SlideShare una empresa de Scribd logo
1 de 15
Who are the
Millennial Generation?
Millenni
 als in
  the
Workfo
  rce:
Millenni
als and
Religion
    :
Millennials and
  Technology:
How are Millennials
             Different?
     Need for technology in
           Education:
-   Studies link classroom
    technology use to high
    achievement
-   Info should be delivered in
    chunks
-   New forms of learning
    should be explored
-   Relevance is important to
    this generation.
Computers/ Laptops:
-   More readily accessible
-   Becoming more affordable
-   Schools offer personal computers
-   Easy access for Internet labs
-   Used for academics and leisure
Cell Phones:           Uses for Learning:
- More advanced
                            - Discuss when/how cell
- Potable computer
                              phones can be used
- Can be used in the
                            - Incorporate mobile
  classroom
                              media into pedagogical
- Better connections mean
                              practices
  more access in many
                            - Develop meta-
  different places
                              awareness of use
Avatars:
- Accessible on computers, video
  games, movies
- Can be used for recreation and
  learning
- Cutting edge, interesting, and
  interactive
Movie Makers:
- Accessible on computers, video
  games, movies
- Can be used for recreation and
  learning
- Cutting edge, interesting, and
  interactive
eReaders :
- Portable and fairly inexpensive
- Variety of types to choose from
- Can be used for recreation or for
  education purposes
Applications :
- Available for a variety of devices
- Aps for virtually anything a person could need
- Can be used for recreation or for education
  purposes




                                   THERE’S AN
                                  APP FOR THAT!
Gaming Systems:

- Familiar and used frequently
- Can be used for recreation and
  learning
Message Boards:

- Can be used as social or
  academic forums
- Great tool for collaborative
  learning and interaction
Social Networking:
- Popular and widely used
- Accessible from all mobile
  devices
- Good tool for networking
Cadima, R., Ojeda, J., & Monguet, J. M. (2012). Social networks and performance in distrbuted
             learning communities. Educational Technology & Society, 15(4), 296-304. Retrieved
             from Academic Search Premier.
Charles, A.S. (2012). Cell phones:Rule-setting, rule-breaking, and relationships in classrooms.
             American Secondary Education, 40(3), 4-16. Retrieved from Academic Search Premier.
Ketelhut, D., Clarke, J., Dede, C., Nelson, B., & Bowman, C.D. (2005). Extending library services
through      emerging interactive media. Knowledge Quest, 34(1), 29-32. Retrieved from Academic
Search       Premier.
Mahoney, K., & Laszczak, K. (2009). Teen tech week survey results. Young Adult Library Services,
7(2),
             10-12. Retrieved from Academic Search Premier
Millennial Generation Characteristics [Web Page]. (2002). Accessed 2012 Nov. Retrieved from
             http://www.ehow.com/info_8144493_millennial-generation-characteristics.html
Namsu, P., Kee, K.F., & Valenzuela, S. (2009). Being immersed in social networking environment:
             Facebook groups, uses and gratifications, and social outcomes. CyberPhyschology &
             Behavior, 12(6), 729-733.
Scholastic [Web Page]. (2012). Accessed 2012 Nov. Retrieved from
             http://www.scholastic.com/browse/article.jsp?id=3752572
Stuhy, A., & Colcord, C. (2011). Tech, teachers, & teens: Bridging the divide. Leadership, 40(4), 26-30.
             Retrieved from Academic Search Premier.
Xie, K. & Ke, F. (2011). The role of students’ motivation in peer-moderated asynchronous online
             discussions. British Journal of Education Technology, 42(6), 916-930.
             Retrieved from Academic Search Premier.
Zhi-Hong, C., Liao, C.Y., Cheng, H.H., Yeh, C.C., & Tak-Wai, C. (2012). Influence of game
             quests on pupils enjoyment and goal-pursuing in math learning. Journal of Educational
Technology & Society, 15(2), 317-327. Retrieved from Academic               Search Premier.

Más contenido relacionado

La actualidad más candente

Digital literacy ppt
Digital literacy pptDigital literacy ppt
Digital literacy pptTreliceSmith
 
Checet students today
Checet students todayChecet students today
Checet students todayCheryl Brown
 
Mobile learning in language classroom
Mobile learning in language classroomMobile learning in language classroom
Mobile learning in language classroomAnna Proff
 
M learning Devices in Education
M learning Devices in EducationM learning Devices in Education
M learning Devices in EducationDavid Parsons
 
Mobile Information Literacy for Libraries: A case study on requirements for...
Mobile Information Literacy for Libraries: A case study on requirements for...Mobile Information Literacy for Libraries: A case study on requirements for...
Mobile Information Literacy for Libraries: A case study on requirements for...Shri Ram
 
E literacy
E literacy E literacy
E literacy INFOhio
 
English, science and social media
English, science and social mediaEnglish, science and social media
English, science and social mediaDana Craciun
 
Mobile Learning or m-Learning
Mobile Learning or m-LearningMobile Learning or m-Learning
Mobile Learning or m-LearningB. Sutherland
 
The Field of Instructional Technology Explained
The Field of Instructional Technology ExplainedThe Field of Instructional Technology Explained
The Field of Instructional Technology Explainedlbozeman
 
Characteristics of mobile learning
Characteristics of  mobile  learningCharacteristics of  mobile  learning
Characteristics of mobile learningwafaa-aljehani
 
Researching learners' digital experiences
Researching learners' digital experiencesResearching learners' digital experiences
Researching learners' digital experiencesRhona Sharpe
 
Disadvantages of mobile learning
Disadvantages of mobile learningDisadvantages of mobile learning
Disadvantages of mobile learningwafaa-aljehani
 
E rate presentation
E rate presentationE rate presentation
E rate presentationbpgentry
 
Using Mobile Devices to Assess Language Learning
Using Mobile Devices to Assess Language LearningUsing Mobile Devices to Assess Language Learning
Using Mobile Devices to Assess Language LearningSamantha Petree
 
ICT Literacy Report and Plan
ICT Literacy Report and PlanICT Literacy Report and Plan
ICT Literacy Report and PlanJames Brown
 
My lit review template2
My lit review template2My lit review template2
My lit review template2E. Fukushima
 
ITPDIII.Nilanont.SymbolsAndText
ITPDIII.Nilanont.SymbolsAndTextITPDIII.Nilanont.SymbolsAndText
ITPDIII.Nilanont.SymbolsAndTextMinna Nilanont
 
Computers in Education - Information and communication technologies
Computers in Education - Information and communication technologiesComputers in Education - Information and communication technologies
Computers in Education - Information and communication technologiesDr. I. Uma Maheswari Maheswari
 
Mobile learning (last)
Mobile learning (last)Mobile learning (last)
Mobile learning (last)Speed Up
 

La actualidad más candente (20)

Digital literacy ppt
Digital literacy pptDigital literacy ppt
Digital literacy ppt
 
Checet students today
Checet students todayChecet students today
Checet students today
 
Mobile learning in language classroom
Mobile learning in language classroomMobile learning in language classroom
Mobile learning in language classroom
 
Tics
TicsTics
Tics
 
M learning Devices in Education
M learning Devices in EducationM learning Devices in Education
M learning Devices in Education
 
Mobile Information Literacy for Libraries: A case study on requirements for...
Mobile Information Literacy for Libraries: A case study on requirements for...Mobile Information Literacy for Libraries: A case study on requirements for...
Mobile Information Literacy for Libraries: A case study on requirements for...
 
E literacy
E literacy E literacy
E literacy
 
English, science and social media
English, science and social mediaEnglish, science and social media
English, science and social media
 
Mobile Learning or m-Learning
Mobile Learning or m-LearningMobile Learning or m-Learning
Mobile Learning or m-Learning
 
The Field of Instructional Technology Explained
The Field of Instructional Technology ExplainedThe Field of Instructional Technology Explained
The Field of Instructional Technology Explained
 
Characteristics of mobile learning
Characteristics of  mobile  learningCharacteristics of  mobile  learning
Characteristics of mobile learning
 
Researching learners' digital experiences
Researching learners' digital experiencesResearching learners' digital experiences
Researching learners' digital experiences
 
Disadvantages of mobile learning
Disadvantages of mobile learningDisadvantages of mobile learning
Disadvantages of mobile learning
 
E rate presentation
E rate presentationE rate presentation
E rate presentation
 
Using Mobile Devices to Assess Language Learning
Using Mobile Devices to Assess Language LearningUsing Mobile Devices to Assess Language Learning
Using Mobile Devices to Assess Language Learning
 
ICT Literacy Report and Plan
ICT Literacy Report and PlanICT Literacy Report and Plan
ICT Literacy Report and Plan
 
My lit review template2
My lit review template2My lit review template2
My lit review template2
 
ITPDIII.Nilanont.SymbolsAndText
ITPDIII.Nilanont.SymbolsAndTextITPDIII.Nilanont.SymbolsAndText
ITPDIII.Nilanont.SymbolsAndText
 
Computers in Education - Information and communication technologies
Computers in Education - Information and communication technologiesComputers in Education - Information and communication technologies
Computers in Education - Information and communication technologies
 
Mobile learning (last)
Mobile learning (last)Mobile learning (last)
Mobile learning (last)
 

Destacado

The hobbit: By J.R.R Tolkien
The hobbit: By J.R.R TolkienThe hobbit: By J.R.R Tolkien
The hobbit: By J.R.R TolkienJaimie78787
 
Results from uses of fantasy 21.10.2016
Results from uses of fantasy 21.10.2016Results from uses of fantasy 21.10.2016
Results from uses of fantasy 21.10.2016Maria Ruotsalainen
 
O Hobbit
O HobbitO Hobbit
O HobbitAna MF
 
Fantasy Literature: Theories of Fantasy
Fantasy Literature: Theories of FantasyFantasy Literature: Theories of Fantasy
Fantasy Literature: Theories of FantasyAhmet Ateş
 
Children's Literature Genre: Fantasy
Children's Literature Genre: FantasyChildren's Literature Genre: Fantasy
Children's Literature Genre: FantasyErika Ann Piopongco
 
Marketing The Hobbit
Marketing   The HobbitMarketing   The Hobbit
Marketing The HobbitNaamah Hill
 

Destacado (8)

The hobbit: By J.R.R Tolkien
The hobbit: By J.R.R TolkienThe hobbit: By J.R.R Tolkien
The hobbit: By J.R.R Tolkien
 
Results from uses of fantasy 21.10.2016
Results from uses of fantasy 21.10.2016Results from uses of fantasy 21.10.2016
Results from uses of fantasy 21.10.2016
 
O Hobbit
O HobbitO Hobbit
O Hobbit
 
Plot of 'the hobbit'
Plot of 'the hobbit' Plot of 'the hobbit'
Plot of 'the hobbit'
 
Fantasy Literature: Theories of Fantasy
Fantasy Literature: Theories of FantasyFantasy Literature: Theories of Fantasy
Fantasy Literature: Theories of Fantasy
 
Children's Literature Genre: Fantasy
Children's Literature Genre: FantasyChildren's Literature Genre: Fantasy
Children's Literature Genre: Fantasy
 
The Hobbit
The HobbitThe Hobbit
The Hobbit
 
Marketing The Hobbit
Marketing   The HobbitMarketing   The Hobbit
Marketing The Hobbit
 

Similar a Ed642 ip 1 desarae.romero

Review Of A De Technology (Report)
Review Of A De Technology (Report)Review Of A De Technology (Report)
Review Of A De Technology (Report)u068704
 
The value of collaborative learning in educating the
The value of collaborative learning in educating theThe value of collaborative learning in educating the
The value of collaborative learning in educating the2012Student
 
Conole Jisc Lxp LEON
Conole Jisc Lxp LEONConole Jisc Lxp LEON
Conole Jisc Lxp LEONgrainne
 
The value of collaborative learning in educating the
The value of collaborative learning in educating theThe value of collaborative learning in educating the
The value of collaborative learning in educating the2012Student
 
FACC teaching the millennial generation - techno savvy
FACC teaching the millennial generation - techno savvyFACC teaching the millennial generation - techno savvy
FACC teaching the millennial generation - techno savvyJoshua Murdock
 
Conole Jisc Lxp
Conole Jisc LxpConole Jisc Lxp
Conole Jisc Lxpgrainne
 
Technology To Enhance Literacy And Learning
Technology To Enhance Literacy And LearningTechnology To Enhance Literacy And Learning
Technology To Enhance Literacy And LearningKaren Brooks
 
Kids in the Cloud Namibian R
Kids in the Cloud Namibian RKids in the Cloud Namibian R
Kids in the Cloud Namibian RIna Smith
 
Kids in the Cloud
Kids in the CloudKids in the Cloud
Kids in the CloudIna Smith
 
Action Model
Action ModelAction Model
Action Modelu082934
 
NSDC Summer Conference Session B15 Emerging Technologies and the 21st Centu...
NSDC Summer Conference Session B15   Emerging Technologies and the 21st Centu...NSDC Summer Conference Session B15   Emerging Technologies and the 21st Centu...
NSDC Summer Conference Session B15 Emerging Technologies and the 21st Centu...Andrea Tejedor
 
iPads: the new frontier - November 2010
iPads: the new frontier - November 2010iPads: the new frontier - November 2010
iPads: the new frontier - November 2010Cecilie Murray
 
E learning presentation-sarah_mary[1]
E learning presentation-sarah_mary[1]E learning presentation-sarah_mary[1]
E learning presentation-sarah_mary[1]elearningassignment
 
New Paltz Presentation 5
New Paltz Presentation 5New Paltz Presentation 5
New Paltz Presentation 5dwesting
 
thefinalreport
thefinalreportthefinalreport
thefinalreports06283
 

Similar a Ed642 ip 1 desarae.romero (20)

Review Of A De Technology (Report)
Review Of A De Technology (Report)Review Of A De Technology (Report)
Review Of A De Technology (Report)
 
The value of collaborative learning in educating the
The value of collaborative learning in educating theThe value of collaborative learning in educating the
The value of collaborative learning in educating the
 
Conole Jisc Lxp LEON
Conole Jisc Lxp LEONConole Jisc Lxp LEON
Conole Jisc Lxp LEON
 
The value of collaborative learning in educating the
The value of collaborative learning in educating theThe value of collaborative learning in educating the
The value of collaborative learning in educating the
 
Mobile learning
Mobile learningMobile learning
Mobile learning
 
Tech Insight
Tech InsightTech Insight
Tech Insight
 
FACC teaching the millennial generation - techno savvy
FACC teaching the millennial generation - techno savvyFACC teaching the millennial generation - techno savvy
FACC teaching the millennial generation - techno savvy
 
Conole Jisc Lxp
Conole Jisc LxpConole Jisc Lxp
Conole Jisc Lxp
 
Ch 1 tech in ed
Ch 1 tech in edCh 1 tech in ed
Ch 1 tech in ed
 
Technology To Enhance Literacy And Learning
Technology To Enhance Literacy And LearningTechnology To Enhance Literacy And Learning
Technology To Enhance Literacy And Learning
 
Kids in the Cloud Namibian R
Kids in the Cloud Namibian RKids in the Cloud Namibian R
Kids in the Cloud Namibian R
 
Kids in the Cloud
Kids in the CloudKids in the Cloud
Kids in the Cloud
 
M learning
M learningM learning
M learning
 
Action Model
Action ModelAction Model
Action Model
 
NSDC Summer Conference Session B15 Emerging Technologies and the 21st Centu...
NSDC Summer Conference Session B15   Emerging Technologies and the 21st Centu...NSDC Summer Conference Session B15   Emerging Technologies and the 21st Centu...
NSDC Summer Conference Session B15 Emerging Technologies and the 21st Centu...
 
Assienment
AssienmentAssienment
Assienment
 
iPads: the new frontier - November 2010
iPads: the new frontier - November 2010iPads: the new frontier - November 2010
iPads: the new frontier - November 2010
 
E learning presentation-sarah_mary[1]
E learning presentation-sarah_mary[1]E learning presentation-sarah_mary[1]
E learning presentation-sarah_mary[1]
 
New Paltz Presentation 5
New Paltz Presentation 5New Paltz Presentation 5
New Paltz Presentation 5
 
thefinalreport
thefinalreportthefinalreport
thefinalreport
 

Último

Q-Factor General Quiz-7th April 2024, Quiz Club NITW
Q-Factor General Quiz-7th April 2024, Quiz Club NITWQ-Factor General Quiz-7th April 2024, Quiz Club NITW
Q-Factor General Quiz-7th April 2024, Quiz Club NITWQuiz Club NITW
 
ESP 4-EDITED.pdfmmcncncncmcmmnmnmncnmncmnnjvnnv
ESP 4-EDITED.pdfmmcncncncmcmmnmnmncnmncmnnjvnnvESP 4-EDITED.pdfmmcncncncmcmmnmnmncnmncmnnjvnnv
ESP 4-EDITED.pdfmmcncncncmcmmnmnmncnmncmnnjvnnvRicaMaeCastro1
 
Transaction Management in Database Management System
Transaction Management in Database Management SystemTransaction Management in Database Management System
Transaction Management in Database Management SystemChristalin Nelson
 
Unraveling Hypertext_ Analyzing Postmodern Elements in Literature.pptx
Unraveling Hypertext_ Analyzing  Postmodern Elements in  Literature.pptxUnraveling Hypertext_ Analyzing  Postmodern Elements in  Literature.pptx
Unraveling Hypertext_ Analyzing Postmodern Elements in Literature.pptxDhatriParmar
 
DIFFERENT BASKETRY IN THE PHILIPPINES PPT.pptx
DIFFERENT BASKETRY IN THE PHILIPPINES PPT.pptxDIFFERENT BASKETRY IN THE PHILIPPINES PPT.pptx
DIFFERENT BASKETRY IN THE PHILIPPINES PPT.pptxMichelleTuguinay1
 
Q-Factor HISPOL Quiz-6th April 2024, Quiz Club NITW
Q-Factor HISPOL Quiz-6th April 2024, Quiz Club NITWQ-Factor HISPOL Quiz-6th April 2024, Quiz Club NITW
Q-Factor HISPOL Quiz-6th April 2024, Quiz Club NITWQuiz Club NITW
 
ROLES IN A STAGE PRODUCTION in arts.pptx
ROLES IN A STAGE PRODUCTION in arts.pptxROLES IN A STAGE PRODUCTION in arts.pptx
ROLES IN A STAGE PRODUCTION in arts.pptxVanesaIglesias10
 
Grade Three -ELLNA-REVIEWER-ENGLISH.pptx
Grade Three -ELLNA-REVIEWER-ENGLISH.pptxGrade Three -ELLNA-REVIEWER-ENGLISH.pptx
Grade Three -ELLNA-REVIEWER-ENGLISH.pptxkarenfajardo43
 
Narcotic and Non Narcotic Analgesic..pdf
Narcotic and Non Narcotic Analgesic..pdfNarcotic and Non Narcotic Analgesic..pdf
Narcotic and Non Narcotic Analgesic..pdfPrerana Jadhav
 
Active Learning Strategies (in short ALS).pdf
Active Learning Strategies (in short ALS).pdfActive Learning Strategies (in short ALS).pdf
Active Learning Strategies (in short ALS).pdfPatidar M
 
MS4 level being good citizen -imperative- (1) (1).pdf
MS4 level   being good citizen -imperative- (1) (1).pdfMS4 level   being good citizen -imperative- (1) (1).pdf
MS4 level being good citizen -imperative- (1) (1).pdfMr Bounab Samir
 
4.16.24 Poverty and Precarity--Desmond.pptx
4.16.24 Poverty and Precarity--Desmond.pptx4.16.24 Poverty and Precarity--Desmond.pptx
4.16.24 Poverty and Precarity--Desmond.pptxmary850239
 
Decoding the Tweet _ Practical Criticism in the Age of Hashtag.pptx
Decoding the Tweet _ Practical Criticism in the Age of Hashtag.pptxDecoding the Tweet _ Practical Criticism in the Age of Hashtag.pptx
Decoding the Tweet _ Practical Criticism in the Age of Hashtag.pptxDhatriParmar
 
Blowin' in the Wind of Caste_ Bob Dylan's Song as a Catalyst for Social Justi...
Blowin' in the Wind of Caste_ Bob Dylan's Song as a Catalyst for Social Justi...Blowin' in the Wind of Caste_ Bob Dylan's Song as a Catalyst for Social Justi...
Blowin' in the Wind of Caste_ Bob Dylan's Song as a Catalyst for Social Justi...DhatriParmar
 
ICS2208 Lecture6 Notes for SL spaces.pdf
ICS2208 Lecture6 Notes for SL spaces.pdfICS2208 Lecture6 Notes for SL spaces.pdf
ICS2208 Lecture6 Notes for SL spaces.pdfVanessa Camilleri
 
INTRODUCTION TO CATHOLIC CHRISTOLOGY.pptx
INTRODUCTION TO CATHOLIC CHRISTOLOGY.pptxINTRODUCTION TO CATHOLIC CHRISTOLOGY.pptx
INTRODUCTION TO CATHOLIC CHRISTOLOGY.pptxHumphrey A Beña
 
Congestive Cardiac Failure..presentation
Congestive Cardiac Failure..presentationCongestive Cardiac Failure..presentation
Congestive Cardiac Failure..presentationdeepaannamalai16
 

Último (20)

Paradigm shift in nursing research by RS MEHTA
Paradigm shift in nursing research by RS MEHTAParadigm shift in nursing research by RS MEHTA
Paradigm shift in nursing research by RS MEHTA
 
Faculty Profile prashantha K EEE dept Sri Sairam college of Engineering
Faculty Profile prashantha K EEE dept Sri Sairam college of EngineeringFaculty Profile prashantha K EEE dept Sri Sairam college of Engineering
Faculty Profile prashantha K EEE dept Sri Sairam college of Engineering
 
Q-Factor General Quiz-7th April 2024, Quiz Club NITW
Q-Factor General Quiz-7th April 2024, Quiz Club NITWQ-Factor General Quiz-7th April 2024, Quiz Club NITW
Q-Factor General Quiz-7th April 2024, Quiz Club NITW
 
ESP 4-EDITED.pdfmmcncncncmcmmnmnmncnmncmnnjvnnv
ESP 4-EDITED.pdfmmcncncncmcmmnmnmncnmncmnnjvnnvESP 4-EDITED.pdfmmcncncncmcmmnmnmncnmncmnnjvnnv
ESP 4-EDITED.pdfmmcncncncmcmmnmnmncnmncmnnjvnnv
 
Transaction Management in Database Management System
Transaction Management in Database Management SystemTransaction Management in Database Management System
Transaction Management in Database Management System
 
Unraveling Hypertext_ Analyzing Postmodern Elements in Literature.pptx
Unraveling Hypertext_ Analyzing  Postmodern Elements in  Literature.pptxUnraveling Hypertext_ Analyzing  Postmodern Elements in  Literature.pptx
Unraveling Hypertext_ Analyzing Postmodern Elements in Literature.pptx
 
DIFFERENT BASKETRY IN THE PHILIPPINES PPT.pptx
DIFFERENT BASKETRY IN THE PHILIPPINES PPT.pptxDIFFERENT BASKETRY IN THE PHILIPPINES PPT.pptx
DIFFERENT BASKETRY IN THE PHILIPPINES PPT.pptx
 
Q-Factor HISPOL Quiz-6th April 2024, Quiz Club NITW
Q-Factor HISPOL Quiz-6th April 2024, Quiz Club NITWQ-Factor HISPOL Quiz-6th April 2024, Quiz Club NITW
Q-Factor HISPOL Quiz-6th April 2024, Quiz Club NITW
 
INCLUSIVE EDUCATION PRACTICES FOR TEACHERS AND TRAINERS.pptx
INCLUSIVE EDUCATION PRACTICES FOR TEACHERS AND TRAINERS.pptxINCLUSIVE EDUCATION PRACTICES FOR TEACHERS AND TRAINERS.pptx
INCLUSIVE EDUCATION PRACTICES FOR TEACHERS AND TRAINERS.pptx
 
ROLES IN A STAGE PRODUCTION in arts.pptx
ROLES IN A STAGE PRODUCTION in arts.pptxROLES IN A STAGE PRODUCTION in arts.pptx
ROLES IN A STAGE PRODUCTION in arts.pptx
 
Grade Three -ELLNA-REVIEWER-ENGLISH.pptx
Grade Three -ELLNA-REVIEWER-ENGLISH.pptxGrade Three -ELLNA-REVIEWER-ENGLISH.pptx
Grade Three -ELLNA-REVIEWER-ENGLISH.pptx
 
Narcotic and Non Narcotic Analgesic..pdf
Narcotic and Non Narcotic Analgesic..pdfNarcotic and Non Narcotic Analgesic..pdf
Narcotic and Non Narcotic Analgesic..pdf
 
Active Learning Strategies (in short ALS).pdf
Active Learning Strategies (in short ALS).pdfActive Learning Strategies (in short ALS).pdf
Active Learning Strategies (in short ALS).pdf
 
MS4 level being good citizen -imperative- (1) (1).pdf
MS4 level   being good citizen -imperative- (1) (1).pdfMS4 level   being good citizen -imperative- (1) (1).pdf
MS4 level being good citizen -imperative- (1) (1).pdf
 
4.16.24 Poverty and Precarity--Desmond.pptx
4.16.24 Poverty and Precarity--Desmond.pptx4.16.24 Poverty and Precarity--Desmond.pptx
4.16.24 Poverty and Precarity--Desmond.pptx
 
Decoding the Tweet _ Practical Criticism in the Age of Hashtag.pptx
Decoding the Tweet _ Practical Criticism in the Age of Hashtag.pptxDecoding the Tweet _ Practical Criticism in the Age of Hashtag.pptx
Decoding the Tweet _ Practical Criticism in the Age of Hashtag.pptx
 
Blowin' in the Wind of Caste_ Bob Dylan's Song as a Catalyst for Social Justi...
Blowin' in the Wind of Caste_ Bob Dylan's Song as a Catalyst for Social Justi...Blowin' in the Wind of Caste_ Bob Dylan's Song as a Catalyst for Social Justi...
Blowin' in the Wind of Caste_ Bob Dylan's Song as a Catalyst for Social Justi...
 
ICS2208 Lecture6 Notes for SL spaces.pdf
ICS2208 Lecture6 Notes for SL spaces.pdfICS2208 Lecture6 Notes for SL spaces.pdf
ICS2208 Lecture6 Notes for SL spaces.pdf
 
INTRODUCTION TO CATHOLIC CHRISTOLOGY.pptx
INTRODUCTION TO CATHOLIC CHRISTOLOGY.pptxINTRODUCTION TO CATHOLIC CHRISTOLOGY.pptx
INTRODUCTION TO CATHOLIC CHRISTOLOGY.pptx
 
Congestive Cardiac Failure..presentation
Congestive Cardiac Failure..presentationCongestive Cardiac Failure..presentation
Congestive Cardiac Failure..presentation
 

Ed642 ip 1 desarae.romero

  • 2. Millenni als in the Workfo rce:
  • 4. Millennials and Technology:
  • 5. How are Millennials Different? Need for technology in Education: - Studies link classroom technology use to high achievement - Info should be delivered in chunks - New forms of learning should be explored - Relevance is important to this generation.
  • 6. Computers/ Laptops: - More readily accessible - Becoming more affordable - Schools offer personal computers - Easy access for Internet labs - Used for academics and leisure
  • 7. Cell Phones: Uses for Learning: - More advanced - Discuss when/how cell - Potable computer phones can be used - Can be used in the - Incorporate mobile classroom media into pedagogical - Better connections mean practices more access in many - Develop meta- different places awareness of use
  • 8. Avatars: - Accessible on computers, video games, movies - Can be used for recreation and learning - Cutting edge, interesting, and interactive
  • 9. Movie Makers: - Accessible on computers, video games, movies - Can be used for recreation and learning - Cutting edge, interesting, and interactive
  • 10. eReaders : - Portable and fairly inexpensive - Variety of types to choose from - Can be used for recreation or for education purposes
  • 11. Applications : - Available for a variety of devices - Aps for virtually anything a person could need - Can be used for recreation or for education purposes THERE’S AN APP FOR THAT!
  • 12. Gaming Systems: - Familiar and used frequently - Can be used for recreation and learning
  • 13. Message Boards: - Can be used as social or academic forums - Great tool for collaborative learning and interaction
  • 14. Social Networking: - Popular and widely used - Accessible from all mobile devices - Good tool for networking
  • 15. Cadima, R., Ojeda, J., & Monguet, J. M. (2012). Social networks and performance in distrbuted learning communities. Educational Technology & Society, 15(4), 296-304. Retrieved from Academic Search Premier. Charles, A.S. (2012). Cell phones:Rule-setting, rule-breaking, and relationships in classrooms. American Secondary Education, 40(3), 4-16. Retrieved from Academic Search Premier. Ketelhut, D., Clarke, J., Dede, C., Nelson, B., & Bowman, C.D. (2005). Extending library services through emerging interactive media. Knowledge Quest, 34(1), 29-32. Retrieved from Academic Search Premier. Mahoney, K., & Laszczak, K. (2009). Teen tech week survey results. Young Adult Library Services, 7(2), 10-12. Retrieved from Academic Search Premier Millennial Generation Characteristics [Web Page]. (2002). Accessed 2012 Nov. Retrieved from http://www.ehow.com/info_8144493_millennial-generation-characteristics.html Namsu, P., Kee, K.F., & Valenzuela, S. (2009). Being immersed in social networking environment: Facebook groups, uses and gratifications, and social outcomes. CyberPhyschology & Behavior, 12(6), 729-733. Scholastic [Web Page]. (2012). Accessed 2012 Nov. Retrieved from http://www.scholastic.com/browse/article.jsp?id=3752572 Stuhy, A., & Colcord, C. (2011). Tech, teachers, & teens: Bridging the divide. Leadership, 40(4), 26-30. Retrieved from Academic Search Premier. Xie, K. & Ke, F. (2011). The role of students’ motivation in peer-moderated asynchronous online discussions. British Journal of Education Technology, 42(6), 916-930. Retrieved from Academic Search Premier. Zhi-Hong, C., Liao, C.Y., Cheng, H.H., Yeh, C.C., & Tak-Wai, C. (2012). Influence of game quests on pupils enjoyment and goal-pursuing in math learning. Journal of Educational Technology & Society, 15(2), 317-327. Retrieved from Academic Search Premier.

Notas del editor

  1. The Millennial Generation seems to be a mystery for those who are not a part of it. People categorized as the millennial generation were born approximately between 1982 and 2002. Millennials are those people who were coming of age during the turn of the century. There are approximately 80 million people in this generation (http://www.ehow.com/info_8144493_millennial-generation-characteristics.html).
  2. What is the significance of the Millennial generation?Millennialsbring different skills and backgrounds to the job market. Previous generations would work hard and sacrifice time for self and family in order to put food on the table. The new generation of workers in the work force expects to find a balance between work, personal time, and family. With this goal in mind, the job seekers will pick and choose what type of job they work based on benefits, hours, and flexibility. In the past, workers would stay in a job for their entire time in the workforce, or switch only when necessary. Now, workers are regularly switching jobs and careers based upon what options benefit them the most. Workers in the Millennial generation also seek regular feedback and early opportunities for responsibilities. While this generation aims to please and expects behavior reinforcement, they are not particular about showing loyalty to an employer.(http://www.ehow.com/info_8144493_millennial-generation-characteristics.html)
  3. What is the significance of the Millennial generation? Continued….In relation to religion, the Millenial generation affiliates themselves the least with organized religion. Twenty-six percent of this generation claim no affiliation to any particular religion, while also attending religious services are the lowest rates. The Center for Ministry Development explain that, despite the aforementioned statistics, Millennialsare spiritually hungry and willing to seek answers about their personal morality.(http://www.ehow.com/info_8144493_millennial-generation-characteristics.html)
  4. What is the significance of the Millennial generation? Continued….This generation of Millennialshave been inundated with technology from a very young age. During a very young age, Millennialshave been exposed to ever-evolving technology. As a result of this, they are fairly tech-savvy especially in the realm of social media. Millennialsare considered to be group oriented which ties into the appeal of Facebook and twitter networks. Generally, Millennialsspend a lot of time multitasking and working in several forms of communication at a time. (http://www.ehow.com/info_8144493_millennial-generation-characteristics.html)
  5. How are Millennialsdifferent? For this generation, the need for technology to be included in learning is high. Studies link the integration of technology in the classroom to higher learner achievement (Stuht & Colcord, 2011). Schools need to develop learner skills in order to help them function in the current job market. Learners need to learn how to use technology and work collaboratively with others across the miles. Additionally, Millennialsare used to past paced information that is delivered in chunks. The traditional lecturing format is no longer relevant for Millennialsor for any generation to follow. The relevance of the information is also very important. Millennialswant to know how what they are learning applies to their lives.
  6. Computers are the most obvious and common source of technology that Millennialsare using. From the first floppy drive and dial-up Internet to 4G access and 1G thumb drives, Millennialsare fluid at adapting to upgraded technology and new tools. Most of the tools stem from the use of a personal computer. Computers are becoming more and more affordable. Often times, there are schools that offer personal computers for their students to use at school and at home. Computers can be used for academic reasons or for leisure activities like social networking or online shopping, etc. A survey of Millennialsin 2008 revealed that they use computers for both recreation and socializing. If computers are not readily accessible, they are very likely to seek it out to fulfill their needs (Mahoney & Laszczak, 2009).
  7. Cell Phones are equally popular among Millennials. As with computers, cell phones are becoming more affordable with more tools and services. Cell phones have all but replaced the home phone or land lines for the Millennial generation. In the classroom, cell phones are often considered a nuisance. The educator needs to learn how to utilize this tool to maximize student learning. Fighting the use of cell phones in the classroom is a waste of time. As technology advances, and cell phone use becomes more common, using them from learning only makes sense. How can one utilize cell phones for learning?Many schools and districts have policies in place for the appropriate use of cellphone in the classroom. These policies span from elementary school up to higher education learning environments. Finding a balance between respectful cell phone use and learning should be possible. Charles (2012) outlines effective guidelines for utilizing cell phones in the learning environment:1- Discuss when/how cell phones can be used. Allow students to help determine rules and protocols. Allow for negotiations to be made so students get full input2- Incorporate mobile media into pedagogical practices- permit cell phones to be used as “mobile learning devices.” The teacher should design activities that allow use of the device.3- Develop meta-awareness of device use in the classroom or learning environment- Students and teachers must be taught a deep understanding of the rules and reasons behind them. The consequences should be clear and advantages acknowledged.
  8. Avatars are very popular among millennials. Avatars can be used for entertainment and gaming while also being utilized in a learning environment. One example of how the use of avatars can be used in learning is through the use of a multiuser virtual environment (MUVE). In an MUVE there are three interfaces which will facilitate learning. The first is called the “world to desktop” interface. Here, the learner has access to content experts miles away or in different time zones. Mentoring relationships can be established and learner have a regular one on one interaction. Next, there are interfaces for “ubiquitous computing.” Resources can be delivered to portable wireless devices (ipod, cell phone, tablet, etc.) on a daily basis. Lastly, learners would work in an environment much like the Second Life resource. It is called the “Alice in Wonderland” MUVE. Avatars interact with computer-based agents and the learning objective is addressed in this environment (Ketelhut, Clarke, Dede, Nelson, & Bowman,2005). To back up the use of MUVE’s, Harvard’s Graduate School of Education created and studied the use of MUVE’s and middle school students learning about science and society. Learners navigated the world through use of their avatar and learned about the town they lived in and computer-created interactions. Teachers reported that the learners had a deeper learning and developed problem solving skills as they navigated in the virtual world. Not only did teacher observe positive changes in their students, but student absentee rates dropped by 35% during the time the classroom was using the MUVE (2005). It would be important to find a balance between using the virtual world and more traditional learning tactics. Millennialsneed the be engaged in different ways. The use of avatar programs provide a huge engagement piece to learning.
  9. Millennialshave the ability to roll with the technological advances. Using technology is intuitive and movie making programs are another tool used regularly. There are many options out there available for people to use. Some popular movie making programs include YouTube and Windows MovieMaker. Just as Google is the go-to source for finding immediate answers, YouTube has become immensely popular for searching for music videos and popular outtakes from television, among other things. Production of videos and use of videos can be used educationally as well. Movie making programs are a great way to increase collaborative work skills and gain knowledge on the newest functions of available programs.
  10. Currently, eReaders of every flavor can be found almost anywhere in a public setting. There are many brands to choose from like the Kindle, Nook, or Sony Reader. The cost of an eReader if fairly cheap as far as electronics go. Millennials are familiar with this tool as well. It can be used for recreation or in an education setting. Educators consider the eReader a “hand held library.” The potential for changing how people and student access information can be revolutionized by the handheld eReaders. The benefits of this have come to the forefront of National policy forums. There is a proposal on the table titled, “A Kindle in Every Backpack: A Proposal for eTextbooks in American Schools.” This proposal is piloting a program with 400,000 students who are using the Kindle in school. The pilot will showcase whether or not an eReader will enhance the educational experience (http://www.scholastic.com/browse/article.jsp?id=3752572).
  11. Applications have become a huge part of everyday activity. Available applications have tools for navigation, shopping, tracking ovulation, coupons, personal exercise programs, music, backing up text messages, and so forth. Applications are being created and modified quickly. A lot of devices will update the newest version of an application automatically to keep the device up to date. Applications can be run on tablets, eReaders, cell phones, and computers. Aside from the plethora of personal uses, applications can be used for education purposes as well. Applications are available now, for affordable prices, and many of often free. Applications are a near term technology. That means they should be utilized now in the education setting and to expand one’s learning.
  12. Millennials have been using game systems since the very first Nintendo was released. Playing games on a system are second nature and most often used for entertainment. Newer game systems are more interactive with responsive player controls or no controls at all. Gaming systems will continue to be advanced and used regularly for Millennials and generations to follow. The great thing about the systems is that they can and are used for educational purposed as well. Meeting people at their interests with relevancy to their lives will make the material they are learning more engaging. Incorporating game based will help an institutions program stay relevant as well. Characteristics that games have that engage learners include the ability to make decisions, discuss, compete, imagine, and make connections, both imaginary and emotional (Zhi-Hong, Liao, Cheng, Yeh, & Tak-Wai, 2012). There is not a traditional substitute that can replace those characteristics. Depending on the game or resource, the cost might vary; however, the equipment to be purchased is really limited to what is provided to the students currently. The game based learning incorporation will have to be able to be applied to all disciplines so every teacher has an option to enhance his/her instruction. A study on game based learning in math was conducted with the research question of: What are the influences of game quests on students’ math learning in terms of perception of enjoyment and goal-pursuing? The researchers, Zhi-Hong, Liao, Cheng, Yeh, and Tak-Wai, discovered that the game based math quests revealed significant influences on student perspectives. The students enjoyed working on the math in the game, while working towards a common goal. The math quest also encouraged active participation and increased intensity for attempted learning behaviors. The results were short term, but proved effective for the duration of the game based lessons (Zhi-Hong, Liao, Cheng, Yeh, & Tak-Wai, 2012). Incorporating a game into the drill and practice of learning techniques seems to improve engagement and retention of the mathematical concepts. This effectiveness could tie into each core class. The main task would be keeping up with the games that will enhance instruction and maintaining a sort of database for each class and concepts to be covered and/or enhanced by the game.
  13. Another tool common for both recreational interaction and academic interaction are message boards. The Millennia generation uses message boards to discuss politics, religion, celebrities, sports, and a plethora of other social topics. Message boards are used to interact, debate, and work out issues. However, the message boards are often used in the educational setting as well. Xie and Ke (2011) explain that their research suggests that learners need to be situated in a social and cultural context to create better understanding of the topic being learned. Message boards allowed for information and experiences to be shared from learner to learner.
  14. The social network facebook reported 67 million active users in 2008 (Park, Key, & Valenzuela, 2009). Facebook allows users to form friends on the networking site. It acts as a pathway which bridges online and offline contacts (Park, Key, Valenzuela, 2009). Millennials and the generations that are considered more connected than any other generation. Facebook and other social networking sites engage users on a social level. Aside from web-based research and formal education, one’s social networks acts as a huge influence on how users form their opinions and make decisions. Interpersonal relationships have a huge impact on the decisions made by the Millennial generation. Cadima, Ojeda, and Monguet (2012) explain that Social networks also play an essential role in learning environments as a key channel for knowledge sharing and as a source of social support. Learning activities involving group work and collaboration promote learner-to-learner interactions in order to support the co-construction of knowledge and the sharing of information and resources. Traditional instructional design will continue to be important, but additional emphasis on diverse multifaceted networks needs to be placed to address both the way knowledge exist