MULTIDISCIPLINRY NATURE OF THE ENVIRONMENTAL STUDIES.pptx
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Sixth sense
1. A PAPER PRESENTATION
ON
SIXTH SENSE TECHNOLOGY
PRESENTED BY: J.G.M.Jagagdeesh Kumar
Department of C.S.E. (IV year)
Affiliated to JNTU K
DJR College of Engineering and Technology,
Gudavalli, Vijayawada
Krishna (dt.), Andhra Pradesh, India.
2. ABSTRACT
Sixth Sense is a wearable gestural
interface device developed by Pranav
Mistry, a PhD student in the Fluid
Interfaces Group at the MIT Media Lab. It
is similar to Telepointer. The Sixth Sense
prototype comprises a pocket projector, a
mirror and a camera contained in a
pendant like, wearable device. Both the
projector and the camera are connected
to a mobile computing device in the userâs
pocket. The projector projects visual
information enabling surfaces, walls and
physical objects around us to be used as
interfaces; while the camera recognizes
and tracks user's hand gestures and
physical objects using computer- vision
based techniques. The software program
processes the video stream data captured
by the camera and tracks the locations of
the colored markers (visual tracking
fiducially) at the tip of the userâs fingers.
The movements and arrangements of
these fiducially are interpreted into
gestures that act as interaction
instructions for the projected application
interfaces. Sixth Sense supports multi-
touch and multi-user interaction.
INTRODUCTION
Sixth Sense is a wearable
gestural interface that augments
the physical world around us with digital
information and lets us use natural hand
gestures to interact with that information.
It was developed by Pranav Mistry, a PhD
student in the Fluid Interfaces Group at the
MIT Media Lab.
Sixth Sense bridges the gap by bringing
intangible, digital information out into the
tangible world, and allowing us to
interact with this information via natural
hand Sixth Sense comprises a pocket
projector, a mirror and a camera. The
hardware components are coupled in a
pendant like mobile wearable device Sixth
Sense is a mini-projector coupled with a
camera and a cell phoneâwhich acts as
the computer and your connection to the
Cloud, all the information stored on the
web. Sixth Sense can also obey hand
gestures, like in the infamous Minority
Report. The camera recognizes objects
around you instantly, with the micro-
projector overlaying the information on any
surface, including the object itself or your
hand. Then, you can access or manipulate
the information using your fingers. Need to
make a call? Extend your hand on front of
the projector and numbers will appear for
you to click. Need to know the time? Draw
a circle on your wrist and a watch will
appear. Want to take a photo? Just make a
square with your fingers, highlighting what
you want to frame and the system will
make the photoâwhich you can later
organize with the others using your own
hands over the air. The true power of Sixth
3. Sense lies on its potential to connect the
real world with the Internet, and overlaying
the information on the world itself.
WHY SIXTH SENSE?
COMPONENT
The hardware components are coupled in a
pendant like mobile wearable device.
ď Camera
ď Projector
ď Mirror
ď Mobile Component
ď Colored Markers
CAMERA
ď§ Captures an object in view and
tracks the userâs hand gestures
ď§ It sends the data to smart
phone
ď§ It acts as a digital eye,
connecting you to the world
of digital information
4. PROJECTOR
ď§ The projector projects visual
information enabling surfaces
and physical objects to be
used as interfaces.
ď§ The project itself contains a
battery inside, with 3 hours of
battery life.
ď§ A tiny LED projector displays
data sent from the smart phone on
any surface in
Viewâobject, wall, or person
MIRROR
The usage of the mirror is significant
as the projector dangles pointing
downwards from the neck.
SMART PHONE
A Web-enabled smart phone in the
userâs pocket processes the video data Other
software searches the Web and interprets
the hand gestures
COLOR MARKERS
It is at the tip of the userâs fingers. Marking
the userâs fingers with red, yellow, green,
and blue tape helps the webcam recognize
gestures
The movements and arrangements of these
makers are interpreted into gestures that
act as interaction instructions for the
projected application interfaces.
HOW IT WORKS?
The hardware that makes Sixth Sense work
is a pendant like mobile wearable interface
It has a camera, a mirror and a projector
and is connected wirelessly to a
Bluetooth smart phone that can slip
comfortably into oneâs pocket
The camera recognizes individuals,
images, pictures, gestures one makes with
their hands
Information is sent to the Smartphone
for processing The downward-facing
projector projects the output image on
to the mirror
Mirror reflects image on to the desired
surface
Thus, digital information is freed from its
confines and placed in the physical world
RELATED TECHNOLOGIES
⢠Augmented reality is a term for a live
5. direct or indirect view of a physical
real world environment whose
elements are augmented by virtual
computer generated imagery.
⢠Gesture recognition is a topic in
computer science and
language technology with the goal
of interpreting human gestures via
mathematical algorithms.
⢠Computer vision is the science and
technology of machines that see. It
is concerned with the theory
behind artificial systems that extract
information from images.
⢠Radio Frequency Identification is
basically an electronic tagging
technology that allows the detection,
tracking of tags and consequently
the objects that they are affixed to.
APPLICATIONS
Make a call
You can use the Sixth Sense to project a
keypad onto your hand, then use that virtual
keypad to make a call.
Call up a map
With the map application we can call up
the map of our choice and then use
thumbs and index fingers to navigate the
map
Check the time
Draw a circle on your wrist to get a virtual
watch that gives you the correct time
Create multimedia reading experiences
Sixth Sense can be programmed to project
related videos onto newspaper articles you
are reading
6. Drawing application
The drawing application lets the user
draw on any surface by tracking the
fingertip movements of the userâs index
finger
Zooming features
The user can zoom in or zoom out using
intuitive hand movements
Get product information
Sixth Sense uses image recognition or
marker technology to recognize products
we pick up, and then feeds us information
on those products
Get book information
The system can project Amazon ratings on
that book, as well as reviews and other
relevant information
Get flight updates
The system will recognize your boarding
pass and let you know whether your
flight is on time and if the gate has
changed.
Feed information on people
The system will project relevant
information about a person such as what
they do, where they work, and so on.
Take pictures
If you fashion your index fingers and
thumbs into a square ("framing" gesture),
the system will snap a photo.
After taking the desired number of photos,
we can project them onto a surface, and
use gestures to sort through the photos, and
organize and resize them.
Educational Use
Engagement
⢠Teachers may find that Sixth Sense,
because of its unique ability to work
with many of Gardnerâs multiple
intelligences, will be a catalyst for
students who might otherwise
remain unengaged in learning.
⢠Sixth Sense uses the visual,
kinesthetic, intrapersonal and
interpersonal among others.
⢠If this technology does nothing else,
the idea that students can simply
use their hands to draw images on
7. walls and take pictures with their
hands will be (at least initially)
quite motivating
Research
ď Sixth Sense will give new meaning
to âlooking something up.â
ď Since we are essentially talking
about the internet, students will be
given the opportunity to portably
research the world.
ď They can all go on a virtual field
trip and project the images on their
own desks, for example.
Collaboration
ď Students will be given an
opportunity through this technology
to feel more connected to others.
ď Although there does seem to be the
sense that individuals could walk
through life wired and lonely, I like
to think the classroom would serve
as the environment in which
students and teachers using Sixth
Sense would want to share.
ď Not only could the sharing take
place in the classroom, I suppose
since the users are connected
online, sharing could take place
around the world.
Cost-Effectiveness
ď This product currently costs only
$350 (approx. Rs.17000) . From an
educatorâs stand point, this is
minimum given the amount of money
spent on textbooks, computer labs and
LCD projectors.
ď For educatorâs, Sixth Sense would be
a way to put technology (literally)
into each studentâs hands, because of
its size and its cost.
ADVANTAGES
Portable
Inexpensive
Cool
Multi-Sensory
Supports multi-touch and multi- user
interaction
Connectedness between world and
information
Cost effective
Data access directly from machine in
real time
Mind map the idea anywhere
It is an open source
Critical thinking would be somewhat vital
hereâŚ.allowing teachers a fantastic
opportunity for interdisciplinary
study with critical thinking components
CONCLUSION
Sixth Sense recognizes the objects around
us, displaying information automatically
and letting us to access it in any way we
8. need
The Sixth Sense prototype implements
several applications that demonstrate the
usefulness, viability and flexibility of the
system
Allowing us to interact with this
information via natural hand gestures
The potential of becoming the ultimate
"transparent" user interface for accessing
information about everything around us
REFERENCES
http://www.pranavmistry.com/projects/sixt
hsense/
https://www.google.co.in/search?
q=sixth+sense+pranav+mistry&sa=X&tbm
=isch&tbo=u&source=univ&ei=lGbAUZL
TJc3jrAeahYCgBA&ved=0CDYQsAQ&bi
w=1241&bih=640&sei=p2bAUdraCYnVk
QXerYHoAg
http://en.wikipedia.org/wiki/SixthSense
http://www.ted.com/talks/pranav_mistr
y_the_thrilling_potential_of_sixthsense
_technology.html