A quick presentation I put together for "Invest in Games 2011" in Stockholm(Sep 6):
1) Intro to King.com
2) Accidental Gamers & Facebook
3) Mobile & Tablet Gaming
4) Investing in Accidental Gaming
11. Homerun = play everywhere
Since 2010
Since 2011 Since 2003
12. We cracked the Facebook formula in April
3 000 000 DAILY FACEBOOK PLAYERS
2 500 000
2 000 000
1 500 000
1 000 000
500 000
@
0
januari februari mars april maj juni juli augusti
Monthly:
15 million
13. Women love casual games
81% female
25-55 years old
Spends 20-30+ minutes per visit
49% have children in household
92% shop online
A very common social gaming profile.
59% are primary household shopper.
Comscore
14. How we monetize our games
Tournament fees
(optional)
In-game purchase
Advertising
(freemium)
(Classic freemium)
17. If there were a spectrum….
GAMER NOT A GAMER
Accidental Gamer sweetspot
Slide imagery courtesy of Chris Trottier, Zynga,
18. 10 years ago…
HARDCORE GAMERS CASUAL
GAMERS GAMERS
Opportunistic
play of
Passionate FIND games they
traditional
about games enjoy on the web
games,
consoles
…we all made games for people that are INTO games!
19. Facebook changed the rules of the game….
…people who would never walk into a GameStop store
got games right in their face:
21. Allowing developers like us to find millions of new players…
HARDCORE CASUAL “ACCIDENTAL”
GAMERS
GAMERS GAMERS GAMERS
Don’t seek out
games (but will
play when
prompted)
…and these accidental gamers don’t consider themselves “gamers”
28. Make it yummy on the eyes
Out of the top 20 games on Facebook, only Texas Hold’em
doesn’t fit into this profile
29. 3D navigation / FPS
Navigating real-life is not a …but navigating virtually without
problem… moving your own body is a big
challenge
Remember: Accidental Gamers didn’t grow up playing FPS, so
it’s completely foreign to them
30. NO #2: Slow-progress from ultra-easy to deeper mechanics
A very easy tutorial is a must!
31. NO #2: Slow-progress from ultra-easy to deeper mechanics
A very easy tutorial is a must!
32. NO #2: Slow-progress from ultra-easy to deeper mechanics
A very easy tutorial is a must!
33. NO #2: Slow-progress from ultra-easy to deeper mechanics
A very easy tutorial is a must!
34. NO #2: Slow-progress from ultra-easy to deeper mechanics
A very easy tutorial is a must!
53. KPI crash course for social games
MAU
Monthly active users
DAU
Daily active users
Stickiness
DAU / MAU
DARPU
Daily av. revenue per user
These 4 basic metrics work for both Facebook and mobile
54. KPI crash course for social games
MAU
20% stickiness x $0.02 DARPU =
Monthly active users
DAU
Daily active users
Stickiness
DAU / MAU
= high-fiving investors!
DARPU
Daily av. revenue per user
55. Social Game Economics
1 Develop a game: 4 months, 7 people
(~$200-300k)
Currently only
20 games on FB
2 Get 1 million DAU *
(~$300-500k)
3 1M DAU x $0.02 DARPU
= $20k revenue per day -> $600k / month
Breakeven 30-60 days post launch
*Assumes that you have: (a) a fantastic game with 20%+ stickiness, (b) a fantastic
marketing guy, (c) a fantastic sys-ops AND (d) an amazing Business Intelligence team
56. Social Gaming on Facebook is Maturing
DAU*
1 $20 billion IPO
coming up 47.8 M
2 15.2 M
~$300M ~$750M
3 ($31M raised) 6.4 M
4 ( $761M) 5.5 M YE projection:
3.5 M
5 2.5 M
6 2.0 M
7 1.8 M
*DAU numbers from
57. Valuations can be high
(these are all from TechCrunch in the past 6 months)
58. Mobile: Go Big or Go Home
A lot of companies will have to go home…
59. Investing in Accidental Gaming Companies
Please note: this is just my personal advice, and may not reflect the views of King.com
Look for Superstars Hit-Driven Stickiness is
everything
(as always) (find pre-hit?!) (if a game isn’t sticky, kill it)
Don’t invest to much in pre-launch development: max 6 months!
There’s no better indicator of success than a live game.
60. What we have talked about today
King.com is awesome, and makes outstanding games
The typical Accidental Gamer is a 35-45 year-old woman
There are about 300 million players on Facebook every month
Think George Clooney when designing
games for the Accidental Gamers
Mobile & tablet is still just a happy baby
When investing, focus on Superstars & stickiness
61. Thank you for listening!
lars.jornow@king.com / +46 760 150 219