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WikiSym 2008




        Wiki-gaming
    Just discovering what are wiki-games
While 6 yo kids are playing wiki-games already
WikiSym 2008: wiki-gaming
WikiSym 2008: wiki-gaming

What is this “wiki”?
WikiSym 2008: wiki-gaming

   Wikipedia?




Many people put it like this.
WikiSym 2008: wiki-gaming

   Software?
WikiSym 2008: wiki-gaming

Wiki Is An Adjective!
WikiSym 2008: wiki-gaming

           Wiki means
• Quick and Instant
• Open and Observable
• Organic and Incremental
• Collaborative
ещё: http://c2.com/cgi/wiki?WikiDesignPrinciples
WikiSym 2008: wiki-gaming




               There could be wikis
               without text:
               •   wiki-images,
               •   wiki-movies
                   (on YouTube already)
WikiSym 2008: wiki-gaming

   Jazz is a wiki-music
• improvisation: composition is created
  during performance
• played by jazz-band — a group of fellow
  musicians, a team
• rich, diverse music is built upon a simple
  basic rhythm
WikiSym 2008: wiki-gaming




   Now for
  wiki-games
WikiSym 2008: wiki-gaming

      Define gaming?

• game — playing with rules
• play — focus on process of play
• performance — like theatre
WikiSym 2008: wiki-gaming

            Gaming

• game — playing with rules
• play — focus on process of play
• performance — like theatre
WikiSym 2008: wiki-gaming

       Wiki-game

Multiplayer gameplay, focused on
repeatitive collaborative change
  of rule set during the game.
WikiSym 2008: wiki-gaming

               Nomic
• most known example of wiki-game
• http://www.nomic.net
• Each move in Nomic is an attempt to set up
  new rule of game. Players propose new rules
  and vote for them (even this rule could be
  change also)
WikiSym 2008: wiki-gaming

     1000 Blank White
          Cards
• more “social-oriented” game
• game cards are drawn by players during the
  gameplay, gathered in deck and distributed
  between players
http://en.wikipedia.org/wiki/1000_Blank_White_Cards
WikiSym 2008: wiki-gaming

 “Week Of Changes”
• Economic-oriented game, consists of 7
  turns called “days”, basic ruleset is about
  owning & trading several kinds of resources
• Players introduce new rules as “events” and
  “chances” cards and vote for permanent
  rule set change
• “Chance” card can be used once in any
  moment
• “Event” card works only on particular day
  (which is written on card)
WikiSym 2008: wiki-gaming




  Why people
play wiki-games?
WikiSym 2008: wiki-gaming
WikiSym 2008: wiki-gaming

  Use it as a model




Collaborative rule set change is a model
       of shared future creation
WikiSym 2008: wiki-gaming

Shared future appears



 People with personal aims and private
      visions of future can work
       on shared rules together.
WikiSym 2008: wiki-gaming

What could be modelled?
            Processes that require
           frequent changes of rules



 • iterative development in “Agile” style
 • other group processes
 • even political systems
   (Nomic is all about that)
WikiSym 2008: wiki-gaming

What could we learn?

• You can’t win in wiki-game if you are not
  acting on changing rules.
• You should assign dedicated time and
  attention frame to work on rules.
• New rule could be accepted only if it is
  someway of interest for other players.
WikiSym 2008: wiki-gaming

 Speaking on “Spyral Dynamics”

Yellow memes

            Wiki-gaming helps to develop
            social integrational skills,
            which allows to integrate
            intents of different people in
            a single vision with profit.
WikiSym 2008: wiki-gaming

Making your wiki game?

• What is more important
 •   “gaming with rules”
 •   “gaming on rules”

• What’s in basic ruleset?
• How new rules are introduced?
WikiSym 2008: wiki-gaming

             Choose focus
   Gaming with rules           Gaming on rules


• rich basic ruleset         • simple way to
                               introduce new rules
• metaphor
                             • minimize basic
                               ruleset
• for example,
  “Week Of Changes”
                             • for example, “Nomic”
WikiSym 2008: wiki-gaming

  Basic rules
         • Game resources: scores,
           money, “stocks”, levels
         • Win criteria: score maxing,
           achievement of level
         • What player could do:
           particular actions, moves
         • Game scenario
WikiSym 2008: wiki-gaming

   Metaphor
WikiSym 2008: wiki-gaming

Introducing rules
          • prohibit instant win/loss
          • introduce new rules
             mediated by some
             random or other factor,
             new rule should have
             possibility to affect any
             player
WikiSym 2008: wiki-gaming

           Next time




Using wiki-gaming as an organisational tool
       in online multiplayer games
WikiSym 2008: wiki-gaming

Who’s talking about it?
• Nikolay Yaremko, Konstantin Kolomeetz and
  other WikiSym 2008 participants
• Alexey Kulakov and other developers of wiki-
  games



http://wikisym2008.humanemagica.com/wikigame.html

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ENG: Wiki Gaming

  • 1. WikiSym 2008 Wiki-gaming Just discovering what are wiki-games While 6 yo kids are playing wiki-games already
  • 3. WikiSym 2008: wiki-gaming What is this “wiki”?
  • 4. WikiSym 2008: wiki-gaming Wikipedia? Many people put it like this.
  • 7. WikiSym 2008: wiki-gaming Wiki means • Quick and Instant • Open and Observable • Organic and Incremental • Collaborative ещё: http://c2.com/cgi/wiki?WikiDesignPrinciples
  • 8. WikiSym 2008: wiki-gaming There could be wikis without text: • wiki-images, • wiki-movies (on YouTube already)
  • 9. WikiSym 2008: wiki-gaming Jazz is a wiki-music • improvisation: composition is created during performance • played by jazz-band — a group of fellow musicians, a team • rich, diverse music is built upon a simple basic rhythm
  • 10. WikiSym 2008: wiki-gaming Now for wiki-games
  • 11. WikiSym 2008: wiki-gaming Define gaming? • game — playing with rules • play — focus on process of play • performance — like theatre
  • 12. WikiSym 2008: wiki-gaming Gaming • game — playing with rules • play — focus on process of play • performance — like theatre
  • 13. WikiSym 2008: wiki-gaming Wiki-game Multiplayer gameplay, focused on repeatitive collaborative change of rule set during the game.
  • 14. WikiSym 2008: wiki-gaming Nomic • most known example of wiki-game • http://www.nomic.net • Each move in Nomic is an attempt to set up new rule of game. Players propose new rules and vote for them (even this rule could be change also)
  • 15. WikiSym 2008: wiki-gaming 1000 Blank White Cards • more “social-oriented” game • game cards are drawn by players during the gameplay, gathered in deck and distributed between players http://en.wikipedia.org/wiki/1000_Blank_White_Cards
  • 16. WikiSym 2008: wiki-gaming “Week Of Changes” • Economic-oriented game, consists of 7 turns called “days”, basic ruleset is about owning & trading several kinds of resources • Players introduce new rules as “events” and “chances” cards and vote for permanent rule set change • “Chance” card can be used once in any moment • “Event” card works only on particular day (which is written on card)
  • 17. WikiSym 2008: wiki-gaming Why people play wiki-games?
  • 19. WikiSym 2008: wiki-gaming Use it as a model Collaborative rule set change is a model of shared future creation
  • 20. WikiSym 2008: wiki-gaming Shared future appears People with personal aims and private visions of future can work on shared rules together.
  • 21. WikiSym 2008: wiki-gaming What could be modelled? Processes that require frequent changes of rules • iterative development in “Agile” style • other group processes • even political systems (Nomic is all about that)
  • 22. WikiSym 2008: wiki-gaming What could we learn? • You can’t win in wiki-game if you are not acting on changing rules. • You should assign dedicated time and attention frame to work on rules. • New rule could be accepted only if it is someway of interest for other players.
  • 23. WikiSym 2008: wiki-gaming Speaking on “Spyral Dynamics” Yellow memes Wiki-gaming helps to develop social integrational skills, which allows to integrate intents of different people in a single vision with profit.
  • 24. WikiSym 2008: wiki-gaming Making your wiki game? • What is more important • “gaming with rules” • “gaming on rules” • What’s in basic ruleset? • How new rules are introduced?
  • 25. WikiSym 2008: wiki-gaming Choose focus Gaming with rules Gaming on rules • rich basic ruleset • simple way to introduce new rules • metaphor • minimize basic ruleset • for example, “Week Of Changes” • for example, “Nomic”
  • 26. WikiSym 2008: wiki-gaming Basic rules • Game resources: scores, money, “stocks”, levels • Win criteria: score maxing, achievement of level • What player could do: particular actions, moves • Game scenario
  • 28. WikiSym 2008: wiki-gaming Introducing rules • prohibit instant win/loss • introduce new rules mediated by some random or other factor, new rule should have possibility to affect any player
  • 29. WikiSym 2008: wiki-gaming Next time Using wiki-gaming as an organisational tool in online multiplayer games
  • 30. WikiSym 2008: wiki-gaming Who’s talking about it? • Nikolay Yaremko, Konstantin Kolomeetz and other WikiSym 2008 participants • Alexey Kulakov and other developers of wiki- games http://wikisym2008.humanemagica.com/wikigame.html