2. ABSTRACT
RMI is the action of invoking a method of a
remote interface on a remote object.
The three methods of RMI namely General ,
Activation and Custom Socket Factory are to
be evaluated empirically using parameters
like Round trip time , Latency and Packets
per Unit time. The graph plotted allows us to
gain an insight into the performance aspects
and other tradeoffs of RMI .
3. EXISTING SYSTEM
Invocation of a remote object can be achieved by means of the
existing methods namely: General, Activation and Custom
Socket factory methods.
In the General method, the server creates a number of remote
objects, makes references to those remote objects accessible,
and waits for clients to invoke methods on those remote objects.
The client gets a remote reference to one or more remote
objects in the server and then invokes methods on them.
The Activation method allows objects to begin execution on an
as-needed basis. This mechanism provides persistent
references to objects and manages the execution of object
implementations.
The Socket Factory method allows customized implementation
of sockets to cater to the user requirements. The amount and
the type of data that can be sent over the channel can be
specified.
4. PROPOSED SYSTEM
It is proposed to evaluate the performance of the
three methods (General, Activation and Custom
Socket Factory) by transferring different types of files
such as text, image and video .These files are
transferred using the three invocation methods and
their performance is evaluated by analyzing the
parameters: round trip time, latency and transmission
rate. The observations are tabulated and graphs are
drawn to facilitate the comparison of the three
methods of remote invocation. This offers the user an
insight into the best suitable method.
5.
A Search mechanism is proposed to be
implemented to locate methods when the
host does not know where the method
actually resides. This system is categorized
into Keyword based search and Extension
based search. A user friendly GUI that will
hide the low level details is to be developed
which will provide easier access to the three
methods of invocation and will display the
results of the actions performed.
6. GENRAL METHOD
The General method deals with
invoking any method directly from
memory of the remote machine.
8. CUSTOM SOCKET
FACTORY
Custom socket factory method allows
customization of socket depending on
the type and amount of data to be
transferred over the channel.
10. CONCLUSION
The performance of the three methods of invocation (General
Method, Activation Method, Custom Socket Factory) are to be
evaluated using the parameters,
Round Trip Time (RTT)
The total time taken to download a file from the server
side to the client side
Latency
The time lag between beginning of a request for the
data and the moment it begins to be received.
Transmission Rate
The number of packets transferred per unit time
11.
The evaluation was performed on a file of
size 3 MB. The file was transferred in each of
the three methods and the corresponding
values of RTT, Latency and Transmission
rate were observed and tabulated.
The graphs were plotted for each of these
performance parameters against constant file
size with 10 samples per method of
invocation