The document is a course description for a concept design course taught by Dr. Mariana Salgado. It provides an overview of the course structure and topics that will be covered during the 5 class meetings. These include defining concept design, developing concepts through scenarios and personas, testing concepts, and final presentations. It also describes some of the methods that will be used during the classes like brainstorming, visualizations, and applying Edward de Bono's 6 Thinking Hats technique to analyze concepts.
Concept Design Course Description and Starting Process
1. Concept Design Course description, definition and starting the process Dr. Mariana Salgado 19.09.2011 Mediatuottamisen ylempi ammattikorkeakoulu tutkinto/ Metropolia
2. About me Head of the MBA in User Centered Design in Laurea University of Applied Sciences. Doctor of Arts from the University of Art and Design Helsinki Design-researcher- Interaction Designer Research Interest: participatory design, user centered design, sustainable design, and design for all. Argentinean- Living in Finland for aprox. 12 years And I think concept design is THE key to innovation and understanding design as a research discipline
3. About me It is the first time I run this course I need feedback from you constantly even when I do not ask for it I use a lot of design jargon, so please, stop and ask. My presentations can be found in http://www.slideshare.net/marianasalgado/ My mail is [email_address] Or [email_address] Other places where you find me: http://pinatasdigitales.wordpress.com/ http://www.mendeley.com/profiles/mariana-salgado/
5. About this course 1- We have 5 meetings Today! 29.09 13.10 27.10 3.11 17.11 2- If you do not come to one meeting you get an extra-task. Please ask in advance for it, so it is easier to complete it. 3- There is a final assignment that is a compilation of your work during the course.
6. About this course 4- You will be working on your thesis 5- From one class to the other you get a task and readings. 6- The deadline for the task is at least 3 days before our next meeting. 7- Every class consists in a lecture and a hand-on exercise. 8- Though your thesis project might be individual project, you work in groups during the class.
7. About this course 9- Topics of each class: Today: Definition and Starting the process- Brainstorming 13.10- Developing the concept- Scenarios 27.10- Testing concept design- Personas/ Paper prototyping 3.11- Re-designing and evaluation of concepts- Future visions 17.11-Final presentations 10- Questions? Suggestions? Are these topics familiar to you?
9. Konsepti Definition from Wikipedia Konsepti, kirjallisen työn luonnos, puhtaaksikirjoittamaton työ Konsepti, suullista esitystä varten tehty käsikirjoitus Konseptikuva ja konseptikuvitus, erilaisten produktioiden kuvallinen luonnos tai suunnitelma
10. Ups! Wikipedia has not a definition of what is Concept Design Does it exists? Can we add the definition after today?
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12. Sound Trace Äänijalki (2005) Ateneum Art Museum
47. define t select ideate t implement analyse t Don Koberg and Jim Bagnall (1972) t
48. Generation t Evaluation Communication Exploration t Four stage design process- Nigel Cross (2000) t
49. Analysis of Problem t Conceptual design Working Drawing etc Need t Michael J. French (1985) t Statement of Problem t Selected schemes Embodiment of Schemes Detailing Feedback
66. Sketches- Mood boards-Concep Maps- Scenarios are use during concept design and all through the design process. Do not panic! We won’t test your drawing skills here
67. Why? Because design is a social process, It happens in the dialogue with people.
70. Artifacts, documents, vocabulary that can help people from different communities build a shared understanding. Picture by Pulpolux !!!
71. point of mediation and negotiation Picture by Pulpolux !!!
72. Ambiguous enough to allow for negotiation Picture by Pulpolux !!!
73. Bibliography On boundary objects Star, Susan Leigh, Griesemer, James R. (1989) Institutional Ecology, 'Translations' and Boundary Objects: Amateurs and Professionals in Berkeley's Museum of Vertebrate Zoology, 1907-39. Social Studies of Science, Vol. 19, No. 3, pp. 387-420 Phleps, Andreas F. and Reddy, Madhu. (2009).The influence of Boundary Objects on Group Collaboration in Contruction Project Teams. Group 09. Florida. USA. Gal, Uri; Yoo Youngjin and Boland Richard J. The Dynamics of Boundary Objects, Social Infrastructures and Social Identities. Working papers on Information Systemss, 4 (11). http://sprouts .aisnet.org/4-11
74. Bibliography On Concept Design Conceptual Design (2003), B.J. Fogg. The Mit Press. Brenda Laurel (ED.) Design Research. Methods and Perspectives. Design Thinkking (2008). T. Brown. Harvard Business Review. Mitä on Konseptisuunnittelu. (2006) J. Iljin. Minne menne luova luokka. Toim. Inkinen, Mäempää, Timonen Tuotekonseptointi. (2003). T. Keinonen and V. Jääskö. TeknologiaInfo Teknova Oy, Helsinki. The comparison between visual thinking using computer and conventional media in the concept generation stages of design. (2001) P.H. Won. Automation I Construction 10. 319-325. On the Move with a magic thing: role playing in concept design of mobile services and devices. (2000). J. Iacucci, Kuutti, K. and M. ranta. ACM Library. Using concept sketches to track design progress. (200) P.A. rogers, G. Green, A. McGown. Design Studies. Pages 451-464 Information Use in Concetual Design: Existing Taxonomies and New approaches (2010). A. J. Wodehouse, W. Ion. International Journal of Design
82. STEP 1 : EACH PERSON TAKES 10MIN TO EMPTY HER HEAD FROM ALL THE IDEAS. PUT IN PAPER EVERYTHING THAT PASS THROUGH YOUR MIND DO NOT WORRY IF THE OTHERS HAVE MORE IDEAS THAN YOU, EACH WAY IN ITS OWN WAY DO NOT STRESS IS THE OTHERS DRAW BETTER, what is important now are the ideas or concepts you will be working with, not the quality of the drawing without self critic One idea in each paper, one title per paper DO NOT WRITE A LOT A LOT OF IDEAS, CRAZY IDEAS, WILD IDEAS DO NOT WORRY IF THEN YOU WON T DO NOT THINK IN THE CONSEQUENCES OR WHAT THE OTHERS WILL SAY IF IT IS STUPID IS BETTER is important to have fun too
83. STEP 2 : Make groups of 2 persons Choose a part of the classroom and hang your papers Explain your ideas to your classmate Both of you talk and get opinions from the other
84. STEP 3 : Both work with 1 project during 15min Try to give good critics Be honest Fundament why it is good or bad idea something RE DESIGN COMBINE AND IMPROVE OTHERS IDEAS Develop or improve part of the next steps description Think in the parts that are not yet clear: background research, research questions, goals, methods, etc...
85. STEP 4 : Both work with 2nd thesis project during 15min RE DESIGN COMBINE AND IMPROVE OTHERS IDEAS Try to give good critics Be honest why it is good or bad idea something Fundament Develop or improve part of the next steps description Think in the parts that are not yet clear: background research, research questions, goals, methods, etc...
86. STEP 5 : PRESENTATION to the whole group Tell what you will do next + what did you change after the discussion with your classmate All the others give ideas, comments and critics to the one presenting Discussion
87. Task for next class Read the following articles Conceptual Designs . The fastest way to capture and share your idea by BJ Fogg Design Thinking by Tim Brown . Analyze 2 of your concepts using the 6 hats from Edward de Bono. Document this analysis. Add references to the articles and other research publications that link to your work. If you have any questions ask now or mail me.
88. 6 Thinking Hats Edward De Bono This presentation slides are from Edward De Bono and was found in Slideshare and modified.
It was an interactive guest book, with open ended comments. We have used, ImaNote, which is open source software developed in Systems of Representation Research Group, here in Media lab.