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                       Design Principles for
                  a Service-Aware Future Internet


Position paper by SOFI project
Contributors:
     V. Morreale, ENGINEERING, Italy
     M. Melideo, ENGINEERING, Italy
     R. Krummenacher, STI - University of Innsbruck, Austria
     L. Baresi, Politecnico di Milano, Italy
     M. Pistore, SAYSERVICE, Italy




1    INTRODUCTION
The expansion of the Internet, as worldwide network of interconnected computer networks
based on the TCP/IP standard communication protocol, was driven over the last 30 years by the
exchange of data between hosts such as personal computers (PCs). Today, the Internet has
become an essential enabler for data and contents, flows and information and knowledge ex-
changes all over the world, enabling in turn a wide range of applications and services.
The Internet of the future is expected to evolve towards a holistic communication, information
and knowledge exchange ecosystem. It is supposed to provide efficiently, transparently, inter-
operably, flexibly, timely and securely provisioned services (including essential and critical ser-
vices) to humans and systems, allowing for both collaboration and competition among the vari-
ous stakeholders without restricting considerably their choices.
Indeed, although the original design principles of the Internet [1] are still valuable, there is grow-
ing evidence that its architecture and components specified therein face certain objective limits
in view of today’s understanding and use of the Internet [2]. Certain objectives of the Internet
are not sufficiently addressed to cope with the users’ new expectations and behaviours (in par-
ticular, in terms of flexibility and adaptation) as well as new technological challenges (particu-
larly in terms of mobility and manageability) and socio-economical challenges. The “end-to-end
arguments” [3] as one of few general architectural principles of the Internet, though still valid,
require some deep analysis with respect to their application in the Future Internet (FI), such as
in [4].
In addition to the underlying architectural limitations of the infrastructure, the way services are
offered today to human end-users suffers from further obvious limitations in regards to their
overall awareness and dynamic adaptability to evolving contexts, whose elements include peo-
ple, devices, situations, cultures and time.
 


The evolution of the current Internet towards the FI should be considered from various inter-
related perspectives, such as the networks and infrastructure perspective, the services perspec-
tive and the media and information perspective. This document is intended to discuss some de-
sign principles of the FI with a focus on the service perspective. Thus, the next section briefly
describes the vision of the Internet of Services (IoS).


2    INTERNET OF SERVICES (IOS)
Service-oriented computing has gained increasing attention in recent years as the evolution of
component-based software. In the Internet context, services have been radically changing the
way Internet applications are engineered, executed and maintained (i.e. Internet-scale service
oriented computing).
The term Internet of Services (IoS) is an umbrella term to describe several interacting phenom-
ena that will shape the future of how services are provided and operated on the Internet [5].
Throughout this document the term “service” refers to any action or set of actions performed by
a provider in fulfilment of a request, which occurs through the Internet (i.e. by exploiting data
communication) with the ultimate aim of creating and/or providing added value or benefits to the
requester(s).
In the IoS the access to complex physical computational resources, data, knowledge or soft-
ware functionality should be in the form of “lose coupled” services, regardless where the soft-
ware components providing the services are (i.e. “somewhere in the cloud”): personalized ser-
vices can be flexibly detected and invoked based on the properties describing the context. The
IoS will also allow proactive services and not only reactive services as currently enabled on to-
day’s Internet [5].
In the IoS interaction will occur through a much broader and interoperating variety of user inter-
face types, which span diverse/heterogeneous networks, organizations and computing plat-
forms/devices, allowing users to dynamically select the most appropriate mode of interaction
according to their specific needs, providing input via speech, handwriting, and keystrokes, and
getting output via displays, pre-recorded and synthetic speech, audio, and so on. Moreover in
the IoS it must be easier for users to design, configure, and mush-up their own services (i.e self-
servicing).
The above-mentioned requirements represents only some of the desired properties of the en-
visaged IoS, which is then supposed to emerge in several layers, from fundamental infrastruc-
tures to applications. Thus, the rest of this paper reports and discusses some design principles
that would enable the IoS.


3    ADDITIONAL       DESIGN PRINCIPLES OF SERVICE-AWARE                      FUTURE INTER-
     NET
The FI will not only allow access to services based on technical characteristics such as IP-
location or web service identifiers, but also based on contextual information (e.g. using geo-
graphical context or business context).
The FI architecture should be service-aware and include services as first order abstractions. In-
deed services are the obvious means for users (organizations, public bodies, companies and
people) to get controlled access to the available information and functionalities provided through
the Internet. A service-aware Future Internet should enable and support a permanent, transpar-
ent, seamless, context-aware, empowering, and trustworthy interactivity, i.e. the “Perfect inter-
activity” [5].

                                                2 
 


The design principles presented and discussed in the rest of this section move around the con-
cept of “service awareness” of the Future Internet (see section 3.1) and cope with the topics of
quality (see section 3.2), naming (see section 3.3), addressing (see section 3.4), delivery (see
section 3.5) of services as well as shared access to them (see section 3.6).


3.1   Service-awareness
In the current Internet, services are implemented through data exchanges based on suitable
protocols. Almost all the management of services is performed at the application level. This ap-
proach, however, strongly limits the capability to achieve the “perfect interactivity” requirements
mentioned above, since their achievements critically depend on the possibility to control and
manage functionalities that are implemented at levels below applications. Achieving these re-
quirements of the application level would require replicating at this level information belonging to
lower levels, and forcing the application level to control the operation of these lower levels. This
is clearly an impractical approach.
In our opinion, the right approach is that the Future Internet should become a “service-aware”
infrastructure and include services as first order abstractions: core and enabling functionalities
for service request and service delivery should be provided by the infrastructure on top of which
applications run. The Network of the Future should replace (or complement) the current data-
oriented management with solutions more oriented to services and things, even at the layers
below application. In other words, services and things should be first order concepts modelled
and managed at the layers between IP and application (included).
In order to achieve this, it is necessary to provide the application level with more complex or
meaningful abstractions than the ones currently adopted for services and things, which are cur-
rently seen just as URIs and/or APIs to be invoked over the network. These abstractions should
cover, for instance, aspects discussed in detail in the next sessions, such as quality of services
(see Section 3.2) or contextualization (see Section 3.3).
It is however also necessary to guarantee that the network as a whole is able to manage
these abstractions. This means that these abstractions should influence the behaviour of net-
work operations based on those lower levels. This service awareness of the network as a whole
will benefit service delivery, and in particular the achievement of perfect interactivity. Moreover,
network operations based on the lower levels (e.g. routing) will benefit from being able to
understand services as first order abstractions, and to optimize their behaviour according to
them.


3.2   Enabling multiple Qualities of Service (QoS)
If we think of services as first-class entities of the Future Internet, we must also think of how
consumers (i.e. people or other systems and services) can exploit them. Besides the “usual”
functional requirements, non-functional ones also play a fundamental role. Oftentimes known as
Qualities of Service (QoS), these agreed commitments can be mandatory for the actual and ef-
fective exploitation of provided services. The single best-effort approach offered by the current
Internet to transport packets is not enough anymore since clients want to exploit services with
the guaranteed qualities they want and not just the best way the network allows for in a certain
moment.
This means the network must be equipped at all layers to provide consumers with the services
they want and with the qualities of service they need. Indeed guarantees at application level do
not come for free, but they are the “results” of what provided by the entire stack. This is why ho-


                                                 3 
 


listic approaches that address the problem at all layers, from the infrastructure up to the applica-
tion level, are deserving more and more attention.
The provision of “quality” service is also more and more based on Service Level Agreements
(SLA) established between the parties. These contracts are usually established at application
level, but we need means to transform them automatically into the guarantees that must be
satisfied/offered at each level. Each layer of the stack should be a self-aware and self-managed
element that works in isolation to provide its “services” in isolation along with promised guaran-
tees, but at the same time it must cooperate with the others for the holistic provision.


3.3      Naming of services
The current Internet has only one “architected” name space, i.e. the set of domain names [6],
which were initially devised to basically name entities such as physical machines. Though the
domain name system has proved robust and scalable, domain names are not optimal for the
naming of either services or information objects.
Services (and service definitions) need to refer different entities (e.g. software components, in-
cluding other services, and other ICT infrastructures, devices, sensors, and entities in the real
world and IoT, users, people and communities, organizational structures and roles, etc.).
The infrastructure offered by domain names is not sufficient to solve the naming problem is
such a complex context. Just to make one example, services can be implemented on more than
                         1
one physical machine . In some cases, the party invoking the service does not care which in-
stance of the service is selected or in which machine (and specific address) it is. In other cases,
only one machine is suitable for a given party, e.g., due to the context of this party, to access
restrictions, or to quality levels to be reached; the identification of this machine should however
be transparent to the user. Finally, in some cases the invoking party wants to exploit a service
on a specific machine.
Accessing to services requires infrastructural, global solutions to manage identities and names
for all these entities at a global level. These solutions should support for instance: assignment of
unique identities for these entities at the different levels of abstraction (e.g., service, service
machine, service instance); identification of different names corresponding to the same entity;
possibility to define virtual names and hide the real identity; manage changes in names and
identities.


3.4      Addressing services
Since users are more and more nomadic and services are more and more provided through a
cloud, services must become addressable in a unique way. Future Internet needs service ad-
dressing mechanisms that are independent of the physical location (and if possible, technology)
of the services and things: current service-to-service addressing is strongly based on physical
location (is part of the URI!) and technology (how shall I address a service in a mobile phone?).
In the current Internet, interactions between distributed components are limited by technologies
that are static (in structure and even on physical set-up), difficult to change and prone to failure.
Development is strongly influenced by the technology platform (web, mobile, etc.), while devel-

1
    The reasons to replicate a service on multiple physical machines range from providing that service at
    locations distributed around the network, to offering low latency and higher performance when the
    service is invoked, to spreading the load over multiple machines to avoid overload on one physical
    machine, and so forth.



                                                    4 
 


opment (and most of deployment) of distributed solutions and systems should be made in a way
that is independent of the physical location and underlying technology used (e.g. in the cloud,
we should be able to move services from one location to another and the existing compositions
should keep working). Detachment of service addressing from the URIs is especially important if
the other computational entities in the FI (things, objects, sensors, resources) are going to be
described as services.
Services should not be addressable because of the servers that provide them or because of
their physical location, but they should be identifiable through “abstract” and unique names
(identifiers) associated with the services themselves from the beginning and do not change dur-
ing the whole lifecycle of the service (see section 3.3). This approach would simply the actual
retrieval, selection, and usage of services, but it also requires a proper layer that is able to mask
locations and technologies and provide the right abstraction level.
If we consider routing, nowadays we have IP-based routing and there are proposals for content-
based routing. The same applies to service identification: the IP/URL-based approach should be
replaced by a more abstract, “content-oriented”, and uniform solution.


3.5   Flexibility, dynamicity and adaptability in service delivery
A key element of service design is the separation of the request and delivery protocols and APIs
from the actual implementation of services. This opens up the possibility to change and adapt
the implementation dynamically. For the time being, however, the desired flexibility and adapt-
ability is realized either at the service requester or the service provider side.
In order to increase the offered level of these non-functional guarantees, there is the need to
move this flexibility and adaptability into the service-aware Future Internet. This allows for serv-
ice infrastructures that are fully independent of service consumers and providers, and opens up
space for more comprehensive service computing solutions. The architecture design idea is
thus transform service delivery features from being purely application layer components to be-
ing – at least conceptually – integrated Future Internet elements.
In other words, the Internet as a platform is further emphasized and the service delivery plat-
form concept is moved closer to the actual data delivery network. This design principle matches
the general trend of moving computation closer to data, as for example in computational data-
bases or more recently in comprehensive cloud computing frameworks too.
Eventually, this requires an Internet-scale, open-ended solution to service discovery, composi-
tion and management. All together, a Future Internet designed according to this principle allows
for a much more flexible and agile computational network that can react more quickly to the dy-
namics and diversity of today’s Internet working requirements.


3.6   “Shared” access to distributed resource and services
As claimed in the previous section, the Future Internet architecture must be designed with dy-
namics and diversity in mind. Additionally, the Internet is naturally distributed and no longer only
with respect to addressable resources, but also with respect to changing content and function-
ality, such as large databases and services. The former, in the context of the World Wide Web,
was sometimes referred to the Deep Web. A similar effect will also reign the Future Internet
when it comes to networked economies or sensor networks.
Having the Internet designed with distributed storage in mind is no longer enough. It will be ne-
cessary to incorporate sophisticated notions of content delivery networks, which optimize the


                                                 5 
 


access to resources, both static and dynamic – such as services or sensor data aggregators. In
other words, the Internet of Services and the Internet of Things, in particular, have advanced
needs in terms of novel data management architectures.
Furthermore, certainly manifested through networked economies and service-oriented infra-
structures – and hence eventually also Smart Grids and clouds – is the notion of collaborative
activities and multi-tenancy. In both cases, although from different perspectives, the data stor-
age and provisioning infrastructure must cope with shared access to distributed and heterogen-
eous data resources and services (on the fly). In other words, the Future Internet architecture
must be designed on the basis of a convergent data routing, data delivery and data manage-
ment infrastructure.


4       CONCLUSIONS
In this paper, with respect to the original design principles of Internet, we presented and dis-
cussed some additional design principles enabling the Internet of the Future as envisioned
within the Service Offering for the Future Internet (SOFI) community and projects.
                      2
The goal of SOFI is to complement EU R&D projects in the area of Internet of Services, Soft-
ware and Virtualisation (Objective 1.2) through specific support activities. SOFI aims to ensure
the position of European research as a leader in the definition and realisation of the theoretical
and technological foundations of the Future Internet of Services, as well as European industry's
competitive advantage in the creation of value and new opportunities from its use. SOFI will
build upon and complement the current efforts around the Future Internet Assembly, and par-
ticularly the service related working groups, most specifically the Future Internet Service Offer
WG (FISO).
The presented design principles move around the concept of “service awareness” of the Future
Internet and cope with quality, naming, addressing, delivery of services as well as shared ac-
cess to them.




REFERENCES
[1]      B.Carpenter, Architectural Principles of the Internet, Internet Engineering Task Force
         (IETF), RFC 1958, July 1996.
[2]      FIArch document: FIArch Group, “Fundamental Limitations of Current Internet and the
         path to Future Internet,” December 2010.
[3]      J. Saltzer, D. Reed and D. Clark: “End-to-end arguments in system design”, ACM Trans.
         Comp. Sys., 2(4):277-88, Nov. 1984
[4]      T.Moors, A critical review of "End to end arguments in system design, Proceedings of
         IEEE International Conference on Communications (ICC) 2002, New York City (New Jer-
         sey), USA, April/May 2002.
[5]      Cross-ETP         Vision     Document.        Available    at    <http://www.future-
         internet.eu/fileadmin/documents/reports/Cross-ETPs_FI_Vision_Document_v1_0.pdf>
[6]      David D. Clark, Toward the design of a Future Internet. October 10, 2009,
         http://groups.csail.mit.edu/ana/People/DDC/Future%20Internet%207-0.pdf.

2
    http://www.sofi-project.eu/



                                                6 

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Design Principles for a Service-Aware Future Internet

  • 1.   Design Principles for a Service-Aware Future Internet Position paper by SOFI project Contributors:  V. Morreale, ENGINEERING, Italy  M. Melideo, ENGINEERING, Italy  R. Krummenacher, STI - University of Innsbruck, Austria  L. Baresi, Politecnico di Milano, Italy  M. Pistore, SAYSERVICE, Italy 1 INTRODUCTION The expansion of the Internet, as worldwide network of interconnected computer networks based on the TCP/IP standard communication protocol, was driven over the last 30 years by the exchange of data between hosts such as personal computers (PCs). Today, the Internet has become an essential enabler for data and contents, flows and information and knowledge ex- changes all over the world, enabling in turn a wide range of applications and services. The Internet of the future is expected to evolve towards a holistic communication, information and knowledge exchange ecosystem. It is supposed to provide efficiently, transparently, inter- operably, flexibly, timely and securely provisioned services (including essential and critical ser- vices) to humans and systems, allowing for both collaboration and competition among the vari- ous stakeholders without restricting considerably their choices. Indeed, although the original design principles of the Internet [1] are still valuable, there is grow- ing evidence that its architecture and components specified therein face certain objective limits in view of today’s understanding and use of the Internet [2]. Certain objectives of the Internet are not sufficiently addressed to cope with the users’ new expectations and behaviours (in par- ticular, in terms of flexibility and adaptation) as well as new technological challenges (particu- larly in terms of mobility and manageability) and socio-economical challenges. The “end-to-end arguments” [3] as one of few general architectural principles of the Internet, though still valid, require some deep analysis with respect to their application in the Future Internet (FI), such as in [4]. In addition to the underlying architectural limitations of the infrastructure, the way services are offered today to human end-users suffers from further obvious limitations in regards to their overall awareness and dynamic adaptability to evolving contexts, whose elements include peo- ple, devices, situations, cultures and time.
  • 2.   The evolution of the current Internet towards the FI should be considered from various inter- related perspectives, such as the networks and infrastructure perspective, the services perspec- tive and the media and information perspective. This document is intended to discuss some de- sign principles of the FI with a focus on the service perspective. Thus, the next section briefly describes the vision of the Internet of Services (IoS). 2 INTERNET OF SERVICES (IOS) Service-oriented computing has gained increasing attention in recent years as the evolution of component-based software. In the Internet context, services have been radically changing the way Internet applications are engineered, executed and maintained (i.e. Internet-scale service oriented computing). The term Internet of Services (IoS) is an umbrella term to describe several interacting phenom- ena that will shape the future of how services are provided and operated on the Internet [5]. Throughout this document the term “service” refers to any action or set of actions performed by a provider in fulfilment of a request, which occurs through the Internet (i.e. by exploiting data communication) with the ultimate aim of creating and/or providing added value or benefits to the requester(s). In the IoS the access to complex physical computational resources, data, knowledge or soft- ware functionality should be in the form of “lose coupled” services, regardless where the soft- ware components providing the services are (i.e. “somewhere in the cloud”): personalized ser- vices can be flexibly detected and invoked based on the properties describing the context. The IoS will also allow proactive services and not only reactive services as currently enabled on to- day’s Internet [5]. In the IoS interaction will occur through a much broader and interoperating variety of user inter- face types, which span diverse/heterogeneous networks, organizations and computing plat- forms/devices, allowing users to dynamically select the most appropriate mode of interaction according to their specific needs, providing input via speech, handwriting, and keystrokes, and getting output via displays, pre-recorded and synthetic speech, audio, and so on. Moreover in the IoS it must be easier for users to design, configure, and mush-up their own services (i.e self- servicing). The above-mentioned requirements represents only some of the desired properties of the en- visaged IoS, which is then supposed to emerge in several layers, from fundamental infrastruc- tures to applications. Thus, the rest of this paper reports and discusses some design principles that would enable the IoS. 3 ADDITIONAL DESIGN PRINCIPLES OF SERVICE-AWARE FUTURE INTER- NET The FI will not only allow access to services based on technical characteristics such as IP- location or web service identifiers, but also based on contextual information (e.g. using geo- graphical context or business context). The FI architecture should be service-aware and include services as first order abstractions. In- deed services are the obvious means for users (organizations, public bodies, companies and people) to get controlled access to the available information and functionalities provided through the Internet. A service-aware Future Internet should enable and support a permanent, transpar- ent, seamless, context-aware, empowering, and trustworthy interactivity, i.e. the “Perfect inter- activity” [5]. 2 
  • 3.   The design principles presented and discussed in the rest of this section move around the con- cept of “service awareness” of the Future Internet (see section 3.1) and cope with the topics of quality (see section 3.2), naming (see section 3.3), addressing (see section 3.4), delivery (see section 3.5) of services as well as shared access to them (see section 3.6). 3.1 Service-awareness In the current Internet, services are implemented through data exchanges based on suitable protocols. Almost all the management of services is performed at the application level. This ap- proach, however, strongly limits the capability to achieve the “perfect interactivity” requirements mentioned above, since their achievements critically depend on the possibility to control and manage functionalities that are implemented at levels below applications. Achieving these re- quirements of the application level would require replicating at this level information belonging to lower levels, and forcing the application level to control the operation of these lower levels. This is clearly an impractical approach. In our opinion, the right approach is that the Future Internet should become a “service-aware” infrastructure and include services as first order abstractions: core and enabling functionalities for service request and service delivery should be provided by the infrastructure on top of which applications run. The Network of the Future should replace (or complement) the current data- oriented management with solutions more oriented to services and things, even at the layers below application. In other words, services and things should be first order concepts modelled and managed at the layers between IP and application (included). In order to achieve this, it is necessary to provide the application level with more complex or meaningful abstractions than the ones currently adopted for services and things, which are cur- rently seen just as URIs and/or APIs to be invoked over the network. These abstractions should cover, for instance, aspects discussed in detail in the next sessions, such as quality of services (see Section 3.2) or contextualization (see Section 3.3). It is however also necessary to guarantee that the network as a whole is able to manage these abstractions. This means that these abstractions should influence the behaviour of net- work operations based on those lower levels. This service awareness of the network as a whole will benefit service delivery, and in particular the achievement of perfect interactivity. Moreover, network operations based on the lower levels (e.g. routing) will benefit from being able to understand services as first order abstractions, and to optimize their behaviour according to them. 3.2 Enabling multiple Qualities of Service (QoS) If we think of services as first-class entities of the Future Internet, we must also think of how consumers (i.e. people or other systems and services) can exploit them. Besides the “usual” functional requirements, non-functional ones also play a fundamental role. Oftentimes known as Qualities of Service (QoS), these agreed commitments can be mandatory for the actual and ef- fective exploitation of provided services. The single best-effort approach offered by the current Internet to transport packets is not enough anymore since clients want to exploit services with the guaranteed qualities they want and not just the best way the network allows for in a certain moment. This means the network must be equipped at all layers to provide consumers with the services they want and with the qualities of service they need. Indeed guarantees at application level do not come for free, but they are the “results” of what provided by the entire stack. This is why ho- 3 
  • 4.   listic approaches that address the problem at all layers, from the infrastructure up to the applica- tion level, are deserving more and more attention. The provision of “quality” service is also more and more based on Service Level Agreements (SLA) established between the parties. These contracts are usually established at application level, but we need means to transform them automatically into the guarantees that must be satisfied/offered at each level. Each layer of the stack should be a self-aware and self-managed element that works in isolation to provide its “services” in isolation along with promised guaran- tees, but at the same time it must cooperate with the others for the holistic provision. 3.3 Naming of services The current Internet has only one “architected” name space, i.e. the set of domain names [6], which were initially devised to basically name entities such as physical machines. Though the domain name system has proved robust and scalable, domain names are not optimal for the naming of either services or information objects. Services (and service definitions) need to refer different entities (e.g. software components, in- cluding other services, and other ICT infrastructures, devices, sensors, and entities in the real world and IoT, users, people and communities, organizational structures and roles, etc.). The infrastructure offered by domain names is not sufficient to solve the naming problem is such a complex context. Just to make one example, services can be implemented on more than 1 one physical machine . In some cases, the party invoking the service does not care which in- stance of the service is selected or in which machine (and specific address) it is. In other cases, only one machine is suitable for a given party, e.g., due to the context of this party, to access restrictions, or to quality levels to be reached; the identification of this machine should however be transparent to the user. Finally, in some cases the invoking party wants to exploit a service on a specific machine. Accessing to services requires infrastructural, global solutions to manage identities and names for all these entities at a global level. These solutions should support for instance: assignment of unique identities for these entities at the different levels of abstraction (e.g., service, service machine, service instance); identification of different names corresponding to the same entity; possibility to define virtual names and hide the real identity; manage changes in names and identities. 3.4 Addressing services Since users are more and more nomadic and services are more and more provided through a cloud, services must become addressable in a unique way. Future Internet needs service ad- dressing mechanisms that are independent of the physical location (and if possible, technology) of the services and things: current service-to-service addressing is strongly based on physical location (is part of the URI!) and technology (how shall I address a service in a mobile phone?). In the current Internet, interactions between distributed components are limited by technologies that are static (in structure and even on physical set-up), difficult to change and prone to failure. Development is strongly influenced by the technology platform (web, mobile, etc.), while devel- 1 The reasons to replicate a service on multiple physical machines range from providing that service at locations distributed around the network, to offering low latency and higher performance when the service is invoked, to spreading the load over multiple machines to avoid overload on one physical machine, and so forth. 4 
  • 5.   opment (and most of deployment) of distributed solutions and systems should be made in a way that is independent of the physical location and underlying technology used (e.g. in the cloud, we should be able to move services from one location to another and the existing compositions should keep working). Detachment of service addressing from the URIs is especially important if the other computational entities in the FI (things, objects, sensors, resources) are going to be described as services. Services should not be addressable because of the servers that provide them or because of their physical location, but they should be identifiable through “abstract” and unique names (identifiers) associated with the services themselves from the beginning and do not change dur- ing the whole lifecycle of the service (see section 3.3). This approach would simply the actual retrieval, selection, and usage of services, but it also requires a proper layer that is able to mask locations and technologies and provide the right abstraction level. If we consider routing, nowadays we have IP-based routing and there are proposals for content- based routing. The same applies to service identification: the IP/URL-based approach should be replaced by a more abstract, “content-oriented”, and uniform solution. 3.5 Flexibility, dynamicity and adaptability in service delivery A key element of service design is the separation of the request and delivery protocols and APIs from the actual implementation of services. This opens up the possibility to change and adapt the implementation dynamically. For the time being, however, the desired flexibility and adapt- ability is realized either at the service requester or the service provider side. In order to increase the offered level of these non-functional guarantees, there is the need to move this flexibility and adaptability into the service-aware Future Internet. This allows for serv- ice infrastructures that are fully independent of service consumers and providers, and opens up space for more comprehensive service computing solutions. The architecture design idea is thus transform service delivery features from being purely application layer components to be- ing – at least conceptually – integrated Future Internet elements. In other words, the Internet as a platform is further emphasized and the service delivery plat- form concept is moved closer to the actual data delivery network. This design principle matches the general trend of moving computation closer to data, as for example in computational data- bases or more recently in comprehensive cloud computing frameworks too. Eventually, this requires an Internet-scale, open-ended solution to service discovery, composi- tion and management. All together, a Future Internet designed according to this principle allows for a much more flexible and agile computational network that can react more quickly to the dy- namics and diversity of today’s Internet working requirements. 3.6 “Shared” access to distributed resource and services As claimed in the previous section, the Future Internet architecture must be designed with dy- namics and diversity in mind. Additionally, the Internet is naturally distributed and no longer only with respect to addressable resources, but also with respect to changing content and function- ality, such as large databases and services. The former, in the context of the World Wide Web, was sometimes referred to the Deep Web. A similar effect will also reign the Future Internet when it comes to networked economies or sensor networks. Having the Internet designed with distributed storage in mind is no longer enough. It will be ne- cessary to incorporate sophisticated notions of content delivery networks, which optimize the 5 
  • 6.   access to resources, both static and dynamic – such as services or sensor data aggregators. In other words, the Internet of Services and the Internet of Things, in particular, have advanced needs in terms of novel data management architectures. Furthermore, certainly manifested through networked economies and service-oriented infra- structures – and hence eventually also Smart Grids and clouds – is the notion of collaborative activities and multi-tenancy. In both cases, although from different perspectives, the data stor- age and provisioning infrastructure must cope with shared access to distributed and heterogen- eous data resources and services (on the fly). In other words, the Future Internet architecture must be designed on the basis of a convergent data routing, data delivery and data manage- ment infrastructure. 4 CONCLUSIONS In this paper, with respect to the original design principles of Internet, we presented and dis- cussed some additional design principles enabling the Internet of the Future as envisioned within the Service Offering for the Future Internet (SOFI) community and projects. 2 The goal of SOFI is to complement EU R&D projects in the area of Internet of Services, Soft- ware and Virtualisation (Objective 1.2) through specific support activities. SOFI aims to ensure the position of European research as a leader in the definition and realisation of the theoretical and technological foundations of the Future Internet of Services, as well as European industry's competitive advantage in the creation of value and new opportunities from its use. SOFI will build upon and complement the current efforts around the Future Internet Assembly, and par- ticularly the service related working groups, most specifically the Future Internet Service Offer WG (FISO). The presented design principles move around the concept of “service awareness” of the Future Internet and cope with quality, naming, addressing, delivery of services as well as shared ac- cess to them. REFERENCES [1] B.Carpenter, Architectural Principles of the Internet, Internet Engineering Task Force (IETF), RFC 1958, July 1996. [2] FIArch document: FIArch Group, “Fundamental Limitations of Current Internet and the path to Future Internet,” December 2010. [3] J. Saltzer, D. Reed and D. Clark: “End-to-end arguments in system design”, ACM Trans. Comp. Sys., 2(4):277-88, Nov. 1984 [4] T.Moors, A critical review of "End to end arguments in system design, Proceedings of IEEE International Conference on Communications (ICC) 2002, New York City (New Jer- sey), USA, April/May 2002. [5] Cross-ETP Vision Document. Available at <http://www.future- internet.eu/fileadmin/documents/reports/Cross-ETPs_FI_Vision_Document_v1_0.pdf> [6] David D. Clark, Toward the design of a Future Internet. October 10, 2009, http://groups.csail.mit.edu/ana/People/DDC/Future%20Internet%207-0.pdf. 2 http://www.sofi-project.eu/ 6