1. July 18, 2013
Xerox Palo Alto Research Center, Palo Alto, California, U.S.A.
Shigeru Kobayashi (Institute of Advanced Media Arts and Sciences [IAMAS])
Sketching A New Product Ecosystem
Starting with‘Peripheral’Products
Sketching in Hardware 2013: PROJECTIONS
2. How might we sketch new product ecosystems
to facilitate mutual understanding between
manufacturers and 'makers' to creating innovation?
This is the most interesting design challenge for me. Japan is a so called developed country
with many highly skilled manufacturers. But there are many restrictions, especially for
product liability issues. If we made the relationship between manufacturers and users more
flexible, we might be able to facilitate innovation within manufacturers.
3. Mike Kuniavsky
July 20, 2012
Portland, Oregon
THE NEW PRODUCT
DEVELOPMENT ECOSYSTEM
HOW WE WILL SKETCH
PRODUCTS AND REINVENT
MANUFACTURING IN THE
PROCESS
Mike Kuniavsky, The New Product Development Ecosystem: How We Will Sketch Products and Reinvent
Manufacturing in the Process, Sketching in Hardware 12, 2012
Mike proposed a new product development ecosystem at the last Sketching, consisting of an
Amazon like front end and rapid and flexible manufacturing systems as the back end.
4. Shigeru Kobayashi | Sketching in Hardware 2013 | Xerox Palo Alto Research Center, Palo Alto, California, U.S.A.
Introduction
Case studies
• Maker Conference Tokyo 2013
• konashi Make-a-thon
I was inspired by the talk. I’d like to introduce two case studies, then talk about a new
product ecosystem for ‘peripheral’ products.
5. Shigeru Kobayashi | Sketching in Hardware 2013 | Xerox Palo Alto Research Center, Palo Alto, California, U.S.A.
Case 1: KORG’s monotron
Maker Conference Tokyo 2013
• A paid conference held at June 15 in Tokyo
• About 250 attendees
• 5 sponsors including Intel
• Keynote talks by Mark Frauenfelder and Eric Pan
• Sessions with speakers of manufacturers and makers
• Creating maker friendly products
• Maker × Maker (Manufacturer)
http://makezine.jp/blog/2013/06/nuchack_mct2013.html
Maker Conference Tokyo 2013 was a paid conference held at June 15 in Tokyo. There were
about 250 attendees. Keynote speakers were Mark Frauenfelder (Make) and Eric Pan (Seeed
Studio). I was a PC member and a moderator of two sessions with speakers of manufacturers
and makers: ‘Creating maker friendly products’ and ‘Maker × Maker (Manufacturer)’.
6. Regarding the ‘creating maker friendly products’ session, we invited speakers from Roland D.
G. and KORG. The planner of KORG introduced the maker friendly history about ‘monotron’.
7. monotron is a cheap analogue synthesizer. Initially, the product planner wanted to put
synthesizers back into the hands of customers to rediscovery the joy of the synthesizer, since
he thought that digital synthesizer have not been as attractive as analogue synthesizers.
8. In the development process, the hardware designer proposed putting tips on the back of the
PCB to let users hack the synthesizers since he felt that monotron is too simple for deep
synthesizer lovers like him.
9. After it's release in April 2010, user immediately understood the developers intent, and
hacked the product to create something new.The developers found hacked products at Make:
Tokyo Meeting 05 (a Maker Faire in Tokyo in May 2010) and featured the products on their
official website in June 2010. http://www.korg.co.jp/Product/Dance/monotron/welove/
10. Moreover, KORG decided to release the schematic in response to requests from makers in
November 2010.
11. 1
1
2
2
3
3
4
4
D D
C C
B B
A A
MODEL TITLE
DATE DESIGNED BY
2010.10.13
LM324
12
13
14
IC2D
LM324
3
2
1
IC2A
LM324
5
6
7
IC2B
LM324
1a
9
8
IC2C
LM324
411
Va
V-
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CN1
SN74AHC14
5 6
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1 2
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11 1a
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9 8
IC3D
2SK433
F2
2SK433
F1
2SC4617
Q6
XV09211YNPV20UaNC)1B10K
10K B
VR4A
SN74AHC14
13 12
IC3F
SN74AHC14
147
GND
VCC
IC3G
2SA1774
Q3
SS-23D03 a6MM KNOB GE)
SW1A
Bias
1K
R17
0.01uC8
1K
R34
4.7K
R8
820
R2
100
R1
100K
R5
VCC
VCC
RIBBON10KB
VCC
100K
R13
2.2K
R14 0.01u
C9
100K
R24
0.01u
C10
NU
R31
1K
R26
pitch
cuttoff
pitch
PATCH SELECT
cuttoff
330K
R42
100K
R58
330R62
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1u
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XV09211YNPV20U1B10K
10K B
VR6A
VCC
10K
R70
2SK433
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VCC
3300pC21
220
R68
4.7K
R72
330KR60
1SS355D1
1SS355D2
10u
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C19
XV09211YNPV20U1B10K
10K B
VR7A
RK14J11A000G
10K B
VR2A
audio
audio
270KR81
68K
R79
22K
R77
Headphones
TPS61071
1
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5
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EN
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CN2
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L1
1u
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10u16V
C2
820K
R3
91K
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C13
0.1uC7
0.1uC18
VCO
LFO
VCF
AMP
LFO reset
CUTOFF
RESONANCE
VOLUME
+5V
4.7K
R35
PITCH
LFO
RATE
XV09211YNPV20U1B10K
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SW1B
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100K
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5.6K
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150K
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C11
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whole ribbon Vbe offset:
2SC4617
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2SC4617
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2.2K
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R37
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2.2K
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2.2K
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VCO enable
10KR40
10KR38
2.2K
R78
LM324
12
13
14
IC4D
LM324
411
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LM324
3
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5
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9
8
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2SC4617
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2SC4617
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0.01u
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10K
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3.3K
R53
18K
R46
10K
R59
27K
R57
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6.8K
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220K
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470
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10K
R25
68K
R82
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3300p
C22
10K
R16
10K
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R41
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VAVA
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CN3
LGY2209-0101FC
CN4
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R51
10K
R52
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28.08mV@40deg
1K
R20
2SC4617
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LED1
NUR71
NUR69
2SC4617
Q11
47
R48
47
R43
390
R49
1K
R33
4.7K
R32
10K
R55
10K
R47
10u
16V
C24
100pC32
1K
R11
VA VA
1
R12
VA VA
CLEARSHAFT
NU
R19
Bias
10K
R73
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2SC4617
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47K
R80
1K
R7
VCC
10K
R63
4.7K
R74
10K
R36
NU
C12
VR3B
VR6B
VR7B
VR4B
VR5B
VR2B
SW1C
FRAME GROUNDS
TP1 pitch TP2
gate
TP3
GND TP4
Vbias
TP5
VCC
TP6
rate
TP7
LFO
TP8
VCO
TP9
cutoff
LINE IN
VCF gate
Any modification to any monotron will immediately void its warranty.
Korg or any of its affiliates will not accept responsibility for any damages, personal loss or injury that may result from any modification to the device.
SCHEMATIC
FOR PUBLIC RELEASEmonotron
Details of this schematic are subject to change without notice.
TATSUYA
TAKAHASHI
This is the circuit diagram of monotron. Makers can hack and expand a monotron easily with
the aid of the diagram.
12. About half a year later, monotron nominated at Makey Awards 2011 as the ‘best product
documentation’ in June 2011.
13. A few months later, KORG released derivative products of monotron inspired by hacked
products, monotron DELAY and monotron DUO, as answers in November 2011. The hidden
concept was 'what if KORG hacked monotron?'.
14. So far, KORG has been opening products by putting hints and releasing circuit diagrams, with
no claims from customers. Since these are not mainstream but ‘peripheral’ products, the
developers have been able to major advancements instead of being lead by the voices of
established customers or dealers.
15. Shigeru Kobayashi | Sketching in Hardware 2013 | Xerox Palo Alto Research Center, Palo Alto, California, U.S.A.
Case 1: KORG’s monotron
Lessons learned from monotron
• Embedding messages for makers transforms a product into
an open platform
• The planner thought analogue is the key of putting
synthesizers back into the hands of customers, but open
platform is the key
• Even after opening the circuit diagram, everyone
purchased monotron to hack instead of making clones
(cost and/or respect?)
• Not a simple open components but an attractive and
hackable product is the key, and releasing hackable
products is an effective way of open innovation
Still there are gaps between maker and player communities, but they are trying to approach
connecting communities.
16. Shigeru Kobayashi | Sketching in Hardware 2013 | Xerox Palo Alto Research Center, Palo Alto, California, U.S.A.
Case 2: konashi Make-a-thon
konashi Make-a-thon
• Held on June 1 and 22 at OpenCU by loftwork, a global
open platform for creative talents, in collaboration with
Yukai Engineering, an engineering farm of robots
• konashi is a physical computing toolkit to create wireless
devices for smartphones and tablets created by Yukai
Engineering
I was a adviser of the make-a-thon
17. http://konashi.ux-xu.com/documents/
Technically, konashi is consisting of a Bluetooth Low Energy wireless module and software
libraries for Objective-C and JavaScript. But they promote not as BLE evaluation kits but a
physical computing toolkit to communicate with designers and artists to expand possibilities
of wireless products and services.
18. There were over 30 participants consist of iOS developers, engineers, web designers, artists
and planners. We divided into 6 teams randomly.
20. http://www.flickr.com/photos/opencu/sets/72157633896214841/
In addition to the idea sketching sessions, we introduced the software library for Objective-C
in 1 hour with the aid of Grove toolkit. A conversion board for konashi and Grove were really
useful to let participants try various inputs and outputs in a short period of time.
26. 擬人化パッチ(仮)
トイレットペーパー編
大塚 翔 平田 孝広 間下 知紀 松川 佳弘 Yuji Miyano 玉城 絵美山岸 昂介巽 孝介
13年6月23日日曜日
http://kakeru.in/e-team/
This is an example of one of the six teams.
36. Another prototype by a different team. If a person drunk too much and feel like throwing up
while train ride home, the wearable device displays how deep he is drunk and send a
message to his wife in emergencies.
37. Shigeru Kobayashi | Sketching in Hardware 2013 | Xerox Palo Alto Research Center, Palo Alto, California, U.S.A.
Case 2: konashi Make-a-thon
Why we didn't start with the technology, BLE
• Many applications have been proposed by precedent
manufacturers already
• Starting with technology and constraints will narrow
participants vision and they will think like 'what we can
make with Bluetooth Low Energy'
• Wanted to let participants create ideas of wireless devices
and services and make hardware sketches as if it were air
38. Collaboration with ‘wonderfl’
Shigeru Kobayashi, Online code sharing for ActionScript and physical computing Incentives for web designers
and developers, Sketching in Hardware 09, 2009
The toolkit is expanding to attract wider range of audiences. In 2009, I have introduced an
online IDE for physical computing in ActionScript in collaboration with KAYAC, ‘physical ×
wonderfl’, at Sketching 09.
39. Shigeru Kobayashi | Sketching in Hardware 2013 | Xerox Palo Alto Research Center, Palo Alto, California, U.S.A.
Case 2: konashi Make-a-thon
konashi.js
Recently, Yukai Engineering released ‘konashi.js’, an iOS application to be combined with a
popular online IDE for JavaScript (also developed by KAYAC).
40. Shigeru Kobayashi | Sketching in Hardware 2013 | Xerox Palo Alto Research Center, Palo Alto, California, U.S.A.
Case 2: konashi Make-a-thon
Lessons learned from konashi Make-a-thon
• Working on a team produces diversity
• Sketching wireless devices and applications in hardware is
not so difficult anymore
• Toolkit enable people realizing‘peripheral’ideas (that can’t
survive in planning sessions with PowerPoint
presentations)
• Still there are gaps between prototypes and products, but
toolkit developers can be platforms
41. How might we sketch new product ecosystems
to facilitate mutual understanding between
manufacturers and 'makers' to creating innovation?
This is the design challenge I’d like to try.
42. Manufacturers Makers
Users
(e.g. players)
Hackable Products
and
Components
Hacked ProductsNew Product Opportunities
New
Product
Ideas
Consumer Products
This is a plan of the new product ecosystem between manufacturers, users and makers.
Manufacturers produce hackable products with grayscale licenses like the Creative Commons
license. Makers make deliberative products and communicate with other communities (e.g.
players). The communication ball will make manufactures more flexible and facilitate
innovations.
43. Flexible Warranties
Company warrants to return your device to
factory defaults by making best efforts to
restore original firmware and functionality,
subject to any mechanical or electrical
damage due to modifications.
You Brick it, we’ll restore it:
Sunday, July 19, 2009
The Firmware warranty:
Tom Igoe, After Sketching: Best Practices for Opening Product Development, Sketching in Hardware 09, 2009
The idea regarding licenses is based on the suggestion by Tom Igoe at Sketching 09 in 2009.
45. Peripheral Products
Peripheral Products
Main Stream Products
It might be difficult to start changing from main stream for manufacturers. But we might be
able to start with ‘peripheral’ products such as musical instruments or wearable smart
accessories.
46. I feel signs of ‘peripheral’ products from new hardware projects such as C.24 by Miselu.
47. July 18, 2013
Xerox Palo Alto Research Center, Palo Alto, California, U.S.A.
Shigeru Kobayashi (Institute of Advanced Media Arts and Sciences [IAMAS])
Sketching A New Product Ecosystem
Starting with‘Peripheral’Products
Sketching in Hardware 2013: PROJECTIONS