3. Introduction
● The e-learning environment includes three parts:
Teacher's workplace, Student's workplace, and
Verification engine.
● This research focuses on Teacher's workplace:
Problem Editor.
5. About Problem Editor
● What is the Problem Editor?
- The Problem Editor is tool to input and edit the
problem. The problem is mainly Math and Physics.
The Problem Editor should have connection to the
problem database.
6. About Problem Editor
●Feature of the Problem Editor
- The Problem Editor allows only professor to use.
Professor can create, edit and delete problem.
7. Conclusion
● The Problem Editor is system to create,delete and edit
problem. This system allows only professor to use.
8. Future Work
● Connecting to database, Teacher's workplace,
Student's workplace and Verification engine.