11. We need more
engagement.
She wanted to increase learner
engagement and have more interactive
learning in our company.
12. You came to the right L&D
guy…that’s what I do…
13. Yeah, I know…that’s
why I hired you. Ugh..
Now take the new person here
and go ask Clyde, he went to a
conference on the subject.
14. For some reason, she didn’t seem bothered
by the fact that she was breaking our
organization’s no smoking policy…
15. Here’s where you come in. Help me figure
out the clues …and fast.
Open a separate window
on a web browser,
Go to:
PollEv.com/karlkapp
16. When the poll is active,
click on the answer you
believe is correct.
New questions will appear when the
slides change. Stay on:
www.polleverywhere.com/karlkapp.
20. Learners are not Engaged? Why?
LEARNING EAGLE
October 30, 2014See Section F for Coupons
Investigation Opened
By Harry James
Las Vegas, NV– It started out as
just another normal day. Larry
the Learner had just sat at his
desk to embark on a learning
journey. A journey that turned
horrific within only a few
moments.
The result is unnecessary
incident that could and should
have been avoided by having
the right instructional strategy
coupled with the right content.
The news of disengagement was spreading…
23. He was about as friendly as a fly at a fly
strip convention.
Hello, Clueless…
24. Look I am going to ask you some
questions, the right answer gives you
a clue to interactive learning.
He was about as friendly as a fly at a fly
strip convention.
25. What do you and your detectives here have
to say about this?
30. He grabbed his typewriter and made some
notes to explain to me the difference between
the two types of gamification.
31. Structural
Gamification is
use of game-
elements to propel
a learner through
content with no
alteration or
changes to the
content.
Structural:
Points
Badges
Leaderboard
32. Content
Gamification use
of game thinking
to alter content
to make it more
game-like but
doesn’t turn the
content into a
game.
Content:
Challenge
Story
Characters
Missions
33. Ivan then grabbed his laptop to show me a
demonstration of the two types.
37. It was a little like déjá vu ….this content
gamification…..
38. It has elements of story, characters and
content that was altered to be more game-like…
39. Ivan had another question for me…I was the
one who was supposed to be ask’n questions….
Learners remember facts better
when presented in a bulleted list or
when presented in a story?
69. Credits:
Detective Artwork Courtesy of Vanessa Bailey
Typewriter is MS Clip Art
Audience Response Devices by PollEverywhere
Demo of Gamification Software by MindTickle