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Teaching in an Avatar World Dr. Cynthia Calongne Colorado Technical University CACTA 2012 Creative Commons-Share Alike
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[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
The Future Looms Near “ 80% of the world’s  active Internet users  will be in a  virtual world  by the end of 2011”  (Gartner, 2007) Are you there yet? Not all avatars look alike
Hype Cycle of Emerging Technologies 2011 by Gartner
 
Virtual Office Hours
Identity and Presence (l) Lyr Lobo and Larry Johnson with a ghost, a guest and a Tardis; (r) three students in class
Visually stimulating - how many avatars do you see?
Many Avatar Choices Who are these people?
 
Human Barometer Activity in Second Life, February 2012
  Meeting minds in  immersive spaces Presence in a Virtual world Education and Research
Virtual World Simulation Features ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Air University - Global Learning Forum - Serious Game Simulation
Atlantis on Virtual Harmony
From Virtual Harmony to Unity3D Browser game developed from Sue Blackman’s Unity 3D book
Open Source Holodecks
Non-Linear Educational Games
The Mars Expedition – Grand Prize Winner in the FVWC at GameTech 2010
 
 
 
 
Create a Pandorabot
Add information to  Customize your Bot  in the Properties
MOSES and Ephemeral Research to develop a stable, open source virtual world
Holodecks
Teaching in a Virtual World ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
 
Control Panel for  educational games Instructors can create  simulations,  monitor and assess student progress. Apollo Segall at MyBase Zeta
[object Object],[object Object],[object Object],[object Object],[object Object]
Ramapo 8 th  grade In a virtual world After the story ends, what happens next? Literature comes alive!
Kids in the courtroom: First Police responder takes the stand
Not Your Typical 8th Grade Class Roleplay and conflict, an immersive literature experience for teens on the Teen Grid Suffern Middle School students at Ramapo portrayed the roles  from the book,  Of Mice and Men   by John Steinbeck.   Imagine living the scenes from literature and history rather than  memorizing them.   A juror hollers “Boo!” when Curley takes the stand
Virtual World Considerations ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
CTU Class Island by Night
Education Support Faire 2009 ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],http://wiki.secondlife.com/wiki/Education_Support_Faire
NMC New Media and Learning Conference
Educational Conferences in Second Life Examining Technology at the NMC Symposium Nov 2008
Stepping inside the content during the conference presentation
CTU exhibit booth at the NMC Rock the Academy Symposium 2008
Content Considerations ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Modeling the Problem
Crooked House You never run out of house as it rolls over while you walk
Class Projects in Second Life Newsstand for low vision users,  Electronic Voting Machine  Refrigerator for wheelchair use CCSC Rocky Mountain Regional Conference 2008 From early ideas to  testable projects Students collaborate and work independently
A Call to Action We are at the crossroads,  gazing at the future. Are you ready to teach in a virtual world? Join the VWER community, VWBPE and the  virtual world groups Photo: An Air Force Global Learning Forum Event at the MyBase  region in Second Life, a  Huffman Prairie design
Maintaining Your Personal Power ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
An Immersive Educational Space ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],Planning for success
Blended Reality Conferences A MacArthur Foundation panel on games in education answers an avatar’s question. Alternatively, a  chat bridge can integrate  participation from  web browser  & Second Life participants
Space Shuttle simulation at Spaceport Bravo
 
 
 
 
References 1 ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
References 2 ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
References 3 ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
References 4 ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
References 5 ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
References 6 ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
References 7 ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Research Links 8 ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Teaching in an Avatar World Dr. Cynthia Calongne Lyr Lobo in Second Life http://ctusoftware.blogspot.com www.slideshare.net/lyrlobo Twitter: Lyrlobo For more information Lyr Lobo http://www.slideshare.net/lyrlobo For a copy of these slides, visit:

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Cacta 2012 teaching in an avatar world

  • 1. Teaching in an Avatar World Dr. Cynthia Calongne Colorado Technical University CACTA 2012 Creative Commons-Share Alike
  • 2.
  • 3.
  • 4. The Future Looms Near “ 80% of the world’s active Internet users will be in a virtual world by the end of 2011” (Gartner, 2007) Are you there yet? Not all avatars look alike
  • 5. Hype Cycle of Emerging Technologies 2011 by Gartner
  • 6.  
  • 8. Identity and Presence (l) Lyr Lobo and Larry Johnson with a ghost, a guest and a Tardis; (r) three students in class
  • 9. Visually stimulating - how many avatars do you see?
  • 10. Many Avatar Choices Who are these people?
  • 11.  
  • 12. Human Barometer Activity in Second Life, February 2012
  • 13.   Meeting minds in immersive spaces Presence in a Virtual world Education and Research
  • 14.
  • 15. Air University - Global Learning Forum - Serious Game Simulation
  • 17. From Virtual Harmony to Unity3D Browser game developed from Sue Blackman’s Unity 3D book
  • 20. The Mars Expedition – Grand Prize Winner in the FVWC at GameTech 2010
  • 21.  
  • 22.  
  • 23.  
  • 24.  
  • 26. Add information to Customize your Bot in the Properties
  • 27. MOSES and Ephemeral Research to develop a stable, open source virtual world
  • 29.
  • 30.  
  • 31. Control Panel for educational games Instructors can create simulations, monitor and assess student progress. Apollo Segall at MyBase Zeta
  • 32.
  • 33. Ramapo 8 th grade In a virtual world After the story ends, what happens next? Literature comes alive!
  • 34. Kids in the courtroom: First Police responder takes the stand
  • 35. Not Your Typical 8th Grade Class Roleplay and conflict, an immersive literature experience for teens on the Teen Grid Suffern Middle School students at Ramapo portrayed the roles from the book, Of Mice and Men by John Steinbeck. Imagine living the scenes from literature and history rather than memorizing them. A juror hollers “Boo!” when Curley takes the stand
  • 36.
  • 37. CTU Class Island by Night
  • 38.
  • 39. NMC New Media and Learning Conference
  • 40. Educational Conferences in Second Life Examining Technology at the NMC Symposium Nov 2008
  • 41. Stepping inside the content during the conference presentation
  • 42. CTU exhibit booth at the NMC Rock the Academy Symposium 2008
  • 43.
  • 45. Crooked House You never run out of house as it rolls over while you walk
  • 46. Class Projects in Second Life Newsstand for low vision users, Electronic Voting Machine Refrigerator for wheelchair use CCSC Rocky Mountain Regional Conference 2008 From early ideas to testable projects Students collaborate and work independently
  • 47. A Call to Action We are at the crossroads, gazing at the future. Are you ready to teach in a virtual world? Join the VWER community, VWBPE and the virtual world groups Photo: An Air Force Global Learning Forum Event at the MyBase region in Second Life, a Huffman Prairie design
  • 48.
  • 49.
  • 50. Blended Reality Conferences A MacArthur Foundation panel on games in education answers an avatar’s question. Alternatively, a chat bridge can integrate participation from web browser & Second Life participants
  • 51. Space Shuttle simulation at Spaceport Bravo
  • 52.  
  • 53.  
  • 54.  
  • 55.  
  • 56.
  • 57.
  • 58.
  • 59.
  • 60.
  • 61.
  • 62.
  • 63.
  • 64. Teaching in an Avatar World Dr. Cynthia Calongne Lyr Lobo in Second Life http://ctusoftware.blogspot.com www.slideshare.net/lyrlobo Twitter: Lyrlobo For more information Lyr Lobo http://www.slideshare.net/lyrlobo For a copy of these slides, visit: