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Community-based immersive 3D-video
    learning games in Streetview
          Dr. Roland Klemke
StreetLearn - The Idea

              Game based
               Learning

  Open
                             Mobile
Educational
                            Learning
Resources




              StreetLearn
Background
Open Educational Resources
 e.g. MACE Project




Situation:
Contents available, but:
- What is the learning scenario?
- How to involve learners?
                                   Quelle: http://www.mace-project.eu
Game-based Learning




                      Quelle: Nadolski 2010
Game-based Learning

              Immersive learning, but
              high modelling costs for
              - 3d environemnts
              - Game logic
              - Learning content
Mobile Learning / Augmented Reality

       Authentic learning situations, but
       - Effort for mobile field trips
       - Limited application scenario
       - Not all players can be outside




Quelle: Specht 2009
The Concept




Use Google Streetview and the real world
as a playground for interacting with
virtual items in location-based games
Features

• Based on                  Basic game engine
  Google StreetView         •   Walking
  – Streetview widget       •   Finding
  – Streetview API          •   Content access
• Interoperability with     •   Taking / dropping
  published google maps     •   Conditional activities
                            •   Quizzes
• Switch between street
                            •   Persistent actions
  and map view
                            •   Player interactions
Benenefits
      • Low modelling costs due to
        existing environment
      • Open API for content and
        application logic
      • Integration with the real
        environment
      • Easy to handle for teachers
        and students
Thank you!
            Dr. Roland Klemke
Center of Learning Sciences and Technology
       Open Universiteit Nederland


          Roland.Klemke@ou.nl

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StreetLearn: Community-based immersive 3D-video

  • 1. Community-based immersive 3D-video learning games in Streetview Dr. Roland Klemke
  • 2. StreetLearn - The Idea Game based Learning Open Mobile Educational Learning Resources StreetLearn
  • 4. Open Educational Resources e.g. MACE Project Situation: Contents available, but: - What is the learning scenario? - How to involve learners? Quelle: http://www.mace-project.eu
  • 5. Game-based Learning Quelle: Nadolski 2010
  • 6. Game-based Learning Immersive learning, but high modelling costs for - 3d environemnts - Game logic - Learning content
  • 7. Mobile Learning / Augmented Reality Authentic learning situations, but - Effort for mobile field trips - Limited application scenario - Not all players can be outside Quelle: Specht 2009
  • 8.
  • 9. The Concept Use Google Streetview and the real world as a playground for interacting with virtual items in location-based games
  • 10. Features • Based on Basic game engine Google StreetView • Walking – Streetview widget • Finding – Streetview API • Content access • Interoperability with • Taking / dropping published google maps • Conditional activities • Quizzes • Switch between street • Persistent actions and map view • Player interactions
  • 11. Benenefits • Low modelling costs due to existing environment • Open API for content and application logic • Integration with the real environment • Easy to handle for teachers and students
  • 12. Thank you! Dr. Roland Klemke Center of Learning Sciences and Technology Open Universiteit Nederland Roland.Klemke@ou.nl