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Using Virtual Environments for Online and Campus Classes Dr. Cynthia Calongne Institute for Advanced Studies Colorado Technical University Lyr Lobo in Second Life UMBC Workshop January 21, 2010 Licensed under a Creative Commons  Share Alike with Attribution License
Agenda ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Using a Virtual World for Learning ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],80% of the world’s Internet users  will be in a virtual world by 2011 (Gartner, 2007)
Basic Second Life (SL) Skills ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],Lyr and her robot avatar
Virtual Office Hours Meetings in an underwater office. Come on in! The water’s fine!
VE Class Considerations ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Migrating a Course into SL ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],Blending with other course tools How do we get our content into SL?
The floating book holds course handouts as Lyr prepares for class
Communicating  with students in Second Life Left to right Teleport Group Notice 2nd row Voice Chat (*) Instant Message URLs embedded
Interactivities Human barometer activity Futuring and Innovation students take a stand CTU students  shop for academic regalia at the NMC Orientation island
Budget and Quality Concerns ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Colorado Tech Examples ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],Wright State’s MBA class with Shu Schiller Lyr comes by to help - they have a great start!
Colorado Tech Island Virtual learning spaces Collaborative classes  and live music festivals at Colorado Tech Student projects are displayed on the Boardwalk and on Lyr Lobo’s class islands An NMC Virtual Worlds design
Student and instructor robots on a public class space A 3-week course activity with real world, virtual and 2D robots designed Amusement park  of student projects on a private space Students choose the preferred class location
Field trips to science sites National Physics Laboratory presentation on nanotechnology innovations Lyr explores the Nanotechnology Lab Interactive objects  demonstrate the  procedure and give  info on notecards
Immersive Literature Roleplay and conflict, an immersive literature experience on the Teen grid. Suffern Middle School students at Ramapo portrayed the roles  from the book,  Of Mice and Men   by John Steinbeck.   A juror hollers “Boo!” when Curley takes the stand
Teen Creates Cool Technology Ryl mentors an 8th Grade student on the Teen grid as he applies a  script to a keyboard override he created with futuristic  display textures. It appears when he types and disappears when he is silent. At Ramapo on the Teen Grid
CS 672 First day in class Student Projects CS 383 Game maze & scoreboard Ferris wheel rotation problem & duck shoot Duck shoot
Underwater  fun house First day in world - created particle star CTU Student  Projects
CS 820 Winter 2008 Case Study Newsstand for low vision users,  Electronic Voting Machine  Refrigerator for wheelchair use From early ideas to  testable projects Students collaborate and work independently
Projects Designed for Accessibility ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Early Skill Development Students new to SL learn to build and texture for class activities
Modeling in Second Life A self-guided tutorial for building a 20-minute project
Students new to a virtual world create low fidelity interface designs  and conduct usability tests  in a virtual world
Accessibility Project Prototypes Newsstand for the low vision users; selecting option 4 to hear Refrigerator for  wheelchair users; shelves move out and down
Usability and Interaction  ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Interaction and Empirical Testing ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],Student interface with objects that render new information when touched
Community Collaboration Guests  from other schools perform usability tests on student projects TCC Online Worldwide Conference attendees visit to  examine student work
The Value of Education in SL ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Experimental Design Classrooms Bardic circle  for storytelling  Open spaces where  students experiment, explore ideas  and get messy   What is your ideal virtual world classroom?
Observations on Education in SL ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
NMC Conferences Held in Second Life or on the Hakone server, a stand-alone Second Life server  that is not connected to the SL grid.  Standing in front of a Tardis -- a metaphor from Dr. Who for teleportation between virtual world regions.
Chart Copyright © 2007 by the Virtual Environments Info Group [7] ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
SL Featured Examples ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Teaching in a Virtual World ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Your Avatar: Who Are You? ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],What we know about you The tip of the iceberg The inner you
Who is the avatar on the far right?
Choices for your avatar ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
8th Grade Immersive Literature Roleplay and conflict, an immersive literature experience for teens on the Teen Grid Suffern Middle School students at Ramapo portrayed the roles  from the book,  Of Mice and Men   by John Steinbeck.  Imagine living the scenes from literature and history rather than  memorizing them.  A juror hollers “Boo!” when Curley takes the stand [11]
Dance and animation in Second Life
Virtual World Culture ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Which of these avatars is not real?
A researcher from the  Meteora region (NOAA)  gave a presentation at the NMC Rock the Academy  Symposium dressed  as Admiral Grace Hopper He also demonstrated Twitter feeds in  Second Life and at a later session, SLOODLE
A Strategic Thinking class meets with the instructor and Lyr. How many students do you see?
During class, students develop their Second Life skills and  discuss the course concepts Students sharing ideas in social networks CS 820 Class Fall 2008
Bransford Simulation - Assessing Cooperative Work in a MUVE Presentation, videos from the experiments and an opportunity to participate [8]
DNA strand at the Pencil Factory Lyr and robot Slonny #5 (on right) Lyr and student test  accessibility projects in 2008 Data Visualization and  Usability Evaluations
CS 820  Fall 2009 students learn to use & prototype in Second Life CTU Learning Simulations and Games
CTU Student SL Projects from 2007 Duck shoot Ferris wheel – rotation &  State machine problem Duck shoot prototype  in the background Created in 1-2 weeks
Systems Engineering Methods class  (above) Monorail and  a rollercoaster Software Requirements Engineering class  (right) Roleplay of customer & design team meetings The software requirements migrated from a  monorail to a rollercoaster 1st day in class
Monorail rises 300 meters to the game platform SW Design Specification SL Game Prototype Capture the flag game with traps, treasure, scores Played the game & refined it the last week Software Design Undergraduate class project
Traps in the Game Maze
CS 820  Summer 2009 students study futuring and innovation
 
The Value of Education in SL ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
SL Research Links  ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
SL Research Links 2 ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
SL Research Links 3 ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
SL Research Links 4 ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
SL Research Links 6 ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
SL Research Links 7 - News ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
SL Research Links 8 ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Presentation References ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Presentation References 2 ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Using Virtual Environments for Online and Campus Classes Dr. Cynthia Calongne Lyr Lobo in Second Life http://ctusoftware.blogspot.com http://www.slideshare.net/lyrlobo For more information Lyr Lobo Contact information Twitter: Lyrlobo Skype: Lyrlobo Facebook: Lyr Lobo

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Using Virtual Environments For Online and Campus Classes

  • 1. Using Virtual Environments for Online and Campus Classes Dr. Cynthia Calongne Institute for Advanced Studies Colorado Technical University Lyr Lobo in Second Life UMBC Workshop January 21, 2010 Licensed under a Creative Commons Share Alike with Attribution License
  • 2.
  • 3.
  • 4.
  • 5. Virtual Office Hours Meetings in an underwater office. Come on in! The water’s fine!
  • 6.
  • 7.
  • 8. The floating book holds course handouts as Lyr prepares for class
  • 9. Communicating with students in Second Life Left to right Teleport Group Notice 2nd row Voice Chat (*) Instant Message URLs embedded
  • 10. Interactivities Human barometer activity Futuring and Innovation students take a stand CTU students shop for academic regalia at the NMC Orientation island
  • 11.
  • 12.
  • 13. Colorado Tech Island Virtual learning spaces Collaborative classes and live music festivals at Colorado Tech Student projects are displayed on the Boardwalk and on Lyr Lobo’s class islands An NMC Virtual Worlds design
  • 14. Student and instructor robots on a public class space A 3-week course activity with real world, virtual and 2D robots designed Amusement park of student projects on a private space Students choose the preferred class location
  • 15. Field trips to science sites National Physics Laboratory presentation on nanotechnology innovations Lyr explores the Nanotechnology Lab Interactive objects demonstrate the procedure and give info on notecards
  • 16. Immersive Literature Roleplay and conflict, an immersive literature experience on the Teen grid. Suffern Middle School students at Ramapo portrayed the roles from the book, Of Mice and Men by John Steinbeck. A juror hollers “Boo!” when Curley takes the stand
  • 17. Teen Creates Cool Technology Ryl mentors an 8th Grade student on the Teen grid as he applies a script to a keyboard override he created with futuristic display textures. It appears when he types and disappears when he is silent. At Ramapo on the Teen Grid
  • 18. CS 672 First day in class Student Projects CS 383 Game maze & scoreboard Ferris wheel rotation problem & duck shoot Duck shoot
  • 19. Underwater fun house First day in world - created particle star CTU Student Projects
  • 20. CS 820 Winter 2008 Case Study Newsstand for low vision users, Electronic Voting Machine Refrigerator for wheelchair use From early ideas to testable projects Students collaborate and work independently
  • 21.
  • 22. Early Skill Development Students new to SL learn to build and texture for class activities
  • 23. Modeling in Second Life A self-guided tutorial for building a 20-minute project
  • 24. Students new to a virtual world create low fidelity interface designs and conduct usability tests in a virtual world
  • 25. Accessibility Project Prototypes Newsstand for the low vision users; selecting option 4 to hear Refrigerator for wheelchair users; shelves move out and down
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  • 28. Community Collaboration Guests from other schools perform usability tests on student projects TCC Online Worldwide Conference attendees visit to examine student work
  • 29.
  • 30. Experimental Design Classrooms Bardic circle for storytelling Open spaces where students experiment, explore ideas and get messy What is your ideal virtual world classroom?
  • 31.
  • 32. NMC Conferences Held in Second Life or on the Hakone server, a stand-alone Second Life server that is not connected to the SL grid. Standing in front of a Tardis -- a metaphor from Dr. Who for teleportation between virtual world regions.
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  • 37. Who is the avatar on the far right?
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  • 39. 8th Grade Immersive Literature Roleplay and conflict, an immersive literature experience for teens on the Teen Grid Suffern Middle School students at Ramapo portrayed the roles from the book, Of Mice and Men by John Steinbeck. Imagine living the scenes from literature and history rather than memorizing them. A juror hollers “Boo!” when Curley takes the stand [11]
  • 40. Dance and animation in Second Life
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  • 42. Which of these avatars is not real?
  • 43. A researcher from the Meteora region (NOAA) gave a presentation at the NMC Rock the Academy Symposium dressed as Admiral Grace Hopper He also demonstrated Twitter feeds in Second Life and at a later session, SLOODLE
  • 44. A Strategic Thinking class meets with the instructor and Lyr. How many students do you see?
  • 45. During class, students develop their Second Life skills and discuss the course concepts Students sharing ideas in social networks CS 820 Class Fall 2008
  • 46. Bransford Simulation - Assessing Cooperative Work in a MUVE Presentation, videos from the experiments and an opportunity to participate [8]
  • 47. DNA strand at the Pencil Factory Lyr and robot Slonny #5 (on right) Lyr and student test accessibility projects in 2008 Data Visualization and Usability Evaluations
  • 48. CS 820 Fall 2009 students learn to use & prototype in Second Life CTU Learning Simulations and Games
  • 49. CTU Student SL Projects from 2007 Duck shoot Ferris wheel – rotation & State machine problem Duck shoot prototype in the background Created in 1-2 weeks
  • 50. Systems Engineering Methods class (above) Monorail and a rollercoaster Software Requirements Engineering class (right) Roleplay of customer & design team meetings The software requirements migrated from a monorail to a rollercoaster 1st day in class
  • 51. Monorail rises 300 meters to the game platform SW Design Specification SL Game Prototype Capture the flag game with traps, treasure, scores Played the game & refined it the last week Software Design Undergraduate class project
  • 52. Traps in the Game Maze
  • 53. CS 820 Summer 2009 students study futuring and innovation
  • 54.  
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  • 64.
  • 65. Using Virtual Environments for Online and Campus Classes Dr. Cynthia Calongne Lyr Lobo in Second Life http://ctusoftware.blogspot.com http://www.slideshare.net/lyrlobo For more information Lyr Lobo Contact information Twitter: Lyrlobo Skype: Lyrlobo Facebook: Lyr Lobo