2. WHAT IS INTERACTIVE ART?
-Interactive art is a form of art that involves the spectator in
a way that allows the art to achieve its purpose”
(Wikipedia contributors)
-It is highly dependent upon the relationship built between
the viewer and the artwork
-Space and engagement are other factors integral to this
form of art
3. HISTORY
-Interactive art began to provoke the art world in the 19601970s
-Artists saw the interaction between the public and the piece
as a way to propel art in an innovative direction.
-Popular interactive science shows were influences towards
this style of curated work
5. COMPUTER SYSTEMS USED
-Interactive art uses software applications called „agents‟
that allows for the interaction to occur.
-”By recording and analysing the interactions, the software
agent „learns‟ from experience about human reaction to
the artwork” (Edmonds, Muller, Connell 3).
6. CATEGORIES OF INTERACTIVE ART
Static: The art object does not
change and is viewed by a
person. There is no
interaction between the two
[and] can be observed by
someone else, although the
viewer may be experiencing
personal psychological or
emotional reactions
(Edmonds, Muller, Connell 4).
http://artnews.conteart.com/art_museums/t
he-museum-of-modern-art-in-viennashows-bad-painting-good-art/
7. CATEGORIES OF INTERACTIVE ART
Henry Moore Sculpture at KEW Royal
Botanical Gardens, London
http://www.kew.org/henry-moore/
Dynamic passive: “The
art object has an
internal mechanism
that enables it to
change or it may be
modified by an
environmental factor
such as temperature,
sound or light”
(Edmonds, Muller,
Connell 4).
8. CATEGORIES OF INTERACTIVE ART
Dynamic Interactive: “All
the conditions of the
dynamic–passive
category apply with
the added factor that
the human „viewer‟
has an active role in
influencing the
changes in the art
object” (Edmonds,
Muller, Connell 4).
“Onskebronn” by Sven Beyer
http://www.mymodernmet.com/profiles/blogs/trippy-digitalpavement-at
9. CATEGORIES OF INTERACTIVE ART
Dynamic Interactive (varying): The conditions for both
[dynamic passive] and [dynamic interactive] apply, with
the addition of a modifying agent that changes the
original specification of the art object. The agent could be
a human or it could be a software program. Because of
this, the process that takes place – or rather, the
performance of the art system – cannot be predictable
(Edmonds, Muller, Connell 5).
10. BETA_SPACE
-Beta_Space is a interactive research space at the
Powerhouse Museum, in Sydney, Australia.
-Beta_Space provides an
experimental approach to the
problem of how to exhibit
Information Technology in an
authentic, dynamic and satisfying
way (Edmonds, Muller, Connell, 8)
Exterior view of Powerhouse
Museum, Sydney, Australia
http://www.betaspace.net.au/content/view/18/38/
11. In Order to Control by Nota Bene
http://www.feeldesain.com/in-order-to-control-interactiveinstallation.html
12. CITATIONS
"Deep Walls." www.snibbe.com. N.p.. Web. 16 Nov 2013.
<http://www.snibbe.com/projects/interactive/deepwalls >.
Edmonds, E., Muller, L., & Connell, M. (2006). On creative engagement. Visual
Communication, 5(3), 307-322.
"IN ORDER TO CONTROL | INTERACTIVE INSTALLATION." Feel Desain . N.p., 07 Jun
2012. Web. 16 Nov 2013. <http://www.feeldesain.com/in-order-to-control-interactiveinstallation.html >.
“Trippy Digital Pavement at Berlin Train Station." www.mymodernmet.com. N.p., 17 Oct 2010.
Web. 16 Nov 2013. <http://www.mymodernmet.com/profiles/blogs/trippy-digitalpavement-at>.
Wikipedia contributors. "Interactive art." Wikipedia, The Free Encyclopedia. 5 November
2013. <http://en.wikipedia.org/wiki/Interactive_art>.