28. Conventional, linear development process
Big ideas, big bang launch, big budgets
measure
adjust new
user design big strategy
big strategy research and build
Iterative, Agile, emergent development process
Micro-strategies, big insights, rapid iterations
insights
plan
plan
design adjust
design
launch adjust
launch
measure little strategy plan A. Continue
measure design insights
B. Try something else
launch
measure
little strategy little strategy
learning curve
learning curve
*This diagram was nicked from David Armano. Thanks, David.
29.
30. user
1 2 3 5 roles As a registered user, I
want to be able to...
story user
points stories
Minimise total 1 2 3 5
Definition
time through story
points
iteration
B C Story 1
Story 2
A Story 3
Story 4
Story 5
sprint
planning prioritise
42
sprint
estimate
*Agile projects are 37% faster delivering software to market, 16% more productive and
have no more bugs/defects than traditional projects, despite compressed time schedules
(Source: The Agile Impact Report, Proven Performance Metrics from the Agile Enterprise, QSMA)
32. Strategy is made constantly,
not decided up front and
passed down the line
33. user workshops user polls
No product survives first
contact with consumers
user testing
http://www.flickr.com/photos/csessums/
clickable prototypes 1520336143/
42. To sum up:
1. Act like a start-up
MxM
2. Put the consumer first,
involve them throughout
3. Think big, start small
4. Adapt through feedback
and iteration
5. Strategy is made constantly,
not decided up front