The document discusses the relationship between brands and games. It notes that early "adver-games" that heavily promoted brands were not very successful. Modern games have become large brands themselves, surpassing traditional brands in revenue. The document advises brands to work humbly with game developers and agencies to understand gaming audiences and insert brands into games in a subtle, fun way rather than trying to turn brands into games themselves. It argues that gaming now provides a huge opportunity for brands to connect with consumers.