The document discusses factors that influence the adoption of gesture interaction technology. It summarizes Omek Interactive's leadership in gesture recognition algorithms and applications. It notes that the Xbox Kinect helped introduce gesture control to gamers. However, gesture technology is still in the early phases of the hype cycle due to challenges with form factor, cost, power consumption, and lack of compatible content and applications. The presentation predicts the technology will reach mainstream use within a year if these obstacles can be overcome.