Michal will talk about game development with Open Web Technologies such as JavaScript, HTML5 and CSS3, it’s history, creating crossplatform games for desktops, mobiles, tablets and other devices Javascript could run on. During the talk he will present couple methods of animations, implementation of game’s logic and different ways to communicate between players.
19. DOM Canvas SVG WebSockets CSS WebGL etc. HTML5 @michalbe
20. JavaScript® is our language and DOM is our library. Simple event handling Still faster than Canvas or SVG HTML5 - DOM @michalbe
21. Simple drawing API Image manipulation No support for events or redrawing of a particular element http://www.benjoffe.com/code/games/torus/ HTML5 - Canvas @michalbe
22. 3D graphics in 2D world Origami3D http://projects.mariusgundersen.net/Origami3D/examples/ HTML5 - Canvas @michalbe
23. CSS support Support for events Libraries like Raphaël JS HTML5 - SVG @michalbe