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W209 - Interactivity, Games, and Gamification: A Research-Based Approach to Engaging Learners Through Games

by Working at Bloomsburg University on May 22, 2013

  • 8,615 reproducciones

Games, gamification, and game-based learning have entered into the vocabulary of trainers, e-learning developers, and instructional designers in the past few years. While the use of games for learning ...

Games, gamification, and game-based learning have entered into the vocabulary of trainers, e-learning developers, and instructional designers in the past few years. While the use of games for learning seems like a good match, questions arise. How should games be integrated into the curriculum? Can attitudes and behavior change result from playing a game? What elements of games can learning designers borrow from game designers? The answer to these questions can be found in the research. Based on a bestselling book "The Gamifi, this session introduces, defines, and describes the concepts of gamification and games for learning.

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W209 - Interactivity, Games, and Gamification: A Research-Based Approach to Engaging Learners Through Games W209 - Interactivity, Games, and Gamification: A Research-Based Approach to Engaging Learners Through Games Presentation Transcript