This is presentation for a proposal of a new blended Learning Model, the Collaborative Blended Learning Model The Collaborative Blended Learning model (CBLM) refers to web2quest collaborative projects that take place less in class (F2F) but mostly online out of class, supported by (a)synchronous web 2.0 technologies combining at the same time collaborative learning with self paced learning.This learning model aims to be implemented in the context of HRM.
5. New world of social
interconnectivity
enriched browser-
based interactivity
facile browser-based
publishing
“Web services” remix
user-generated data
"read only" medium
anyone can publish
6.
7. Technology is a
tool, not a goal
for instruction. Technology is not
(Kajder 2003, pedagogy, neither a
mean of pedagogy, but
2004) just a way of delivering
learning.
It is crucial that the
teacher‟s educational
community understand
how these tools can be,
& are being, used.
(Ferdig, R. E., 2007)
..finding the right pedagogical /teaching
method is …
9. method ?
“inquiry-oriented activity in which some or all the
information that learners interact with comes from
resources on the internet” (Bernie Dodge, 1995)
10. Webquests were designed to bring together
the most effective instructional practices,
theories & models into one
integrated student activity:
critical thinking, cooperative learning,
authentic assessments, technology
integration, scaffolding model,
cognitive & constructivist theory
(Dodge et al., 1995)
11. Thinking Visually with WebQuests
quality resource links, compelling problems, production templates
12. Types of WebQuest
ShortTerm
WebQuests
1-3 lessons
knowledge acquisition &
integration
Longer Term
WebQuest
a week – a month
analyze & transform
knowledge into
something that is
understandable by others
16. Web1Quests Web2Quests
NEW CONDITIONS
• Exploring resources-Copy paste// User
generated content: User friendly /creation of
media resource /share
• Expesive software//new, rich, open web
based software/services, companies
supplying platforms not content
• Slow speed internet access//high speed
internet access
• Pc// New hardware mlearning devices
bandwidth-ubiquitous
17. Web1Quests Web2Quests
• f2f classroom lesson according to school
program // no time/space barriers -authentic
of context
• Lesson/collaboration only with the
students//Connection of the class with the
whole world
• Feedback/evaluation from
students&teacher//feedback/evaluation from
everyone
• Traditional curriculum// lifelong learning
• Acquire skills competences// preparing for
autonomous lifelong learning-create your
PLE
18. …..a need to redefine the WQ
core elements
Motivation (Keller‟s ARC model) intrinsic motivation
(Ryan&Deci (2000) Self Determination Theory)
Thinking Routines Propose „‟new‟‟ Learning pathways
(Revised Blooms Taxonomy (Anderson, 1990)- to guided questions
created by Pohl (2000), Learning to Think & Thinking to Learn)
Constructivism Connectivism - PLE
Resources/Tools Web 2.0 tools, co-created resources
Scaffolding Revised structure - 7Learning Paths
Collaboration/Cooperation „Open‟ immediate audience
Learning delivery: F2F Online/Blended Learning
19.
20.
21. What is
Blended/Hybrid learning??
Blended learning is the effective
combination of different modes of delivery,
models of teaching and styles of learning.
(Procter C., 2003) & founded on
transparent communication amongst all
parties involved with a course (Heinze A.&
Procter C., 2004).
24. Part 2 (In process)
Objectives:
Identify & develop platforms and
tools for developing & using W2Q
WebQuest tools
25. Part 3 (In process)
Objectives:
Combine WQ - HRM
Relevance & Meaning
Produce examplar W2Q
(based on HRM training needs, like using ICT for
teaching & learning in enterprises)