in the dark. Pressure sensors will help us navigate at heights.
  5. The mobile phone will be your connection to the world, your body, your car and all of the other devices you own. As a result, the phone will know you better than your mother or spouse. This real-time, comprehensive information will enable better decision-making and targeting. Think “Big Mother” rather than “Big Brother”
  6. Consumers will forgo privacy for the convenience this context deliversThe mobile phone will be your connection to the world, your body, your car and all of the other devices you own. As a result, the phone will know you better than your mother or spouse. This real-time, comprehensive information will enable better decision-making and targeting. Think “Big Mother” rather than “Big Brother”
  7. This is no longer about a static piece of information or context. You now need to think about what this information means. What does 1010 Main Street mean? Is that your store? Is that your competitor’s store? Let me show you a few more examples.
  8. On mobile, consumers are more task-oriented. These are not extended sessions. They will not start tasks and come back repeatedly over the course of months. They will seek to accomplish a very narrow task in a short period of time.
  9. a) Online consumers vs. b) smartphone owners – use of mobile travel services today. Also include a bubble with the % of online consumers and smartphone owners who have downloaded travel apps + bubble with number using mobile to check air/train schedules with mobile devices (for both online consumers and smartphone owners)
  10. a) Online consumers vs. b) smartphone owners – use of mobile travel services today. Also include a bubble with the % of online consumers and smartphone owners who have downloaded travel apps + bubble with number using mobile to check air/train schedules with mobile devices (for both online consumers and smartphone owners)
  11. Still, a surprisingly high percentage (13% overall) of tablet owners say they use their tablets in stores.
  12. Immediacy - account information (including past payment information) and all previous stays with MO are recorded for your convenience – and easy re-bookings.Simplicity – when booking via the app, the contacts button allows user to pre-fill information into the form by selecting their (or the person who is traveling) contact informationContext – Based on your location or the location of the hotel you’ll be staying at, the MO app can recommend close by attractions, restaurants and shopping areas
  13. “Mobile is both a touchpoint …”Mobile can act like a smaller version of your PC-experience. In fact, this is where many companies start. They start by shrinking and squeezing the experience they have made for the PC onto a smaller screen.
  14. “ … as well as a means of enhancing other touchpoints”Too often eBusiness professionals overlook this opportunity. How can mobile make the in-store or on-train experience a better one? Those offering account openings (e.g., insurance) can communicate the status of an application filled out in person through text messaging.A doctor can assist a patient with medication compliance through reminders. A bank can more quickly detect fraud if the location of a mobile phone and credit card transaction do not match.A retailer can extend the aisle in a store by using mobile to sell additional colors or allow consumers to place orders for out-of-stock sizes or products. An airline or hotel can remind guests/passengers of a change in their reservation or flight.
  15. Mobile also offers a set of unique experiences. Mobile can be used to record damage from an automotive accident or see how a pair of sunglasses will look on your face while you are still in the store. Mobile can be used to deposit checks or file your income tax.
  16. Mobile also offers a set of unique experiences. Mobile can be used to record damage from an automotive accident or see how a pair of sunglasses will look on your face while you are still in the store. Mobile can be used to deposit checks or file your income tax.
  17. Even for one scenario we showed you … your customer is in your store … you need to give them access to real time flight reservation system, customer loyalty processes, flight processes and baggage handling processes. You can’t accomplish this with one off projects - you’ll need to work with your IT team to get the right web services and information architecture in place.
  18. Read through the slide. Have it build.