Laura Simpson's major studio final project explores the concept of whether a person can share a hallucination with a character on screen. The document outlines her process which included paper prototyping initial concepts, researching the concept and technical requirements, and developing a Max/MSP Jitter patch to enable the interactive narrative. It discusses precedents like interactive books and games. Prototypes tested the technological system and refined the narrative flow and user experience. User testing provided feedback to improve the project before presenting conclusions.