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ARTEC (Research Group)
      (Research Group)
 Advanced Research & Technological Expansion
            in Computer Graphics


             Dr. Pedro Morillo Tena
          Instituto de Robótica (IRTIC)
         Universitat de València (UVEG)
Summary
 1. Introduction
 2. Presentation of the research group: ARTEC
 3. Human interaction metaphors
 4. 2D/3D Tracking
 5. Video-based interaction (AR)
   A. Marker / Markerless approach
 6. Sensing of real-word elements
 7. Conclusions
Research groups at IRTC (UVEG)
•ARTEC- Advanced Research & Technological Expansion in
 ARTEC-
          Computer Graphics

   •AUTISMO- Autism and Learning Difficulties Group


•LISSIT- Intelligent Transportation Systems (ITS)
 LISSIT-

   •LSYM- Modeling and Simulation Laboratory

   •GSIC- Group of Information and Communication Systems

   •SITRA- Image Processing and Computer Vision
IRTIC and the activities in VR an AR
ARTEC was funded in 1992 and has been oriented to the Research and
Development of 3D Real Time Systems including Virtual/Augmented Reality
technologies and Immersive Visualization Systems. Currently, the group is
composed of roughly 35 full-time researchers in the following research areas:
                       full-
  • Basic Research in 3D Interactive Graphics, Multimodal Interaction, V/A R
  • Virtual Architecture and Historic Reconstruction
  • Driving Simulation
  • High-Quality Terrain Visualization
  • AR Systems for training and maintenance
  • Entertainment and Learning Systems (Edutainment)
  • Civil Simulation for Training and Educational purposes
  • VR Systems for Industrial environments
  • Custom devices for Immersive Visualization Systems (VISIONARC)
  • X-DOF Motion Platforms
  • Multiplatform Developments (Windows, OSX, and Linux)
  • From Cluster computing support to mobile devices….
Main human interaction metaphors
Virtual Reality




    “Virtual Reality” involves the creation of a computer-generated
                                                 computer-
   world that a person can interact with in such a way that he or she
                  believes that the virtual world is real
                           BMW Virtual Reality Center (Munich, Alemania)
Augmented Reality




 The “Augmented Reality” generates a composite view for the user that is the
combination of the real scene viewed by the user and a virtual scene generated
    by the computer that augments the scene with additional information
                       Project FTB: RA formación BMW (Bertolín)/Vodafone (Bonatel)
Basic input mechanisms for VR/AR Systems

  •   Mechanic Tracking
  •   Electromagnetic
  •   Ultrasounds
  •   Inertial systems
  •   Gyroscopes
  •   Localization (GPS ,etc)
  •   Optic/Infrared systems
  •   Marking/Markerless computer vision systems
  •   Sensing real elements (cabins, cockpits, levers, etc.)
Electromagnetic Tracking
ENSISAM: Simulation environment for maritime rescue
(FOREM-Andalucía –DECOM)
Electromagnetic Tracking
INMER: Social integration for people with autism
3D Tracking using infrareds & accelerometers
Mirror Metaphor: Real-Time motion capture in a CAVE environment
3D Tracking using infrareds & accelerometers
BIOMIMO: Motion analysis for ergonomic purposes using Augmented Reality techniques
3D Tracking using infrareds & accelerometers
BIOMIMO: Motion analysis for ergonomic purposes using Augmented Reality techniques
3D Tracking using infrareds & accelerometers
Virtual Training Systems: PREVISOR, assembly of elements and driving of machinery in
construction site environments
3D Tracking using infrareds & accelerometers
Virtual Training Systems: PREVISOR, assembly of elements and driving of machinery in
construction site environments
3D Tracking using infrareds & accelerometers
Virtual Training Systems: ENSISAM II, collaborative training in processes for maritime rescue
3D Tracking using infrareds & accelerometers
Virtual Training Systems: ENSISAM II, collaborative training in processes for maritime rescue
3D Tracking using infrareds on screens
Virtual Training Systems: processes for a safe manipulation of electrical panelboards
3D Tracking using infrareds on screens
Virtual Training Systems: processes for a safe manipulation of electrical panelboards
3D Tracking using infrareds on screens
Virtual Training Systems: Multitouch surface platform for general purposes
Video-based interaction. Using AR marks
BIOMIMO II: Evaluation of virtual prototypes and control systems




          Data Input
                                                    Critical Hardware
          MoCap




          Control Model




          Simulation of the IDEAL                         Visualization of the
          state                                                   REAL state
          (Augmented Reality)                              (Virtual Reality)
Video-based interaction. Using AR marks
SUPERVISAR, ANGEL & SICURA-TUN: Training in action protocols using RA technologies
                    SICURA-
Video-based interaction. Using AR marks
FASYS: Absolutely Safe and Healthy Factory. Security protocols using Augmented Reality




     Testing the FASYS system (TRW-Pamplona)
Video-based interaction. Markerless systems
PictogramROOM:
PictogramROOM: Using AR to enhance the communication skills in people with autism
Video-based interaction. Markerless systems
FASYS:
FASYS: Absolutely Safe and Healthy Factory. Security protocols using Virtual Reality
Video-based interaction. Markerless systems
Orange ARFS: PROMOTION OF CULTURAL AND HERITAGE TOURIMS: Augmenting the
Sagrada Familia monument using mobile devices. Monitoring the evolution of the
constructions works for the Sagrada Familia monument




                                                               Combined Visualization:
                 3D Model                                          Real World +
                                                                     3D Model

            Recognition Process
Video-based interaction. Markerless systems
Orange ARFS: PROMOTION OF CULTURAL AND HERITAGE
TOURIMS: Augmenting the Sagrada Familia monument using
mobile devices. Monitoring the evolution of the constructions
works for the Sagrada Familia monument
Video-based interaction. Markerless systems
3DOrangeWorkd: 3D navigation using simulated accelerometers by real-time video analysis
Video-based interaction. Markerless systems
Orange IntelligentEye: Urban navigation with contextual help using real-time image recognition



                    Services offered trhough Intennet
                        INTELLIGENT EYE

                  - Search server
                  - Database
                  - Classifier




     Internet                                                   Mobile Client            Mobile Client




                       (WebPages, videos, forms, etc.)
            On-line information of the business establishment




                                                                                Server
Interaction by sensing real-world objects

          Driving Simulation Systems: SIRCA, TUTOR, PREVISIM & SIAUTO
Interaction by sensing real-world objects
PREVISIM:
PREVISIM: A collaborative simulator for traffic risk prevention
Interaction by sensing real-world objects
Simulation systems oriented to increased the skills of crane operators: Stewart, Transtainer,..
Interaction by sensing real-world objects
ESTRIBOR: Simulation system oriented to the operation of rescue boats
ESTRIBOR:
ARTEC (Research Group)
      (Research Group)
 Advanced Research & Technological Expansion
            in Computer Graphics


            Dr. Pedro Morillo Tena
         Instituto de Robótica (IRTIC)
        Universitat de València (UVEG)

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Artec english- 2011

  • 1. ARTEC (Research Group) (Research Group) Advanced Research & Technological Expansion in Computer Graphics Dr. Pedro Morillo Tena Instituto de Robótica (IRTIC) Universitat de València (UVEG)
  • 2. Summary 1. Introduction 2. Presentation of the research group: ARTEC 3. Human interaction metaphors 4. 2D/3D Tracking 5. Video-based interaction (AR) A. Marker / Markerless approach 6. Sensing of real-word elements 7. Conclusions
  • 3. Research groups at IRTC (UVEG) •ARTEC- Advanced Research & Technological Expansion in ARTEC- Computer Graphics •AUTISMO- Autism and Learning Difficulties Group •LISSIT- Intelligent Transportation Systems (ITS) LISSIT- •LSYM- Modeling and Simulation Laboratory •GSIC- Group of Information and Communication Systems •SITRA- Image Processing and Computer Vision
  • 4. IRTIC and the activities in VR an AR ARTEC was funded in 1992 and has been oriented to the Research and Development of 3D Real Time Systems including Virtual/Augmented Reality technologies and Immersive Visualization Systems. Currently, the group is composed of roughly 35 full-time researchers in the following research areas: full- • Basic Research in 3D Interactive Graphics, Multimodal Interaction, V/A R • Virtual Architecture and Historic Reconstruction • Driving Simulation • High-Quality Terrain Visualization • AR Systems for training and maintenance • Entertainment and Learning Systems (Edutainment) • Civil Simulation for Training and Educational purposes • VR Systems for Industrial environments • Custom devices for Immersive Visualization Systems (VISIONARC) • X-DOF Motion Platforms • Multiplatform Developments (Windows, OSX, and Linux) • From Cluster computing support to mobile devices….
  • 6. Virtual Reality “Virtual Reality” involves the creation of a computer-generated computer- world that a person can interact with in such a way that he or she believes that the virtual world is real BMW Virtual Reality Center (Munich, Alemania)
  • 7. Augmented Reality The “Augmented Reality” generates a composite view for the user that is the combination of the real scene viewed by the user and a virtual scene generated by the computer that augments the scene with additional information Project FTB: RA formación BMW (Bertolín)/Vodafone (Bonatel)
  • 8. Basic input mechanisms for VR/AR Systems • Mechanic Tracking • Electromagnetic • Ultrasounds • Inertial systems • Gyroscopes • Localization (GPS ,etc) • Optic/Infrared systems • Marking/Markerless computer vision systems • Sensing real elements (cabins, cockpits, levers, etc.)
  • 9. Electromagnetic Tracking ENSISAM: Simulation environment for maritime rescue (FOREM-Andalucía –DECOM)
  • 10. Electromagnetic Tracking INMER: Social integration for people with autism
  • 11. 3D Tracking using infrareds & accelerometers Mirror Metaphor: Real-Time motion capture in a CAVE environment
  • 12. 3D Tracking using infrareds & accelerometers BIOMIMO: Motion analysis for ergonomic purposes using Augmented Reality techniques
  • 13. 3D Tracking using infrareds & accelerometers BIOMIMO: Motion analysis for ergonomic purposes using Augmented Reality techniques
  • 14. 3D Tracking using infrareds & accelerometers Virtual Training Systems: PREVISOR, assembly of elements and driving of machinery in construction site environments
  • 15. 3D Tracking using infrareds & accelerometers Virtual Training Systems: PREVISOR, assembly of elements and driving of machinery in construction site environments
  • 16. 3D Tracking using infrareds & accelerometers Virtual Training Systems: ENSISAM II, collaborative training in processes for maritime rescue
  • 17. 3D Tracking using infrareds & accelerometers Virtual Training Systems: ENSISAM II, collaborative training in processes for maritime rescue
  • 18. 3D Tracking using infrareds on screens Virtual Training Systems: processes for a safe manipulation of electrical panelboards
  • 19. 3D Tracking using infrareds on screens Virtual Training Systems: processes for a safe manipulation of electrical panelboards
  • 20. 3D Tracking using infrareds on screens Virtual Training Systems: Multitouch surface platform for general purposes
  • 21. Video-based interaction. Using AR marks BIOMIMO II: Evaluation of virtual prototypes and control systems Data Input Critical Hardware MoCap Control Model Simulation of the IDEAL Visualization of the state REAL state (Augmented Reality) (Virtual Reality)
  • 22. Video-based interaction. Using AR marks SUPERVISAR, ANGEL & SICURA-TUN: Training in action protocols using RA technologies SICURA-
  • 23. Video-based interaction. Using AR marks FASYS: Absolutely Safe and Healthy Factory. Security protocols using Augmented Reality Testing the FASYS system (TRW-Pamplona)
  • 24. Video-based interaction. Markerless systems PictogramROOM: PictogramROOM: Using AR to enhance the communication skills in people with autism
  • 25. Video-based interaction. Markerless systems FASYS: FASYS: Absolutely Safe and Healthy Factory. Security protocols using Virtual Reality
  • 26. Video-based interaction. Markerless systems Orange ARFS: PROMOTION OF CULTURAL AND HERITAGE TOURIMS: Augmenting the Sagrada Familia monument using mobile devices. Monitoring the evolution of the constructions works for the Sagrada Familia monument Combined Visualization: 3D Model Real World + 3D Model Recognition Process
  • 27. Video-based interaction. Markerless systems Orange ARFS: PROMOTION OF CULTURAL AND HERITAGE TOURIMS: Augmenting the Sagrada Familia monument using mobile devices. Monitoring the evolution of the constructions works for the Sagrada Familia monument
  • 28. Video-based interaction. Markerless systems 3DOrangeWorkd: 3D navigation using simulated accelerometers by real-time video analysis
  • 29. Video-based interaction. Markerless systems Orange IntelligentEye: Urban navigation with contextual help using real-time image recognition Services offered trhough Intennet INTELLIGENT EYE - Search server - Database - Classifier Internet Mobile Client Mobile Client (WebPages, videos, forms, etc.) On-line information of the business establishment Server
  • 30. Interaction by sensing real-world objects Driving Simulation Systems: SIRCA, TUTOR, PREVISIM & SIAUTO
  • 31. Interaction by sensing real-world objects PREVISIM: PREVISIM: A collaborative simulator for traffic risk prevention
  • 32. Interaction by sensing real-world objects Simulation systems oriented to increased the skills of crane operators: Stewart, Transtainer,..
  • 33. Interaction by sensing real-world objects ESTRIBOR: Simulation system oriented to the operation of rescue boats ESTRIBOR:
  • 34. ARTEC (Research Group) (Research Group) Advanced Research & Technological Expansion in Computer Graphics Dr. Pedro Morillo Tena Instituto de Robótica (IRTIC) Universitat de València (UVEG)