2. Why
People have a lot of time to spend
People are intrigued by places far away
People don't know where they want to go
People hardly know where is what
People are lazy to think or act, but still want
information delivered, especially if its free
and fun
3. What
Amelie was first traveling gamificator
Traveling gnome is a robot that deliver his
automatic or predefined travel scenario to
people who like discovering things but lazy
to answer question “what do I want to know
today”
He's on the perpetual round-the-world trip,
keeping player updated on his travel blog.
4.
5. Demo
APIs used:
Expedia: hotels
Vayant: flights
Hoiio: sms/voice
12go.asia: ground transport
Google: POIs and photos
6. Future
Travel zero-player game integrated into
social and other platforms
Pushing real travel products to millions
bored office workers
Getting local: Asia-wide ground
transportation GDS 12go.asia
alex@12go.asia
Notas del editor
They say that a perfect system should be able to find your best traveling route, book your flights, transits and cars, print out detailed time report and pay this all transparently. However, there is one step they all missing - they system should actually take over all hard stuff and go travel for you, check in into your room, drive your car and visit places while you have so much fun at your office.
How would one travel without leaving the office? Send someone instead – be the travel god: direct him, follow his real time blog, get updated and notified on him meeting “people” or other bots, seeing places, have accidents, in a way – a sim traveling on real transit schedules, real world map, real time, real POI and reviews – a zero player game. Eventually he will go home, start the family and get a picket fence, but not just yet.
Most of the travel products are on-demand, following customer momentary wishes. This small zero player is at the pre-wish stage, when people just start dreaming of eventually planning their future trip. Extendable, easy and fun.